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Other => Gaming => Nintendo => Topic started by: Trainer Ave on December 08, 2015, 01:24:42 PM

Title: Ideas for new Zelda stories
Post by: Trainer Ave on December 08, 2015, 01:24:42 PM
So give me an idea for a new story you'd love to see in a Zelda game. I'd love to hear it.
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 08, 2015, 02:09:57 PM
Quote from: NocturneOfShadow on September 28, 2015, 01:17:58 PMthe princess gets stolen by a generic ugly dude and the protagonist has to waste half his life rescuing someone who will never thank him
Title: Re: Ideas for new Zelda stories
Post by: Olimar12345 on December 08, 2015, 02:42:23 PM
 Start with three dungeons, then introduce four more.
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 02:28:37 PM
I had an idea of a game where Link and Dark Link shared one body a lot like how Piccolo and Kami share one body in Dragon Ball Z. So anyway they have the ability to split and join back together at will. And in the dungeons it would be sometimes necessary to complete puzzles. Anyway, some villain kidnaps Zelda (no brainer), and Link goes into battle to save her (no duh). They end up battling it out in front of the fully formed Triforce. Anyway at the end of the battle Zelda is saved (duh). But...before *insert villain name here* can die, he/she touches the Triforce. However because this villain's heart is imbalanced, villain gets power, zelda gets wisdom, Link gets courage. Zelda uses Triforce of wisdom to banish villain to some other place (I still haven't made up my mind about where). Anyway the Triforce of Courage forces Dark Link to become separate from Link and Dark Link blames Link for this and in his rage, kidnaps Zelda and disappears. Link than has to go and save Zelda again. Link defeats Dark Link but in his last breath Dark Link says, "You have defeated me, but I will still follow you. As you will be reincarnated, so shall I. I will follow you, and I WILL kill you. In this lifetime or another." What do you guys think of this story?
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 02:55:43 PM
one problem- dark link is just a physical manifestation of the negative emotions/natural evil of link.  Sooo...

...yeah, that's a pretty big problem
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 03:32:50 PM
Oh gee similar to how Piccolo was a manifestation of the negative emotions of Kami. It's not that big of an issue if Link has the ability to control him while they are one.
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 04:09:17 PM
Quote from: BoywithoutaFairy on December 10, 2015, 03:32:50 PMOh gee similar to how Piccolo was a manifestation of the negative emotions of Kami. It's not that big of an issue if Link has the ability to control him while they are one.
I was going to type up some elaborate response to convince you of the folly of your ideas, but that didn't work last time so I'm trying a new approach.
NO
WHY THE CRAP
NO WAY
NOT GONNA HAPPEN JUST STOP TRYING TO RUIN MY FAVORITE GAME SERIES
Title: Re: Ideas for new Zelda stories
Post by: Dudeman on December 10, 2015, 04:13:11 PM
Actually, I'm not averse to the idea of Link splitting into two beings to solve puzzles, although that feels a lot like a Twilight Princess/Four Swords crossover of ideas. But yeah, in terms of lore, Dark Link is not really a separate character with individual emotions and motivations. He's just Link's dark side that occasionally takes form as some sort of trial. (Except for FSA's Dark Link, but he doesn't really count because he was spawned from the evil mirror thing.)
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 04:14:47 PM
Quote from: Dudeman on December 10, 2015, 04:13:11 PM(Except for FSA's Dark Link, but he doesn't really count because he was spawned from the evil mirror thing.)
actually that would be shadow link
Title: Re: Ideas for new Zelda stories
Post by: Dudeman on December 10, 2015, 04:16:24 PM
Ah, right. Forget him, then. Dark Link's only actually showed up as part of the main story in...what, only two Zelda games? I don't think he's prominent enough to warrant a game centered around him, especially when the "dark form of the hero that the hero then has to fight" trope has been done ad nauseum.


except for scott pilgrim that was hilarious
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 04:23:20 PM
Quote from: Dudeman on December 10, 2015, 04:16:24 PMAh, right. Forget him, then. Dark Link's only actually showed up as part of the main story in...what, only two Zelda games? I don't think he's prominent enough to warrant a game centered around him, especially when the "dark form of the hero that the hero then has to fight" trope has been done ad nauseum.


except for scott pilgrim that was hilarious
1. Zelda II
2. A Link to the Past
3. Ocarina of Time
4. Oracle of Seasons
5. Twilight Princess
6. Spirit Tracks (apparently you can fight him somewhere lol)
I'm sure there are more that I just can't think of though
Title: Re: Ideas for new Zelda stories
Post by: Dudeman on December 10, 2015, 04:33:30 PM
ALttP: Bonus boss in the GBA rerelease for clearing Four Swords.
OoS: Multiple mook-like copies during the final boss battle.
TP: Only used in a cutscene as representations of the "dark interlopers."
ST: Hidden boss for getting to the end of a bonus dungeon.

Dark Link only appears as part of the narrative in OoT and Zelda 2. I don't think that's enough of a main series role.
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 04:36:58 PM
"showing up as part of the main story" would include oracle and TP then :P
Title: Re: Ideas for new Zelda stories
Post by: Dudeman on December 10, 2015, 04:50:58 PM
All right, whatevs. :P
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 05:08:46 PM
i am not trying to ruin the series. That CDi crap is what's ruining the series. I'm just saying a story like this would be interesting and unique. Plus it would provide an origin story for Dark Link
Title: Re: Ideas for new Zelda stories
Post by: Dudeman on December 10, 2015, 05:15:30 PM
lol you used the words "is ruining" in conjunction with the CDi games

bruh please

But yeah, I think having a game that did revolve around Dark Link would be cool. I'm just saying there's not a lot of precedent or reason to do it.
Title: Re: Ideas for new Zelda stories
Post by: Altissimo on December 10, 2015, 05:16:03 PM
Quote from: BoywithoutaFairy on December 10, 2015, 05:08:46 PMi am not trying to ruin the series. That CDi crap is what's ruining the series. I'm just saying a story like this would be interesting and unique. Plus it would provide an origin story for Dark Link

ruinING those games came out 20 years ago lol
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 05:17:57 PM
Ok since you guys clearly do not like my game based on dark link, how bout I present a new idea. These aren't really story suggestions so much as they are timeline fillers. How about a game set during the Hyrulean Civil War or one that takes place in Hyrule while Link is in Termina? How about a game between Skyward Sword and The Minish Cap? How about a game that takes place after Spirit Tracks?


And oh sure correct my english while you're at it. I'm sure your dying to
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 05:31:08 PM
they're not correcting your english though D:
Quote from: BoywithoutaFairy on December 10, 2015, 05:17:57 PMHow about a game between Skyward Sword and The Minish Cap? How about a game that takes place after Spirit Tracks?
this is unlikely to happen seeing as the minish come from the sky
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 05:32:48 PM
ok so no game between Skyward Sword and Minish Cap fine. How about any of the others?
And let me just be clear. I'm not a friggin idiot ok. I just want to see something new in the Zelda series that isn't a huge disappointment like Triforce heroes. Now before you start raging, I'm just saying I didn't like the game. If you like it, that's you and I don't care
Also just something I don't understand.
Why was Link in Soul Calibur II?
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 05:47:42 PM
Well, nintendo is really at liberty to do whatever they want with the timeline.  I for one am fine with the "century has passed to explain all possible changes".  What I'd really like to do is (preferably with friends who are fellow zelda enthusiasts) go over all the lore given during zelda cutscenes and reconstruct the timeline with what we know.  Any excess information we'd put to the side and use to create possible insertions.  But from my knowledge of zelda there aren't any big loopholes with the official timeline and going into the future timeline additions become a real concern
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 05:52:06 PM
Regardless of how much i talk about the timeline I have two major issues with it.
1. Master Sword---was forged during the events of Skyward Sword and not during the imprisoning war as described in LTTP
2. Downfall Timeline----now how the heck does a noncannon event spark a cannon timeline?
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 06:06:01 PM
Quote from: BoywithoutaFairy on December 10, 2015, 05:52:06 PMRegardless of how much i talk about the timeline I have two major issues with it.
1. Master Sword---was forged during the events of Skyward Sword and not during the imprisoning war as described in LTTP
Hm, it's been a while since I've done a link to the past.  Can you get a video of that cutscene?
Quote from: BoywithoutaFairy on December 10, 2015, 05:52:06 PM2. Downfall Timeline----now how the heck does a noncannon event spark a cannon timeline?
this one is simple - even though as the player of a game the game can't end with you just losing, as far as an actual story goes, it's entirely possible.  Picture the story as its own thing and the video games merely a possible interpretation told by one person.  But in their story, the good guy always wins right?  So whatever.  Defeated timeline is fine.
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 06:11:21 PM
No sorry I cannot get a video until i actually do my LP of LTTP. Also where the heck did the Song of Storms come from in OOT. So you learn it as an adult from the man you teach it to as a child. To me that seems kind of....odd
Title: Re: Ideas for new Zelda stories
Post by: Dudeman on December 10, 2015, 06:16:40 PM
Quote from: BoywithoutaFairy on December 10, 2015, 05:32:48 PMAlso just something I don't understand.
Why was Link in Soul Calibur II?
Namco wanted to do something special since it was on the Gamecube, so Nintendo let them include Link as a playable character. This isn't unusual; Darth Vader was a secret character in SCIII, I believe.
Quote from: BoywithoutaFairy on December 10, 2015, 05:52:06 PMRegardless of how much i talk about the timeline I have two major issues with it.
1. Master Sword---was forged during the events of Skyward Sword and not during the imprisoning war as described in LTTP
...I don't recall the intro to ALttP saying that the Master Sword was forged during the imprisoning war, so I'll have to look into that. However, since ALttP takes place in the downfall timeline, I don't think it'd be unreasonable to say that when Link was killed, the Master Sword was lost with him, so a new one was forged during the events described in the intro. ALttP is the next game after OoT in that timeline, after all.
Quote from: BoywithoutaFairy on December 10, 2015, 05:52:06 PM2. Downfall Timeline----now how the heck does a noncannon event spark a cannon timeline?
This is something I'm okay with. If we can have two parallel timelines as a result of time travel, I don't think it's out of the question to have a timeline based on a universe where the hero fails. Of course, that does mean that any and all games can have a sequel where Link failed in the previous game, but I think that'd be an interesting concept to explore. Going back to the original topic's idea, I think it'd be cool to see a game centered around a new Link protagonist who has to defeat whatever evil has befallen the land after his predecessor, the guy whose legacy he was supposed to live up to, died. It'd be a cool way to explore the concept of being yourself and not worrying about your past.
Title: Re: Ideas for new Zelda stories
Post by: Olimar12345 on December 10, 2015, 06:26:03 PM
 I hope they release the original legend of Zelda for the NES, but this time it's accidentally upside down in my front loading NES and the twist is you have to take it out and put it in upside down for it to work.
Title: Re: Ideas for new Zelda stories
Post by: mikey on December 10, 2015, 06:33:41 PM
Quote from: Olimar12345 on December 10, 2015, 06:26:03 PMI hope they release the original legend of Zelda for the NES, but this time it's accidentally upside down in my front loading NES and the twist is you have to take it out and put it in upside down for it to work.
that would be genius

or like you put it in backwards and you start the game from the end and play to the beginning
Title: Re: Ideas for new Zelda stories
Post by: Olimar12345 on December 10, 2015, 06:55:54 PM
On a quest to return things that you took from people and places

Genius.
Title: Re: Ideas for new Zelda stories
Post by: Trainer Ave on December 10, 2015, 06:57:31 PM
Sounds odd but strangely fun. I haven't beat the original yet but that sounds really cool. I'm trying to beat the original by exploration alone and not Googling anything.
Title: Re: Ideas for new Zelda stories
Post by: EFitTrainr on December 11, 2015, 10:10:11 AM
If you're going about a Zelda game starting with a story, then you're definitely doing it wrong. Nintendo doesn't start a game with a story in mind- they start it with a gameplay idea. That's one of the reasons they don't generally come out with new IP in terms of characters. The multitude of universes they already have established can fit whatever they want it to. That's why there are so many Mario sports games. Mario characters can fit in pretty much anywhere. For more experimental stuff, They use characters like Kirby (such as Tilt 'n' Tumble, or Epic Yarn) Hell, Splatoon almost used Mario characters. I'm not saying this is always a good thing, such as with Mario Tennis Ultra Smash. It was a boring cash-grab that used the Mario Bros. to sell itself.

tl;dr: Nintendo makes an idea for gameplay and runs with it from there.