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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on February 20, 2017, 09:43:52 PM

Title: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Zeta on February 20, 2017, 09:43:52 PM
Submission Information:

Series: Mega Man
Game: Mega Man 2
Console: Nintendo Entertainment System
Title: Opening
Instrumentation Solo Piano
Arranger: Zeila (http://forum.ninsheetmusic.org/index.php?action=profile;u=4766)

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Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Zeila on February 20, 2017, 09:45:29 PM
It ends at 0:45
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Dudeman on February 20, 2017, 10:09:26 PM
MY MEGA MAN SENSES ARE TINGLING

m.1/m.2: I'd drop the LH note on beat 4 entirely.
m.2: The first note of the RH second layer should be a D.
m.11-16: The LH is rather messy. I'd choose one of the channels to include instead of trying to dislocate your fingers in order to play both.
m.17: I'd put something in the left hand to simulate those classic Mega Man tom drums. I normally like to include those if they're used since they're played by the NES's triangle channel, separate from the percussion provided by the noise channel.


this is really really good :D
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Latios212 on February 20, 2017, 10:17:48 PM
is it bad that once I got to measure 3 I heard Pollyanna and Snow Halation simultaneously
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Dudeman on February 20, 2017, 10:19:35 PM
Latios is my favorite updater.
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Zeila on February 21, 2017, 04:16:52 PM
Quote from: Dudeman on February 20, 2017, 10:09:26 PMMY MEGA MAN SENSES ARE TINGLING

m.1/m.2: I'd drop the LH note on beat 4 entirely.
m.2: The first note of the RH second layer should be a D.
I'm already used to it so it sounds a little weird without them. I left them there since that's what it's like in the original, but I changed the note lengths. The individual playing it could change it to the way they see fit. I also fixed the wrong note

Quote from: Dudeman on February 20, 2017, 10:09:26 PMm.11-16: The LH is rather messy. I'd choose one of the channels to include instead of trying to dislocate your fingers in order to play both.
I opted for the bottom one and got rid of the 2nd layer

Quote from: Dudeman on February 20, 2017, 10:09:26 PMm.17: I'd put something in the left hand to simulate those classic Mega Man tom drums. I normally like to include those if they're used since they're played by the NES's triangle channel, separate from the percussion provided by the noise channel.



this is really really good :D
Done, and thank you!
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Latios212 on March 14, 2017, 05:56:14 PM
- I'd raise and show the layer 2 quarter rests in m. 1-2.
- The accel. would be better positioned on measure 15.
- m. 3: last eighth notes in middle layer is G# not F#.
- You could afford to move the ped. markings down a bit. They're a bit close to the notes in places.
- Raise those eighth rests in m. 5 back to center staff.
- In m. 7-10 I would recommend flipping the top layer back up and displaying the rest in layer 2. Just looking at the PDF it's a little ambiguous which voice beat 4 belongs to.
- Keys from 11-end, it modulates from D->E->F->G, not A. You could write out the key changes, or leave everything in G perhaps.
- At the end, is it supposed to be a white key glissando? Also it overlaps the natural on the low G (currently).
- Check the composer spelling?
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Dudeman on March 14, 2017, 06:01:39 PM
Quote from: Latios212 on March 14, 2017, 05:56:14 PM- Check the composer spelling?
Went back and looked at this and I agree. It's Takashi Tateishi, with two i's.
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Zeila on March 14, 2017, 09:45:05 PM
Quote from: Latios212 on March 14, 2017, 05:56:14 PM- Keys from 11-end, it modulates from D->E->F->G, not A. You could write out the key changes, or leave everything in G perhaps.
Idk why I even put it as A in the first place, but I wrote out the key changes

Quote from: Latios212 on March 14, 2017, 05:56:14 PM- At the end, is it supposed to be a white key glissando? Also it overlaps the natural on the low G (currently).
Yep, since that's the best way I can think of to emulate the bend at the end. And since I changed the key signature there aren't any overlaps

Quote from: Latios212 on March 14, 2017, 05:56:14 PM- Check the composer spelling?
My bad...

It should be good now, thanks!
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Maelstrom on March 15, 2017, 12:25:26 PM
Holy carp, this really does sound like Pollyanna.

Accepted; great job.
Title: Re: [NES] Mega Man 2 - "Opening" by Zeila
Post by: Zeta on March 15, 2017, 12:25:28 PM
This submission has been accepted by Maelstrom (http://forum.ninsheetmusic.org/index.php?action=profile;u=4119).

~Zeta, your friendly NSM-Bot