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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on September 03, 2016, 12:45:14 PM

Title: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Zeta on September 03, 2016, 12:45:14 PM
Submission Information:

Series: Pokémon
Game: Pokémon Super Mystery Dungeon
Console: Nintendo 3DS
Title: Serene Village
Instrumentation Solo Piano
Arranger: Bespinben (http://forum.ninsheetmusic.org/index.php?action=profile;u=2510)

[attachment deleted by admin]
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Bespinben on September 03, 2016, 12:49:50 PM
Proof of playability:
https://www.youtube.com/watch?v=2ckOk6diE4g

OST link:
Spoiler
[close]
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Tobbeh99 on September 03, 2016, 01:05:31 PM
Nice arrangement!

In measure 39, what's that bracket beneath the LH staff supposed to mean? Is it a pedal line, or?
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: braix on September 03, 2016, 01:06:44 PM
Yeah it's a pedal line so the last two notes aren't affected by it
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Tobbeh99 on September 03, 2016, 01:21:09 PM
If so, I think it's better to write it similar to how you did in measure 15. I think it's clearer that way.

Also maybe change the repeat to a D.C al Fine. It seems like your idea is that, after the repeat, you should play till measure 16 and end there. by changing the repeat you can yet again make it more clearer for the performer. And if you want it more as an optional ending, you could do it kind of like I did in this sheet (http://www.ninsheetmusic.org/download/pdf/2441) but instead write something like "ad lib: D.C al Fine".
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: cashwarrior1 on September 03, 2016, 03:26:04 PM
Quote from: Bespinben on September 03, 2016, 12:49:50 PMProof of playability:
https://www.youtube.com/watch?v=2ckOk6diE4g
Lol.
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Latios212 on September 04, 2016, 01:28:10 PM
I prefer the repeat structure set up as it is right now. The lowercase, italicized, parenthesized "fine" is more of a hint to the performer so as to say "here's my suggestion of where to stop" as opposed to a formal DC structure which implies that the song actually stops there. And the repeat bars at the end signify that the original track is supposed to loop.
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Bespinben on September 04, 2016, 05:23:26 PM
^yup
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Olimar12345 on September 04, 2016, 05:32:03 PM
I'd suggest adding a double bar at the fine. Typically they have solid barlines, but if this is just a suggested fine then a double barline would be a nice compromise.

Also the placement of that crescendo mark at measure 17 is bugging me. ><

Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Latios212 on September 09, 2016, 05:42:38 PM
Fixed and fixed.

As for the pedal in 39:
Quote from: BespinbenAh, I took a note from some liturgical compositions' sheets -- it was assumed there'd be pedaling throughout, but still specifically notated at certain spots where it would be helpful as a reminder
Title: Re: [3DS] Pokémon Super Mystery Dungeon - "Serene Village" by Bespinben
Post by: Zeta on September 09, 2016, 05:42:49 PM
This submission has been accepted by Latios212 (http://forum.ninsheetmusic.org/index.php?action=profile;u=4344).

~Zeta, your friendly NSM-Bot