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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on March 07, 2016, 11:10:44 AM

Title: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Zeta on March 07, 2016, 11:10:44 AM
Submission Information:

Series: Banjo-Kazooie
Game: Banjo-Kazooie
Console: Nintendo 64
Title: Nabnut's Storage Room
Instrumentation Solo Piano
Arranger: Sebastian (http://forum.ninsheetmusic.org/index.php?action=profile;u=3424)

[attachment deleted by admin]
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Sebastian on March 07, 2016, 11:11:16 AM
https://www.youtube.com/watch?v=WBsGlS-55gk
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Sebastian on March 13, 2016, 01:06:40 PM
bump
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Olimar12345 on March 14, 2016, 09:19:59 PM
93%? huh..

anyway:
-Measure 10 and 26 need rests shown in the second layer. The other parts that don't display the rests are fine, since stuff is happening in that space, but in these spots it just looks sloppy, like you forgot to put them in (which isn't the case, since you have to manually hide them in finale d:  )
-You have too many clef changes. A tune this simple should also be simple to read, and when you have your high notes visually lower than your low notes, it becomes unnecessarily convoluted. With the exception of measures 11-18, convert everything to bass clef and use the 8va for octave changing.
-Measures 11-18 LH is not accurate. There are no chords on beats 2 and 4 in the original.
-In general, without the use of the pedal (which would, imo ruin the character of the piece) many of the RH parts are extremely awkward and difficult to play. It's like, measure 5 is using the thumb to play the alternating sixteenth notes F-E-F-E, but in measure 7 it has to do that between a white key and a black key. It gets even more difficult at the end, when you add thirds to the sixteenth notes. To me, it seems like this was an idea that looked better on paper than in performance.

Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Sebastian on March 15, 2016, 06:53:41 AM
Quote from: Olimar12345 on March 14, 2016, 09:19:59 PM-Measure 10 and 26 need rests shown in the second layer. The other parts that don't display the rests are fine, since stuff is happening in that space, but in these spots it just looks sloppy, like you forgot to put them in (which isn't the case, since you have to manually hide them in finale d:  )
Hmmmm, ok.

Quote from: Olimar12345 on March 14, 2016, 09:19:59 PM-You have too many clef changes. A tune this simple should also be simple to read, and when you have your high notes visually lower than your low notes, it becomes unnecessarily convoluted. With the exception of measures 11-18, convert everything to bass clef and use the 8va for octave changing.
In my opinion, I don't see clef changes as something that are hard to read. I specifically arranged it this way because of that reason.

Quote from: Olimar12345 on March 14, 2016, 09:19:59 PM-Measures 11-18 LH is not accurate. There are no chords on beats 2 and 4 in the original.
This is how I incorporated those chords that are played on beats 1 & 3 and I like it.

Quote from: Olimar12345 on March 14, 2016, 09:19:59 PM-In general, without the use of the pedal (which would, imo ruin the character of the piece) many of the RH parts are extremely awkward and difficult to play. It's like, measure 5 is using the thumb to play the alternating sixteenth notes F-E-F-E, but in measure 7 it has to do that between a white key and a black key. It gets even more difficult at the end, when you add thirds to the sixteenth notes. To me, it seems like this was an idea that looked better on paper than in performance.
I intended this song to be played with pedal, but I forgot to put a mark in.

I'll get these things updated when I get on a computer. Thank you for the feedback.
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Olimar12345 on March 15, 2016, 09:28:51 AM
Quote from: Sebastian on March 15, 2016, 06:53:41 AMIn my opinion, I don't see clef changes as something that are hard to read. I specifically arranged it this way because of that reason.

Not budging on this. It is bad writing to do that in this manner. Bass clef with 8va's would be considerably simpler to read than changing the entire clef every bar (or less).

Quote from: Sebastian on March 15, 2016, 06:53:41 AMThis is how I incorporated those chords that are played on beats 1 & 3 and I like it.

That's fine then, keep that as you have it.

Quote from: Sebastian on March 15, 2016, 06:53:41 AMI intended this song to be played with pedal, but I forgot to put a mark in.

Noooo:

Quote from: Olimar12345 on March 14, 2016, 09:19:59 PM[Using the pedal] would, imo ruin the character of the piece


Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Sebastian on March 15, 2016, 07:36:07 PM
Quote from: Olimar12345 on March 15, 2016, 09:28:51 AMNot budging on this. It is bad writing to do that in this manner. Bass clef with 8va's would be considerably simpler to read than changing the entire clef every bar (or less).
Of course. I'll get that fixed.

Quote from: Olimar12345 on March 15, 2016, 09:28:51 AMThat's fine then, keep that as you have it.
Thanks.

Quote from: Olimar12345 on March 15, 2016, 09:28:51 AMNoooo:
Ok
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Sebastian on March 16, 2016, 05:19:11 PM
Just so it doesn't look like I'm ignoring this, I'm not gonna be at my computer until Friday. Feel free to do it yourself if you wish; otherwise, I'll get it Friday.
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Sebastian on March 19, 2016, 11:45:32 AM
I am finally home and the links are updated.
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Olimar12345 on March 19, 2016, 02:48:49 PM
Looks p. good now.
Title: Re: [N64] Banjo-Kazooie - "Nabnut's Storage Room" by Sebastian
Post by: Zeta on March 19, 2016, 02:48:54 PM
This submission has been accepted by Olimar12345 (http://forum.ninsheetmusic.org/index.php?action=profile;u=83).

~Zeta, your friendly NSM-Bot