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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on February 02, 2022, 04:18:10 PM

Title: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Zeta on February 02, 2022, 04:18:10 PM
Submission Information:

Series: Other
Game: Street Fighter Alpha: Warriors' Dreams
Console: Arcade
Title: Charlie Stage
Instrumentation Solo Piano
Arranger: Fantastic Ike (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=3403)

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Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 03, 2022, 05:39:14 AM
In the (admittedly slow) process of fixing up old sheets and getting them up to NSM standards. Also yes I'm going to keep submitting Street Fighter sheets until it becomes its own series page


Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Kricketune54 on February 04, 2022, 05:36:42 PM
Quote from: Fantastic Ike on February 03, 2022, 05:39:14 AMAlso yes I'm going to keep submitting Street Fighter sheets until it becomes its own series page

I dig this energy.  Plus this is a neat one, really a fan of that solo that starts at m26

Onto commentary

Formatting
-Widen the system a bit for m1-3 so the forte isn't quite as snug on beat 1 m1
-The system that consists of m23-25 could get widened a bit so the ties aren't so close to the LH staff.  I would consider the same for m21-22 as well
-m26 move the forte a smidgen right
 
Notes
-m2 RH beat 3.5 I don't think there's an En in there
-m4 RH beat beat 3.25 and on in this measure - I hear it as F#-D-F# no B or C#
-The rhythm at m4 does not actually continue into m5 -  m4 goes like this
Spoiler
(https://i.imgur.com/vhskPPR.png)
[close]
-m6 RH beat 2.5 the C# is a Dn
-m8 LH beat 2.5 consider putting the A under the D rather than over?  I think it sounds like this more in the original and would give this part some more oomph imo
-For m9 LH, I also hear the following rhythm... it's a bass descending line similar to ones we hear in the second page.  I would note I'm not sure if the beat 4 is notated how it should be for piano - maybe a staccato eighth note is preferable to 16th note, 16th rest
Spoiler
(https://i.imgur.com/vMTKhDT.png)
[close]
-m14-15 As a means of consistency with previous measures I get the decision to put a whole note in the second RH.  However, I don't think it adds much having them considering the way the player is restriking the D (in m15) an eighth note later, and ascending upwards in such a way that it would be awkward if not impossible to maintain these pitches.  My suggestion is to either remove those layers, or make them an eighth note in the the first layer so you can delete the second layer for these two measures.
-This is how I hear m17, maybe want to do some alternating octaves on beat 3 though, and add A's above and below beat 1's notes
Spoiler
(https://i.imgur.com/13J3Wrk.png)
[close]
-m19 RH beat 4 is an Fn rather than F#
-m26 RH I hear the phrase as follows
Spoiler
(https://i.imgur.com/MLRrikb.png)
[close]
-m32 LH, change the F#'s to F naturals
-If m33 beat 4 is going to be a gliss, it should start on En rather than Cn... but only do this for the RH.  For the LH, I hear the bass go on beat 4 E-D-C-B in the original (16th notes)

Misc. Items
-Do you have a source for the composer?  I checked vgmdb and didn't see a composer listed for the tracks and wikipedia lists 6 composers for the OST.
-The tempo is actually slightly faster at 144 bpm


On the subject of the optional ending, is this meant to be like a stage clear theme or is this something custom?  I watched gameplay of this game and couldn't make out if this was an actual theme or if this is just a custom ending because I wasn't hearing it.  I don't think it's a necessary addition, given all fighting game stages I've seen on Ninsheet just loop as they would unless there is an actual ending part to a piece
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 05, 2022, 07:29:28 AM
Thanks! This is a pretty old sheet (my first actually), even though I did fix it up it's probably bound to have a bit more errors than the average sheet. I think that should be everything you suggested.

QuoteDo you have a source for the composer?  I checked vgmdb and didn't see a composer listed for the tracks and wikipedia lists 6 composers for the OST.

So on VGMDB there's nothing concrete. However, through a little digging I was able to find a credit for Yuko Takehara on a wiki called "Capcom Database." I don't know how trustworthy this site is deemed, so I can add a more generic credit if deemed necessary. https://capcom.fandom.com/wiki/Yuko_Takehara (https://capcom.fandom.com/wiki/Yuko_Takehara) (Also it says that she's listed in the credits for that game as  Kadota "pop'n" Yuko which is pretty funny regardless of its accuracy)

QuoteOn the subject of the optional ending, is this meant to be like a stage clear theme or is this something custom?  I watched gameplay of this game and couldn't make out if this was an actual theme or if this is just a custom ending because I wasn't hearing it.  I don't think it's a necessary addition, given all fighting game stages I've seen on Ninsheet just loop as they would unless there is an actual ending part to a piece

This is just a custom ending. I'll admit, I've never really understood why the majority of NSM sheets loop infinitely without a clear ending, given that they're meant to be played by actual people. I generally just like giving simple endings so the performance doesn't end awkwardly, but I removed what I had nonetheless.

Thanks for the feedback!
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Kricketune54 on February 11, 2022, 12:16:24 PM
Yeah I see that credit, and while I don't think going off the unsourced Capcom wiki is 💯, I did find Takehara listed on the credits for X-MEN vs. STREET FIGHTER (https://vgmdb.net/album/1796) for (Charlie) Nash's theme.  So I think that you're good to have her as the credit!

I think the first two sforzandos can go a little to the left of where they are so they are centered under the notehead, and that the first system of pages 1 and 3 could go down a little bit, just to give the arranger credits and header of page 3 respectively a little more room.
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 12, 2022, 06:26:58 AM
Okay, fixed!
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Static on February 16, 2022, 03:16:52 PM

Pretty solid arrangement, just watch that bassline and accompaniment pattern.
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 17, 2022, 07:12:57 AM
Thanks for looking this over! I know it's a lot to fix so I hope I got everything. I didn't even think about changing the pitch in Audacity, that helped me a lot so thanks! The synths are muddy so it took me a lot of time to figure this stuff out but I appreciate your help. Let me know if I need to change anything else!
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Static on February 18, 2022, 08:48:08 AM
Edit: Accidentally posted in the wrong sub lol, hold on a sec for a real post...
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Static on February 18, 2022, 09:17:14 AM
Lookin good, just some more details before I'm through with this one:
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 18, 2022, 11:05:09 AM
QuoteFor repeats that begin at the beginning of a piece, you don't need to include the repeat mark at m1.

Oof yeah, that was a holdover from when I had the optional ending.

Okay, should be all fixed. This sheet has come a long way since I first started arranging it in 2017 haha
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 18, 2022, 11:15:16 AM
More added changes real quick
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Static on February 18, 2022, 11:15:48 AM
Looks great, I approve
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 18, 2022, 11:21:28 AM
Awesome thanks!
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Bloop on February 25, 2022, 04:48:30 AM
Looking good! Just a few additional comments:

-m6: In the R.H. on beat 2, I think I hear a C instead of a B, but only barely. It's very hard to hear the actual note because of the snare hit.
-m9: In the L.H., I hear G instead of F# on beat 4.75.
-m17: Same as m9 but in the R.H., G instead of F# on beat 4.75. Also, maybe you can add accents on the notes on beats 1 and 2? These have the same loud orchestra hits as in the intro, where you used accents as well as sfz markings.
-m23-25: Is there a specific reason you added the bottom G and A, and top E on beat 2.75 in these bars? Pianistically, I think it'd work better to leave those out, like you did in all previous bars.
-m24: The C# grace note in the R.H. should be a Db (because it's descending towards the Cn)
-m26-29: The ties on the top notes on beat 1.75 in these bars are missing.
-m29: I hear the lead guitar restrike on beats 1.75 and 2.5 as well.
-m33: Same suggestion as in m17, maybe accents on beats 1 and 2 because of the orchestra hits?
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Fantastic Ike on February 25, 2022, 09:22:26 AM
Quote-m6: In the R.H. on beat 2, I think I hear a C instead of a B, but only barely. It's very hard to hear the actual note because of the snare hit.
-m9: In the L.H., I hear G instead of F# on beat 4.75.
-m17: Same as m9 but in the R.H., G instead of F# on beat 4.75.
-m29: I hear the lead guitar restrike on beats 1.75 and 2.5 as well.

Yeah I had this stuff in the sheet before, but got encouraged to change it. Fixed now though.

Quote-m23-25: Is there a specific reason you added the bottom G and A, and top E on beat 2.75 in these bars? Pianistically, I think it'd work better to leave those out, like you did in all previous bars.

Just oversight on my part.

Anyway I think that should be all of it!

Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Bloop on February 25, 2022, 10:41:00 AM
Quote from: Fantastic Ike on February 25, 2022, 09:22:26 AMYeah I had this stuff in the sheet before, but got encouraged to change it. Fixed now though.
Oh huh, I rechecked them again but I still hear it as I did at first, so I think it looks good!
https://cdn.discordapp.com/attachments/895351643024015360/906174892746108988/BloopApproves2.png
Title: Re: [ARCADE] Street Fighter Alpha: Warriors' Dreams - "Charlie Stage" by Fantastic Ike
Post by: Zeta on February 25, 2022, 10:42:17 AM
This submission has been accepted by Bloop (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=1023).

~Zeta, your friendly NSM-Bot