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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on August 26, 2020, 03:55:29 PM

Title: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Zeta on August 26, 2020, 03:55:29 PM
Submission Information:

Series: Other
Game: Duck Hunt
Console: Nintendo Entertainment System
Title: Round Start
Instrumentation Solo Piano
Arranger: Th3Gavst3r (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=4780)

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Title: Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Th3Gavst3r on August 26, 2020, 03:55:49 PM
Title: Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Libera on September 19, 2020, 03:22:34 AM
It sounds to me like there's another G on beat 1.5 in the left hand in bar 4.  Other than that, looks great!
Title: Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Latios212 on September 19, 2020, 08:30:27 AM
Just one thing to add in addition to Libera's comment - it sounds like the F# in the RH beat 1.75 in measure 3 is actually a part of the upper layer (descending G-F#-E unlike measure 1). I think it works fine lowered to match m. 1 and have the lower line chromatically ascend, but just wanted to point that out - that I do hear it as part of the top melody.
Title: Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Th3Gavst3r on September 25, 2020, 05:09:48 PM
Quote from: Libera on September 19, 2020, 03:22:34 AMIt sounds to me like there's another G on beat 1.5 in the left hand in bar 4.  Other than that, looks great!

I double checked and there's definitely just the one extended G there

Quote from: Latios212 on September 19, 2020, 08:30:27 AMJust one thing to add in addition to Libera's comment - it sounds like the F# in the RH beat 1.75 in measure 3 is actually a part of the upper layer (descending G-F#-E unlike measure 1). I think it works fine lowered to match m. 1 and have the lower line chromatically ascend, but just wanted to point that out - that I do hear it as part of the top melody.

Yeah you're totally right, that F# is just raised an octave away from the chromatic scale out of nowhere. I think I like it better musically lowered an octave, but with these straightforward NES transcriptions I like accuracy so I changed it :p
Title: Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Latios212 on September 25, 2020, 05:32:00 PM
Quote from: Th3Gavst3r on September 25, 2020, 05:09:48 PMYeah you're totally right, that F# is just raised an octave away from the chromatic scale out of nowhere. I think I like it better musically lowered an octave, but with these straightforward NES transcriptions I like accuracy so I changed it :p
Yeah, thought that was a bit weird but I think it's fine as in the original :P

I agree with Gav about the held-over G after slowing it down. I approve!
Title: Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Libera on September 26, 2020, 07:20:15 AM
I'm still not super sure about that G, but if you both disagree with me then I'll concede.  Accepted.
Title: Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
Post by: Zeta on September 26, 2020, 07:20:20 AM
This submission has been accepted by Libera (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=5291).

~Zeta, your friendly NSM-Bot