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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on June 03, 2018, 03:47:07 PM

Title: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Zeta on June 03, 2018, 03:47:07 PM
Submission Information:

Series: Banjo-Kazooie
Game: Banjo-Kazooie
Console: Nintendo 64
Title: Gruntilda's Lair (Grunty's Furnace Fun)
Instrumentation Solo Piano
Arranger: ThatHiddenCharacter (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=5110)

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Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on June 03, 2018, 03:47:55 PM

As per someone's request, I'm submitting this.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Bloop on June 10, 2018, 11:47:48 PM
Looks pretty alright to me! I'd change all the Gb's and Bbb's in the bass part into F#'s and An's, for better readability. Also, you could put the bass and chord parts in the L.H. in bars like m. 10 and m. 12 into seperate layers, to make a clear visual distinction between the two.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on June 20, 2018, 08:12:17 AM
In addition to the above feedback (which I agree with):

- Currently you have a mix of 4 and 5 measure systems (excluding the last). I would change them all to 4 measure systems. This would give you 5 systems per page (all of them being 4 measures each excluding the last which would be 3). Also, to give more room for the titles and page numbers at the top of each page (the measure numbers are kissing the page numbers currently), go ahead and shrink the pages to 90%.
- Go ahead and change the swing to like what we talked about on discord. Also, bring the BPM marking up to beside the swing.
- Copyright should be "Nintendo, Rare (c) 1998"

I'll do an original comparison later.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on June 25, 2018, 11:33:45 AM
Alright, I have updated the files with all these changes.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: nacho2420 on July 05, 2018, 12:33:02 AM
Oh no page 6 looks sad :(

Maybe lock the last system into the previous one? (might have some re-formatting to fit the previous systems evenly)
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on July 05, 2018, 08:00:46 AM
Nacho is correct. One system with one measure on the final page is always a no-no. Go ahead and do this:

Quote from: Sebastian on June 20, 2018, 08:12:17 AM- Currently you have a mix of 4 and 5 measure systems (excluding the last). I would change them all to 4 measure systems. This would give you 5 systems per page (all of them being 4 measures each excluding the last which would be 3). Also, to give more room for the titles and page numbers at the top of each page (the measure numbers are kissing the page numbers currently), go ahead and shrink the pages to 90%.
Also, one last thing, take the apostrophe out of the metronome marking.

The last thing needed for this sheet is comparison to the original. I'll take care of that later.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on July 05, 2018, 08:05:35 AM
Quote from: nacho2420 on July 05, 2018, 12:33:02 AMOh no page 6 looks sad :(

Maybe lock the last system into the previous one? (might have some re-formatting to fit the previous systems evenly)
I must've put the wrong file in or something because I fixed all that. I'll go get the right file as soon as I can.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on July 05, 2018, 05:47:14 PM
Okay, so I found what the problem was.

Quote from: Sebastian on June 20, 2018, 08:12:17 AM- Currently you have a mix of 4 and 5 measure systems (excluding the last). I would change them all to 4 measure systems. This would give you 5 systems per page (all of them being 4 measures each excluding the last which would be 3)
Here, you said that changing the measure layout to 4 per system would leave the last with 3, but it really left the last with 5, but I neglected to check assuming that the math was correct and the last system would be 3. So, I've fixed it and made the last system 5 measures long. Not accusing you, it was my fault for not checking it out myself, just pointing out what happened.

To clarify, I have updated the files.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on July 18, 2018, 07:13:21 PM
This is a pretty straightforward sheet. The notes sound good. Some final things:
- The systems are still cramped a little. The top system of each page (some, like page 2, are way too close) are really close to the page numbers. I would recommend shrinking the pages a bit to give more room.
- I didn't really check if any courtesy accidentals were needed but go through the sheet and see if there are spots you can add them. Traditionally, I add them if a measure plays a note and a previous measure has an accidental on that note.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on July 19, 2018, 08:51:32 AM
Alright, I have made the edits and updated the files.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on July 19, 2018, 06:54:44 PM
Alrighty. I made some final edits so we can get this one moving along:
https://www.dropbox.com/s/fdtkg1vapgnawo6/Gruntilda%27s%20Lair%20%28Grunty%27s%20Furnace%20Fun%29.musx?dl=1

What I fixed:
- Spaced out the systems.
- Center-aligned the game title.
- Added a courtesy accidental in M. 20 (both hands).
- Added a courtesy accidental in M. 28 (both hands).
- Added a courtesy accidental in M. 44 (both hands).
- Added a courtesy accidental in M. 76 (both hands).
- Added a courtesy accidental in M. 84 (both hands).
- I fixed staccato placements in every measure that has a second layer.

Once you take a look at the file, I can update the original post.

Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on July 19, 2018, 07:03:07 PM
I agree with these changes.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on July 19, 2018, 07:09:10 PM
Files updated.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Latios212 on August 05, 2018, 12:23:18 PM
Cool. Two things:
- I'd suggest moving the dyads down an octave from m. 3-8. That way it's consistent with the rest of the LH accompaniment, and those notes also play in that register in the original.
- Is there not another repeat structure we could use to cut down on a couple of pages? I'm not familiar at all with the song but it does sound repetitive and some large chunks of the sheet are definitely already being duplicated.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: FireArrow on August 05, 2018, 07:53:46 PM
Quote from: Sebastian on July 19, 2018, 06:54:44 PM- Added a courtesy accidental in M. 20 (both hands).
- Added a courtesy accidental in M. 28 (both hands).
- Added a courtesy accidental in M. 44 (both hands).
- Added a courtesy accidental in M. 76 (both hands).
- Added a courtesy accidental in M. 84 (both hands).

Personal preference, but I definitly prefer my courtesy accidentals in parentheses because they always confuse me as a reader otherwise.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on August 07, 2018, 07:03:12 AM
I prefer mine without parentheses. It saves space (doesn't look so cluttered) and doesn't look silly, but that's just my preference.

It's up to the arranger, really.

Sometimes I'll use them with parentheses if I have accidental changes in the same measure or if it's an odd passage concerning accidentals.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on August 10, 2018, 01:56:45 PM
Alright, I lowered the dyads and did the best I could with repeats and such. Files have been updated (except for the musx because the NSM Panel still refuses to let me upload musx files).

Also, I agree that parentheses around courtesy accidentals are only good in some situations, this not being one of them.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Latios212 on August 13, 2018, 05:46:40 PM
Nice, just a few more things...

- The composer/arranger info is a bit high; you can lower that and actually all the systems on the first page a bit to use the space at the bottom better.
- Try moving m. 55 down to the next system to even out the distribution better.
- Layering in the left hand: places like m. 4 (and others like it) look odd because the staccato and tie are flipped upwards when there's nothing underneath them. If not flipping those notes/articulations/ties normally, consider simply condensing into one layer.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on August 15, 2018, 02:53:30 PM
Alright, I fixed the stuff and updated the files (except for the musx for reasons stated previously).

Quote from: Latios212 on August 13, 2018, 05:46:40 PM- Layering in the left hand: places like m. 4 (and others like it) look odd because the staccato and tie are flipped upwards when there's nothing underneath them. If not flipping those notes/articulations/ties normally, consider simply condensing into one layer.
I was able to fix the staccatos, but I couldn't figure out how to change the ties at all. And about the layers thing, I originally had it as one layer, but some people said the dyads should be in a second layer to distinguish between the bass and offbeats, and I agree that it should be like that, so condensing into one layer would pretty much be a step back from fixes I made before.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on August 20, 2018, 06:55:13 AM
Control + F will do the trick for the ties.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Brassman388 on August 23, 2018, 08:12:35 PM
All the staccato'd quarter notes in the second layer need to be flipped. Most, if not all of them, are being covered up by the bass line.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on August 25, 2018, 08:15:35 AM
Quote from: Brassman388 on August 23, 2018, 08:12:35 PMAll the staccato'd quarter notes in the second layer need to be flipped. Most, if not all of them, are being covered up by the bass line.
Quote from: Sebastian on August 20, 2018, 06:55:13 AMControl + F will do the trick for the ties.

Get these two things and we'll be done here.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on August 25, 2018, 07:10:03 PM
Alright, I updated the files with the changes.

Keep in mind, though, that I can't update the musx file because the Panel hates me and rejects my musx files. So that file is not the nice new one, and if it needs to be updated as well, an updater will have to take care of that because the Panel hates me and rejects my musx files even though I've tried dozens of times with multiple sheets and made sure they were the right files and talked to other people who had the same issue at one point but it just started randomly working for them eventually so I have no idea how to actually make it work.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: The Deku Trombonist on August 25, 2018, 07:35:36 PM
The solution is to ask the code monkeys. I can't fix a problem if I don't know it's occuring. Anyway, I'll get in touch with you later today when I'm at the computer to sort it out.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Sebastian on September 10, 2018, 05:34:44 AM
Uploading musx files works for me, so I can update that for you. This sheet pretty much ready to go.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Latios212 on September 13, 2018, 04:18:53 PM
Aside from the .musx, there are still some stray eighth rests (m. 45, 49), and the sheet should have double barlines around the repeat points (between m. 6/7 and 78/79).
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: ThatHiddenCharacter on September 28, 2018, 07:12:01 PM
Alright, the files have been updated. Sorry for taking so long. Especially since it was easy stuff to fix.
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Latios212 on September 29, 2018, 06:08:59 AM
No worries. However, there are double barlines at the beginning of every system now... I'll just fix it for you haha
Title: Re: [N64] Banjo-Kazooie - "Gruntilda's Lair (Grunty's Furnace Fun)" by ThatHiddenCharacter
Post by: Zeta on September 29, 2018, 06:09:38 AM
This submission has been accepted by Latios212 (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=4344).

~Zeta, your friendly NSM-Bot