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Other => Off-Topic => The Werewolf Game => Topic started by: Mashi on November 21, 2012, 08:54:17 PM

Poll
Question: The following error or errors occurred while adding this poll: No question was filled in for this poll.
Option 1: Bird's TWG XLIV: Bowser's Big Blast votes: 1
Option 2: FSM-Reapr's TWG XLIV: The Pokemon League (if someone so chooses to host) votes: 5
Option 3: davy's TWG XLIV: The Notebooks of Death votes: 1
Option 4: the_last_sheikah's TWG XLIV: Red vs. Blue: Revenge votes: 1
Option 5: spitllama's TWG XLIV: ERMAHGERD PERKERMAHN PERERS! votes: 2
Option 6: The Boy Who Cried Wolf's TWG XLIV: Harry Potter and the Enchanted Wands votes: 1
Option 7: BlackDragonSlayer's TWG XLIV: The Dangerous Flora and Fauna of Umbra votes: 1
Option 8: SlowPokemon's TWG XLIV: Harry Potter and the Order of the Phoenix votes: 2
Option 9: SocialFox's TWG XLIV: Bleach Themed Mystery Game votes: 1
Title: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 21, 2012, 08:54:17 PM
i actually did something today
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 21, 2012, 08:58:30 PM
Anyone wanna host The Pokemon League?

The previous game was my last game :(
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 21, 2012, 09:54:29 PM
Quote from: FSM-Reapr on November 21, 2012, 08:58:30 PMAnyone wanna host The Pokemon League?

The previous game was my last game :(
Does My ban come to hosting your games?
Because as it's a pokemon game, anyone who chooses to host one instantly wins.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 21, 2012, 09:56:51 PM
Yeaaah, I really don't trust you to host my game... So no thank you.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 21, 2012, 10:00:45 PM
Bleach Themed Mystery GameTM with 13 players.

Some of the wackyness that may occour are masons, wolves and roles never used before in a TWG!!!

And this was the TWG that bird approved.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: MaestroUGC on November 21, 2012, 10:31:05 PM
Bump no, I will not play any games with SocialFox until I feel like he's learned the rules.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 21, 2012, 10:48:08 PM
Quote from: MaestroUGC on November 21, 2012, 10:31:05 PMBump no, I will not play any games with SocialFox until I feel like he's learned the rules.
Bump No?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Bird on November 21, 2012, 11:12:51 PM
TWG: BOWSER'S BIG BLAST

Rules: http://www.youtube.com/watch?v=8oOIqUz5b18

Every day phase, all players are forced to play BOWSER'S BIG BLAST. There will be [Number of Players] switches and one of them will cause BOWSER'S BIG HEAD to explode, instantly killing that player. Every player has to pick a switch during the day phase, whoever picks a switch first gets that switch. They also have to lynch somebody. The wolf will be told what color the exploding switch is.

Anybody who fails to capitalize BOWSER or BOWSER'S BIG BLAST gets a phantom.

1. BOWSER
2. Human
3. Human
4. Human
5. Human
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human


So like, suppose there's 4 players left. At the update, it's revealed that the switches are RED, BLUE, GREEN, and YELLOW. First player to post can call GREEN, then GREEN is off-limits. Suppose the Wolf, knowing YELLOW is the exploding switch, picks RED, then the other players pick BLUE and YELLOW. Then they vote for the player who picked GREEN. At the end of the phase, the players who picked GREEN and YELLOW are killed. If the players vote off the person who picks the exploding switch, they DOUBLY DIE and I write a mean poem about them.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 21, 2012, 11:51:26 PM
bird   if my game wins i probably wouldn't even enforce the BOWSER rule
18:46   bird   but its still funny
18:46   bird   i actually hope my game doesnt win since it started out as a joke
18:46   Maestro   It's got a good chance.
18:46   bird   whatever the people want, i guess
18:46   Maestro   Most of the joke games tend to win.
18:47   Fox   I only remember 1 joke game winning before.
18:47   bird   i want to make a really stupid game just to see how many people vote for it
18:47   Maestro   Personally, I quite like the concept.
18:47   bird   i guess this game is sort of... that
18:47   bird   but i think i can do better
18:48   Maestro   Well, yeah, but the gimmick is different from our normal fare.
18:49   bird   oh wait i forgot to toss in some pokemon!!!!
18:49   bird   its pikachu's big blast now
18:49   Maestro   I'm sold.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 22, 2012, 05:46:53 AM
OMFG BIRD I WAS JUST THINKING OF THAT GAME TODAY!!!
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 22, 2012, 06:27:59 AM
TWG XLIV: The Pokemon League
*Hosted by the_last_sheikah and Waddle Bro*

The game's universal effect: Items and Cardflip
Each player will be given 6 Balls, one for each set;
1 Master Ball
1 Ultra Ball
2 Great Balls
2 Poke Balls
Pokemon have special powers told in the description. EX: Smeragle, can paint a person once.
Each player will get a total of 6 Pokemon. You can catch your Pokemon Night 0, after the role PMs have been distributed. There will be no wolfing Night 0. In order to get the 6 Pokemon and send a PM to the host with 6 Pokemon and the Balls you want to catch them. HOWEVER, if another player throws a Ball that has a better catch rate(Poke<Great<Ultra<Master) that player will get that Pokemon. Meaning the player's Ball will be wasted. If there are two same type of Balls on a Pokemon, the player who gets the Pokemon is chosen randomly. The loser wastes his/her Ball. All the Pokemon that get nobody chose, will randomly be given to people with 5 Pokemon or less so that every player has a total of 6 Pokemon. Players can trade their Pokemon with other players. In order to trade, both players have to approach the host by PM and tell what Pokemon they get, give and with who.

After all 12 players have signed in, the games begins and the roles and Pokemon will be given. You can use your Pokemon as items as many times as the Pokemon description tells. EX: "Smeragle, can paint a player once" After a Pokemon is no longer usable, it will faint.
A player can only use one Pokemon/phase.
A player can trade only one Pokemon in the entire game. You cannot trade fainted Pokemon.
Pokemon do not faint when a player dies.
Wolfings and starter powers happen by voting. EX: Players A, B and D are wolves. Player A and B vote for Player C. Player D votes for Player E. Player C=66% of the votes=Player C gets wolfed.

The Rivals(Wolves):

1. Rival
2. Rival
3. Rival

The wolves don't know eachother.

The Trainers(Humans):

4. Trainer
5. Trainer
6. Trainer
7. Trainer
8. Trainer
9. Trainer
10. Trainer
11. Trainer (will be told that (s)he's green)
12. Trainer (will be told that (s)he's green)

Starter Powers:
Grass:  Guardian (Night 1), Public Pokemon reveal(Night 2), Revive one Player (Night 3 until the end of the game)
Fire:  Stop the use of one Pokemon (Night 1), Give one player a Brutal power for the rest of the game (Night 2), Vigi (Night 3 until the end of the game)
Water:  Paint (Night 1), Psychic (Night 2, doesn't need a voting), Public Seering (Night 3 until the end of the game)

Starter Pokemon evolve every night.

SET 1:
STARTER, GRASS 1. Bulbasaur, if the player chooses the player with the Squirtle, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 2. Charmander, if the player chooses the player with the Bulbasaur, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 3. Squirtle, if the player chooses the player with the Charmander, the player will find out all of that player's Pokemon. One-time use.
4. Rattata, the player can avoid a certain Pokemon's effect for one phase by PMing the host with the Pokemon's name. One-time use.
5. Pikachu, can make a player unable to use any Pokemon for one phase. One-time use.
6. Nidorina, if the player with this Pokemon is attacked by a Pokemon who's effect that is able to be used two times, that Pokemon will faint and nothing happens to the attacked player.
7. Clefable, the player can choose one player in the Night. After that Night is over, the player will be told what Pokemon did that player use that Night. Two-time use.
8. Jigglypuff, can make a player unable to use any Pokemon for one phase. One-time use.
9. Zubat, the player can choose two players during Night. The Pokemon of those two players will target each other this Night. One-time use.
10. Diglett, the player sends a PM during a phase. That player is immune to all effects for that phase. One-time use.
11. Alakazam, can seer a player during Night. One-time use.
12. Drowzee, the player can choose one player and a Pokemon that player has(must be correct, otherwise the power will be wasted). The chosen player will use that Pokemon. One-time use.

SET 2:
13. Electrode, when the player holding Electrode is lynched, he must choose one player(if not, the player will be chosen randomly). The person chosen will be announced publicly. That player is one vote away from an insta for the next Day Phase. Will happen automaticly.
14. Weezing, when the player holding Weezing is lynched, he must choose one player(if not, the player will be chosen randomly). The person chosen will not be announced publicly. That player is one vote away from an insta for the next Day Phase. Will happen automaticly.
15. Magikarp, nothing happens.
16. Ditto, the player chooses a player. Ditto will transform to one of that player's Pokemon for the next Night Phase. Cannot transform into a fainted Pokemon. One-time use.
STARTER, GRASS 17. Chikorita, if the player chooses the player with the Totodile, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 18. Cyndaquil, if the player chooses the player with the Chikorita, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 19. Totodile, if the player chooses the player with the Cyndaquil, the player will find out all of that player's Pokemon. One-time use.
20. Xatu, can seer a player during Day. One-time use.
21. Azumarill, the player names a player. He/she will find out one randomly chosen Pokemon from that player. Two-time use.
22. Sudowoodo, the player can make a player immune to all effects this Phase. Two-time use.
23. Murkrow, When a player dies, the player can find out that player's team. One-time use.
24. Wobbuffet, the player can redirect a players' Pokemon targets. Can use this power more than once in a phase. Cannot redirect a power to the player(s) chosen. Three-time use.

SET 3:
25. Steelix, the player can steal a random Pokemon from a dead player. He/she will give this Pokemon to the dead player in exchange. One-time use.
26. Shuckle, can send a PM to a dead player and the dead player can answer it.(MUST BE SENT TO THE HOST, HE WILL SEND THAT PM TO THE OTHER PLAYER) The message is allowed to have max. 200 characters in it.
27. Delibird, May choose one Pokemon to trade to a specific player. The other person will have to chose a Pokemon to give to Delibird's owner. One-time use.
28. Smeragle, can paint a player. Three-time use.
29. Celebi, can go back or go forward in time a phase(no wolfings or lynchings will happen that phase) immediately after the PM has been sent, but two phases later you will skip/go back(opposite to the option chosen before one phase) one phase.(EX1: The player uses Celebi Day 1 to go back. No lynching happens. It's Night 1 again. BUT, Night 2 will be skipped, meaning after Day 1, there will be Day 2.  EX2: The player uses Celebi Night 2 to go forward in time to Day 2. No wolfing happens. BUT, after Day 2 ends, it'll be Night 2 again. One-time use.
STARTER, GRASS 30. Treecko, if the player chooses the player with the Mudkip, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 31. Torchic, if the player chooses the player with the Treecko, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 32. Mudkip, if the player chooses the player with the Torchic, the player will find out all of that player's Pokemon. One-time use.
33. Ludicolo, the player can take one random wolfing vote and change it to a randomly chosen person. One-time use.
34. Shiftry, the player can choose a player. That player's Pokemon targets a randomly chosen person instead of the one it already targeted/targets. One-time use.
35. Gardevoir, can guard a player. Doesn't guard from Pokemon. One-time use.
36. Slakoth, the person holding this Pokemon can only use one Pokemon at Night. But that player can use his/her Pokemon twice every Night(making any "one-time uses" into "two-time uses and "two-time uses" into "four-time uses", but nothing will happen to "three-time uses"). Optional. The player must choose will (s)he use this option in Night 1.

SET 4:
37. Shedinja, the player holding Shedinja always wins in a KitB.
38. Loudred, in the beginning of Night 1, the player holding Loudred will be revealed. EX: Player A has Loudred!
39. Pluse, the player holding Pluse knows the color of the player holding Minun. Cannot be traded.
40. Minun, the player holding Minun knows the color of the player holding Pluse. Cannot be traded.
41. Milotic, the player can choose a Pokemon. He/She will be told who has that Pokemon. One-time use.
42. Kecleon, the player holding Kecleon is seered red if a wolf has voted for him/her in the lynchings or wolfings. Will happen automaticly.
43. Chimecho, the player can revive a player for the next Day Phase. However, when that player gets even one lynching or wolfing vote, he/she will die immediately. The revived person can't use any of his/her Pokemon. One-time use.
44. Salamence, the player can choose a Pokemon. He/She will be told who has that Pokemon. One-time use.
45. Metagross, the player can choose a Pokemon. He/She will be told who has that Pokemon. One-time use.
STARTER, GRASS 46. Turtwig, if the player chooses the player with the Piplup, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 47. Chimchar,  if the player chooses the player with the Turtwig, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 48. Piplup,  if the player chooses the player with the Chimchar, the player will find out all of that player's Pokemon. One-time use.

SET 5:
49. Jirachi, the player's lynching and wolfing vote is always transferred 2 phases forward.
EX: Player votes for Player B in Day 1. The vote will count in the Day 2. Meaning the vote in Day 1=0.
50. Bidoof, the player can use Bidoof to make one extra use for one of his/her chosen Pokemon. Cannot be used on a fainted Pokemon. Two-time use.
51. Vespiquen, can vote in starter powers. Two-time use.
52. Drifiblim, when the Player holding Drifiblim dies, he/she must choose one player(if he/she doesn't, the player will be chosen randomly). The chosen player's starter power vote counts as 0.
53. Skuntank, when the Player holding Skuntank dies, he/she must choose one player(if he/she doesn't, the player will be chosen randomly). The chosen player's starter power vote counts as 0.
54. Bronzong, the player who's holding Bronzong, can get seering results from the last person who used their Pokemon. Two-time use. (EX: Player A uses a Bronzong. Player B uses a Pokemon 11.30 PM. Player C uses a Pokemon 11.57. The phase ends. Player A will get seering results from Player C.)
55. Lucario, can seer only for red players during Night. Two-time use.
56. Froslass, the player can choose one other player. He/she can't use any Pokemon for the next phase. One-time use.
STARTER, GRASS 57. Snivy, if the player chooses the player with the Oshawott, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 58. Tepig,  if the player chooses the player with the Snivy, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 59. Oshawott,  if the player chooses the player with the Tepig, the player will find out all of that player's Pokemon. One-time use.
60. Audino, the player can choose a Pokemon. If it's dead, it can be revived(unless it's owner is dead). One-time use.

SET 6:
61. Darmanitan, the player can guard during Night. One-time use.
62. Scrafty, the player can choose a player during Day. If the chosen player dies, the player holding Scrafty will be told all of the fainted Pokemon of the chosen player. NOTICE: Pokemon do not faint when a player dies. Two-time use.
63. Sigilyph, the player will choose one player in Night 1. The player will get seering results from that person every Night.
64. Zoroark, the player can choose if the host would send him a PM with all the fainted Pokemon so far. The player can choose one fainted Pokemon and Zoroark will copycat it's power. One-time use.
65. Gothielle, the player can psychic(=will be told how many wolves are left). One-time use.
66. Ducklett, can protect the player from Pokemon for one phase. One-time use.
67. Klang, the player holding Klang knows the color of the players holding Minun and Pluse. Cannot be traded.
68. Beeheeyem, the player holding Beeheeyem will be immediately told if there is a seering on a player(s) during the phase this effect is activated. The player can change the seering target(s) at someone else. One-time use.
69. Chandelure, the player may vote for wolfings. If used by a wolf, the wolf has 2 wolfing votes. One-time use.
70. Golurk, can protect the player from Pokemon for one phase. One-time use.
71. Braviary, if the player who's holding Braviary founds out who has the Mandibuzz, he/she will find out that player's color. One-time use.
72. Mandibuzz, if the player who's holding Mandibuzz founds out who has the Braviary, he/she will find out that player's color. One-time use.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: davy on November 22, 2012, 08:25:19 AM
TWG XXXVIII: The Notebooks of Death

Wolves:

1. Yagami Light (master wolf,
the first time eighter he or Misa would be seer'd red (in which case he will be noticed), he can PM the host, who will sent his death note to a random normal human (not Nate or Mihael) to remove all deathnotes attached to wolves temporal. The player who recieves the death note will play for the wolf team. If that player is lynched, the Death Note that that player had in his/her possession will return to Light, and all other Death Notes that were removed will return to their previous owner, if possible, otherwise, they will go to Light.
If L dies, Light will be told the Identy of Mikami, if he's still alive.
If Light dies, Mikami becomes Light (in which case he loses all his powers and obtains all powers Light has), if he's still alive. If he isn't, Misa becomes Light. A player who becomes Light will recieve a new role PM from the host, and will recieve all PM's sent to, and sent by the previous Light.)
2. Amane Misa (master wolf, will obtain seering powers if she holds a death note. The first time she would die, she survives, L dies (if he's still alive), and Light will obtain Rem's Death note.)
3. Mikami Teru (master wolf, will obtain seering powers if he holds a death note)

Humans:

4. L (Seer, will die if Watari dies. If he dies, it will be announced to the topic that L died)
5. Watari (Wolfsbane, if L dies, he'll lose his power.)
6. Near (Is told he is a normal human untill L dies. If L dies, he will obtain both seer and guardian power and will be seer'd blue. However he can only activate one of those powers each night phase)
7. Mello (Is told he is a normal human untill L dies. If L dies, he will obtain Siddoh's Death note (or steal it if it is in the possession of another player). During the Phase he recieves the note this way, he can decide to give it back to Siddoh (to do this, he must PM the host, if he does this, Siddoh's note will disapper from the game) or to keep it, in which case he can't give it to any other player. If he keeps it, he will become a solo 3rd party role. If he gives it back, he will be seer'd blue, and if he dies, Nate will be told the identy of one wolf at random).
8. Human
9. Human
10. Human
11. Human
12. Human

Death Note's (Items):

Siddoh's Death Note: will be given to Yagami Light during Night phase one.
Gelus's Death Note: will be given to Amane Misa during Night two.
Rem's Death Note: will be given to Yagami Light by one of Misa's powers.

  • Any player that has a Death Note will be seer'd red except for humans that currently have a power (in other words: L, Watari as long as L is still alive, Nate when L is dead and Mihael when L is dead will not be seer'd red when holding a death note).
  • If a human holds a Death Note, he will gain vigi powers.
  • If a wolf holds a Death Note, he will be able to wolf. Without Death Note, a wolf team is unable to wolf. Only one wolfing goes through each night, which is the first one sent to me.
  • Death Notes do not dissapear, except by the power of Mihael.
  • If a player who holds a Death Note is wolf'd or vigi'd, the player that sent the PM to me will obtain the Death Note.
  • If a player who holds a Death Note is lynched, the player that casted the first vote will obtain the Death Note.

Wolves do not know eachother.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: the_last_sheikah on November 22, 2012, 08:28:12 AM
Red vs. Blue: Revenge
(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcTokpPCWHK7RLOZS4fsjOBTs3JkPB5DyHouA5yNP1EtEoe3YAegSQ)

The Meta: Cannot be wolfed.  Sends Host a PM each phase with a player's name.  If that player has an A.I., the Meta steals that A.I.

Wolves:
South Dakota: If South has an A.I. when she is lynched, she can choose to sacrifice her A.I., and future use of A.I., in exchange for survival.
Wyoming: Can end the phase instantly, one time only.  Anything that happens between his PM to the host to end the phase, and the host actually ending the phase, doesn't count.
Washington: Wolf painter.  Cannot use/receive A.I.s

Humans:
Church: Seer
Tucker: Vigi, if the Meta is Vigi'd, Tucker dies instead.  One use only.
 Caboose: Gaurdian
Sarge: Brutal, PMs host who will die with him if he is lynched.
Sister: Takes 2 wolfings to kill.
Lopez the Heavy: Reconstruction: If killed, and extra players are waiting to swap in, Lopez will be rebuilt after at least one phase, now controlled by the waiting player.
Doc: Human
Grif: Human
Simmons: Human
Doughnut: Human
Junior: Alien (Human)
Shelia: Tank (Human)

A.I. units(items):
Omega: Your vote counts as 3.
Gamma: You may extend the phase by 24 hours or end the phase instantly.
Delta: You can PM the host and ask either how many wolves remain, or how many A.I.s the Meta has.
Epsilon: You may freely talk with dead players via PM for only 1 phase.  PMs must be sent to the host.
Theta: You may send the host a message that will be posted anonymously at the end of the phase.
Sigma: You may nullify one player's vote and power that phase.

Notes:
-The Meta wins if he gets all the A.I.s.
-The Meta is not part of either team, but still counts towards the human team.
-If the Meta is lynched, all A.I. units are destroyed.
-The A.I.s are randomly distributed night one.  After they are used, they are randomly given to another player.  A player who dies with an A.I. automatically gives the Meta their A.I.
-A player can hold onto an A.I. as long as they want(except omega).  If you have 2 or more A.I. in your possession for more than one phase(day or night), you will die and the Meta gains both A.I.

I've made a few small changes here and there, tell me what you guys think.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 22, 2012, 09:58:47 AM
Ill stick my game up when I change it a bit
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: spitllama on November 22, 2012, 11:35:48 AM
TWG XLIII: ERMAHGERD PERKERMAHN PERERS!

The world of Pokémon houses 649 known species. You've been one of these Pokémon all your life, but have never truly realized your potential. This is why Pokémon need trainers! But be careful... it's difficult to tell amongst Pokémon and trainers whose good, and who's just downright bad!
The wolf trainer (Rocket) does not know who his/her evil Pokemon partners are. The evil Pokemon know each other's identities, but not the Rocket member's identity.

Trainers:

1. Super Cool Rocket Grunt (wolf)
2. Derpy Youngster Trainer (human)

Pokémon:

3. Evil Pokémon
4. Evil Pokémon
5. Evil Pokémon
6. Pokémon
7. Pokémon
8. Pokémon
9. Pokémon
10. Pokémon
11. Pokémon
12. Pokémon
13. Pokémon
14. Pokémon

While posting "in" in the player sign-up thread, players will also specify a generation of Pokémon (I-V). If they have no preference, they must say so. The host will then randomize all (fully evolved) Pokémon from that generation and decide who that player is.

Pokémon: Pokémon will be told what species they are with their role PM. Each Pokémon has a specific ability which no other Pokémon shares. No one knows what these powers are, but they pertain in some way to that species' uniqueness...

Trainers: Trainers can realize Pokémon potential! Each night phase, a trainer can pick a Pokémon to train, and they will be told what that Pokémon's specific ability is (the Pokémon will not be made aware of their new power by the host). Pokémon can be trained twice, with the second time enhancing that Pokémon's original ability. However, Youngster Trainer beware! Don't accidentally help a bad Pokémon, or it may come back to bite you in the end!

Regular win conditions apply
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 22, 2012, 01:23:55 PM
Quote from: davy on November 22, 2012, 08:25:19 AMTWG XXXVIII: The Notebooks of Death

Wolves:

1. Yagami Light (master wolf,
the first time eighter he or Misa would be seer'd red (in which case he will be noticed), he can PM the host, who will sent his death note to a random normal human (not Nate or Mihael) to remove all deathnotes attached to wolves temporal. The player who recieves the death note will play for the wolf team. If that player is lynched, the Death Note that that player had in his/her possession will return to Light, and all other Death Notes that were removed will return to their previous owner, if possible, otherwise, they will go to Light.
If L dies, Light will be told the Identy of Mikami, if he's still alive.
If Light dies, Mikami becomes Light (in which case he loses all his powers and obtains all powers Light has), if he's still alive. If he isn't, Misa becomes Light. A player who becomes Light will recieve a new role PM from the host, and will recieve all PM's sent to, and sent by the previous Light.)
2. Amane Misa (master wolf, will obtain seering powers if she holds a death note. The first time she would die, she survives, L dies (if he's still alive), and Light will obtain Rem's Death note.)
3. Mikami Teru (master wolf, will obtain seering powers if he holds a death note)

Humans:

4. L (Seer, will die if Watari dies. If he dies, it will be announced to the topic that L died)
5. Watari (Wolfsbane, if L dies, he'll lose his power.)
6. Near (Is told he is a normal human untill L dies. If L dies, he will obtain both seer and guardian power and will be seer'd blue. However he can only activate one of those powers each night phase)
7. Mello (Is told he is a normal human untill L dies. If L dies, he will obtain Siddoh's Death note (or steal it if it is in the possession of another player). During the Phase he recieves the note this way, he can decide to give it back to Siddoh (to do this, he must PM the host, if he does this, Siddoh's note will disapper from the game) or to keep it, in which case he can't give it to any other player. If he keeps it, he will become a solo 3rd party role. If he gives it back, he will be seer'd blue, and if he dies, Nate will be told the identy of one wolf at random).
8. Human
9. Human
10. Human
11. Human
12. Human

Death Note's (Items):

Siddoh's Death Note: will be given to Yagami Light during Night phase one.
Gelus's Death Note: will be given to Amane Misa during Night two.
Rem's Death Note: will be given to Yagami Light by one of Misa's powers.

  • Any player that has a Death Note will be seer'd red except for humans that currently have a power (in other words: L, Watari as long as L is still alive, Nate when L is dead and Mihael when L is dead will not be seer'd red when holding a death note).
  • If a human holds a Death Note, he will gain vigi powers.
  • If a wolf holds a Death Note, he will be able to wolf. Without Death Note, a wolf team is unable to wolf. Only one wolfing goes through each night, which is the first one sent to me.
  • Death Notes do not dissapear, except by the power of Mihael.
  • If a player who holds a Death Note is wolf'd or vigi'd, the player that sent the PM to me will obtain the Death Note.
  • If a player who holds a Death Note is lynched, the player that casted the first vote will obtain the Death Note.

Wolves do not know eachother.
maybe you should wait untill TWG L to do that.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 22, 2012, 01:29:38 PM
Quote from: SocialFox on November 22, 2012, 01:23:55 PMmaybe you should wait untill TWG L to do that.
Reserved for Blast in the Past Waddle version ;)
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 22, 2012, 01:33:43 PM
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fwww.thefilmcell.com%2Fimages%2FBuy_Harry_Potter_replica_wands.png&hash=92d643240d84225370674ebb51007c1dfbf21ffb)


Harry Potter and the Enchanted Wands
Hogwarts, the school of Wizardry is open once again, as usual on the opening day Professor Dumbledore has an assembly which includes stuff about how the schools improved over the holidays and all that rubbish.After the assembly Harry Potter, Hermione Granger and Ron Weasley quickly group up and take a trip to Hagrid's, their half giant friend. Although when they get to Hagrid's, noone is there. This is odd for Hagrid because usually he's in his hut until round about Lunch, not class times these days as he doesn't exactly teach much. Harry and the Gang decide to look through the woods for him and unfortunetly they didn't find any sign of him. Something strange is in the woods though and the whole gang can sense it, just as they decide to turn back out of nowhere a tree branch swoops down at throws them away into a part of the woods that's never been walked through. They go walking around, trying to find there way back but really, they don't know which way they came. They end up walking in some direction only hearing wrong cry a few times along the way as giant spiders and all sorts of bugs from the unknown are trailing through the leaves, they decide to stop when they find a stone cave of some sort nearby. Something is weird about this cave though, when they go in it looks as if someone just came out, it's warm and the ashes from a fire are still scattered in the middle. On a table though is a small brown sack, a sack full of wands and a note. On the note it reads;






To Whom it may concern,
You may find it strange that I left a sack of wands lying around but I don't want them anymore. Reason being these wands are enchanted and only contain one power that is activated by saying the name of a nearby person. The thing is with the wands although the hold great power I only need one wand to keep happy, an ordanairy one! That way I can do any spell I want without searching through my sack of wands, so I'm just giving them away and I don't care who takes them!
On the side of the wands it's written what they can do, kill someone, protect someone, identify someone, there is all sorts in there! Well I better be off, ta ta.



Of course without thinking Harry grabs the sack and runs out the cave to try find the school, Ron follows because he's just creeped out by the whole place but Hermione, she's worried and chases after Harry before he can get away, she calls out telling him this could be a bad idea but of course Harry convinces her and they are off to try and find the school again.


In the end they manage to find it and make it back just in time for lunch, they grab themselves a sandwich each and rush to the library to take a closer look at the wands. As they do so Draco Malfoy see's what they are doing and tells everyone in the lunch hall until the rumours are spread out through the whole school. Most people don't bother with it though but people who are close to Harry, good or bad decide to take interest. After the examining done by Hermione and the joking around done by Harry and Ron they decide to each take a wand then store the rest in Harry's room, because of course he is the best.

It's not long before Draco finds out where the wands are and once again he goes spreading around where the wands are. Even some teachers find out and they are really keen on getting their hands on some. Draco also told his father Lucius Malfoy and now the death eaters know, the expect Harry might use them for starting a war against them and defeating Voldemort but of course they won't allow that so they decide they'll have some too. When Harry and the Gang leave the room everyone starts going in, one at a time. Sneaking in, poofing in, you name it, they done it.

After the classes Harry and the gang go back to the room and find the wands missing, they decide they have some trouble on their hands and they can think of a few people who might have taken them, now that the wands are in the wrong hands they must defeat the people who are aiming for the same goal, taking over!



The HP Crew

Harry Potter- Kills a player every night phase.

Hermione Granger- Guards a living player each night, if the guarded player is targeted Hermione will find out who targeted the player but not the ability or role.

Ron Weasley- Terrified of almost everything, any noise he heard he runs so he was smart to match his personality with his wand and picked up one that could make him move at super speed. All actions have a 75% chance of working on him and because he moves so fast no one really knows who he is or what his goal his, that's why he is seered red.

Hedwig-Hedwig Harry's owl unfortunetly didn't get any wands, because he is always up there in the sky he knows where Harry is. Each night can send a message to Harry to help him with his killing decision, Hedwig cannot reveal who he is, doing so would punish himself and his team. He can tell his role in the game thread though, just not through a Pm to anyone of any sort. Knows Harry. Seered orange because he is a bird without a wand.

Dobby- "You shall not harm harry potter", This little elf is the reason why Harry hasn't died ten times already, as long as Dobby is alive 50% of all actions used on harry will go on Dobby instead.


Fred and George Weasley- These 2 guys are commical characters, they know each other and they are inventors. Each night they work out together who they will give a power to. They can choose from the following:
1. Investigation
2. Roleblock
3. Kill
4. Guard
5. Jail
Note:The Weasley Brothers don't find out the results of the action, they only send them to someone then the person they sent them to deals with the rest. They can only send each action once.

Normal Students x2- Nothing special, Millers.




The Horrids


Voldemort- It's only Harry that can kill Voldemort, if Voldemort is lynched the person with the second most amount of votes will die instead. Voldemort is a Sniper, when he kills someone it will be noted in the thread asap with the time of the killing. This means that Voldemort's kill will be said in the middle of a phase and not at the end. He can only do this 3 times though.

Note: Even if Voldemort has used all his snipes, if someone claims his wand it will still contain 1 more snipe. If Harry dies then anyone call kill voldemort.


Wormtail- When he was picking out of Harry's sack of Wand's he quickly took one that would have a 100% chance of redirecting all abilities used on Voldemort onto him. He is seer'd orange because he likes to turn into Rot's pet, a rat.



Note for The Horrids: All The Horrid's know each other and the leader of the Wolfing's is Wormtail. If Wormtail Dies then Bellatrix Lestrange will take over leader of the Wolfing's so on, so on.





The Goons.

Note: Some of The Goons may be good people, bad people or both good and bad, the point is though they are aiming for the same goal.

Draco Malfoy- When he was taking his wand he took one that every night he could scan a player to see if they are Harry Potter. If they are then they are recruited to The Goods, if they aren't he still knows their colour. If Draco dies when Harry is in The Goons then Harry will stay in the Group.

Professor Dumbledore- Because Dumbledore is Professor at Hogwarts, he is a nice caring person because of this he only kills someone every even numbered phase.

Crabbe and Goyle- Crabbe and Doyle don't have much of an ability but when it came to choosing a wand they chose one that if the 2 Guys voted for the same person then instead of the vote counting for 2, it will count for 5. They know each other.

Note: If Crabbe or Goyle dies then the other's vote will count for 2.5, if the two of them die and the wand is claimed then the person who claimed it's vote will count for 2.5 for the rest of their life.

Professor McGonagall- A theif. Each night she will turn into a cat and slyly take something from a player, she mainly only goes out in public now as a cat as noone bothers with a cat, the downside of being a cat is that you have bad eyesight. This is why she takes something, so she can try and figure out
who the player is.



In this game most people have a wand taken from Harry's sack explained in the story. When someone has died the host will post in the thread
"A wand has been dropped!"
If you think you were in the same team as the person that dies you must put
"I claim *Dead persons username's* Wand"
For example:

Host:End of Night 1, Bob died.

Host:A wand has been dropped!

Sussanna: I claim Bob's Wand



Make sure you bold and underline your claims.
Everyone can make up to 3 claims, if you use up your 3 claims you can no longer claim a role and you lose your vote for the next 2 days.

After 2 more days you will receive another claim. And your Votes will be restored.

Once you claim a role you are sent a pm by the host via your role pm telling you whether or not you received a role, if you did the role will be said if you didn't nothing will happen.

Most roles only last for 1 more shot unless otherwise stated.

Eg. A killing power was dropped, someone claimed it, you only get a 1 shot kill.


Things to remember:

1.Vote using
Vote: *Username*

if possible unvote using
Unvote: *Username*
2. Only 1 post is allowed once you are dead, don't reveal any game info though.
3. When confirming in thread make sure you put "..." at the end of the post so I know you read this.
4. If unsure about something, ask me via pm.
5. The wolves know each other.
6. This game is closed communication! (no talking outwith thread unless stated otherwise in your role pm)
7. This game allows speed lynches.
8. The host is always right. If I'm wrong refer back to the first sentence of this rule.
9. Roles are not revealed upon death
10. This is a 3 team game.



Thats it, will add/remove roles if needed.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: BlackDragonSlayer on November 22, 2012, 01:35:02 PM
TWG: The Dangerous Flora and Fauna of Umbra

Backstory: Many years ago, the war on the planet Umbra ended. The war hero Agent 819, who single-handedly took out the dark leader UMBRA, went back to the galactic capital planet, never to return to Umbra until the year of his death... but his story is another story, not to be told here...

Umbra is quickly becoming a point of interest for tourists. The super-company Micro Budget Ships Inc. is funding a new, experimental program to safely guide boatloads of these tourists through the planet on a specific route, highlighting the major natural features.

Unfortunately for the company, the illusions still remain on Umbra, even after the evil left the planet: the local flora and fauna have gotten hungry, and weak-minded tourists are on the menu...

The Flora and Fauna; Wolves
1: Miju-maron: Master Wolf (as the Miju-marons are giant, carnivorous plants, they can't do much unless people walk right into their lairs, though this doesn't affect the role any)
2: Gialux: Wolf
3: Ryu-jin: Infective "oni" wolf. In the case that Ryu-jin is lynched, the player sends a PM to the host, "passing" the role on to another player. If the player is a wolf or tour guide, the power does not take effect. Is the only wolf who does not know his teammates.

Micro Budget Ships Tour; Humans
4: Tour Guide 1: Guardian; can guard one player per night, excluding self.
5: Tour Guide 2: Seer.
6: Tour Guide 3: Psychic; is told the number of wolves and if the red human is left in the game at the end of every day phase. This excludes the "revived" Ryu-jin.
7: Tourist: Human.
8: Tourist: Human.
9: Tourist: Human.
10: Tourist: Human.
11: Tourist: Human.
12: Tourist: Acts like a wolfsbane, except that the wolfing is redirected to another human player. Will be told he's a normal human.

Because Ryu-jin does not know who the other wolves are, and visa versa, only the first wolfing vote is accepted.
There are no special victory conditions.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 22, 2012, 06:00:29 PM
Quote from: FSM-Reapr on November 22, 2012, 01:29:38 PMReserved for Blast in the Past Waddle version ;)
DO YOU HAVE ANY PROOF?

And I know that I'm banned from games that you host, but am I banned from games you make?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 22, 2012, 06:04:50 PM
The host decides are you banned or not, not the game.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 22, 2012, 06:05:39 PM
Quote from: FSM-Reapr on November 22, 2012, 06:04:50 PMThe host decides are you banned or not, not the game.
So unless Waddle somehow hosts I won't be banned?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 22, 2012, 06:07:25 PM
Idk, any host can ban you if they want.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 22, 2012, 06:12:27 PM
Quote from: The Boy Who Cried Wolf on November 22, 2012, 01:33:43 PM5. Jail
Whats jail?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: MaestroUGC on November 22, 2012, 06:14:22 PM
The host can fefuse anybody they want, if they have a good reason. A ban from TWC, on the ootherhand, is absolute.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 22, 2012, 11:49:46 PM
Quote from: SocialFox on November 22, 2012, 06:12:27 PMWhats jail?

Glad you read it, if you jail someone you protect them but you also roleblock them.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 23, 2012, 12:28:19 AM
And just to mension, my games closed communication unless otherwise stated in the role pm.

Closed communication - no talking outside thread, no mibbit!!
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 23, 2012, 12:32:06 AM
Is PM chat allowed?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 23, 2012, 12:47:16 AM
Nope, unless your a horrid or hedwig, I think that's all.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 23, 2012, 03:47:16 AM
Quote from: The Boy Who Cried Wolf on November 23, 2012, 12:47:16 AMNope, unless your a horrid or hedwig, I think that's all.
That sucks imo.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 23, 2012, 05:39:19 AM
It makes the game more harder, also I don't think closed communication has happened here before so it'd be a fun change.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 23, 2012, 05:44:02 AM
That's a horrible change imo.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: MaestroUGC on November 23, 2012, 12:37:44 PM
I don't know, it'd be curious to see how things develop, but on the other hand it makes it impossible for some players to really participate if most of the action happens while they're sleeping or at school/work.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 23, 2012, 01:09:30 PM
If all the games have been put up, I'll be making the poll at 12AM EST today and polling will last for the following two days or until a game takes a 5 point lead.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: BlackDragonSlayer on November 23, 2012, 01:36:52 PM
Quote from: Mashi on November 23, 2012, 01:09:30 PMIf all the games have been put up, I'll be making the poll at 12AM EST today and polling will last for the following two days or until a game takes a 5 point lead.
Hosts, of course, can't vote for their own game?? :P
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 23, 2012, 01:40:48 PM
Quote from: MaestroUGC on November 23, 2012, 12:37:44 PMI don't know, it'd be curious to see how things develop, but on the other hand it makes it impossible for some players to really participate if most of the action happens while they're sleeping or at school/work.

What are you talking about?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: BlackDragonSlayer on November 23, 2012, 01:55:46 PM
Quote from: The Boy Who Cried Wolf on November 23, 2012, 01:40:48 PMWhat are you talking about?
If they couldn't talk in PMs, it would limit their communications?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 23, 2012, 02:19:11 PM
Hosts are permitted to vote for their own games.  They're also permitted to vote for other games too.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 23, 2012, 02:21:53 PM
I'm not making phases shorter though, I'm not sure what you mean.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 23, 2012, 04:36:48 PM
So what game do you guys want to play most?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: MaestroUGC on November 23, 2012, 04:37:17 PM
That's what the poll is for.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 23, 2012, 04:41:03 PM
But it shows results as a whole, not what each person voted for.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: the_last_sheikah on November 23, 2012, 05:58:13 PM
That's the beauty of a silent vote dumb ass.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: K-NiGhT on November 23, 2012, 06:02:45 PM
Calm down, sheikah :(
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: SlowPokemon on November 23, 2012, 08:49:36 PM
TWG XLIV: Harry Potter and the Order of the Phoenix

The Dark Lord, Voldemort, has made a comeback. Harry Potter, now in his fifth year at Hogwarts, along a group of students, has formed Dumbledore's Army to retaliate all the sudden killings that have been occurring.

THE WOLVES
Voldemort and his number one associate, Bellatrix Lestrange, are unmistakably red. However, a maliciously horrible teacher at school who holds Voldemort's ideals in high esteem, Professor Umbridge, appears from the outside as sweet and friendly, and as such will be Seer'd as green. It is the wolves' job to lower the number of remaining humans to the number of remaining wolves.

THE SPECIALS
Harry Potter, a selfless individual to the point of a fault, can guard one person per night phase from being murdered (he cannot guard himself). One of his classmates, Luna Lovegood, is particularly intelligent in a dreamy way, and can observe others well enough to understand their auras--also known as a Seer power. The Seers play for the human team.

THE HUMANS
The members of Dumbledore's Army are all risking their lives to ensure that the future remains free of terror and strife. One member of the group will be Seer'd as red due to Luna's human error. It is the human's job to eliminate all of the Wolves.

Players:
1. Voldemort (Wolf)
2. Bellatrix Lestrange (Wolf)
3. Umbridge (Wolf seer'd green)
4. Harry Potter (Guardian)
5. Luna Lovegood (Seer)
6. Student (Human seer'd red)
7. Student (Human)
8. Student (Human)
9. Student (Human)
10. Student (Human)
11. Student (Human)
12. Student (Human)
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 23, 2012, 08:50:55 PM
Correct me if I'm wrong, but doesn't 3 phantoms = a ban?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: SlowPokemon on November 23, 2012, 08:57:10 PM
really? o_O
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 23, 2012, 08:59:47 PM
Quote from: MaestroUSG on November 23, 2012, 08:57:10 PMSlowPokemon has sunken to the bottom of the River Styx
Call me a hypocrite but Yes.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: MaestroUGC on November 23, 2012, 09:00:12 PM
He's right...doesn't change the fact that he broke the rules himself.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 23, 2012, 09:05:12 PM
Quote from: MaestroUGC on November 23, 2012, 09:00:12 PMHe's right...doesn't change the fact that he broke the rules himself.
Which is why I said call me a hypocrite.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 23, 2012, 10:00:13 PM
Poll is up.  I lied and made it at 12AM CST though!!!
Also, added SlowPokemon's game, because having 8 games sounded cool.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: BlackDragonSlayer on November 23, 2012, 10:02:49 PM
Quote from: Mashi on November 23, 2012, 10:00:13 PMPoll is up.  I lied and made it at 12AM CST though!!!
Also, added SlowPokemon's game, because having 8 games sounded cool.
7 is lucky... :P But 8 is an even number... :P

Also, just so you know... I will not be here tomorrow, Saturday, November 23rd; sort of a late Thanksgiving with our relatives...
Title: TWG XLIV: Hôt Sign Ups
Post by: Kman96 on November 23, 2012, 10:34:04 PM
I haven't played in forever...but I can't because of major Hw, plus I won't because of the fact that I haven't finished my own post game yet :/

Grahhhhh! Curse life and it's annoying disturbances...like school.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Yugi on November 23, 2012, 11:03:45 PM
My game.
You forgot it.
Again.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 12:18:31 AM
Whoops, sorry.  I've edited it in.  Revote if you must, everyone!
Also, yaaay, circle nine.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 03:49:03 AM
Let the voting comense! Heh heh heh.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 03:57:02 AM
lol i have a feeling who voted for socialfox' game
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 03:58:09 AM
I know who voted for socialfox's game ^-^
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Waddle Bro on November 24, 2012, 03:58:33 AM
I could host FSM's game ::)
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 04:01:22 AM
Fsm, do you have a host for your game?  I've only heard socialfox ask and he got rejected :D
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 04:02:44 AM
You neeed to play moree gamess :P
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Waddle Bro on November 24, 2012, 04:17:59 AM
Quote from: The Boy Who Cried Wolf on November 24, 2012, 04:02:44 AMYou neeed to play moree gamess :P
I was being sarcastic ---------> ::)
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 04:24:09 AM
Ooops :P
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 05:45:32 AM
Quote from: The Boy Who Cried Wolf on November 24, 2012, 04:01:22 AMFsm, do you have a host for your game?  I've only heard socialfox ask and he got rejected :D
Nope. Are you interested?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 05:53:09 AM
I'm not sure, your game seems really confusing to me and I'm not a fan of pokemon to be honest, would prefer my first game as a host to be my own game.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 06:12:36 AM
TWC, is it possible for Waddle to host, if there is someone to babysitting co-hosting with him? I mean, Waddle could contact me, if there is something that confuses you.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 06:23:10 AM
I've been wondering this for a while, why isn't Bird TWC? Has he turned them down? They haven't asked them? He only makes 99% of the needed requirements?

Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 07:05:10 AM
Because he was like "Nah." when I asked him and I'm too lazy to PM JaMaHa everything for Mod approval without Cirno.

Also, there's no need to poke at SocialFox for "voting for his game" (when there's great likelihood that someone else may have done so.  I'll let you put two and two together).  Most other potential Hosts also vote for their own games, so he shouldn't be singled out.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 07:29:37 AM
sowwy socialfox for being a naughty boy

Quote from: FSM-Reapr on November 24, 2012, 06:12:36 AMTWC, is it possible for Waddle to host, if there is someone to babysitting co-hosting with him? I mean, Waddle could contact me, if there is something that confuses you.
It seems that you missed my comment, Mashi.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 08:01:50 AM
Oh, whoops.  Sorry, I intended to reply to that, but became distracted by TheBoyWhoCriedWolf's query.  My mistake.
But yes, if WaddleBro is cohosting, that would be fine.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 08:04:47 AM
LOOKING FOR A CO-HOST
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 08:58:43 AM
I voted for my own game, I actually thought fsm was talking about me
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 09:06:22 AM
TBWCW, are you now interested to host? It shouldn't be so complex now, since Waddle can contact me anytime if you have anything to ask.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: the_last_sheikah on November 24, 2012, 09:41:29 AM
I CAN CO-HOST!  Wait, another extreamly complex game that I get to host?  Is this a curse, or a blessing?
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 09:49:38 AM
Sold to the gentleman above me! :D

The_last_sheikah and Waddle Bro are the hosts of The Pokemon League.

Congratulations guys, I know you can do it!
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Toby on November 24, 2012, 10:06:59 AM
If the game wins ;)
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 10:11:16 AM
i dunno it's gonna be a close one
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 10:25:28 AM
is that why you just won, fsm???
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 10:27:43 AM
I'm change my vote to Slow just so he wouldn't feel himself an outsider/loser. :D

Sheikah/Waddle, you can make the player sign ups.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 10:39:24 AM
no dont, it makes me look frivolous :(
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Waddle Bro on November 24, 2012, 10:40:22 AM
too late guys i we already won
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 10:41:11 AM
but it looks like i cant count now
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Waddle Bro on November 24, 2012, 10:42:05 AM
i'll bring you the 500$ tomorrow like you said
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 10:59:24 AM
lol
and nobody will be the wiser!!!
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Waddle Bro on November 24, 2012, 11:00:42 AM
Mashi you should totes play. FSM made you the best trainer type.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: FSM-Reapr on November 24, 2012, 11:04:05 AM
Quote from: Waddle Bro on November 24, 2012, 11:00:42 AMFSM made you the best trainer type.
This is true.
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: Mashi on November 24, 2012, 11:16:38 AM
I'm waiting to get spot 9!!!
Title: Re: TWG XLIV: Hôt Sign Ups
Post by: SlowPokemon on November 24, 2012, 11:20:49 AM
Yeah! Changed vote to mine.