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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on June 14, 2015, 04:50:04 PM

Title: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Zeta on June 14, 2015, 04:50:04 PM
Submission Information:

Series: Pokémon
Game: Pokémon X/Y
Console: Nintendo 3DS
Title: Lumiose City
Instrumentation Solo Piano
Arranger: braixen1264 (http://forum.ninsheetmusic.org/index.php?action=profile;u=3791)

[attachment deleted by admin]
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Bespinben on June 14, 2015, 05:13:34 PM
*M. 1, 3, & 21 - The beam break in the RH is unnecessary. Highlight the broken note, and press "/" to fix this.
*M. everywhere - RHYTHM NOTATION. The melody is highly syncopated, so you gotta show the 3rd beat.
  --Example, measure 2 ~~ The RH should be written as quarter, 8th, 8th-tied-8th, dotted quarter.
  --Apply similar in measures 4-8, 10, 18, 22, 25-28, 30, and the LH of m. 31.
*Fix the measure layout to be 4 measures per system. This will fill up the two pages whole (achieving optimization of space), and will prevent from having a nasty stretched out 3 measure system at the end.

*Change the title to "Pokémon X/Y'
*Fix the URL to http://www.NinSheetMusic.org/
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Tobbeh99 on June 14, 2015, 05:23:07 PM
Here's for comparison:
https://www.youtube.com/watch?v=2AfxpCJXcr0

Next time, make it a habit to include a youtube or an audio file in your comment when making a submission.
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on June 14, 2015, 09:37:56 PM
https://www.dropbox.com/s/20onrup1fbvrfuw/Lumiose%20City.pdf?dl=0
Is this correct or no? Also I'm not too sure about m.31. Should I make some of those notes rests to keep the stacatto?
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Sebastian on June 15, 2015, 07:36:24 AM
Nice job!
I only have time for a little feedback.
- Measure 10 2nd beat: You don't need that tied and in the original it's short. So, change it to an untied eighth with an eight rest.
- Measure 11 & 12: There are a few wrong melody notes through here.
- Measure 31: I never put staccatos on ties so I would put an eighth and then an eighth rest for those both.
- As it says in G-Han's rules, you will need at least one dynamic.
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on June 15, 2015, 08:12:58 PM
Updated the links in the original post.

Quote from: mariolegofan on June 15, 2015, 07:36:24 AM- Measure 11 & 12: There are a few wrong melody notes through here.
Also I can't tell where the wrong notes are :P
(btw I'll add a dynamic soon, I didn't have time to add it in now)
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: InsigTurtle on June 15, 2015, 09:07:03 PM
I don't see anything wrong with m.11
First two notes of m.12 should be a Bb below, then a D below.

Also, I think the B naturals in 13-14 should be C flats?
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Sebastian on June 16, 2015, 07:07:13 AM
Quote from: braixen1264 on June 15, 2015, 08:12:58 PMUpdated the links in the original post.
Also I can't tell where the wrong notes are :P
(btw I'll add a dynamic soon, I didn't have time to add it in now)
Whoops.....my bad. Measure 12
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Bespinben on June 16, 2015, 11:36:07 AM
Quote from: InsigTurtle on June 15, 2015, 09:07:03 PMthe B naturals in 13-14 should be C flats
Yes.

Also, the arrangement seems a little sparse in general... maybe incorporate some of the chord backing in the RH where suitable.
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Tobbeh99 on June 16, 2015, 01:38:53 PM
The arrangement needs dynamics.
Maybe like this:
measure 1: mf
measure 10: 4th beat cresc.
measure 11: f
measure 14: dim.
measure 17: mf

also measure 11-16: I think it would be nice if you added octaves to those notes one octave higher. In measure 11 one notes one octave higher, and then in measure 12 3rd beat, add a low octave to the D, and in measures 14-15 add octaves one octave higher.
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Bespinben on July 21, 2015, 11:01:19 AM
Quote from: Bespinben on June 16, 2015, 11:36:07 AMAlso, the arrangement seems a little sparse in general... maybe incorporate some of the chord backing in the RH where suitable.

Have you seen Justin Ang's arrangement of this Braix? I normally don't like any of his arrangements, but this one at least shows what I had in mind about expanding some of the harmonies without adding any undue difficulty.

https://www.youtube.com/watch?v=YQnUpWhsjNI

...and also, our very own DuskPiano of NSM-land made a very nice arrangement as well of Lumiose City for his X/Y medley, which you could also draw ideas from:
https://www.youtube.com/watch?v=bzjwonGEeHY
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Bespinben on August 03, 2015, 02:54:26 PM
Braix yoohoooo~
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on August 03, 2015, 03:01:18 PM
Holy crap where was I
Oh
I'll get back to this sorry ahaha
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Latios212 on August 03, 2015, 03:06:54 PM
Quote from: braixen1264 on August 03, 2015, 03:01:18 PMHoly crap where was I
you got lost in Lumiose City
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on August 07, 2015, 03:18:14 PM
Edited the post with updated links.
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Bespinben on August 07, 2015, 04:03:53 PM
Nice! Now we have some meat that we can pound.


Using layers when appropriate will greatly enhance the clarity of your notation. For example, instead of smashing everything together in layer 1 in m. 1-4, keep the melody distinct from your harmonies by using layers:

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi1111.photobucket.com%2Falbums%2Fh475%2FBespinben%2Flayerlumiose_zpsukcxq3cf.jpg&hash=5e3ca5bc9fc9cbbc508ee64b4b3ea4443b8cf567) (http://s1111.photobucket.com/user/Bespinben/media/layerlumiose_zpsukcxq3cf.jpg.html)

This doesn't always need to be the case, however. When the harmonies are in rhythmic unison with melody throughout a measure, it's often desirable to write both melody and harmony together in the same layer. Such is the case with m. 5-7.


Measures 5-7 have a different problem. Although they are layered correctly, the way the rhythms are spelled is redundant. It's not necessary here to show each individual beat in the RH, except beat 3. Therefore, it should be spelled as dotted quarter, 8th-tied-quarter, quarter. Apply this principle in m. 22, 25-28, & 30.


Also, remember to capitalize the URL (should read exactly as http://www.NinSheetMusic.org/), and add quotation marks around the Title of the arrangement.
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on August 08, 2015, 10:14:03 AM
What should I do with the rests that show up on the second layer? Do I keep them in? I'm particularly confused with m.18-19
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on September 18, 2015, 04:46:00 PM
Updated the links!
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Bespinben on September 19, 2015, 09:51:35 AM
Erm?

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi1111.photobucket.com%2Falbums%2Fh475%2FBespinben%2F766404f40b880a9b9884747a1d05944d_zps5jlhfeqx.jpg&hash=e000c43b311747bb73385f2e7195198b28326f13)
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on September 19, 2015, 09:53:41 AM
LOL WHOOPS
Fixing that now ^^"
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on September 19, 2015, 05:27:07 PM
(new links are up)
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Latios212 on September 19, 2015, 05:49:46 PM
- Change game title to "Pokémon X & Pokémon Y", copyright to "Nintendo, The Pokémon Company, GameFreak © 2013"
- Those are some really big chords you got there in measure 12 and 17, toss the low B to the LH maybe in 12 and for 17, uh... take something out or roll it?
- Measure 12, beat 4 doesn't exist - it should be a 3/4 measure.
- Measure 8 and 18 you have a eighth tied to quarter in layer 1 and dotted quarter in layer 2. Change layer 1 to dotted quarter (like you have in the other measures).
- Measures 23-24, maybe incorporate some of the background voices for RH?
- Measure 30, you can combine layers.
- Measures 31-32, LH - Use dotted quarter again. Also is the voice really that low? Could we move it up an octave?
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on October 09, 2015, 05:01:41 PM
Fixed. For those last measures I thought it sounded strange when I raised it up an octave so I added some notes is that okay?
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: braix on October 16, 2015, 06:11:04 AM
bump
anyone have more suggestions?
Title: Re: [3DS] Pokémon X/Y - "Lumiose City" by braixen1264
Post by: Zeta on October 20, 2015, 02:02:27 PM
This submission has been accepted by Bespinben (http://forum.ninsheetmusic.org/index.php?action=profile;u=2510).

~Zeta, your friendly NSM-Bot