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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on December 05, 2019, 07:50:20 AM

Title: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore & Andrea Licheri
Post by: Zeta on December 05, 2019, 07:50:20 AM
Submission Information:

Series: Other
Game: Hana no Star Kaidou
Console: Nintendo Entertainment System
Title: Track 16
Instrumentation Solo Piano
Arrangers: Jacopo Tore (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=4805) & Andrea Licheri (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=-39)

[attachment deleted by admin]
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: JacopoTore on December 05, 2019, 07:52:12 AM
https://www.youtube.com/watch?v=2SXWTIDZbAQ

Hope you can help me with composer and title <3 thanks guys
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: LeviR.star on December 05, 2019, 08:42:55 AM
Quote from: JacopoTore on December 05, 2019, 07:52:12 AMHope you can help me with composer and title <3 thanks guys

Once again, Jacopo, you are going to have to do these things yourself. You can't just give us an hour-long video with no timestamps and expect us to find the original; that's not how submissions are supposed to operate, as that can take up a lot of updaters' free time, which many of them lack. Please understand that they and other arrangers like me want to help you, but you are making things more difficult for us than they need to be.

I found a source on Zophar's Domain (https://www.zophar.net/music/nintendo-nes-nsf/hana-no-star-kaidou) that provides the entire OST, but its "Track 16" is the "Track 15" you transcribed, so I'm not sure where you got that from. You will have to find a suitable name for the song; "Track 16" is not an acceptable title. Your sheets cannot be labeled as "Track #", please start acknowledging this!

As for the composer, I can't find anything. This game is so ridiculously obscure that I can't even find a longplay of the game, but even if I could, I doubt that there would be in-game credits (which would be in Japanese, anyway), because I can't find information on that, either.

Once again: I want to help you, and the updaters want to, too. But these kinds of things should not be their job to find, so if you continue to submit sheets from relatively undiscovered games, please do the proper research instead of leaving it to them.
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: Static on December 06, 2019, 03:20:34 PM
OK, before I delve into the sheet itself, I have a few statements:
Quote from: LeviR.star on December 05, 2019, 08:42:55 AMOnce again, Jacopo, you are going to have to do these things yourself. You can't just give us an hour-long video with no timestamps and expect us to find the original; that's not how submissions are supposed to operate, as that can take up a lot of updaters' free time, which many of them lack. Please understand that they and other arrangers like me want to help you, but you are making things more difficult for us than they need to be.
A lot of these more obscure NES games don't have individual videos on YouTube for each track, and to be quite frank, a majority of people don't know a lot about other websites like Zophar's Domain and KH Insider. A full tracklist video is fine, but it should have timestamps (like this one (https://youtu.be/MNpnU4wA7FU)).

Quote from: LeviR.star on December 05, 2019, 08:42:55 AMYou will have to find a suitable name for the song; "Track 16" is not an acceptable title. Your sheets cannot be labeled as "Track #", please start acknowledging this!
Titling sheets is not an exact science. "Track #" is fine (in my opinion, it's analogous to "Sonata #" or "Symphony #"). If there is a more descriptive title that could be used (such as Dungeon Theme or something), that is usually preferred (I would do something like "Track # (Name)"). What matters is that there is consistency between other sheets from the same game.

OK, onto feedback for the sheet itself:
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: Latios212 on December 06, 2019, 03:45:53 PM
Quote from: Static on December 06, 2019, 03:20:34 PMTitling sheets is not an exact science. "Track #" is fine (in my opinion, it's analogous to "Sonata #" or "Symphony #"). If there is a more descriptive title that could be used (such as Dungeon Theme or something), that is usually preferred (I would do something like "Track # (Name)"). What matters is that there is consistency between other sheets from the same game.
Just to comment on this real quick - yes, as Levi said, please do your research to see if there are any more descriptive titles. Track number should only be used if there is really no information available.
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: JacopoTore on December 17, 2019, 09:17:28 AM
Did it
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: Libera on December 17, 2019, 02:29:02 PM
Quote from: JacopoTore on December 17, 2019, 09:17:28 AMDid it

As in you did the research?

Other than the name the only thing I see here is that the copyright should be https and it's not currently aligned to the bottom margin.
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: Code_Name_Geek on December 17, 2019, 02:40:28 PM
Just popping in to say that Victor Interactive Software was only established in 1996 (https://en.wikipedia.org/wiki/Victor_Interactive_Software). This game being from 1987, it was actually developed and published by Victor Music Industries, Inc. (https://en.wikipedia.org/wiki/JVCKenwood_Victor_Entertainment), who handled all media distribution prior to the creation of a specific video game subsidiary (Victor Interactive Software) through a merge with the game company Pack-In-Video. Here is another source (https://strategywiki.org/wiki/Hana_no_Star_Kaidou) supporting this which labels the publisher as Victor Musical Industries (I think an alternate translation of the company's Japanese name).

I took a quick look around for a composer by searching the Japanese title and was also unable to find one. If I had to guess, it may have been composed by the team who programmed it (a common enough occurrence in the earlier days of the game industry). As others have said, putting the company name there is probably the best bet.
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: JacopoTore on December 24, 2019, 11:28:15 AM
Quote from: Code_Name_Geek on December 17, 2019, 02:40:28 PMJust popping in to say that Victor Interactive Software was only established in 1996 (https://en.wikipedia.org/wiki/Victor_Interactive_Software). This game being from 1987, it was actually developed and published by Victor Music Industries, Inc. (https://en.wikipedia.org/wiki/JVCKenwood_Victor_Entertainment), who handled all media distribution prior to the creation of a specific video game subsidiary (Victor Interactive Software) through a merge with the game company Pack-In-Video. Here is another source (https://strategywiki.org/wiki/Hana_no_Star_Kaidou) supporting this which labels the publisher as Victor Musical Industries (I think an alternate translation of the company's Japanese name).

I took a quick look around for a composer by searching the Japanese title and was also unable to find one. If I had to guess, it may have been composed by the team who programmed it (a common enough occurrence in the earlier days of the game industry). As others have said, putting the company name there is probably the best bet.

Thank you!
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: JacopoTore on December 24, 2019, 11:30:18 AM
Quote from: Libera on December 17, 2019, 02:29:02 PMAs in you did the research?

Other than the name the only thing I see here is that the copyright should be https and it's not currently aligned to the bottom margin.

Did it, research and update
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: LeviR.star on December 24, 2019, 12:04:08 PM
Quote from: JacopoTore on December 24, 2019, 11:30:18 AMDid it, research and update

But you didn't, that's the problem; looking at your PDF, the title is still erroneously named "Track 16", the composer is still Victor Interactive Software instead of Victor Musical Industries, and the copyright text is still too far up. You're starting to give everyone the impression that you're ignoring the research they put in for you.
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: JacopoTore on December 24, 2019, 12:45:07 PM
Quote from: LeviR.star on December 24, 2019, 12:04:08 PMBut you didn't, that's the problem; looking at your PDF, the title is still erroneously named "Track 16", the composer is still Victor Interactive Software instead of Victor Musical Industries, and the copyright text is still too far up. You're starting to give everyone the impression that you're ignoring the research they put in for you.

Sorry, what is the title?
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: LeviR.star on December 24, 2019, 01:04:29 PM
Quote from: JacopoTore on December 24, 2019, 12:45:07 PMSorry, what is the title?

This is just what we've been trying to tell you (please read the above posts if you haven't already!). You need to research that and title it yourself; if that means playing the game to find out what context it's used in, then you'll have to do that. Just about anything will be fine, but "BGM #_" or "Track _" will not be acceptable.
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: JacopoTore on December 24, 2019, 01:07:16 PM
Quote from: LeviR.star on December 24, 2019, 01:04:29 PMThis is just what we've been trying to tell you (please read the above posts if you haven't already!). You need to research that and title it yourself; if that means playing the game to find out what context it's used in, then you'll have to do that. Just about anything will be fine, but "BGM #_" or "Track _" will not be acceptable.
Could I invent a title?
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: LeviR.star on December 24, 2019, 01:48:13 PM
Quote from: JacopoTore on December 24, 2019, 01:07:16 PMCould I invent a title?

You may invent a title. What do you have in mind? Do you know what this song is used for in-game?

If you don't, there are plenty of NES emulators online that you can play the game on. I found a translation patch for the game here (https://www.romhacking.net/translations/2382/).
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: JacopoTore on December 24, 2019, 02:06:08 PM
Quote from: LeviR.star on December 24, 2019, 01:48:13 PMYou may invent a title. What do you have in mind? Do you know what this song is used for in-game?

If you don't, there are plenty of NES emulators online that you can play the game on. I found a translation patch for the game here (https://www.romhacking.net/translations/2382/).

I read another time and two users say track 16 is good, why you say that I m ignoring? I think you are ignoring these two users
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: LeviR.star on December 24, 2019, 02:23:30 PM
You are ignoring this site's administrator, who reaffirmed my post and told you this (in case you somehow missed it):

Quote from: Latios212 on December 06, 2019, 03:45:53 PMJust to comment on this real quick - yes, as Levi said, please do your research to see if there are any more descriptive titles. Track number should only be used if there is really no information available.

I think I know what I'm talking about here. I suggest you finally start trusting that, and find a real name for your sheet, by any means necessary. For the last time, no one here is going to do that for you; Static, Code_Name_Geek and I have been patient and have already done beyond what is expected of the updaters.
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: JacopoTore on January 02, 2020, 03:08:39 PM
Hi, I can't start the game via Mame emulator, can you tell me where to download it working? I use Linux and Mac 10.9 but I can't get it started I don't understand if the problem is mine or the OS or the emulator or the Rom
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: LeviR.star on January 02, 2020, 03:12:46 PM
I can help you with that; here's a list of NES emulators I found: https://www.digitaltrends.com/gaming/best-nes-emulators-pc-android/ (https://www.digitaltrends.com/gaming/best-nes-emulators-pc-android/)

MAME is meant for emulating arcade systems, which is why you couldn't get it to work before. Feel free to ask more questions, as there's multiple people here that know how this works.
Title: Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
Post by: Latios212 on April 05, 2020, 10:11:25 AM
I'm going to say this again as a reminder since it's been a while:
Quote from: Latios212 on December 06, 2019, 03:45:53 PMJust to comment on this real quick - yes, as Levi said, please do your research to see if there are any more descriptive titles. Track number should only be used if there is really no information available.
Have you played the game before, or do you know where there might be information online that would help us search for potential titles?
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: JacopoTore on April 08, 2020, 04:20:51 AM
Good morning Latios, unfortunately I did other research but I was unable to find the information, I downloaded the game but it is not in English, also in the Mac and in Linux I was unable to start the rom (I don't know why) I had to use it in a virtual machine on linux and it's started but the game is jerky so I have to find time to understand what to do and play.
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: LeviR.star on April 08, 2020, 08:22:21 AM
Here's an English patch for the NES ROM: https://www.romhacking.net/translations/2382/. All you have to do is find a program for your computer that can apply the patch to the original, and it'll be in English when you play it.

There's no rush, take the time you need to play through it so you understand the context of the song you're looking for. Is it a "Level Clear" theme, mini-game theme, or whatever else? Once you find out where it's used, we can decide what to call it.
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: JacopoTore on May 03, 2020, 02:17:41 PM
Quote from: LeviR.star on April 08, 2020, 08:22:21 AMHere's an English patch for the NES ROM: https://www.romhacking.net/translations/2382/. All you have to do is find a program for your computer that can apply the patch to the original, and it'll be in English when you play it.

There's no rush, take the time you need to play through it so you understand the context of the song you're looking for. Is it a "Level Clear" theme, mini-game theme, or whatever else? Once you find out where it's used, we can decide what to call it.

Finally I finished the game and I never heard this theme. I think we can title it as "Unused"
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: LeviR.star on May 03, 2020, 03:09:48 PM
Quote from: JacopoTore on May 03, 2020, 02:17:41 PMFinally I finished the game and I never heard this theme. I think we can title it as "Unused"

I don't think we should be sure about that; the article for this game on The Cutting Room Floor has nothing about unused tracks, so you must not have triggered an event that plays the song.

https://tcrf.net/Hana_no_Star_Kaidou (https://tcrf.net/Hana_no_Star_Kaidou)

If I may ask, why are you submitting sheets with consistently scarce resources/information? Are these arrangements assignments made by your students, meaning that you have to pick obscure songs that are less likely to already have sheet music available?
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: JacopoTore on May 03, 2020, 03:40:25 PM
Quote from: LeviR.star on May 03, 2020, 03:09:48 PMI don't think we should be sure about that; the article for this game on The Cutting Room Floor has nothing about unused tracks, so you must not have triggered an event that plays the song.

https://tcrf.net/Hana_no_Star_Kaidou (https://tcrf.net/Hana_no_Star_Kaidou)


This is a bit frustrating for me. Actually I don't know what to do.
Unfortunately I spend 90 percent of my time on music (playing, writing, teaching, listening, reading). I no longer have time for video games in this period ... maybe the quarantine has given me some breathing space.
Initially I didn't consider this title problem ... I had downloaded some soundtracks from Zophar, then after a couple of years they changed many titles (from track15 to track16 for example), but I completely ignore the reason ... it shouldn't be one concern of those who download, but of those who upload these soundtracks. Least of all I worried about having to give the music some titles! I would never afford ...
I have a lot of respect for those who did these works (composers but also those who copied and divulged the music), for this reason I would like them to be brought to light (albeit with small steps), regardless of the title
I really like to spend my time for music, this is a job for me, but I would also like to do it for charity, for fans and lovers of 8bit music for video games. During the transcriptions of these simple music I have the opportunity to explain many very important things of music (such as the meter, the tonality and the rhythm), my students have fun even if it is difficult for them to transcribe (but for who is not it?) In addition to the didactic and charitable purpose, I also believe it is important to achieve the goal of gratification on the part of students to see the fruit of a fatigue that does not end with the delivery of the task, but will remain alive and available to everyone. One day they will be proud of these small goals and will continue their charitable works autonomously


Quote from: LeviR.star on May 03, 2020, 03:09:48 PMIf I may ask, why are you submitting sheets with consistently scarce resources/information? Are these arrangements assignments made by your students, meaning that you have to pick obscure songs that are less likely to already have sheet music available?

Exactly LeviR.star
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore
Post by: Latios212 on May 13, 2020, 06:45:34 PM
Quote from: JacopoTore on May 03, 2020, 02:17:41 PMFinally I finished the game and I never heard this theme. I think we can title it as "Unused"
I think we should be fine to stop here. There's only so much looking we can do.

Notes look fine, I've updated the sheet with a few minor spacing fixes and the submission with the arranger info. In the future please be mindful of right-aligning the composer text, not putting too much space between the composer and arranger text, and using a PDF exported that matches the page size in the Finale file.

Approving.

(also whoever looks next the source is here)
Quote from: LeviR.star on December 05, 2019, 08:42:55 AMI found a source on Zophar's Domain (https://www.zophar.net/music/nintendo-nes-nsf/hana-no-star-kaidou)
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore & Andrea Licheri
Post by: Maelstrom on May 15, 2020, 07:25:50 AM
that was a wild ride to read through.

That said, I think it reached a suitable conclusion. I'll accept it now.
Title: Re: [NES] Hana no Star Kaidou - "Track 16" by Jacopo Tore & Andrea Licheri
Post by: Zeta on May 15, 2020, 07:25:52 AM
This submission has been accepted by Maelstrom (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=4119).

~Zeta, your friendly NSM-Bot