Poll
Question:
Placeholder Poll?
Option 1: Yes.
Option 2: Yes?
Inspired by the NSM RPG... Jub said that such a project would probably be quite a complex thing to do (http://forum.ninsheetmusic.org/index.php?topic=4506.msg308117#msg308117), so I thought, why not try something a bit easier and more up my alley?
Here's how I plan to do it: users can sign up as a character under a faction (I'd prefer to limit it to
six four people per faction at most; also, choose whether you want to be a might hero or magic hero). After a number of people have signed up, we can decide on which factions will represent the "good" side, and which will not (depending on how many people sign up, I'd like 2-3 "good" factions, with the rest, possible 4+, being hostile to the good faction, and any others remaining being "neutral" or otherwise self-serving for story purposes). After this, we can suggest and vote for a number of broad story options (for example, a story suggestion would be "Quest to retrieve the MacGuffin that will enable the hero to do X," or "Venture through the unexplored lands to find X that will make your country rich" :P).
Along the way, as I'm writing the story and other events that take place, I'll ask the users how they want the story to progress (e.g. Let's say there's a certain mountain pass you have to cross. I would then ask users what should happen here, for example, would there be an ambush, would there need to be a particular item or other obstacle your need to clear before you can, or would the mountain be in the vicinity of an enemy faction who controls the area, etc.). Other decisions could be stuff like "Who will be a boss-like character/powerful hero/main protagonist?" "What terrain is the town on?" or "Is the area mountainous, forested, etc.?" Again, while this project will be much easier than a full RPG (and will likely be completed much quicker), it will be less available to the users (however, if we want, it could be posted elsewhere for others).
This project will be made for the fan expansion to Heroes 3, called Horn of the Abyss, because of the additional tools and resources it offers. To read about the game and factions, go here (http://www.celestialheavens.com/heroes-of-might-and-magic-iii). To read about HoTA, go here (http://heroescommunity.com/viewthread.php3?TID=39830).
Castle:Dude (Magic)
Conflux:Dungeon:AwesomeYears (Magic)
Fortress:Dudeman (Magic)
davy (Magic)
Inferno:K-NiGhT (Might)
mariolegofan (Might)
Necropolis:BDS (Might)
Rampart:Stronghold:Yugi (Might)
Tower:Cove:braixen1264 (Magic)
NocturneOfShadow (Might)
Story Thus Far:Basic premise: An important diplomat is captured by villains. The hero has to travel across the land, defeating the villains and retrieving artifacts that open the way to the heavily-guarded mountain prison. If the hero doesn't rescue the diplomat in time, war will break out with another country.
Good factions are Stronghold and Cove.
Evil factions are Castle (boss: Dude), Inferno (boss: K-NiGhT), and Fortress (boss: Dudeman).
Neutral factions are Dungeon and Necropolis (boss: AwesomeYears).
braixen1264 is the protagonist of the story.
Progress (Screenshots, etc.):12/1/15
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FHwhR5F7.png&hash=24d11a39ada9dfe311a61eefe7db2948bbe9729c)
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxVkO9zd.png&hash=c5984605f208808bd1baa57a5f331288c732cb58)
is this a story you are writing
Magic hero of Fortress.
So this is like D&D in the way you are telling the adventure like a DM?
Dungeon plz.
From what I can tell, it seems to be more like a fan mod of a fan mod. Er, expansion. Whatever.
Quote from: AwesomeYears on September 07, 2015, 06:32:37 PMSo this is like D&D in the way you are telling the adventure like a DM?
Kind of. To clarify, it's essentially going to go like this:
1: Basic creative decisions are worked out.
2: I start making the map.
3: When I come to a part where a fairly important decision should be made (see earlier examples), I ask the community what they want.
4: This continues until the map is finished.
5: Balancing, additional flavor, etc. is added.
Quote from: Dudeman on September 07, 2015, 06:41:29 PMFrom what I can tell, it seems to be more like a fan mod of a fan mod. Er, expansion. Whatever.
The game has a map editor that you can use to create maps.
might hero of inferno pls
even tho i have no fucking clue what's about to happen
Cove (Magic)
uh did i do that right?
Oh woops, I am Magic.
oh, I think I get it
so I want to be from cove, but might to balance out zoro's weaknesses.
assuming i have any weaknesses pfft
you're probably squishy
I'll peel 4 u my adc
Stronghold, might.
I'll be joining Dudeman as a Magic hero of Fortress.
we need moar pepol
Castle, magic
Quote from: davy on September 11, 2015, 07:25:55 AMI'll be joining Dudeman as a Magic hero of Fortress.
take that scrubs i have davy on my side
ALL RIGHT! I have formulated an official battle plan.
-Signups will be open until the beginning of November 2nd (whenever I get online that day, essentially).
-Limit to number of people per faction is now down to four, given that I doubt there will be a bunch of people signing up, and six people from the start vs. one or two would be quite unfair.
-At this point in time, seven factions have people in them. If somebody signs up for a faction without anybody currently in it, the remaining empty factions will be closed off (i.e. If somebody signs up for the Conflux, Rampart and Tower will be closed to signups).
Submissions for story will be open from the 28th to October 4th, or until six ideas have been submitted. From October 5th (or earlier) to the 11th, the story vote will be open. From the 12th to the 18th, there will be a vote to decide the good factions; the two most popular options will be the winners. From the 19th to the 25th, there will be a vote to decide the evil factions out of the remainders; the three most popular options will be the winners. Any factions left over will be neutral (i.e. obstacles, but not essential to completing the objective). From the 26th to the 1st of November, the amount of water on the map will be determined based on three options. In case of ties, the option will be randomized.
After this, at dates yet to be determined, the main protagonist will be decided, three "boss" heroes will be voted on for the evil factions, and one for the neutral factions ("bosses" will basically have more primary skill points from the beginning, more secondary skills, and more creatures, and the ones from the evil factions might be guarding something depending on what the story is). After this, construction can be considered officially to have begun. At that point, there won't really be a solid timeline, and any votes/suggestion phases will be held as necessary.
Story submissions are currently CLOSED. Submissions will be open until October 4th, or when six ideas have been submitted (if way more are posted, though, this limit will be expanded). Just post in the thread to submit, one idea per person.
When the poll is done, this post will be updated with the results.
Ideas:
Submitted by BDS: An important diplomat is captured by villains. The hero has to travel across the land, defeating the villains and retrieving artifacts that open the way to the heavily-guarded mountain prison. If the hero doesn't rescue the diplomat in time, war will break out with another country.
Submitted by Nocturne: The princess gets stolen by a generic ugly dude and the protagonist has to waste half his life rescuing someone who will never thank him.
Submitted by Dudeman: An important courier is to send a secret message and package from one kingdom to another, presumably a peace offering of some sort to prevent these two distant kingdoms from attacking each other. Fearing a possible alliance, the other kingdoms are intent on killing the courier before he reaches his destination. The heroes act as the courier's bodyguard and are tasked with protecting him from the evil armies that have been sent after them. If the courier is killed, the quest fails instantly.
Results:
BDS's Idea
- 3 (50%)
Nocturne's Idea
- 2 (33.3%)
Dudeman's Idea
- 1 (16.7%)
Is there anything in specific that we need to put in the story? Kinda like a template
the princess gets stolen by a generic ugly dude and the protagonist has to waste half his life rescuing someone who will never thank him
Quote from: braixen1264 on September 28, 2015, 11:51:34 AMIs there anything in specific that we need to put in the story? Kinda like a template
Not really any specific template, but it should follow the pattern of "Hero does (thing). Villains do (other thing) to try and stop them." :P
Quote from: NocturneOfShadow on September 28, 2015, 01:17:58 PMthe princess gets stolen by a generic ugly dude and the protagonist has to waste half his life rescuing someone who will never thank him
is this serious
inb4 this story wins the poll
I do have an idea for the story, but I want to work it out a bit more. If I can find the time I will post it tomorrow.
Quote from: davy on October 03, 2015, 01:57:34 PMI do have an idea for the story, but I want to work it out a bit more. If I can find the time I will post it tomorrow.
Do you still want to post this before I put the poll up?
Wait I need to submit my story
EDIT: never mind, i suck at creativity
The poll is up and ends on the 11th.
New poll is up to decide the good factions. Due to the fact that I can't seem to change the poll options to alter the number of votes allowed, this poll will end on Thursday; the second poll will run Friday through Sunday.
Results:
Poll #1:
Castle
- 0 (0%)
Dungeon
- 0 (0%)
Fortress
- 0 (0%)
Inferno
- 1 (16.7%)
Necropolis
- 0 (0%)
Stronghold
- 4 (66.7%)
Cove
- 1 (16.7%)
Poll #2:
Castle
- 1 (14.3%)
Dungeon
- 1 (14.3%)
Fortress
- 0 (0%)
Inferno
- 2 (28.6%)
Necropolis
- 0 (0%)
Cove
- 3 (42.9%)
The new poll is up.
so does mean i'm a good guy
well that didn't go according to plan
New poll is up to decide the evil factions. First poll will end on Wednesday. Second poll will run Thursday and Friday. Third poll will run Saturday and Sunday.
Results:
Poll #1:
Castle
- 3 (50%)
Dungeon
- 0 (0%)
Fortress
- 1 (16.7%)
Inferno
- 0 (0%)
Necropolis
- 2 (33.3%)
Poll #2:
Dungeon
- 1 (14.3%)
Fortress
- 1 (14.3%)
Inferno
- 3 (42.9%)
Necropolis
- 2 (28.6%)
Poll #3:
Dungeon
- 3 (42.9%)
Fortress
- 3 (42.9%)
Necropolis
- 1 (14.3%)
Tie decided by randomizer.
so i'm a good guy?
well that doesn't follow my plan
Quote from: braixen1264 on October 19, 2015, 09:24:45 PMso i'm a good guy?
well that doesn't follow my plan
sorry man
at least two rights make a wrong.
Right?
New poll is up.
Waha~
New poll is up.
New poll is up.
(https://dl.dropbox.com/s/m4tf6qzlk5657x4/NSM%20Heroes%203%20Options.png?dl=0)
NOTE: These options reflect general ideas; terrain and size/shape of landmasses may change later depending on certain choices made.
Results:
Option 1
- 2 (28.6%)
Option 2
- 4 (57.1%)
Option 3
- 1 (14.3%)
Woo me good guy.
New poll is up.
Results:
Yugi
- 2 (40%)
braixen1264
- 3 (60%)
NocturneOfShadow
- 0 (0%)
Obvious choice is obvious.
King Sammer 4 write-in
King Sammer would be a great antagonist
New poll is up.
Results:
Dudeman
- 6 (75%)
davy
- 2 (25%)
Poor Davy. :P
lol It's been 12 hours since the poll went up and I already have a significant lead as the Fortress boss :P
Wait I'm the protagonist LOL
New poll is up.
Results:
AwesomeYears
- 3 (60%)
BlackDragonSlayer
- 2 (40%)
The next phase of the process is about to begin; before that, we need to do something very important!
Everybody needs to fill out the following and post it in this topic (or PM it if you prefer):
Name you want for your hero (limit 12 characters, including spaces)-
Specialty (specialties for each class will be posted below)-
Gender (male/female)-
Primary Skill Distribution (four primary skills are Attack, Defense, Spell Power, and Knowledge; might heroes must place at least 5 points between attack and defense, and magic heroes must place at least 5 points between magic power and knowledge- increase that to 7 for bosses; regular heroes get 8 total skill points to use, while bosses get 12)-
If you're unsure of any of the above and/or want me to decide for you, just leave that category blank. To give a basic idea of the usefulness of each specialty, here is a list of what each secondary skill does (http://www.heroesofmightandmagic.com/heroes3/secondaryskills.shtml).
Example:
Name- Slayer M
Specialty- Wights
Gender- Male
Primary Skill Distribution: 4 attack / 1 defense / 2 spell power / 1 knowledge
Castle (Magic) Specialties
Bless (Spell)
Frost Ring (Spell)
+350 gold per day
Weakness (Spell)
Monks (Creature)
Prayer (Spell)
First Aid (Skill)
Eagle Eye (Skill)
Dungeon (Magic) Specialties
Resurrection (Spell)
Stone Skin (Spell)
Meteor Shower (Spell)
Eagle Eye (Skill)
Mysticism (Skill)
Resurrection (Spell)
Sorcery (Skill)
+1 crystal per day
Fortress (Magic) Specialties
Intelligence (Skill)
Stone Skin (Spell)
Weakness (Spell)
Mysticism (Skill)
Sorcery (Skill)
Eagle Eye (Skill)
First Aid (Skill)
Navigation (Skill)
Inferno (Might) Specialties
Gogs (Creature)
Hell Hounds (Creature)
Imps (Creature)
Demons (Creature)
Pit Fiends (Creature)
+350 gold per day
Ballista
Efreet (Creature)
Stronghold (Might) Specialties
Offense (Skill)
Goblins (Creature)
Ballista
Orcs (Creature)
Ogres (Creature)
Rocs (Creature)
Wolf Riders (Creature)
Cyclops (Creature)
Cove (Might) Specialties
Offense (Skill)
Cannon
Stormbirds (Creature)
+350 gold per day
Pirates (Creature)
Nymphs (Creature)
Scouting (Skill)
Navigation (Skill)
Cove (Magic) Specialties
Sea Witches (Creature)
Clone (Spell)
Sorcery (Skill)
+1 Crystal per day
Fireball (Spell)
Forgetfulness (Spell)
Frost Ring (Spell)
Air Shield (Spell)
Deadline is end of Sunday.
Name: Braix
Specialty: Air Shield
Gender: Female
Primary Skill Distribution: 5 Spell Power/3 Knowledge/0 Defense/0 Attack
Name: Onquanii
Specialty: Intelligence
Gender: Male
Primary Skill Distribution: 2 Attack / 2 Defense / 0 Spell Power / 4 Knowledge.
Name: Dalliflux
Specialty: Eagle Eye
Gender: Male
Primary Skill Distribution: 2 Attack / 1 Defense / 5 Power / 4 Knowledge
Are you a boss?
Quote from: BlackDragonSlayer on September 07, 2015, 05:58:15 PMEvil factions are Castle (boss: Dude), Inferno (boss: K-NiGhT), and Fortress (boss: Dudeman).
Yes indeed.
Whoops, sorry. Didn't see that.
I hope it's not too late for me to join in.
It could be too late. But ofc only BDS knows if it is or not
Name: Link
Specialty: Offense
Gender: Male
Primary Skill Distribution: 2 Atk / 4 Def / 0 SP / 2 Knw
Quote from: mariolegofan on December 01, 2015, 07:30:28 AMName: Onquanii
Specialty: Intelligence
Gender: Male
Primary Skill Distribution: 2 Attack / 2 Defense / 0 Spell Power / 4 Knowledge.
Quote from: braixen1264 on December 01, 2015, 09:33:40 AMIt could be too late. But ofc only BDS knows if it is or not
Eh... Since there are so few people signed up, I think I'll make an exception. What faction, though (and Might/Magic class? Your skill distribution doesn't seem to reflect either)?
Whatever works for you.
I guess magic.
Quote from: BlackDragonSlayer on December 01, 2015, 05:29:50 PMWhat faction, though
Also I edited my stats slightly.
EDIT: Also also
Quote from: BlackDragonSlayer on December 01, 2015, 03:17:07 AMmagic heroes must place at least 5 points between magic power and knowledge
Might then.
Quote from: BlackDragonSlayer on December 01, 2015, 03:17:07 AMmight heroes must place at least 5 points between attack and defense
MLF, please read more carefully next time. Also, you still haven't chosen a faction, although it looks like you pulled your specialty from Fortress?
Whoops, I'm sorry. My bad :P
Here is a re-do for clarity.
Name: Onquanii
Specialty: Hell Hounds
Gender: Male
Primary Skill Distribution: 5 Attack / 2 Defense / 0 Spell Power / 2 Knowledge.
Faction: Inferno
I'll be might.
Quote from: BlackDragonSlayer on December 01, 2015, 03:17:07 AMmight heroes must place at least 5 points between attack and defense
And Intelligence is not an Inferno specialty, let alone a might hero's.
lol I'm moderating this more than BDS, good grief
Name: Onquanii
Specialty: Hell Hounds
Gender: Male
Primary Skill Distribution: 5 Attack / 1 Defense / 0 Spell Power / 2 Knowledge.
Faction: Inferno
Might.
5+2+2=9
Your limit is 8
zoro and I will be able to take out any boss as long as we do it together
Updated
Quote from: mariolegofan on December 01, 2015, 05:51:44 PMName: Onquanii
Specialty: Hell Hounds
Gender: Male
Primary Skill Distribution: 5 Attack / 1 Defense / 0 Spell Power / 2 Knowledge.
Faction: Inferno
Might.
Thank you, Dudeman!
Also, two screenshots are up. Yay! :D
Wow, very good job!
Those are some neat pics.
I don't understand it, but at least it looks pretty cool.
Are the horsemen the characters and are the flags the different factions?
Quote from: braixen1264 on December 01, 2015, 06:56:45 PMI don't understand it, but at least it looks pretty cool.
Are the horsemen the characters and are the flags the different factions?
Yes; they're organized by faction, like:
EVIL ---- NEUTRAL ---- GOOD
Castle Dungeon Cove
Fortress Necropolis Stronghold
Inferno
Of course, this is just temporary.
http://chat.mibbit.com/?channel=%23NSMHeroes&server=irc.mibbit.net (http://chat.mibbit.com/?channel=%23NSMHeroes&server=irc.mibbit.net)
Name: lol @ this
Specialty: Wolf Riders
Gender: Male
Primary Skill Distribution: 0 Spell Power/2 Knowledge/2 Defense/4 Attack
Do what you want just leave the name as Dude
Name: Cyneburga
Specialty: Stone Skin
Gender: Female
Primary Skill Distribution: 0 Attack / 3 Defense / 2 Power / 3 Knowledge
Name- Murky
Specialty- Resurrection
Gender- Male
Primary Skill Distribution: 2 attack / 3 defense / 5 spell power / 2 knowledge
Well, since we're almost done this part, I put a new poll up. The poll will be up until Sunday or until one of the options reaches a 3 vote lead.
Results:
Cove:
Dirt
- 0 (0%)
Sand
- 6 (100%)
Grass
- 0 (0%)
Swamp
- 0 (0%)
Rough
- 0 (0%)
Stronghold:
Dirt
- 1 (10%)
Sand
- 1 (10%)
Grass
- 2 (20%)
Swamp
- 1 (10%)
Rough
- 5 (50%)
Dungeon:
Dirt
- 1 (12.5%)
Sand
- 1 (12.5%)
Grass
- 0 (0%)
Rough
- 3 (37.5%)
Lava
- 3 (37.5%)
Tie decided by randomizer.
Necropolis:
Sparse coastline with mountains inland
- 1 (11.1%)
Desolate snowy mountains
- 4 (44.4%)
Rough terrain with patches of cursed ground and mazelike mountains
- 4 (44.4%)
Grassy plains with a few patches of mountains
- 0 (0%)
Tie decided by randomizer.
Castle:
Mostly flat grassy plains with forests
- 5 (55.6%)
Large amount of mountains with grass in-between
- 1 (11.1%)
Rough terrain with big blocks of mountains but ample space between them
- 3 (33.3%)
Dry, barren deserts/volcanoes as far as they eye can see
- 0 (0%)
Inferno:
Mostly flat lava plains with rivers and pools of lava and an occasional volcano
- 2 (25%)
Moderate amount of volcanic mountains with lava terrain in-between
- 5 (62.5%)
Rough terrain with large stretches of mountains but a fair amount of space between them
- 1 (12.5%)
Dry, barren deserts/volcanoes as far as they eye can see
- 0 (0%)
Fortress:
Mostly flat swamps with mountains forming distinct valleys, and a few patches of forest in-between
- 1 (14.3%)
Swamps with dense mountains and heavy amounts of forest
- 5 (71.4%)
Rough terrain with river poking inland, forming occasional patches of swamp with sparse mountains and forests
- 1 (14.3%)
Dry, barren deserts/volcanoes as far as they eye can see
- 0 (0%)
if it's the COVE shouldn't it have to be sand
can we just make nsmland an eternal desert
it'll be symbolic
um well that was quick
new poll up
Quote from: Yugi on December 05, 2015, 12:46:53 AMnsmland
This name is official now.
stronghold and rough make a natural connection, dirt seems ok too
But really though, this doesn't need to make sense. It should be strategic
New poll is up.
I would say rock but that's not there.
New poll is up. For this one, I'm trying something different- a description of what the landscape around the towns will be like, rather than merely what type the terrain will be.
I'm always the first vote
New poll is up.
New poll is up.
New poll is up.
I'm always the first vote
Spoiler
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F0lw20cG.png%3F1&hash=aa4ba8fb5a2882a97bc6198854e4365cad755099)
So, um, this will be a problem.
why did you load a crash
Quote from: NocturneOfShadow on December 27, 2015, 08:19:14 AMwhy did you load a crash
what
It crashes every time I try to use the Obstacle Tool (that blue stuff you see) to generate trees/mountains/etc., but for some reason, only on this map. In the next few days, I'll try to get it to stop crashing, but I'm not quite sure how I'll go about doing that.
EDIT: Saving the map under a different name seems to have worked.
EDIT: It's back again. The Obstacle Tool is getting all crazy.
EDIT: Update 2/21/16; still haven't been about to do anything about the problem yet. Sorry.