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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on February 13, 2018, 12:30:38 PM

Title: [DELETED] [PC] Doki Doki Literature Club! - "Sayo-Nara" by NPbus_
Post by: Zeta on February 13, 2018, 12:30:38 PM
Submission Information:

Series: Other
Game: Doki Doki Literature Club!
Console: PC
Title: Sayo-Nara
Instrumentation Solo Piano
Arranger: NPbus_ (http://forum.ninsheetmusic.org/index.php?action=profile;u=5388)
Title: Re: [PC] Doki Doki Literature Club! - "Sayo-Nara" by NPbus_
Post by: NPbus_ on February 13, 2018, 12:31:20 PM

"An exception has occurred."
Title: Re: [PC] Doki Doki Literature Club! - "Sayo-Nara" by NPbus_
Post by: BrainyLucario on February 13, 2018, 12:35:58 PM
You're missing the intro.

There are also several areas of the sheet i feel could be improved, but that may just be biased based off of my own sheet of this
Title: Re: [PC] Doki Doki Literature Club! - "Sayo-Nara" by NPbus_
Post by: Latios212 on February 13, 2018, 12:51:05 PM
I've mentioned this to Brainy privately, but I don't think this is a song that particularly adapts well to the piano, at least without resorting to some drastic techniques to try and emulate the feel of that horrendous beginning section. The middle section with the detuned chimes is passable I suppose by playing these "wrong" pitches you've notated, but it remains that something has to be done about the intro...
Title: Re: [PC] Doki Doki Literature Club! - "Sayo-Nara" by NPbus_
Post by: NPbus_ on February 13, 2018, 01:42:02 PM
I see. I had a couple of ideas for the intro, but I don't think either of them would work out very well at all, but thanks for the heads up nevertheless!