NinSheetMusic Forums

NinSheetMusic => Request => Topic started by: Kayachlata on August 06, 2015, 04:21:01 PM

Title: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Kayachlata on August 06, 2015, 04:21:01 PM
While this has been requested before, the links seem to be broken.  It's an amazing song and I'd love to have sheet music.  Thank you for your time.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Brawler4Ever on August 10, 2015, 08:06:11 AM
I'll take a shot at it!
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Brawler4Ever on August 11, 2015, 09:53:37 PM
Here's what I have so far (https://www.dropbox.com/s/egbb9bja09kqj91/Zero-Two%20WIP.mus?dl=0).

It's a work in progress, and several mistakes came out of the xml conversion; I'm not worried about that right now. I'm almost done with the melody, but I'm having trouble with the last part. I'm not sure what the timing would be. I've tried using variations of 8th and 16th notes, but it doesn't come out correctly. I'm thinking that perhaps this is an example of swing notation? It's at 1:48 in the video above.

If anybody has any suggestions, I'm all ears. :)
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Altissimo on August 11, 2015, 09:57:12 PM
Triplets, I'm thinking.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: ThatGamer on August 14, 2015, 10:36:30 AM
Ah, one of my favourite Kirby songs. Not sure how Brawler4Ever is doing it though...seems difficult to transcribe.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Tobbeh99 on August 14, 2015, 10:39:49 AM
Quote from: Altissimo on August 11, 2015, 09:57:12 PMTriplets, I'm thinking.

Yes exactly. The thing is that the whole song is divided into triplets. You might consider writing the whole arrangement in 12/8.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: ThatGamer on August 14, 2015, 10:46:08 AM
Quote from: Tobbeh99 on August 14, 2015, 10:39:49 AMYou might consider writing the whole arrangement in 12/8.

I'm thinking 6/4 might work better.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: mikey on August 14, 2015, 11:57:18 AM
24/16 clearly
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: ThatGamer on August 14, 2015, 12:28:30 PM
Quote from: NocturneOfShadow on August 14, 2015, 11:57:18 AM24/16 clearly

My dear Nocturne, you do not know the meaning of time. If you look closely you will realize it's 48/32.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Altissimo on August 14, 2015, 06:27:46 PM
1/1 y'all true music
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: ThatGamer on August 14, 2015, 07:27:05 PM
Quote from: Altissimo on August 14, 2015, 06:27:46 PM1/1 y'all true music

298wtfgvq3u9ige87wausofgc8w/gwr79ufcg3a98fgauwlfgcuwis clearly.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: flygon9 on August 21, 2015, 10:29:03 AM
Quote from: Brawler4Ever on August 10, 2015, 08:06:11 AMI'll take a shot at it!

If you ever decide to drop the project, allow me to be first in line to pick it up. :)
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: ThatGamer on August 21, 2015, 11:25:27 AM
And then me if you decide to drop it, Flygon!
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Brawler4Ever on August 21, 2015, 01:29:52 PM
As a matter of fact, sure. I've been crazy busy the last two weeks and have done 0 arranging. The link that I posted above is the most updated version. Thanks!
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: flygon9 on August 22, 2015, 08:05:20 PM
If you wouldn't mind, I think it'd be easier to start from scratch :P
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Brawler4Ever on August 23, 2015, 04:26:57 PM
Yeah. I wouldn't blame you!  :P
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Kayachlata on September 03, 2015, 10:32:01 AM
Not sure if this helps or not, but the Video Game Music Choir also did a rendition of the song.

https://www.youtube.com/watch?v=K0s0f1ooIes

It may be possible to contact them or you may be able to get better audio cues from the video to help.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Brawler4Ever on September 04, 2015, 10:48:13 PM
Since flygon's disappeared, I'll pick this up again. For the really difficult part (measure 65), I've figured out (using a tool to help me slow down the song) that there are 64 notes stretched across 8 measures, with the 65th note becoming the whole note . Everything that I've been doing since then has been to make that happen, and the best way that I've seen is simply 64 eighth notes. I tried triplets, but it didn't fit properly; it ended too quickly. Using swing, however, seems to work, for whatever reason. Not entirely sure there.
mus version (https://www.dropbox.com/s/kviu97w878mc3cv/Zero%20Two%202.mus?dl=0)
mscz version (https://www.dropbox.com/s/zxjk7pwmdy6067f/Zero%20Two%202.mscz?dl=0) (MuseScore)

My version of swing does not work in the mus version, but it does in the mscz version. Most likely, however, I'm mistaken about the part about swing. I'm fine with that. As far as I know, it would be completely out of place in a song like this. However, playing both the song and my sheet at half tempo (85 bpm) with Swing in effect, both the notes in my sheet and the notes in the song play exactly the same (timing and pitch) in the mscz version. I'm not a music expert, so I can't explain it, but I know that it works. Most likely, though, there's another explanation, and I would be happy to hear it. :)
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Tobbeh99 on September 05, 2015, 04:41:18 AM
The thing is, the song doesn't have swing 8ths but rather the whole song goes in a compound meter (6/8, 12/8). And that part measure 65, is just quarter+8th rhythm in a compound meter.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Brawler4Ever on September 05, 2015, 08:35:44 AM
Yeah, I knew that it being swing didn't make sense. Thank you! I'll change it to 12/8 and work on it from there.
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Brawler4Ever on September 12, 2015, 11:05:42 PM
(double post, sorry)

Oval Squared (https://www.dropbox.com/s/qdunbaq7mk46eiw/02%20Battle.mus?dl=0)

This is what I have so far. As far as I can see, there's not much more that I can do to make it better (until I receive some feedback). :)

However, there is a weird glitch in the playback at the end. I'll work it out tomorrow. But beyond that, it's looking pretty good!
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: flygon9 on September 19, 2015, 06:17:58 AM
Yeah I tried, but i couldn't do it :P sorry guys
Title: Re: [N64] Kirby 64: The Crystal Shards - "02 (Zero Two)"
Post by: Kayachlata on September 26, 2015, 10:51:00 PM
I checked out what you have.  It seems pretty good.  I'm not very good at terminology on how to improve it, however, I found someone else rendition in a PDF that might help.  http://www.gamemusicthemes.com/sheetmusic/nintendo64/kirby64thecrystalshards/finalbosso2/Kirby_64_-_The_Crystal_Shards_-_Final_Boss_O2_by_ALF.pdf (http://www.gamemusicthemes.com/sheetmusic/nintendo64/kirby64thecrystalshards/finalbosso2/Kirby_64_-_The_Crystal_Shards_-_Final_Boss_O2_by_ALF.pdf)

Let me know if there's any update on it!  Thank you so much :)