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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on January 08, 2017, 10:49:35 AM

Title: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: Zeta on January 08, 2017, 10:49:35 AM
Submission Information:

Series: Super Mario
Game: Super Mario Galaxy
Console: Nintendo Wii
Title: Drip Drop Galaxy
Instrumentation Solo Piano
Arrangers: E. Gadd Industries (http://forum.ninsheetmusic.org/index.php?action=profile;u=4357) & LeviR.star (http://forum.ninsheetmusic.org/index.php?action=profile;u=5007)

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Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: E. Gadd Industries on January 08, 2017, 10:51:08 AM
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: JDMEK5 on January 10, 2017, 12:26:18 PM
Cool stuff, my friends! Just a few aesthetic things (as I'm literally walking between classes rn):

- I get the idea behind it, but I don't think "With Birds" is an effective tempo marking. Try something else or nothing at all. This would just end up confusing for anyone unfamiliar with SMG.
- LH measure 3-4: You only need one 'simile'. Get rid of the second one.
- Measure 12-13: Maybe fix some of the dynamics? They're pretty crammed.
- Maybe try resizing everything a bit smaller. This should help your crammed measure systems as well as tight spots as we see all over with lots of 2nd intervals. Also, it may give you the opportunity to put more space between the systems (sometimes the 8va is a bit close to the system above for my taste but that's a small thing (I say this with the second system in mind specifically)).

Looks nice otherwise.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: E. Gadd Industries on January 11, 2017, 04:43:41 AM
Hey, thanks for the feedback! I updated the files accordionly.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: The Deku Trombonist on January 11, 2017, 05:40:57 AM
The chords in bars 17-18 and 21-22 are missing an Eb and an F above and the chords in bars 19-20 and 23-24 are missing an Eb and Db above.

The chords from 12-16 are also missing an F below, but they don't sound too bad as they are anyway. It was just those other bits that sounded quite empty.

I think this sheet could benefit from splitting the staves into separate channels so that the chords aren't so loud and proud. I know we're not NinMidiMusic, but good sounding playback is still nice to have where practical.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: LeviR.star on January 11, 2017, 06:15:13 AM
Quote from: Deku Trombonist on January 11, 2017, 05:40:57 AMThe chords from 12-16 are also missing an F below, but they don't sound too bad as they are anyway. It was just those other bits that sounded quite empty.
Do you mean m13-16? There's no chords in measure 12, unless you're saying you want me to create dyads.

(https://photos-5.dropbox.com/t/2/AABW6KpnQyyjKOnR-sMqX7HdQqDxXoyS3jPZQ7BHPkHgsg/12/603439936/png/32x32/1/_/1/2/Drip%20Drop%20m12.PNG/ELmnqe8EGP0VIAIoAg/MhX8G0b1hqBq0oxUUbHBlMYy83ASmo3gStu4h38iajU?size=800x600&size_mode=3)

My apologies for the chord issues, they're not my best strength. :-[
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: The Deku Trombonist on January 11, 2017, 06:21:18 AM
Yeah 13. I need to go to bed.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: LeviR.star on January 11, 2017, 06:28:34 AM
The .musx file as of right now: [MUSX] (https://www.dropbox.com/s/7cm3um8jqyahty7/Super%20Mario%20Galaxy%20-%20Drip%20Drop%20Galaxy.musx?dl=0)

Could someone explain what is meant by "splitting the staves"? Other than that, all the chords are fixed thanks to Deku Trombonist's help. But the files are not updated yet.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: E. Gadd Industries on January 12, 2017, 04:27:49 AM
A thing: When the F is added to m16, the resulting chord spans an 11th interval. I don't believe that's very playable by the general public. What do?
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: The Deku Trombonist on January 12, 2017, 05:02:34 AM
Try this? https://dl.dropboxusercontent.com/u/84117653/Assistance/Super%20Mario%20Galaxy%20-%20Drip%20Drop%20Galaxy.musx

Also did some fancy playback crap with hidden articulations. No splitting needed!
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: E. Gadd Industries on January 12, 2017, 02:07:54 PM
Looks great! Also, I love what you did with the articulation. Very clever indeed! With that, I've updated the files to those of Deku's. Anything else need fixing?
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: LeviR.star on January 18, 2017, 08:00:29 AM
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fwww.usa-traffic-signs.com%2Fv%2Fvspfiles%2Fphotos%2Fw8-1ra16-2.gif&hash=e1531ed77619f140260b4dcf0f41b7c4a94eab2a)

Just to make sure that this hasn't been forgotten...

I can't think of anything else to change. Any other suggestions?
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: E. Gadd Industries on January 29, 2017, 11:45:43 AM
Bump!
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: JDMEK5 on January 29, 2017, 12:02:27 PM
Almost there!

Final things from me:
-Put a note in text or something near the RH saying something like "Play RH an octave higher than written throughout", then get rid of the 8va.
-I wish there was a better way to negotiate the crammed chords throughout the second half, but sometimes there just isn't really anything you can do about it; and this is kinda one of those times.
-The beaming in the RH in measures 18 and 22 beats 1-2 make me uncomfortable (where the two inside beats of a half note duration get beamed together). I would recommend breaking those up.
-Measures 7 and 9 RH you have a half rest holding over a strong beat. Break them up into quarter rests.
-Last note in LH measure 18 should be Gb.
-Just be aware of the hands crossing in measure 11. Maybe it works; I haven't tried it for myself. Just be aware.
-Measure 15, I'm not fond of having hairpins touching barlines. It never happens in published scores from what I see. Back it up just a bit..

I didn't get a chance to thoroughly check the accuracies of the block chords in the second half so if someone else could verify those that would be great; but you guys have the right idea.

Also consider using slurs. A piece like this could benefit from them imo.

Just as a last little piece of advice, rather than "watery despair" I kinda see myself inclined towards something a little more specific. Like, the galaxy itself is kinda empty in the game and made me feel lonely and separated from all the life in the Comet Observatory or other galaxies as is usually the case. If I were you, I would consider trying to use the tempo marking to reflect this trait of the game somehow. Like maybe "In watery isolation" or something. Just my thought. How you have it now isn't wrong and if you really want to leave it that way I can live with that. Just my two cents on the scenario that's all.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: LeviR.star on January 30, 2017, 01:39:53 AM
Quote from: JDMEK5 on January 29, 2017, 12:02:27 PMAlmost there!

Final things from me:
-Put a note in text or something near the RH saying something like "Play RH an octave higher than written throughout", then get rid of the 8va.
-I wish there was a better way to negotiate the crammed chords throughout the second half, but sometimes there just isn't really anything you can do about it; and this is kinda one of those times.
-The beaming in the RH in measures 18 and 22 beats 1-2 make me uncomfortable (where the two inside beats of a half note duration get beamed together). I would recommend breaking those up.
-Measures 7 and 9 RH you have a half rest holding over a strong beat. Break them up into quarter rests.
-Last note in LH measure 18 should be Gb.
-Just be aware of the hands crossing in measure 11. Maybe it works; I haven't tried it for myself. Just be aware.
-Measure 15, I'm not fond of having hairpins touching barlines. It never happens in published scores from what I see. Back it up just a bit..

I didn't get a chance to thoroughly check the accuracies of the block chords in the second half so if someone else could verify those that would be great; but you guys have the right idea.

Also consider using slurs. A piece like this could benefit from them imo.

Just as a last little piece of advice, rather than "watery despair" I kinda see myself inclined towards something a little more specific. Like, the galaxy itself is kinda empty in the game and made me feel lonely and separated from all the life in the Comet Observatory or other galaxies as is usually the case. If I were you, I would consider trying to use the tempo marking to reflect this trait of the game somehow. Like maybe "In watery isolation" or something. Just my thought. How you have it now isn't wrong and if you really want to leave it that way I can live with that. Just my two cents on the scenario that's all.

Thanks for the feedback! The files are all updated now!
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: Latios212 on February 01, 2017, 06:24:21 PM
Erm, those chords in m. 16 look far too big to demand of one hand.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: LeviR.star on February 01, 2017, 07:11:39 PM
Quote from: Latios212 on February 01, 2017, 06:24:21 PMErm, those chords in m. 16 look far too big to demand of one hand.

Shall I remove the bottom F?
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: JDMEK5 on February 01, 2017, 08:44:03 PM
Aye. I would say so.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: E. Gadd Industries on February 02, 2017, 04:32:11 AM
Righty-o! The files have been updated with chords that are more playable! Anything else? :D
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: Latios212 on February 03, 2017, 07:06:25 PM
Almost done! Picking up from where JDMEK5 left off...
- Would suggest raising the second eighth rest in m. 13 to mid-staff height, as there's nothing above it.
- The LH in m. 17 should all be lower. I'm getting Eb, Db, C, Bb, Ab, Gn, Gb.
- Block chords are correct pitch-wise! But, the rhythm is off in m. 20.
- I'm hearing something a bit different for the final rolled chord - check my file below and see if that sounds alright.

https://www.dropbox.com/s/g6vb36xrrubvtm2/Drip%20Drop%20Galaxy.mus?dl=1 (https://www.dropbox.com/s/g6vb36xrrubvtm2/Drip%20Drop%20Galaxy.mus?dl=1)
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: LeviR.star on February 04, 2017, 04:07:51 AM
Edited the files once more! That should be it, right? :)
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: Maelstrom on February 04, 2017, 07:57:21 AM
It is now. I edited in an invisible 8va because the playback wasn't working for me. It's good to go now.
Title: Re: [Wii] Super Mario Galaxy - "Drip Drop Galaxy" by E. Gadd Industries & LeviR.star
Post by: Zeta on February 04, 2017, 07:57:25 AM
This submission has been accepted by Maelstrom (http://forum.ninsheetmusic.org/index.php?action=profile;u=4119).

~Zeta, your friendly NSM-Bot