With the status of the orchestral submissions unclear, I thought this would be a good way for people to have their would-be submissions reviewed until we can determine what will happen with them.
For now, post your arrangements here and I will look at them as if it were for submission. This will also help me adjust some guidelines if necessary. If the arrangements will be allowed, then we'll just move these arrangemtns to the proper thread. If not, at least you got some criticism. This won't happen unless you all put something foward.
http://www.vgvirtuoso.net/music.php
What a fantastic website! ;)
It's down 50% of the time.
Personally, I think the orchestral arrangements would be a cool addition to the website, as long as they are all reviewed thoroughly for playability, rather than adaptability.
For some arrangements, the arranger describes in their thread that if a certain part is too hard or impossible to perform, then the player does not have to play it.
I'd rather not have this circumstance at all for the orchestral; while directors often do have to adapt to a piece in order to make it performance-ready, it would appear more professional if it wasn't necessary for them to change anything at all.
And while looks don't mean everything, they make the pieces more likely to be performed in a concert.
Its been up for months man. Also this place is still having serious trouble with piano, I don't think adding an orchestral repertoire is really a good idea.
Fix the site, fix the staff, fix the music, then expand.
You know, having more than one person that actually does something.
I know it's been up, but half of the time I try to go there I get an error message.
Here, I'll try to go there right now:
QuoteConnection Problems
Sorry, SMF was unable to connect to the database. This may be caused by the server being busy. Please try again later.
Oops.
What, are you using ie or something?
Edit: I totally agree with Hugo 100%. We should've got our shit together BEFORE the decision was made to accept orchestra pieces.
Quote from: Jub3r7 on August 28, 2011, 07:36:47 PMI know it's been up, but half of the time I try to go there I get an error message.
Here, I'll try to go there right now
It happened to me just now as well. I just refreshed and it came up. Apparently it's slow for some reason.
What's wrong with being Slow? Anyway about the staff thing, they just accepted Winter and Kefka...I mean, are we going to add even more staff members or try to get the existing staff to update more frequently? (I know winter's been updating, but meh...)
I don't care about "when" the updates happen, rather "what" is being uploaded.
Also updates aren't the only thing staff is supposed to do. There's a whole forum that's full of flaming and all that fun stuff, yet almost nothing is ever done about it.
Plus there's web-development. Right now everything is still done manually, it could be so much easier with just a little bit of coding. Right now its just a huge waste of resources and potential.
Quote from: Jub3r7 on August 28, 2011, 07:36:47 PMI know it's been up, but half of the time I try to go there I get an error message.
Here, I'll try to go there right now:
Oops.
Sometimes the server derps up, I can't help that, but its not very often.
I don't think we should be accepting every submission that we get just cus' someone posted it in the submission board-we should crack down more on reviewing sheets for acuracy and playablilty. (I know we sort of do, but we can do better) That way we won't have to have to submit as many replacements(I know that I've had to revise my work multiple times!)
But as for Winter and Kefta-we need ppl on the staff that know more about proper music notation, and theory rules. Neither of them really arrange muisic as far as I know. I'd rather Maestro or Brassman be the next mod.
We should probably have a system set up where I upload the sheets to the database, and we have more musically experienced members for sheet checking.
I'm more of a maintenance kind of guy. The main reason I was doing updates, was to get our site out of the rut we had been stuck in, which has happened. now it's time to crack down.
Although I may not arrange, I do know my music theory just fine. As does Kefka. ha and I have actually submitted a few sheets, although his were under a different username, I believe.
Quote from: Winter on August 28, 2011, 10:00:18 PMWe should probably have a system set up where I upload the sheets to the database, and we have more musically experienced members for sheet checking.
Nice idea there! Sorry if I sounded like I was rippin' on you two, I wasn't trying to.
No worries. I'll admit that I've been slacking on my Music Theory studies.
Quote from: SlowPokemon on August 28, 2011, 08:00:46 PMWhat's wrong with being Slow?
Lol, you're so funny. (http://en.wikipedia.org/wiki/Sarcasm)
Quote from: Olimar12345 on August 28, 2011, 09:40:44 PMI don't think we should be accepting every submission that we get just cus' someone posted it in the submission board-we should crack down more on reviewing sheets for acuracy and playablilty.
Amidst all the misspellings, you have a solid point, one that Winter WILL NOT LISTEN TO >_> (sorry Winter)
JUST BECAUSE DAHANS ARRANGES IT AND IT SOUNDS GOOD DOES NOT MAKE IT PLAYABLE OR A GOOD ARRANGEMENT (sorry dahans)
I realize I'm probably pissing multiple people off by posting this, but I've had this burning in my throat for quite a while now. I've tried to get this point across about dahans' Ruby/Sapphire medley, but all I got was "go ahead and submit a replacement then." Playability is far more important than the arrangement "sounding good." The sound of the piece isn't going to do anyone much good if no one can play it. I don't even care about the pieces being
difficult, as long as they're not freakishly unplayable/hard.
I realize that an arrangement takes a long time, and it's hard work, and they're difficult to get perfect sometimes. But that's when you listen to feedback, not submit it anyway. Sometimes you have to swallow your pride.
There. I'm done with my ranting. I just can't stand requesting a piece, getting something impossible in return, and nothing being done about it. So I give up on that piece, or have to request it again, which ends in "hey there's already one on the site" or "hey [insert name] has done this."
It's not that I don't appreciate people arranging, I don't want anybody to get pissed and stop arranging or leave or anything, but we really need to start scrutinizing the sheets for these problems. (Mine included.)
Slow, if it means anything, I fully support you and your cause.
If you want me to give that piece a go, send me a link or something.
oh nonono you misunderstand, I'm not mad about that piece specifically, just the general thing.
I understood. I was just being... nice?
Quote from: SlowPokemon on August 29, 2011, 04:26:00 PMI realize I'm probably pissing multiple people off by posting this, but I've had this burning in my throat for quite a while now. I've tried to get this point across about dahans' Ruby/Sapphire medley, but all I got was "go ahead and submit a replacement then." Playability is far more important than the arrangement "sounding good." The sound of the piece isn't going to do anyone much good if no one can play it. I don't even care about the pieces being difficult, as long as they're not freakishly unplayable/hard.
yeah it did seem like there was just a giant ego stroking session instead of actual in-depth, "here's what works, here's what doesn't" review. we as arrangers need more than "ZOMG DIS IZ AWESUM" in order for us to grow and get better at what we do.
Quote from: Shadoninja on August 29, 2011, 05:31:45 PMyeah it did seem like there was just a giant ego stroking session instead of actual in-depth, "here's what works, here's what doesn't" review. we as arrangers need more than "ZOMG DIS IZ AWESUM" in order for us to grow and get better at what we do.
Very much so, yes.
Kinda what I was trying to say; playability is extremely important with the orchestrated pieces, and it needs to be improved on with the piano sheets, too.
Well, I was emphasizing my former point, and slow seems to emphasize the latter.
It's annoying when someone tells me to skip a part if it's too hard. It's not that it's too hard, but the fact that certain parts of it are literally impossible to play. :/
It is possible to make good music without making it hard.
Quote from: SlowPokemon on August 29, 2011, 04:26:00 PMAmidst all the misspellings, you have a solid point, one that Winter WILL NOT LISTEN TO >_> (sorry Winter)
JUST BECAUSE DAHANS ARRANGES IT AND IT SOUNDS GOOD DOES NOT MAKE IT PLAYABLE OR A GOOD ARRANGEMENT (sorry dahans)
Most of the reason dahans' Route 1 submission was put up was just to test the system for orch uploads. I had a lot I wanted changed.
I was in progress with a couple songs. Guess I'll just arrange them for piano now.
Haha lol I seriously didn't realize that there was a discussion about my arrangements...
1) my route 1 arrangement is playable. I have listened to it several times and I can't find a section that's unplayable.
2) Concerning my arrangements... if you consider them unplayable go ahead and make a replacement, I have no problem with that. The only thing that matters for me is fun. If the piece isn't fun arranging for me, I won't do it. And if your arrangement is better than mine, it would be just fair, if it replaced mine. I know that some of my pieces aren't playable (I play the piano for more than 12 years now. If I didn't know it, it would be embarrassing^^). Before I started arranging, I wanted to play some of the arrangements on the site. And even IF they seem playable, they aren't. You'd have to practise for many many years to play the very first measures, just because the bassline (for example) is too difficult. So I started to adapt this pieces... I left out a few notes... changed something... (actually the start of my arranging career^^). Same with my arrangements: Look at my route 209 arrangements, for instance. The bassline seems to be rather easy. It was my very first arrangement, I have tried to play. And the bass line is incredibly difficult... That's the problem: Most/All of our arrangers want the piece to be accurate, but as a result it often becomes unplayable.
As I said, go ahead and make replacements, the only thing that matters for me was fun. Otherwise I would have never arranged a sinlge piece.
Quote from: SlowPokemon on August 29, 2011, 04:26:00 PMrant
People here need to realize that if the piece wasn't specifically written for piano solo, then you're going to have an extremely hard time capturing the original piece in two staves.
Ensemble and Orchestral works are a lot more lenient with these types of things, given the size and instrumentation of them, but you really need to pull back with only 10 fingers.
Right hand - Melody and slight harmony, no more than 2 layers
Left hand - Bass line and/or slight harmony, 1 layer only
I really feel NSM should cater towards a more average-level pianist than beginners or (ugh, shoot me for saying it) 'virtuosos'. Right now, its a jumbled mess of crap, over-simplicity, a few practical works, and impossibility.
It's perfectly reasonable to have two layers on both hands so long as it's done properly.
Example in classical work: http://imslp.org/wiki/Piano_Sonata_No.8,_Op.13_%28Beethoven,_Ludwig_van%29 [2nd movement]
Well that's pretty much like one layer when you play it anyway. I mean like, don't have two runs running counter to each other in the bass, that's just awful.
To those who have already seen the arrangement below, I fixed a few problems that were present in the first version such as improper enharmonic spelling, the first basson having no indication of when to breathe, and severe difficulty arising from a Eb Gb Db triple stop in the cello solo. Having fixed these issues, I now confidently submit my arrangement to the developing section of orchestrated arrangements.
[DS] Pokémon Mystery Dungeon 2: Explorers of Time/Darkness/Sky:
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"Bubbles Shining over the Sea / On the Beach at Dusk" (Small Ensemble)
[MUS] (http://dl.dropbox.com/u/35209091/PMD%202%20Bubbles%20%28Ensemble%29.mus) [MIDI] (http://dl.dropbox.com/u/35209091/PMD%202%20Bubbles%20%28Ensemble%29.mid) [PDF] (http://dl.dropbox.com/u/35209091/PMD%202%20Bubbles%20%28Ensemble%29.pdf)
Ok, first off, your score order is wrong. The viola should be above the cello. If you intend to have two bassooon parts in an esnemble this small, go ahead and put the second bassoon part in its own line. Also, why does the viola move in perfect fifths towards the end? You could probably move that top viola part to the oboe. Also, the top note on the cello double stop on m. 16-18 is already played by the viola, there is no need for doubling in an ensemble this small. Oh ,the tempo marking is redundant. Serene means tranquil, pick one.
Other than that, everything else seems in order.
Yeah, viola above cello.
Just as a way to save ink and space. I'd leave the two bassoons on the same line. It's a really simple part.
The viola line is perfectly fine the whole time. There is no need to change any of it.
And that double stop with the cello, I'd take it out. It could be done, but it is kinda unnecessary.
Dotted half rests? I'd put a quarter rest and then a half rest. It's not normal to put them in 4/4 time.
Thanks guys! I'll edit this post when I complete your recommendations. As for the bassoons, I'm going to leave it on the same line, since, as master_gamer said, it is very simple, and if I made it into two lines, the arrangement wouldn't fit on 3 pages like I want.
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EDIT: Finished fixing it - you can have a look here:
"Bubbles Shining over the Sea / On the Beach at Dusk" (Small Ensemble)
[MUS] (http://dl.dropbox.com/u/35209091/PMD%202%20Bubbles%20%28Ensemble%29.mus) [MIDI] (http://dl.dropbox.com/u/35209091/PMD%202%20Bubbles%20%28Ensemble%29.mid) [PDF] (http://dl.dropbox.com/u/35209091/PMD%202%20Bubbles%20%28Ensemble%29.pdf)
I am fairly confident that this arrangement is up to par now :D In summary, I fixed the score order, got rid of the cello double stop in measures 16-18, choose "serene" as the adjective for the tempo marking, and added additional clarity to the score by using tied notes to emphasize the 1st and 3rd beats.
I'm attempting to try something larger this time, so I decided to arrange the Champion Battle theme from Pokémon DPPt. I tried to replicate the original song from the game as much as possible, resulting in a lot of instruments that are only played for a few measures in the arrangement, as you will shortly see:
[DS] Pokémon Diamond/Pearl/Platinum:
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"Battle! Champion Cynthia" (Large Ensemble)
[MUS] (http://dl.dropbox.com/u/35209091/DPPt%20-%20Battle%21%20Champion%20Cynthia.mus) [MIDI] (http://dl.dropbox.com/u/35209091/DPPt%20-%20Battle%21%20Champion%20Cynthia.mid) [PDF] (http://dl.dropbox.com/u/35209091/DPPt%20-%20Battle%21%20Champion%20Cynthia.pdf)
This one like a bit like a midi file? No key... many instruments are out of range...
Admittedly, I did import a MIDI for Cynthia Battle, unlike "Bubbles Shining Over the Sea" which I did from scratch (meaning a youtube video and my ear). You see, part of the reason I'm trying my hand at these orchestrations is so I can learn more things about Finale and arranging in general. I wanted to see what it would be like to arrange off a MIDI, to see if it's more work to import a MIDI and edit it a whole bunch or to write from scratch. As you've been able to tell Dahans, I didn't do the best job on editing the MIDI, which is why I posted what I had done here so that I could get some extra advice, which you gave me ;) I'll do some research on the instruments and check their ranges so the parts can be playable. I think the key signature is G flat Major too, but I'm not sure, because there are still loads of accidentals when I put in the new key signature.
you probably should learn to check ranges manually, but there's a check ranges plug-in in finale 2011 if you go to plug-ins ->scoring and arranging -> check ranges.
I have been working VERY hard on this latest orchestration for the past week now, and I'm very happy to now present my orchestral arrangement of "Sky Tower" from Pokémon Mystery Dungeon: Red/Blue Rescue Team! Please, PLEASE, feel free to give any critique whatsoever on the arrangement, as I am still a novice with orchestrations and am unfamiliar with things regarding correct score order and the like. Enjoy!
[GBA/DS] Pokémon Mystery Dungeon: Red/Blue Rescue Team
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"Sky Tower" (Large Symphonic Ensemble + Choir):
[MUS] (http://dl.dropbox.com/u/35209091/PMD%20Sky%20Tower%20%28Orchestrated%29.mus) [MIDI] (http://dl.dropbox.com/u/35209091/PMD%20Sky%20Tower%20%28Orchestrated%29.mid) [PDF] (http://dl.dropbox.com/u/35209091/PMD%20Sky%20Tower%20%28Orchestrated%29.pdf)
I designed the playback specifically for Finale, so if you do not have Finale 2011 (which I made the .mus in), please download Finale Reader 2011 so you can listen to how I meant the song to sound (MIDI does a terrible job of that) or request an MP3 from me.
P.S. This arrangement was done entirely by ear, except for the percussion tracks, which I used to a MIDI to acquire as I know nothing of drum notaton.
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We need more support to bring back orchestral arrangements! I'm serious! Even if you've never done it before, just give a shot at it! It's very fun!
EPIC WIN!!! OH MY GOSH!!!! THIS IS AWESOME!!!!
You, sir, just made my day. :)
Bespinben, what do you use for a file to directly download like that?
According to my browser, he uses this (http://db.tt/r01etCF).
Also, if you sign up for dropbox using the link above, we both get an additional 250 MB added to our storage space. ;)
Quote from: Bespinben on September 15, 2011, 04:38:49 AMI have been working VERY hard on this latest orchestration for the past week now, and I'm very happy to now present my orchestral arrangement of "Sky Tower" from Pokémon Mystery Dungeon: Red/Blue Rescue Team! Please, PLEASE, feel free to give any critique whatsoever on the arrangement, as I am still a novice with orchestrations and am unfamiliar with things regarding correct score order and the like. Enjoy!
[GBA/DS] Pokémon Mystery Dungeon: Red/Blue Rescue Team
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"Sky Tower" (Large Symphonic Ensemble + Choir):
[MUS] (http://dl.dropbox.com/u/35209091/PMD%20Sky%20Tower%20%28Orchestrated%29.mus) [MIDI] (http://dl.dropbox.com/u/35209091/PMD%20Sky%20Tower%20%28Orchestrated%29.mid) [PDF] (http://dl.dropbox.com/u/35209091/PMD%20Sky%20Tower%20%28Orchestrated%29.pdf)
I designed the playback specifically for Finale, so if you do not have Finale 2011 (which I made the .mus in), please download Finale Reader 2011 so you can listen to how I meant the song to sound (MIDI does a terrible job of that) or request an MP3 from me.
P.S. This arrangement was done entirely by ear, except for the percussion tracks, which I used to a MIDI to acquire as I know nothing of drum notaton.
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We need more support to bring back orchestral arrangements! I'm serious! Even if you've never done it before, just give a shot at it! It's very fun!
Silly me.
Anyways, I really like this arrangement. Your hard work payed off.
There are a few things that I would like to change, though. Mostly voicing. I know Finale doesn't have the best soundfonts in the world, but there are parts in there that sound a bit off balance in terms of when the each section progresses. Its... a bit rough.
I can't give anything specific right now, but i will when I have more time.
Other than that, I say for this being one of your first arrangements that I know of, it's not bad. Not bad at all.
[N64] The Legend of Zelda: Majora's Mask - "Opening" (http://www.mediafire.com/?vxkely97eq81dn0) - Thomas Wilson Midi (http://www.mediafire.com/?5lupozpcn6pueu6)
[DS] Final Fantasy III - "A Dancer's Dance" (http://www.mediafire.com/?te2gj1a1q31c115) - Thomas Wilson Midi (http://www.mediafire.com/?3nx7573a5bfjhan)
I know the bowing could take some looking at. I can do that myself, just haven't yet. If violin II was made divisi (though none of the double stops are impossible) and violin I 1 per stand, it'd make the arrangement better. If there's anything else wrong with the pieces, please let me know. I'd love to hear some criticism.
Thanks so much everyone!
@Brassman - I think I know what you're talking about. Sometimes the transitions to different sections of the piece are a bit abrupt, but no matter how much I experimented with the volume controls and the dynamics, I just couldn't get it quite right. I figured it wouldn't be too much of a problem though, since it's the sheet itself that's most important (this is Ninsheetmusic after all, not NinMIDImusic). I'll still try to see what I can do about the problem though, of course. Thanks for the input!
@Dudeman - Always a pleasure ;)
Now presenting my latest orchestration, "Great Canyon" from Pokémon Mystery Dungeon: Red/Blue Rescue Team! Enjoy!
[GBA/DS] Pokémon Mystery Dungeon: Red/Blue Rescue Team
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"Great Canyon" (Small Ensemble + Choir):
[MUS] (http://dl.dropbox.com/u/35209091/PMD%20Great%20Canyon%20%28Orchestrated%29.mus) [MIDI] (http://dl.dropbox.com/u/35209091/PMD%20Great%20Canyon%20%28Orchestrated%29.mid) [PDF] (http://dl.dropbox.com/u/35209091/PMD%20Great%20Canyon%20%28Orchestrated%29.pdf)
The lyrics used in the song are borrowed from ScytheRider's PMD fanfic "Pokémon Mystery Dungeon: Silver Resistance". I definitely recommend reading it, as it's a rare gem amongst the usually low quality fanfics out there. The words used are actually from the creedo of the resistance team that the protagonists join, which, in the author's note, is revealed to be lyrics the author wrote for the song "Great Canyon". How fitting.
Great arrangement, meh lyrics.
[DS] Final Fantasy III - "Town of Amur" (http://www.mediafire.com/?p8b58qnwj4dygqv) - Thomas Wilson Midi (http://www.mediafire.com/?2z3mg2hm3w50vpc)
Leh me know what you guys think.
Quote from: SlowPokemon on September 22, 2011, 02:04:08 PMGreat arrangement, meh lyrics.
Hehe, thanks! I bet if you didn't give up on it Slow, you would have done just as a good a job, if not better.
In my opinion, any lyrics beat singing "Ah" the whole time any day. You kind of have to have read the fanfic where the lyrics come from to appreciate them. Still, I tried to pick the most accesible verse to use that had the most out-of-context applicability.
Quote from: pumpy_heart on September 22, 2011, 02:45:16 PM[DS] Final Fantasy III - "Town of Amur" (http://www.mediafire.com/?p8b58qnwj4dygqv) - Thomas Wilson Midi (http://www.mediafire.com/?2z3mg2hm3w50vpc)
Leh me know what you guys think.
This sounds more the like the original from the NES than from the DS re-arrangement. You don't have limited polyphony, so don't hesistate to add more parts, maybe even an extra instrument. You could also adjust the MIDI instruments to be solo instruments to add more vibrato and character to each of the sections. If you're satisfied with how the arrangement already is, that's fine, because it's dead-on accurate, for sure. I'm just suggesting ways to improve playback.
Midi playback is of the least concern for me. I never want to arrange for midi sound. The way game music is progressing, all games worth laying down money will have orchestral recordings. That's the goal for me.
I've played the DS game and the notes are actually the same with the old version. I didn't want a strict arrangement of the original DS version, because Flute, Guitar, and Violin doesn't seem like a easily assembled ensemble. I'm also not one to add creativity to a composer's work. I want to stick as closely to the original as possible in all my arrangements. Nobuo Uematsu created one of the most brilliant Famicon soundtracks in Final Fantasy III and I feel that any creativity towards harmony and pitch structure should be altered by only him. I'd want the same respect for my own music.
Finally, the DS version did have fewer pitches than the Famicon version and I opted for this more simplistic style to keep with the simplistic piece. It's easy to add extra voices, but the question is why? No one thinks to add lines to Bach or Beethoven. These are pieces of art as well and I try to maintain the same respect to these pieces by holding the arrangement as close to the original (in this case, DS rearranged original) as possible.
Quote from: Bespinben on September 22, 2011, 07:28:59 PMThis sounds more the like the original from the NES than from the DS re-arrangement. You don't have limited polyphony, so don't hesistate to add more parts, maybe even an extra instrument. You could also adjust the MIDI instruments to be solo instruments to add more vibrato and character to each of the sections. If you're satisfied with how the arrangement already is, that's fine, because it's dead-on accurate, for sure. I'm just suggesting ways to improve playback.
I think it sounds fine.
Town of Amur (http://dl.dropbox.com/u/36750916/Town%20of%20Amur.wav)
:P
At heart, my music experience lies in choir. As tribute to that, my latest orchestration of "Mother Zone" from Megaman Legends 2 has been arranged for Harp and 4-part women's choir. The choice of song is also my own tribute to the recently cancelled Megaman Legends 3 project (I waited 10 years for this sequel CRapcom, WHY?), hopefully expressing the melancholy in my heart and my pity for the Blue Bomber still stuck on the moon. Enjoy, and everyone, please continue to make orchestrations and what not. If we can get enough high-quality arrangements prepared, Ninsheetmusic can enter into a great golden age of creative expression!
[PS1] Megaman Legends 2
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"Mother Zone" (4-Part Women's Choir + Harp):
[MUS] (http://dl.dropbox.com/u/35209091/MML2%20-%20Mother%20Zone.mus) [MIDI] (http://dl.dropbox.com/u/35209091/MML2%20-%20Mother%20Zone.mid) [PDF] (http://dl.dropbox.com/u/35209091/MML2%20-%20Mother%20Zone.pdf)
Oh, and I need some suggestions for the arrangement also. The original is sung on "Ah", but I was thinking of possibly adding some lyrics. It doesn't have to be actual lyrics, I was thinking maybe something like a word to sing on, like "Alleluia." Thanks!
[GBA/DS] Pokémon Mystery Dungeon: Red/Blue Rescue Team
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"Mt. Blaze" (Symphonic Ensemble + Choir):
[MUS] (http://dl.dropbox.com/u/35209091/PMD%20Mt%20Blaze%20%28Orchestrated%29.mus) [MIDI] (http://dl.dropbox.com/u/35209091/PMD%20Mt%20Blaze%20%28Orchestrated%29.mid) [PDF] (http://dl.dropbox.com/u/35209091/PMD%20Mt%20Blaze%20%28Orchestrated%29.pdf)
I must warn that there is a problem with the repeat structures in the .mus file at the moment. I tried to create a "D.S al fine" repeat structure in the song so that way the song loops at least once like it would in the game and then ends with the ending I created. The problem is, when the playback jumps back to the "segno", it puts the repeat number on 2, so the playback ignores my first and second ending markings. If someone out there can help fix my problem, that would be awesome, because as of now, my "D.S al fine" repeat is only text. Thanks!
Wonderful, as always, Bespinben! :D
Mount Blaze is pretty good.
Thanks Clanker, Brassman :D
Hey Brass, mind helping me out with making a functional "D.S al Coda" repeat in Mt. Blaze? Much appreciated.
Where at?
The "segno" is located at measure 6 and the "D.S al fine" is at measure 36. They're already in the .mus, but they're only text; they have no effect on the playback right now.
Quote from: Bespinben on October 03, 2011, 09:00:26 PMThe "segno" is located at measure 6 and the "D.S al fine" is at measure 36. They're already in the .mus, but they're only text; they have no effect on the playback right now.
double click on the segno to bring up the window "text repeat assignment". keep in mind its text repeat ID at the top and make sure it's set to "Never Jump (Mark)". Now go to the D.S al Fine window and set "jump on pass(es)" to 1 and in the right corner the target should be set to text repeat ID and then the ID number that was in the segno. If you had a Fine symbol, you would set it to stop on pass: x.
[NDS]Pokemon Heartgold Soulsilver - Cianwood City (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Submission/Cianwood%20City%28String%20Quartet%29.Mus)
There are some things i'm unsure of such as where to put bowings, the playablility of certain parts, and the formatting of the individual parts specifically where to put the part name.
Wow! This is fantastic Shadoninja! Thanks for contributing this to piece to the movement. I really like how much motion I feel in your arrangement. This could be very well be feasibly played by a string quartet :D
Quote from: Shadoninja on October 12, 2011, 06:47:16 PM[NDS]Pokemon Heartgold Soulsilver - Cianwood City (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Submission/Cianwood%20City%28String%20Quartet%29.Mus)
There are some things i'm unsure of such as where to put bowings, the playablility of certain parts, and the formatting of the individual parts specifically where to put the part name.
...wow, this looks... super cool... but I doubt it's playable.
From what I know about string instruments (since I play in an orchestra), playing this would be either
extreeeeeemely difficult, or impossible.
Hmm, your impression of the arrangement's playability is a lot different than mine. I suppose your opinion is a lot more valid than mine though, since you have first-hand knowledge of the instrument. However, I'm curious as to why you think it's "extreeeeeemely difficult" - is it the 32nd notes? This is a quartet anyway, so I imagine the standard for difficulty would higher than normal.
Quote from: Bespinben on October 15, 2011, 11:22:51 PMI'm curious as to why you think it's "extreeeeeemely difficult" - is it the 32nd notes?
Partially. The 32nd notes in the Violin II part don't seem to be too hard (except at measure 20), but in the Violin I part, the notes are just way too high. That high, high C is about the highest note I would ever try to play before giving up, lulz. I don't think such high notes could be played at that speed.
Also, starting at measure 21, the viola part... wut. I believe it's self-explanatory.
Other than the other quick/high notes, it looks nice.
I don't see any problem with the viola part.
Quote from: HugoMeister on October 15, 2011, 11:48:24 PMI don't see any problem with the viola part.
Looks very difficult to me. Probably possible to play, but it'd take a lot of practice. I don't know the fingerings for that, so... meh, it's somewhere between very hard and impossible.
It's not really that hard at all.
Halfposition and flats are like soulmates.
Hey, Hugo, how do I go about getting one of those vgv bars for my sig?
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fwww.vgvirtuoso.net%2Fimages%2Fuserbarmember.png&hash=de588b791ab8efc9ba357d1b95a6016f84d90170)
oh lala
Awesome!
[SNES]The Magical Quest Starring Mickey Mouse - Dark Forest (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Dark%20Forest%28String%20Quartet%29.mus)
those double stops in the viola may be difficult. I'll eventually write in an ending but for now i'm happy with the form of it.
Quote from: Shadoninja on October 18, 2011, 07:27:43 AM[SNES]The Magical Quest Starring Mickey Mouse - Dark Forest (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Dark%20Forest%28String%20Quartet%29.mus)
those double stops in the viola may be difficult. I'll eventually write in an ending but for now i'm happy with the form of it.
I like this one better than the previous. Definitely playable, including the double stops, I believe.
I LOVE THIS GAME.
Also ProX is right, completely playable.
[NDS]Ace Attorney Investigations: Miles Edgeworth - Blue Badger March ~ Gatewater Land Theme (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Blue%20Badger%20March%20%7E%20Gatewater%20Land%20Theme%28String%20Quartet%29.mus)
[NDS]Rune Factory 3: A Fantasy Harvest Moon - Oddward Valley (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Oddward%20Valley%28String%20Quartet%29.mus)
The links are broken Shadoninja... could you fix that maybe? :'(
Quote from: Bespinben on November 01, 2011, 11:52:06 AMThe links are broken Shadoninja... could you fix that maybe? :'(
fixed.
Quote from: Shadoninja on November 01, 2011, 11:24:10 AM[NDS]Ace Attorney Investigations: Miles Edgeworth - Blue Badger March ~ Gatewater Land Theme (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Blue%20Badger%20March%20%7E%20Gatewater%20Land%20Theme%28String%20Quartet%29.mus)
[NDS]Rune Factory 3: A Fantasy Harvest Moon - Oddward Valley (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Oddward%20Valley%28String%20Quartet%29.mus)
Both sound great, and they're both indeed playable. (At least, the violin parts, from what I saw.)
Quote from: MasterProX on November 11, 2011, 10:38:57 AMBoth sound great, and they're both indeed playable. (At least, the violin parts, from what I saw.)
thanks. is there anything that needs to be changed or added?
I haven't made an orchestral arrangement for awhile. It's quite refreshing! I'm still wishing these could get put on-site though.
[GBA/DS] Pokémon Mystery Dungeon: Red/Blue Rescue Team
--------------------------------------------------------------------------------------------------------------------------------------
The Legend of Ninetales (Orchestrated [no brass]):
[MUS] (http://dl.dropbox.com/u/35209091/PMD%20The%20Legend%20of%20Ninetales.mus) [MIDI] (http://dl.dropbox.com/u/35209091/PMD%20The%20Legend%20of%20Ninetales.mid) [PDF] (http://dl.dropbox.com/u/35209091/PMD%20The%20Legend%20of%20Ninetales.pdf)
Quote from: Bespinben on January 09, 2012, 11:06:36 PMI'm still wishing these could get put on-site though.
http://www.vgvirtuoso.net/ (http://www.vgvirtuoso.net/)
QuoteIf there is sufficient interest in the addition of other arrangements, and a decent amount of high quality arrangements have already been made, then the matter will be considered again.
Quote contest? XD
[GB] Pokemon Red, Blue, & Yellow: SS Anne
- For 3 Bb Clarinets: .MUS (http://www.box.com/s/2pv2s7ubu8gpi71sdgmn) ~ .MIDI (http://www.box.com/s/k8yu1mg6lc7ss4jfpsr1)
- For 2 Bb Clarinets & 1 Bb Bass Clarinet: .MUS (http://www.box.com/s/bhkopzu5zafa7tsyzjkc) ~ .MIDI (http://www.box.com/s/14t1quf3c1ml91399lrp)
- For 1 Flute, 1 Oboe, & 1 Bb Clarinet: .MUS (http://www.box.com/s/82cuz10j4bybjfb4mz8c) ~ .MIDI (http://www.box.com/s/0bqv1hvg78jd252mlsbm)
I realized I had free time to myself yesterday and got a little excited..
All of the sheets were transposed to Bb concert for the sake of range and simplicity.
The 3 clarinets is my favourite. :)
:I
This is the first time I've been to vgv and the site wasn't down!
Quote from: Jub3r7 on January 19, 2012, 06:48:29 PMThis is the first time I've been to vgv and the site wasn't down!
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fimg43.imageshack.us%2Fimg43%2F9179%2Fslowpokex.png&hash=43d46d56234218d18398f6420d585c88d90aab6a) (http://imageshack.us/photo/my-images/43/slowpokex.png/)
I'm being honest.
Everytime somebody links to it I think it's funny because it's down 40% of the time (which happens to be whenever I click on it, apparently.)
[WII]Super Mario Galaxy 2 - Lightning Sea of Clouds (String Quartet) MUS (http://dl.dropbox.com/u/36661985/WIP/Submission/Orchestral/Lightning%20Sea%20of%20Clouds%20%28String%20Quartet%29.mus)
Is this topic still active? It sounds really interesting. I think I'm going to do one of these.