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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on April 28, 2017, 03:33:04 PM

Title: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Zeta on April 28, 2017, 03:33:04 PM
Submission Information:

Series: Donkey Kong
Game: Donkey Kong Country
Console: Super Nintendo Entertainment System
Title: Cranky's Theme
Instrumentation Solo Piano
Arranger: Latios212 (http://forum.ninsheetmusic.org/index.php?action=profile;u=4344)


Replacement Information:

Links to Existing Sheet: MUS (http://www.ninsheetmusic.org/download/mus/22) | MIDI (http://www.ninsheetmusic.org/download/mid/22) | PDF (http://www.ninsheetmusic.org/download/pdf/22)
Replacement Type: Challenge (new arranger)

[attachment deleted by admin]
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Latios212 on April 28, 2017, 03:35:07 PM

Quote from: Zeta on April 28, 2017, 03:33:04 PMLinks to Existing Sheet: MUS (http://www.ninsheetmusic.org/download/mus/22) | MIDI (http://www.ninsheetmusic.org/download/mid/22) | PDF (http://www.ninsheetmusic.org/download/pdf/22)
Easily one of the worst sheets on site. Blechh.
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Yug_Guy on April 28, 2017, 05:10:11 PM
Quote from: Latios212 on April 28, 2017, 03:35:07 PM
Quote from: Zeta on April 28, 2017, 03:33:04 PMLinks to Existing Sheet: MUS (http://www.ninsheetmusic.org/download/mus/22) | MIDI (http://www.ninsheetmusic.org/download/mid/22) | PDF (http://www.ninsheetmusic.org/download/pdf/22)
Easily one of the worst sheets on site. Blechh.
Agreed. Who even thought using a 4/16 time signature was a good idea?
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Sebastian on June 18, 2017, 04:03:23 PM
More Donkey Kong Country. Yes!

As always, wonderful work. I just had a couple suggestions/questions:
- Is there a reason you left the tremolo out in M. 4? Maybe to give the right hand an easier transition to the melody?
- Same thing in M. 24. I just assume you left them out to make it easier. Having those two in makes it challenging. I assume that's why you left the tremolos out in the left hand?
- For all the Rare sheets we've been submitting (Banjo, DK, GoldenEye, etc.) we've been putting "Nintendo, Rare" instead of "Rare, Nintendo." I know that sounds really nit picky and stupid, but just thought I'd mention it. : P

But, yeah. Great work!
I'd love to see more DKC. ;)
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Latios212 on June 24, 2017, 07:01:14 PM
I'm not 100% sure which tremolos you're talking about in m. 4 and 24, but I did try to keep this sheet (relatively) simple and straightforward to play. But if you suggest a change, I'll be sure to take it into consideration! (sorry I'm a bit tired at the moment lol)

Hm, we should really standardize the copyright format sometime. I've updated that based on your suggestion.
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: AmpharosAndy on June 25, 2017, 01:41:17 PM
I agree with omitting the tremolo in bar four, but I think the one in bar 24 should be added. Bar 24 beat 2.5/3: change the right hand chord into a tremolo. I don't think it makes it any more difficult than it currently is and it stays true to the original. I also agree that it is pretty mellow, actually. The melody at the start reminds me of Anville Town from b/w. Good stuff!
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Sebastian on June 25, 2017, 02:02:52 PM
Quote from: Latios212 on June 24, 2017, 07:01:14 PMI'm not 100% sure which tremolos you're talking about in m. 4 and 24, but I did try to keep this sheet (relatively) simple and straightforward to play. But if you suggest a change, I'll be sure to take it into consideration! (sorry I'm a bit tired at the moment lol)
Ah, that makes sense. Adding some of those would enhance the difficulty of those sections. With that, I think this sheet is good concerning those tremolos. : )

Quote from: Latios212 on June 24, 2017, 07:01:14 PMHm, we should really standardize the copyright format sometime. I've updated that based on your suggestion.
Sweet! Yeah, it might be a good idea to standardize that. With my sheets I've been putting "Publisher, Developer, etc." in that order. Sometimes when the Publisher and Developer aren't available, we'll put the designer (For example, Undertale).
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Latios212 on June 25, 2017, 07:08:40 PM
Quote from: Sebastian on June 25, 2017, 02:02:52 PMAh, that makes sense. Adding some of those would enhance the difficulty of those sections. With that, I think this sheet is good concerning those tremolos. : )
Sweet! Yeah, it might be a good idea to standardize that. With my sheets I've been putting "Publisher, Developer, etc." in that order. Sometimes when the Publisher and Developer aren't available, we'll put the designer (For example, Undertale).
Thanks! Yeah hopefully soon we (the updaters) can have a chat to get that sorted out.

Quote from: AmpharosAndy on June 25, 2017, 01:41:17 PMI agree with omitting the tremolo in bar four, but I think the one in bar 24 should be added. Bar 24 beat 2.5/3: change the right hand chord into a tremolo. I don't think it makes it any more difficult than it currently is and it stays true to the original. I also agree that it is pretty mellow, actually. The melody at the start reminds me of Anville Town from b/w. Good stuff!
I wouldn't mind adding the tremolo in m. 24, actually. But I can't think of a good way to notate it.
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: WaluigiTime64 on June 25, 2017, 07:13:15 PM
Quote from: Latios212 on June 25, 2017, 07:08:40 PMI wouldn't mind adding the tremolo in m. 24, actually. But I can't think of a good way to notate it.
how about with tremolo lines
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Latios212 on June 25, 2017, 07:14:43 PM
I really don't like the way this looks. It just doesn't look right.

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuZZxuWB.png&hash=b77acb96510b4d70dc2c643200761b373bdc7b4e)
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: WaluigiTime64 on June 25, 2017, 07:16:18 PM
Yeah that looks gross.
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Sebastian on June 26, 2017, 06:18:42 AM
I definitely agree with the gross and confusing look of that.
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Latios212 on July 02, 2017, 03:40:05 PM
Well, I got nothing else at the moment. The sheet's been updated with... that.
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Zeila on July 02, 2017, 05:22:46 PM
This isn't conventional, but you could try writing them out as triple slash tremolos through the articulation menu instead of through TG tools so it looks like a roll. Or you could split the 1st one into two eighth note ones

Both options are still kinda gross though
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Sebastian on July 02, 2017, 06:37:01 PM
It's not just notation that's an issue with that, but also playability. Those tremolos simply make it too hard.
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Static on July 10, 2017, 09:33:02 PM
After some discussion on discord, it has been decided that the current rhythm will be kept as it's the most readable and cleanest way to notate it. This arrangement looks really good!
Title: Re: [SNES] Donkey Kong Country - "Cranky's Theme" (Replacement) by Latios212
Post by: Zeta on July 10, 2017, 09:33:09 PM
This submission has been accepted by Static (http://forum.ninsheetmusic.org/index.php?action=profile;u=4960).

~Zeta, your friendly NSM-Bot