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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on August 07, 2018, 06:51:00 PM

Title: [DELETED] [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Zeta on August 07, 2018, 06:51:00 PM
Submission Information:

Series: EarthBound
Game: EarthBound
Console: Super Nintendo Entertainment System
Title: Dr. Andonuts' Lab
Instrumentation Solo Piano
Arranger: PlayfulPiano (http://forum.ninsheetmusic.org/index.php?action=profile;u=5305)
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on August 07, 2018, 06:52:11 PM

This is a quick arrangement I did, honestly thanks partially to the Mother: Cognitive Dissonance fangame and to Chuggaaconroy's recent Earthbound LP for reminding me about it.

This'll replace my Soft Light submission.

Take care!
-Piano
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on August 07, 2018, 06:59:20 PM
Whoops, I just noticed I got an octave wrong and forgot about the website, fixed now.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Brassman388 on August 15, 2018, 06:18:20 PM
So there wasn't anything inherently wrong with this sheet other than it being a strange track altogether.

So I came up with a few ideas.

https://www.dropbox.com/s/7cdkewu38gl8xvh/Dr.%20Andonuts%27%20Lab%20edit1.pdf?dl=0
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on August 15, 2018, 08:52:34 PM
Quote from: Brassman388 on August 15, 2018, 06:18:20 PMSo there wasn't anything inherently wrong with this sheet other than it being a strange track altogether.

So I came up with a few ideas.

https://www.dropbox.com/s/7cdkewu38gl8xvh/Dr.%20Andonuts%27%20Lab%20edit1.pdf?dl=0
Doesn't that break some formatting guidelines though? I would think that a submission would require measures/obvious rhythm dividers within the sheet.
Also, I thought the tempo is slower than 80bpm.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: LeviR.star on August 15, 2018, 08:55:25 PM
I think Brassman knows what he's doing. This site already has freeform sheets like this, doesn't it?
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Brassman388 on August 15, 2018, 09:04:45 PM
No worries, man. We're discussing it over discord.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Latios212 on August 18, 2018, 09:40:44 PM
Quote from: PlayfulPiano on August 15, 2018, 08:52:34 PMDoesn't that break some formatting guidelines though? I would think that a submission would require measures/obvious rhythm dividers within the sheet.
The purpose of the sheet music is to clearly communicate to the performer what needs to be played, in order to reflect the original song. So naturally, how something is written out will rely upon the source material, although there is some room for interpretation. Here are a few examples:

"Temple of Time" (http://www.ninsheetmusic.org/download/pdf/3808) from The Legend of Zelda: Breath of the Wild - a sparse song with a lot of silence; the sheet communicates measured gaps between different piano riffs.

"Lethal Lava Land" (http://www.ninsheetmusic.org/download/pdf/505) from Super Mario 64 - a constantly moving but free-flowing song that doesn't quite fit into any strict rhythm; the sheet uses many different rhythmic figures but deliberately lacks a time signature.

"Field (Day)" (http://www.ninsheetmusic.org/download/pdf/3547) from The Legend of Zelda: Breath of the Wild - a song that contains distinct phrases in strict tempo that are played spontaneously in-game; the sheet doesn't tie them together as a result.

These sheets use rhythm notation and measures in a way so as to make it clear what's expected of the performer, not to adhere to some standards or guidelines. What I'm trying to say here is simply that how you write it depends on the original song, and how we can best communicate the rhythm and phrasing (or lack thereof).
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on August 21, 2018, 09:56:11 AM
Quote from: Latios212 on August 18, 2018, 09:40:44 PMThe purpose of the sheet music is to clearly communicate to the performer what needs to be played, in order to reflect the original song. So naturally, how something is written out will rely upon the source material, although there is some room for interpretation. Here are a few examples:

"Temple of Time" (http://www.ninsheetmusic.org/download/pdf/3808) from The Legend of Zelda: Breath of the Wild - a sparse song with a lot of silence; the sheet communicates measured gaps between different piano riffs.

"Lethal Lava Land" (http://www.ninsheetmusic.org/download/pdf/505) from Super Mario 64 - a constantly moving but free-flowing song that doesn't quite fit into any strict rhythm; the sheet uses many different rhythmic figures but deliberately lacks a time signature.

"Field (Day)" (http://www.ninsheetmusic.org/download/pdf/3547) from The Legend of Zelda: Breath of the Wild - a song that contains distinct phrases in strict tempo that are played spontaneously in-game; the sheet doesn't tie them together as a result.

These sheets use rhythm notation and measures in a way so as to make it clear what's expected of the performer, not to adhere to some standards or guidelines. What I'm trying to say here is simply that how you write it depends on the original song, and how we can best communicate the rhythm and phrasing (or lack thereof).
What about in the context of this theme? It is something that can be made in both forms, but which one is better?
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Trasdegi on August 21, 2018, 10:59:23 AM
Something else I noticed: I don't know if this has been discussed before, but all notes in the melody seem to be doubled, and even if it's echo, I think it would be possible to incorporate it without making the sheet too difficult.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Brassman388 on August 21, 2018, 11:39:11 PM
Playful,

Tinker with it, make it your own, and come to the best decision that you can for it. Only you can come up with it since it's YOUR arrangement. I just figured that with my version that it can't be entirely left up to a certain metric thing, you know? I mean, you CAN figure it out in a solid meter, but why do all that work if it can be communicated in a free time like I did?

These are decisions you have to figure out on your own as long as it makes sense.

And the context is that it is a free time thing, so do what you will.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Libera on September 25, 2018, 01:20:41 AM
Bump for PlayfulPiano.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on October 01, 2018, 03:52:08 PM
Alright, I have some free time now, sorry about no responses, had schoolwork to deal with.

I'm not sure what I need to do with this submission, personally because freeform sheets is out of my comfort zone and I rather keep it with measures and the likes. But outside of that, should I include the echo that trasdegi mentioned, or is there something else I should do?
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Libera on October 01, 2018, 04:53:14 PM
Quote from: Brassman388 on August 21, 2018, 11:39:11 PMTinker with it, make it your own, and come to the best decision that you can for it. Only you can come up with it since it's YOUR arrangement.
I can't say it much more clearly than that.  If you're not comfortable with that freeform structure, then you don't have to go with it.

I'll be back with more feedback tomorrow.

Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on October 01, 2018, 04:54:45 PM
Quote from: Libera on October 01, 2018, 04:53:14 PMI can't say it much more clearly than that.  If you're not comfortable with that freeform structure, then you don't have to go with it.

I'll be back with more feedback tomorrow.

I mean, yeah, I'm not comfortable with it, so I'm asking what other changes should I include besides that? Sorry if it wasn't clear.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Libera on October 01, 2018, 04:56:39 PM
Quote from: Libera on October 01, 2018, 04:53:14 PMI'll be back with more feedback tomorrow.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: LeviR.star on October 01, 2018, 05:36:56 PM
Y'know, Playful, if you don't like the direction that this sheet is going, no one is stopping you from deleting it and submitting a different sheet instead.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on October 01, 2018, 06:37:39 PM
Quote from: LeviR.star on October 01, 2018, 05:36:56 PMY'know, Playful, if you don't like the direction that this sheet is going, no one is stopping you from deleting it and submitting a different sheet instead.

No, it isn't the sheet itself, it's just the use of freeform structure.

Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Brassman388 on October 01, 2018, 10:35:31 PM
I'll work on a possible solution for a workable meter.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: Libera on October 02, 2018, 03:29:40 PM
Quote from: Brassman388 on October 01, 2018, 10:35:31 PMI'll work on a possible solution for a workable meter.
I'll leave you in Brassman's capable hands.
Title: Re: [SNES] EarthBound - "Dr. Andonuts' Lab" by PlayfulPiano
Post by: PlayfulPiano on November 12, 2018, 11:56:15 AM
Brass told me in discord to delete this submission as he's been busy with stuff. He'll add it back in or something once he works on it.