NinSheetMusic Forums

NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on November 25, 2015, 01:16:14 PM

Title: [DELETED] [PC] Undertale - "Heartache" by Madmonk12345
Post by: Zeta on November 25, 2015, 01:16:14 PM
Submission Information:

Series: Other
Game: Undertale
Console: PC
Title: Heartache
Instrumentation Solo Piano
Arranger: Madmonk12345 (http://forum.ninsheetmusic.org/index.php?action=profile;u=4732)
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on November 25, 2015, 01:20:00 PM

Let's see if this is ready for submission.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: braix on November 25, 2015, 01:41:45 PM
I'm not sure how playable this would be, especially at 240bpm. I'd imagine it'd be very difficult if not impossible
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Tobbeh99 on November 25, 2015, 02:15:13 PM
The metronome mark is wrong/confusing. The mark for compound meter such as 6/8 should be a dotted value, such as dotted quarter. Btw. now when I listen to the song I think that the time signature should be 3/4, or a longer (2 measures) 6/8.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Bespinben on November 25, 2015, 02:41:46 PM
While what you have sounds amazing (truly), the way it is notated makes it unwieldy for human use. This is not to say the arrangement itself unplayable, but that the accumulation of disorganized layer usage, ambiguity of hand placement, and (here's a biggie) planning triads on 16ths creates serious roadblocks.

I think before you do anything else though, the biggest hurdle that needs to be done is halving all your note durations so that your 6/8 time signature will make sense. Here's what I mean:

(https://dl.dropboxusercontent.com/u/35209091/hearttimesig.PNG)

See how much cleaner this is? Not only do you see the beat patterns easily, but now all the accompaniment figures all neatly beamed together.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: mastersuperfan on November 25, 2015, 02:45:14 PM
Quote from: Bespinben on November 25, 2015, 02:41:46 PMWhile what you have sounds amazing (truly), the way it is notated makes it unwieldy for human use. This is not to say the arrangement itself unplayable, but that the accumulation of disorganized layer usage, ambiguity of hand placement, and (here's a biggie) planning triads on 16ths creates serious roadblocks.

I think before you do anything else though, the biggest hurdle that needs to be done is halving all your note durations so that your 6/8 time signature will make sense. Here's what I mean:

(https://dl.dropboxusercontent.com/u/35209091/hearttimesig.PNG)

See how much cleaner this is? Not only do you see the beat patterns easily, but now all the accompaniment figures all neatly beamed together.

I disagree with that picture and say that the entire thing should be in 3/4, with each 6/8 measure displayed in 3/4 instead with quarter note = 80.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Bespinben on November 25, 2015, 02:54:46 PM
Are you telling me you hear this song like this? (Btw, it would be 120 bpm if done this way)

(https://dl.dropboxusercontent.com/u/35209091/timesigwat.PNG)

That is simply not correct. There are several indications that the beat falls on each dotted quarter instead of at quarters. Look at the LH of m. 1-3 for instance. In the 3/4 version, the beaming of the RH doesn't match up with the LH pattern, indicating something amiss.


EDIT: Perhaps I misunderstood. Did you mean this?

(https://dl.dropboxusercontent.com/u/35209091/timesigwat%281%29.PNG)

Even so, the bpm of 240 is a dead giveaway that this is not a proper time signature. This is not a prestissimo piece, nor a waltz.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on November 25, 2015, 03:29:42 PM
Quote from: Tobbeh99 on November 25, 2015, 02:15:13 PMThe metronome mark is wrong/confusing. The mark for compound meter such as 6/8 should be a dotted value, such as dotted quarter. Btw. now when I listen to the song I think that the time signature should be 3/4, or a longer (2 measures) 6/8.
Unfortunately I cannot fix either of those without creating new problems. I can't put in metronome marks and if I copy it to another file in 3/4 I won't be able to remove the abbreviated piano markings like I had someone else do, who is also the person who put in the metronome mark.

Can you or someone else do that?

Quote from: Bespinben on November 25, 2015, 02:41:46 PMWhile what you have sounds amazing (truly), the way it is notated makes it unwieldy for human use. This is not to say the arrangement itself unplayable, but that the accumulation of disorganized layer usage, ambiguity of hand placement, and (here's a biggie) planning triads on 16ths creates serious roadblocks.

I think before you do anything else though, the biggest hurdle that needs to be done is halving all your note durations so that your 6/8 time signature will make sense. Here's what I mean:

(https://dl.dropboxusercontent.com/u/35209091/hearttimesig.PNG)

See how much cleaner this is? Not only do you see the beat patterns easily, but now all the accompaniment figures all neatly beamed together.

...That's a lot of work. is there some sort of script or quicker way to handle such a conversion?

Also, would changing to 3/4ths avoid that? I'm not sure I'm determined enough to do that if there's no script driven shenanigans to solve that. We're talking like 3-4 hours of clicking every note in the song to make it small and then copy pasting every other measure into the measure before it.

The solution isn't raising the lower notes an octave for measures 5 and 6;  the top notes are an octave above the melody so thee lower notes can be played by the right hand. the only reason I never included them there is because I couldn't make clef changes; if I could have I would have separated them from the very beginning.

A lot of these decisions leading to poor notation weren't made by choice really; I've been doing the best I can with what Finale Notepad allows me.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Bespinben on November 25, 2015, 03:36:16 PM
Quote from: Madmonk12345 on November 25, 2015, 03:29:42 PMA lot of these decisions leading to poor notation weren't made by choice really; I've been doing the best I can with what Finale Notepad allows me.
Frustrating right? Makemusic offers a 30-day trial of Finale 2014. I highly recommend it. Talk to me once it expires, and we can work something out.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: mastersuperfan on November 25, 2015, 06:57:32 PM
Quote from: Bespinben on November 25, 2015, 02:54:46 PMAre you telling me you hear this song like this? (Btw, it would be 120 bpm if done this way)

(https://dl.dropboxusercontent.com/u/35209091/timesigwat.PNG)

That is simply not correct. There are several indications that the beat falls on each dotted quarter instead of at quarters. Look at the LH of m. 1-3 for instance. In the 3/4 version, the beaming of the RH doesn't match up with the LH pattern, indicating something amiss.

Yes, that is what I mean. It becomes much more clear as the theme proceeds past the introduction in my opinion.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on November 25, 2015, 10:51:24 PM
OK, updated it in the way that Bespinben was looking for; I thought I had used up my Finale trial long ago, but apparently not.

What do you mean by triads on 16ths though? Meaning escaping me at the moment.

Also, it won't let me upload a new pdf for some reason. Says the file is too large. What should I do?
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Zeila on November 26, 2015, 01:05:04 AM
Sorry for the noobish edit. It definitely looks much cleaner now though!

Quote from: Madmonk12345 on November 25, 2015, 10:51:24 PMWhat do you mean by triads on 16ths though? Meaning escaping me at the moment.
I believe he meant placing triads (a group of three notes) is impractical at that speed, but I could be wrong

Quote from: Madmonk12345 on November 25, 2015, 10:51:24 PMAlso, it won't let me upload a new pdf for some reason. Says the file is too large. What should I do?
If the site is talking about the group of attachments, then perhaps there is a way to delete the old ones since you have two groups of files. If not, then you could try uploading the pdf to dropbox and editing it into the 2nd post, but I don't know if that is acceptable or if there is another (better) way to solve that problem
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Enaryok on November 26, 2015, 04:17:55 AM
You have to go to the NSM Panel, your submission will be displayed and at the right of it there's a notepad to edit it. That should make proper updates.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on November 26, 2015, 09:54:42 AM
Got it working. I suspect the problem was that Finale has a larger file for the pdf when saving than Notepad does, which was too large for the uploader.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: mastersuperfan on November 26, 2015, 10:34:55 AM
Quote from: Bespinben on November 25, 2015, 02:54:46 PM(https://dl.dropboxusercontent.com/u/35209091/timesigwat.PNG)

Am I the only one who hears it this way? To me this seems undoubtably like the correct notation.

As for the left hand notes in the beginning not falling on the beat in 3/4... that's just syncopation. This comes up multiple times throughout the course of theme, but the main melody in areas such as m8-11 is a giveaway to the 3/4 time signature.

Am I alone in thinking this?
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Dudeman on November 26, 2015, 10:55:50 AM
Quote from: mastersuperfan on November 26, 2015, 10:34:55 AMAs for the left hand notes in the beginning not falling on the beat in 3/4... that's just syncopation. This comes up multiple times throughout the course of theme, but the main melody in areas such as m8-11 is a giveaway to the 3/4 time signature.
You know, it may actually be both. The melody portions certainly have a 3/4 feel to them, but the bassline to me is almost certainly 6/8. Apart from that, each phrase in each measure seems to be broken into two pieces, not three, which I think lends more credence to the piece being in 6/8 overall.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Tobbeh99 on November 26, 2015, 11:04:50 AM
^^

Emm yes I guess. I feel it as a 6/8, or a 3/8.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Echo on November 26, 2015, 12:44:35 PM
Quote from: mastersuperfan on November 26, 2015, 10:34:55 AMareas such as m8-11 is a giveaway to the 3/4 time signature.

To me it still sounds like 6/8 at that part. If you wanna see it, try re-writing the half note in measure 9 into a dotted quarter tied to an eighth, and then you'll see that the whole melody part for measures 8-11 clearly follows a beat of dotted quarters while matching beaming with the left hand.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: mastersuperfan on November 26, 2015, 01:05:30 PM
...Well, I guess it's just me then. ;_;

Though you guys don't seem to hear it as I do, my reasoning is that the 6/8-ish parts work fine as syncopated voices in 3/4, but the 3/4-ish melody doesn't fit in 6/8.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on November 26, 2015, 09:17:05 PM
While this debate is interesting, it doesn't answer the current central question and can be decided later, especially because each option has the same number of measures with the same contents. What more (if anything) needs to be changed to make the piece acceptable for submission by the site? What has to go and what can stay given difficulty requirements?

Quote from: Zeila on November 26, 2015, 01:05:04 AMI believe he meant placing triads (a group of three notes) is impractical at that speed, but I could be wrong
Three problems with that interpretation: he was describing changes relating to transcription instead of difficulty, there were no quarter notes with triads in the original version because of the halved speed on the measures, and the only triads that lead into each other with 16ths with the new version that are in the piece are pretty natural progressions outside of the left hand rolled chords which have a space to prepare your hand before each of them.

Don't worry about the edit though. It was a good start.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on December 05, 2015, 12:47:07 PM
Edited the document. pretty minor changes however. Please review and take a look so this can get the changes it needs for submission; I don't want to run out of my month of Finale making this unchangable and likely never accepted due to no one being both able and willing to put in the effort.  It sounds so wonderful; it'd be a shame to throw the 30-40 hours I've tossed into this away.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: mastersuperfan on December 05, 2015, 04:45:05 PM
Space everything farther apart vertically; a lot of things are overlapping or coming very close.

Some dynamics overlap with staves and notes.

Some of the notations aren't really practical without pedaling. For example, in m9, that chord cannot be held, so arpeggiating it is useless unless the pianist should be using the pedal. Also, m31. I don't think pedaling would work out very well in this arrangement, though, so you're going to have to find a workaround.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on December 06, 2015, 06:04:19 PM
Thanks for the reply. I've made the appropriate changes and updated all the files, but it's not going to fit on 5 pages anymore because measures any further spread out aren't going to fit 5 rows per page. What should be done?

Also, on measure 11 and any measures that repeat that portion, there's a tenth. I can play it, but my hands are rather big. I can't raise the note below an octave like I did for previous sections however as it would be the same note twice in the lower layer. What (if anything) should I do about this?

There were one or two rolled chords with extended duration that I could have changed, but lack of pedal wouldn't have been an issue anyways. it's mezzoforte and fades pretty quickly.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: braix on December 06, 2015, 06:48:34 PM
Um...which files are which?
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on December 06, 2015, 07:02:15 PM
Heartache draft 4 is. Oops. Decided to start numbering them here, didn't really think it would be confusing.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Madmonk12345 on December 18, 2015, 11:44:26 AM
Just realized I worded that poorly. Heartache draft 4 is the newer version.
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: JesterMusician on December 20, 2015, 12:41:24 PM
It does sound really good and faithful - it's obvious you put a lot of effort into it. But there are a few things keeping it from that next level of quality.
These are just notation points; I haven't thoroughly investigated the arrangement's accuracy (but I noticed a few notes in LH 11-12).
I'm looking forward to the next iteration =)
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: Olimar12345 on December 30, 2015, 08:32:20 PM
Quote from: Olimar12345 on December 30, 2015, 06:55:49 PMWith this now being an official project, EVERYONE REMOVE YOUR UNDERTALE SUBMISSIONS AND INSTEAD POST THEM HERE.

Free up your submissions for other pieces and get your Undertale arrangements all in one spot here:

http://forum.ninsheetmusic.org/index.php?topic=7974.0
Title: Re: [PC] Undertale - "Heartache" by Madmonk12345
Post by: DonValentino on January 15, 2016, 09:55:59 AM
Quote from: Olimar12345 on December 30, 2015, 08:32:20 PMFree up your submissions for other pieces and get your Undertale arrangements all in one spot here:

http://forum.ninsheetmusic.org/index.php?topic=7974.0