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Topics - blueflower999

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Forum Games / Video Game Antagonists to Hurt and Heal
« on: October 27, 2017, 02:39:12 AM »
In all seriousness...

You can only play once per calendar day (so you can play in less than a 24 hour period if they are in separate days)
You can only hurt one and heal one character per calendar day
You can hurt up to a max of 2 Points (Yes, you can hurt 0, 1, or 2 points). You may split this hurt between multiple contestants if you so wish. You color your hurts red.
You can heal up to a max of 1 Point (Yes, you can heal 0 or 1 points). You color your heals green.
If you can avoid it, try not to hurt or heal the same franchise two days in a row.

1. Bowser - 10 (Super Mario)
2. Fawful - 10 (Mario and Luigi)
3. Ganondorf - 10 (The Legend of Zelda)
4. Skull Kid - 10 (Majora's Mask)
5. King K. Rool - 10 (Donkey Kong)
6. Mother Brain - 10 (Metroid)
7. Ridley - 10 (Metroid)
8. King Dedede - 10 (Kirby)
9. Meta Knight - 10 (Kirby)
10. Andross - 10 (StarFox)
11. Giovanni - 10 (Pokemon Red/Blue)
12. Ghetsis - 10 (Pokemon Black/White)
13. Porky - 10 (EarthBound/Mother 3)
14. King Garon - 10 (Fire Emblem Fates)
15. Hades - 10 (Kid Icarus)
16. Wario - 10 (Self-Explanatory)
17. Emperor Bulblax - 10 (Pikmin)
18. Dr. Robotnik/Dr. Eggman - 10 (Sonic)
19. Dr. Wily - 10 (Mega Man Classic)
20. Dr. Weil - 10 (Mega Man Zero)
21. Balrog - 10 (Cave Story)
22. Don Paolo - 10 (Professor Layton)
23. Kefka - 10 (Final Fantasy VI)
24. Teemo - 10 (League of Legends)
25. GLaDOS - 10 (Portal)

Tried to get a good variety on here, should be fun.

1. Bowser - 10
2. Fawful - 10
3. Ganondorf - 10
4. Skull Kid - 10
5. King K. Rool - 10
6. Mother Brain - 10
7. Ridley - 10
8. King Dedede - 11
9. Meta Knight - 10
10. Andross - 10
11. Giovanni - 10
12. Ghetsis - 10
13. Porky - 10
14. King Garon - 10
15. Hades - 10
16. Wario - 10
17. Emperor Bulblax - 10
18. Dr. Robotnik/Dr. Eggman - 10
19. Dr. Wily - 10
20. Dr. Weil - 10
21. Balrog - 10
22. Don Paolo - 10
23. Kefka - 8
24. Teemo - 10
25. GLaDOS - 10

Fulfilled requests / [SNES] Mega Man X2 - "X Hunter Stages 1 & 2"
« on: September 27, 2015, 03:02:48 AM »

Forum Games / Video Game Home Consoles to Hurt and Heal!
« on: September 12, 2015, 07:28:05 PM »
New game! Same rules as before:

You can only play once per calendar day (so you can play in less than a 24 hour period if they are in separate days)
You can only hurt one and heal one console per calendar day
You can hurt up to a max of 2 Points (Yes, you can hurt 0, 1, or 2 points). You may split this hurt between multiple contestants if you so wish. You color your hurts red.
You can heal up to a max of 1 Point (Yes, you can heal 0 or 1 points). You color your heals green.
If you can avoid it, try not to hurt or heal the same console two days in a row.

Obviously, I couldn't put every video game console on this list. So the following are hand-picked and chosen by me as consoles I deem important to the history of video games. If a console that you really love isn't on this list, I'm sorry!! Also, as the title may suggest, handheld and portable video game consoles such as the 3DS, DS, and, yes, even the Virtual Boy are not included on this list. Some of these consoles I'm sure everyone on here knows, and some not so much. To make sure we're all on the same page, I wrote up a little blurb about each of them.

1. Magnavox Odyssey was the first video game console and was released in 1972.
2. Atari 2600 was the first video game console that I deem to be acceptable by modern standards. It was released in 1977.
3. The Nintendo Entertainment System is arguably the most historically important video game console ever released. It came out in 1985.
4. The Sega Master System was the first major video game console produced by Sega. It came out in 1986.
5. The Sega Genesis was released in in 1988 by Sega as a 16-bit rival to the 8-bit Nintendo Entertainment System.
6. The Super Nintendo Entertainment System came out in 1991 and showcased fancy 16 bit graphics in reply to the Genesis.
7. The Philips CD-i wasn't wildly influential to video games, and it flopped. I just kind of like it.
8. The PlayStation doesn't really need an introduction. It came out in 1995.
9. The Nintendo 64 supported 64 bit graphics and came out in 1996.
10. The Sega Dreamcast was Sega's last console and came out in 1999.
11. The PlayStation 2 is the best selling video game console to date. It was released in 2000.
12. The Nintendo Gamecube, while not as critically acclaimed at its launch as some other Nintendo consoles, is a well-loved system today. It was released in 2001.
13. Microsoft threw their hat in the ring with the Xbox in 2001 as well.
14. Ah, the big three. These don't need an intro either. Xbox 360 came out in 2005.
15. PlayStation 3 was released in 2006.
16. The Wii was also released in 2006.
17. The Wii U came out in 2012 and is Nintendo's current-generation console.
18. The PlayStation 4 came out in 2013 and is Sony's current-generation console.
19. And finally, The Xbox One came out in 2013 and is Microsoft's current-generation console.

With that out of the way, here are the listings:

1. Odyssey - 10
2. Atari 2600 - 10
3. NES - 10
4. Master System - 10
5. Genesis - 10
6. SNES - 10
7. CD-i - 10
8. PlayStation - 10
9. Nintendo 64 - 10
10. Dreamcast - 10
11. PlayStation 2 - 10
12. Gamecube - 10
13. Xbox - 10
14. Xbox 360 - 10
15. PlayStation 3 - 10
16. Wii - 10
17. Wii U - 10
18. PlayStation 4 - 10
19. Xbox One - 10

Let the games begin!

Forum Games / Video Game Franchises to Hurt/Heal
« on: August 25, 2015, 10:39:02 PM »
Because the Professor Layton one flopped, here's trying a new Hurt/Heal game with all the franchises represented by characters in Super Smash Bros. Here are the rules, for those who don't know:

You can only play once per calendar day (so you can play in less than a 24 hour period if they are in separate days)
You can only hurt one and heal one character per calendar day
You can hurt up to a max of 2 Points (Yes, you can hurt 0, 1, or 2 points). You may split this hurt between multiple contestants if you so wish. You color your hurts red.
You can heal up to a max of 1 Point (Yes, you can heal 0 or 1 points). You color your heals green.
If you can avoid it, try not to hurt or heal the same franchise two days in a row.

And remember, these are franchises. "Mario" represents all Mario games, including Mario Kart, Mario Party, and the RPGs, not just the character.

1. Mario - 8
2. The Legend of Zelda - 8
3. Kirby - 8
4. Donkey Kong - 8
5. Pokemon - 8
6. Metroid - 8
7. Star Fox - 8
8. Yoshi's Island - 8
9. EarthBound/Mother - 8
10. F-Zero - 8
11. Fire Emblem - 8
12. Ice Climber - 8
13. Game & Watch - 8
14. Metal Gear - 8
15. Wii Fit - 8
16. Warioware - 8
17. Animal Crossing - 8
18. Sonic - 8
19. Xenoblade - 8
20. Street Fighter - 8
21. ROB - 8
22. Kid Icarus - 8
23. Pac-Man - 8
24. Pikmin - 8
25. Mega Man - 8
26. Punch-Out!! - 8
27. Duck Hunt - 8

Forum Games / Technicalities
« on: January 28, 2015, 10:49:49 PM »
Here's a game for all you pretentious know-it-alls out there. Person A says a statement that is pretty clearly correct, and then the next poster, Person B, finds a technicality that may overrule Person A's statement or provide another possibility, no matter how improbable. Here's how it works:

Person A: NSM is a forum.

Person B: Technically, NSM is a sheet music website. The "NSM Forums" are forums.

Person B would then make another statement. Additionally, Person A could rebut Person B by saying something like "Technically, are forums."

It could also go like this:

Person A: I am Blueflower999

Person B: Technically, you could be someone that hacked into Blueflower999's account.

I'll start: The sky is blue.

Forum Games / The Third Annual NSM Superlatives
« on: December 01, 2014, 04:17:27 AM »
Nominations and Rules have been moved to here to save space.

Awards can be seen here and here because it won't all fit within the character limit of this first post.

Forum Games / Professor Layton Characters to Hurt and Heal
« on: February 23, 2014, 10:58:37 PM »
You guys all know the rules, but just in case someone new wants to join:

You can only play once per calendar day (so you can play in less than a 24 hour period if they are in separate days)
You can only hurt one and heal one character per calendar day
You can hurt up to a max of 2 Points (Yes, you can hurt 0, 1, or 2 points). You may split this hurt between multiple contestants if you so wish.
You can heal up to a max of 1 Point (Yes, you can heal 0 or 1 points)

In addition, I will also be adding a NEW RULE: (If it works, I might use it for future games)

Each player has the ability to use both a Super Hurt and a Super Heal once per game. You may use both of them. Super Hurting takes away three points, Super Healing restores two points. You may not Super Hurt or Super Heal on your first playing post. In other words, you must have hurt and healed normally at least once for you to be able to use these powers later in the game.

If you're going to Super Hurt, you make the font size 12 and then maroon, Like this
If you're going to Super Heal, you make the font size 12 and then lime green, Like this

And with that out of the way, let the games begin!

1. Professor Hershel Layton - 10
2. Luke Triton - 10
3. Flora Reinhold - 10
4. Emmy Altava - 10
5. Inspector Chelmey - 10
6. Constable Barton - 10
7. Inspector Clamp Grosky - 10
8. Stachenscarfen - 10
9. Aldus - 10
10. Pavel - 10
11. Hanna - 10
12. Don Paolo - 10
13. Jean Descole - 10
14. Lady Dhalia - 10
15. Anton Herzen - 10
16. Future Luke - 10
17. Arianna Barde - 10
18. Randall Ascot - 10

Forum Games / Starters to Hurt and Heal!
« on: January 16, 2014, 11:33:44 PM »
I have no idea why we haven't done this yet. Well, at least I'm pretty sure we haven't. If this has been done before someone tell me and I'll change it.

1. Bulbasaur - 10
2. Charmander - 10
3. Squirtle - 10
4. Chikorita - 10
5. Cyndaquil - 10
6. Totodile - 10
7. Treecko - 10
8. Torchic - 10
9. Mudkip - 10
10. Turtwig - 10
11. Chimchar - 10
12. Piplup - 10
13. Snivy - 10
14. Tepig - 10
15. Oshawott - 10
16. Chespin - 10
17. Fennekin - 10
18. Froakie - 10

It might be a little big, but eh we've done bigger.

Forum Games / NSM To Hurt and Heal: Faeries!!!
« on: November 08, 2013, 10:42:47 PM »
To celebrate the addition of a whole new type of Pokemon, here returns the classic Hurt 'N Heal!

You can only play once per calendar day (so you can play in less than a 24 hour period if they are in separate days)
You can only hurt one and heal one Pokemon member per calendar day
You can hurt up to a max of 2 Points (Yes, you can hurt 0, 1, or 2 points). You may split this hurt between multiple Pokemon if you so wish.
You can heal up to a max of 1 Point (Yes, you can heal 0 or 1 points)

I think it's fair if I get to host one of these, right?

1. Florges - 10
2. Aromatisse - 10
3. Slurpuff - 10
4. Sylveon - 10
5. Togekiss - 10
6. Gardevoir - 10
7. Mawile -10
8. Whimsicott -10
9. Carbink - 10
10. Klefki - 10
11. Dedenne - 10
12. Azumarill - 10
13. Mr. Mime - 10
14. Granbull - 10
15. Clefable - 10
16. Wigglytuff - 10

Nintendo / Zero Escape
« on: July 29, 2013, 04:32:45 AM »
Discuss 9 Hours 9 Persons 9 Doors and Virtue's Last Reward here!

Also, if you need help on an escape or getting a certain ending, this would be an appropriate place to ask rather than spamming other threads.

Story Telling / Lost in the Desert (The Longest Joke in the World)
« on: July 12, 2013, 05:12:45 AM »
This is not mine. I copied and pasted it from here

The Longest Joke in the World
* * *
Lost in the Desert

So, there's a man crawling through the desert.

He'd decided to try his SUV in a little bit of cross-country travel, had great fun zooming over the badlands and through the sand, got lost, hit a big rock, and then he couldn't get it started again. There were no cell phone towers anywhere near, so his cell phone was useless. He had no family, his parents had died a few years before in an auto accident, and his few friends had no idea he was out here.

He stayed with the car for a day or so, but his one bottle of water ran out
and he was getting thirsty. He thought maybe he knew the direction back, now that he'd paid attention to the sun and thought he'd figured out which way was north, so he decided to start walking. He figured he only had to go about 30 miles or so and he'd be back to the small town he'd gotten gas in last.

He thinks about walking at night to avoid the heat and sun, but based upon
how dark it actually was the night before, and given that he has no flashlight, he's afraid that he'll break a leg or step on a rattlesnake. So,
he puts on some sun block, puts the rest in his pocket for reapplication
later, brings an umbrella he'd had in the back of the SUV with him to give
him a little shade, pours the windshield wiper fluid into his water bottle
in case he gets that desperate, brings his pocket knife in case he finds a cactus that looks like it might have water in it, and heads out in the
direction he thinks is right.

He walks for the entire day. By the end of the day he's really thirsty. He's
been sweating all day, and his lips are starting to crack. He's reapplied the sunblock twice, and tried to stay under the umbrella, but he still feels sunburned. The windshield wiper fluid sloshing in the bottle in his pocket is really getting tempting now. He knows that it's mainly water and some ethanol and coloring, but he also knows that they add some kind of poison to it to keep people from drinking it. He wonders what the poison is, and
whether the poison would be worse than dying of thirst.

He pushes on, trying to get to that small town before dark.

By the end of the day he starts getting worried. He figures he's been walking at least 3 miles an hour, according to his watch for over 10 hours. That means that if his estimate was right that he should be close to the
town. But he doesn't recognize any of this. He had to cross a dry creek bed a mile or two back, and he doesn't remember coming through it in the SUV. He figures that maybe he got his direction off just a little and that the dry creek bed was just off to one side of his path. He tells himself that he's close, and that after dark he'll start seeing the town lights over one of these hills, and that'll be all he needs.

As it gets dim enough that he starts stumbling over small rocks and things,
he finds a spot and sits down to wait for full dark and the town lights.

Full dark comes before he knows it. He must have dozed off. He stands back
up and turns all the way around. He sees nothing but stars.

He wakes up the next morning feeling absolutely lousy. His eyes are gummy and his mouth and nose feel like they're full of sand. He so thirsty that he can't even swallow. He barely got any sleep because it was so cold. He'd forgotten how cold it got at night in the desert and hadn't noticed it the night before because he'd been in his car.

He knows the Rule of Threes - three minutes without air, three days without water, three weeks without food - then you die. Some people can make it a little longer, in the best situations. But the desert heat and having to walk and sweat isn't the best situation to be without water. He figures, unless he finds water, this is his last day.

He rinses his mouth out with a little of the windshield wiper fluid. He waits a while after spitting that little bit out, to see if his mouth goes numb, or he feels dizzy or something. Has his mouth gone numb? Is it just in
his mind? He's not sure. He'll go a little farther, and if he still doesn't
find water, he'll try drinking some of the fluid.

Then he has to face his next, harder question - which way does he go from here? Does he keep walking the same way he was yesterday (assuming that he still knows which way that is), or does he try a new direction? He has no idea what to do.

Looking at the hills and dunes around him, he thinks he knows the direction he was heading before. Just going by a feeling, he points himself somewhat to the left of that, and starts walking.

As he walks, the day starts heating up. The desert, too cold just a couple of hours before, soon becomes an oven again. He sweats a little at first, and then stops. He starts getting worried at that - when you stop sweating he knows that means you're in trouble - usually right before heat stroke.

He decides that it's time to try the windshield wiper fluid. He can't wait
any longer - if he passes out, he's dead. He stops in the shade of a large
rock, takes the bottle out, opens it, and takes a mouthful. He slowly
swallows it, making it last as long as he can. It feels so good in his dry
and cracked throat that he doesn't even care about the nasty taste. He takes
another mouthful, and makes it last too. Slowly, he drinks half the bottle.
He figures that since he's drinking it, he might as well drink enough to
make some difference and keep himself from passing out.

He's quit worrying about the denaturing of the wiper fluid. If it kills him,
it kills him - if he didn't drink it, he'd die anyway. Besides, he's pretty
sure that whatever substance they denature the fluid with is just designed to make you sick - their way of keeping winos from buying cheap wiper fluid for the ethanol content. He can handle throwing up, if it comes to that.

He walks. He walks in the hot, dry, windless desert. Sand, rocks, hills,
dunes, the occasional scrawny cactus or dried bush. No sign of water.
Sometimes he'll see a little movement to one side or the other, but whatever moved is usually gone before he can focus his eyes on it. Probably birds, lizards, or mice. Maybe snakes, though they usually move more at night. He's careful to stay away from the movements.

After a while, he begins to stagger. He's not sure if it's fatigue, heat
stroke finally catching him, or maybe he was wrong and the denaturing of the wiper fluid was worse than he thought. He tries to steady himself, and keep going.

After more walking, he comes to a large stretch of sand. This is good! He
knows he passed over a stretch of sand in the SUV - he remembers doing
donuts in it. Or at least he thinks he remembers it - he's getting woozy
enough and tired enough that he's not sure what he remembers any more or if
he's hallucinating. But he thinks he remembers it. So he heads off into it,
trying to get to the other side, hoping that it gets him closer to the town.

He was heading for a town, wasn't he? He thinks he was. He isn't sure any more. He's not even sure how long he's been walking any more. Is it still morning? Or has it moved into afternoon and the sun is going down again? It must be afternoon - it seems like it's been too long since he started out.

He walks through the sand.

After a while, he comes to a big dune in the sand. This is bad. He doesn't
remember any dunes when driving over the sand in his SUV. Or at least he
doesn't think he remembers any. This is bad.

But, he has no other direction to go. Too late to turn back now. He figures
that he'll get to the top of the dune and see if he can see anything from
there that helps him find the town. He keeps going up the dune.

Halfway up, he slips in the bad footing of the sand for the second or third
time, and falls to his knees. He doesn't feel like getting back up - he'll
just fall down again. So, he keeps going up the dune on his hand and knees.

While crawling, if his throat weren't so dry, he'd laugh. He's finally
gotten to the hackneyed image of a man lost in the desert - crawling through
the sand on his hands and knees. If would be the perfect image, he imagines, if only his clothes were more ragged. The people crawling through the desert
in the cartoons always had ragged clothes. But his have lasted without any
rips so far. Somebody will probably find his dessicated corpse half buried in the sand years from now, and his clothes will still be in fine shape -
shake the sand out, and a good wash, and they'd be wearable again. He wishes his throat were wet enough to laugh. He coughs a little instead, and it hurts.

He finally makes it to the top of the sand dune. Now that he's at the top,
he struggles a little, but manages to stand up and look around. All he sees
is sand. Sand, and more sand. Behind him, about a mile away, he thinks he
sees the rocky ground he left to head into this sand. Ahead of him, more
dunes, more sand. This isn't where he drove his SUV. This is Hell. Or close enough.

Again, he doesn't know what to do. He decides to drink the rest of the wiper
fluid while figuring it out. He takes out the bottle, and is removing the
cap, when he glances to the side and sees something. Something in the sand. At the bottom of the dune, off to the side, he sees something strange. It's a flat area, in the sand. He stops taking the cap of the bottle off, and tries to look closer. The area seems to be circular. And it's dark - darker than the sand. And, there seems to be something in the middle of it, but he can't tell what it is. He looks as hard as he can, and still can tell from
here. He's going to have to go down there and look.

He puts the bottle back in his pocket, and starts to stumble down the dune.
After a few steps, he realizes that he's in trouble - he's not going to be able to keep his balance. After a couple of more sliding, tottering steps, he falls and starts to roll down the dune. The sand it so hot when his body hits it that for a minute he thinks he's caught fire on the way down - like a movie car wreck flashing into flames as it goes over the cliff, before it ever even hits the ground. He closes his eyes and mouth, covers his face with his hands, and waits to stop rolling.

He stops, at the bottom of the dune. After a minute or two, he finds enough
energy to try to sit up and get the sand out of his face and clothes. When
he clears his eyes enough, he looks around to make sure that the dark spot
in the sand it still there and he hadn't just imagined it.

So, seeing the large, flat, dark spot on the sand is still there, he begins
to crawl towards it. He'd get up and walk towards it, but he doesn't seem to
have the energy to get up and walk right now. He must be in the final stages
of dehydration he figures, as he crawls. If this place in the sand doesn't
have water, he'll likely never make it anywhere else. This is his last

He gets closer and closer, but still can't see what's in the middle of the
dark area. His eyes won't quite focus any more for some reason. And lifting
his head up to look takes so much effort that he gives up trying. He just
keeps crawling.

Finally, he reaches the area he'd seen from the dune. It takes him a minute of crawling on it before he realizes that he's no longer on sand - he's now crawling on some kind of dark stone. Stone with some kind of marking on it - a pattern cut into the stone. He's too tired to stand up and try to see what the pattern is - so he just keeps crawling. He crawls towards the center,
where his blurry eyes still see something in the middle of the dark stone

His mind, detached in a strange way, notes that either his hands and knees are so burnt by the sand that they no longer feel pain, or that this dark
stone, in the middle of a burning desert with a pounding, punishing sun
overhead, doesn't seem to be hot. It almost feels cool. He considers lying
down on the nice cool surface.

Cool, dark stone. Not a good sign. He must be hallucinating this. He's
probably in the middle of a patch of sand, already lying face down and
dying, and just imagining this whole thing. A desert mirage. Soon the
beautiful women carrying pitchers of water will come up and start giving him
a drink. Then he'll know he's gone.

He decides against laying down on the cool stone. If he's going to die here
in the middle of this hallucination, he at least wants to see what's in the
center before he goes. He keeps crawling.

It's the third time that he hears the voice before he realizes what he's
hearing. He would swear that someone just said, "Greetings, traveler. You do
not look well. Do you hear me?"

He stops crawling. He tries to look up from where he is on his hands and
knees, but it's too much effort to lift his head. So he tries something
different - he leans back and tries to sit up on the stone. After a few
seconds, he catches his balance, avoids falling on his face, sits up, and
tries to focus his eyes. Blurry. He rubs his eyes with the back of his hands
and tries again. Better this time.

Yep. He can see. He's sitting in the middle of a large, flat, dark expanse
of stone. Directly next to him, about three feet away, is a white post or
pole about two inches in diameter and sticking up about four or five feet
out of the stone, at an angle.

And wrapped around this white rod, tail with rattle on it hovering and
seeming to be ready to start rattling, is what must be a fifteen foot long
desert diamondback rattlesnake, looking directly at him.

He stares at the snake in shock. He doesn't have the energy to get up and
run away. He doesn't even have the energy to crawl away. This is it, his
final resting place. No matter what happens, he's not going to be able to
move from this spot.

Well, at least dying of a bite from this monster should be quicker than
dying of thirst. He'll face his end like a man. He struggles to sit up a
little straighter. The snake keeps watching him. He lifts one hand and waves
it in the snake's direction, feebly. The snake watches the hand for a
moment, then goes back to watching the man, looking into his eyes.

Hmmm. Maybe the snake had no interest in biting him? It hadn't rattled yet -
that was a good sign. Maybe he wasn't going to die of snake bite after all.

He then remembers that he'd looked up when he'd reached the center here
because he thought he'd heard a voice. He was still very woozy - he was
likely to pass out soon, the sun still beat down on him even though he was
now on cool stone. He still didn't have anything to drink. But maybe he had
actually heard a voice. This stone didn't look natural. Nor did that white
post sticking up out of the stone. Someone had to have built this. Maybe
they were still nearby. Maybe that was who talked to him. Maybe this snake
was even their pet, and that's why it wasn't biting.

He tries to clear his throat to say, "Hello," but his throat is too dry. All
that comes out is a coughing or wheezing sound. There is no way he's going
to be able to talk without something to drink. He feels his pocket, and the
bottle with the wiper fluid is still there. He shakily pulls the bottle out,
almost losing his balance and falling on his back in the process. This isn't
good. He doesn't have much time left, by his reckoning, before he passes

He gets the lid off of the bottle, manages to get the bottle to his lips,
and pours some of the fluid into his mouth. He sloshes it around, and then
swallows it. He coughs a little. His throat feels better. Maybe he can talk

He tries again. Ignoring the snake, he turns to look around him, hoping to
spot the owner of this place, and croaks out, "Hello? Is there anyone here?"

He hears, from his side, "Greetings. What is it that you want?"

He turns his head, back towards the snake. That's where the sound had seemed
to come from. The only thing he can think of is that there must be a
speaker, hidden under the snake, or maybe built into that post. He decides
to try asking for help.

"Please," he croaks again, suddenly feeling dizzy, "I'd love to not be
thirsty any more. I've been a long time without water. Can you help me?"

Looking in the direction of the snake, hoping to see where the voice was
coming from this time, he is shocked to see the snake rear back, open its
mouth, and speak. He hears it say, as the dizziness overtakes him and he
falls forward, face first on the stone, "Very well. Coming up."

A piercing pain shoots through his shoulder. Suddenly he is awake. He sits
up and grabs his shoulder, wincing at the throbbing pain. He's momentarily
disoriented as he looks around, and then he remembers - the crawl across the
sand, the dark area of stone, the snake. He sees the snake, still wrapped
around the tilted white post, still looking at him.

He reaches up and feels his shoulder, where it hurts. It feels slightly wet.
He pulls his fingers away and looks at them - blood. He feels his shoulder
again - his shirt has what feels like two holes in it - two puncture holes -
they match up with the two aching spots of pain on his shoulder. He had been
bitten. By the snake.

"It'll feel better in a minute." He looks up - it's the snake talking. He
hadn't dreamed it. Suddenly he notices - he's not dizzy any more. And more
importantly, he's not thirsty any more - at all!

"Have I died? Is this the afterlife? Why are you biting me in the

"Sorry about that, but I had to bite you," says the snake. "That's the way I
work. It all comes through the bite. Think of it as natural medicine."

"You bit me to help me? Why aren't I thirsty any more? Did you give me a
drink before you bit me? How did I drink enough while unconscious to not be
thirsty any more? I haven't had a drink for over two days. Well, except for
the windshield wiper fluid... hold it, how in the world does a snake talk?
Are you real? Are you some sort of Disney animation?"

"No," says the snake, "I'm real. As real as you or anyone is, anyway. I
didn't give you a drink. I bit you. That's how it works - it's what I do. I
bite. I don't have hands to give you a drink, even if I had water just
sitting around here."

The man sat stunned for a minute. Here he was, sitting in the middle of the
desert on some strange stone that should be hot but wasn't, talking to a
snake that could talk back and had just bitten him. And he felt better. Not
great - he was still starving and exhausted, but much better - he was no
longer thirsty. He had started to sweat again, but only slightly. He felt
hot, in this sun, but it was starting to get lower in the sky, and the cool
stone beneath him was a relief he could notice now that he was no longer
dying of thirst.

"I might suggest that we take care of that methanol you now have in your
system with the next request," continued the snake. "I can guess why you
drank it, but I'm not sure how much you drank, or how much methanol was left
in the wiper fluid. That stuff is nasty. It'll make you go blind in a day or
two, if you drank enough of it."

"Ummm, n-next request?" said the man. He put his hand back on his hurting
shoulder and backed away from the snake a little.

"That's the way it works. If you like, that is," explained the snake. "You
get three requests. Call them wishes, if you wish." The snake grinned at his
own joke, and the man drew back a little further from the show of fangs.

"But there are rules," the snake continued. "The first request is free. The
second requires an agreement of secrecy. The third requires the binding of
responsibility." The snake looks at the man seriously.

"By the way," the snake says suddenly, "my name is Nathan. Old Nathan,
Samuel used to call me. He gave me the name. Before that, most of the Bound
used to just call me 'Snake'. But that got old, and Samuel wouldn't stand
for it. He said that anything that could talk needed a name. He was big into
names. You can call me Nate, if you wish." Again, the snake grinned. "Sorry
if I don't offer to shake, but I think you can understand - my shake sounds
somewhat threatening." The snake give his rattle a little shake.

"Umm, my name is Jack," said the man, trying to absorb all of this. "Jack

"Can I ask you a question?" Jack says suddenly. "What happened to the
poison...umm, in your bite. Why aren't I dying now? How did you do that?
What do you mean by that's how you work?"

"That's more than one question," grins Nate. "But I'll still try to answer
all of them. First, yes, you can ask me a question." The snake's grin gets
wider. "Second, the poison is in you. It changed you. You now no longer need
to drink. That's what you asked for. Or, well, technically, you asked to not
be thirsty any more - but 'any more' is such a vague term. I decided to make
it permanent - now, as long as you live, you shouldn't need to drink much at
all. Your body will conserve water very efficiently. You should be able to
get enough just from the food you eat - much like a creature of the desert.
You've been changed.

"For the third question," Nate continues, "you are still dying. Besides the
effects of that methanol in your system, you're a man - and men are mortal.
In your current state, I give you no more than about another 50 years.
Assuming you get out of this desert, alive, that is." Nate seemed vastly
amused at his own humor, and continued his wide grin.

"As for the fourth question," Nate said, looking more serious as far as Jack
could tell, as Jack was just now working on his ability to read
talking-snake emotions from snake facial features, "first you have to agree
to make a second request and become bound by the secrecy, or I can't tell

"Wait," joked Jack, "isn't this where you say you could tell me, but you'd
have to kill me?"

"I thought that was implied." Nate continued to look serious.

"Ummm...yeah." Jack leaned back a little as he remembered again that he was
talking to a fifteen foot poisonous reptile with a reputation for having a
nasty temper. "So, what is this 'Bound by Secrecy' stuff, and can you really
stop the effects of the methanol?" Jack thought for a second. "And, what do
you mean methanol, anyway? I thought these days they use ethanol in wiper
fluid, and just denature it?"

"They may, I don't really know," said Nate. "I haven't gotten out in a
while. Maybe they do. All I know is that I smell methanol on your breath and
on that bottle in your pocket. And the blue color of the liquid when you
pulled it out to drink some let me guess that it was wiper fluid. I assume
that they still color wiper fluid blue?"

"Yeah, they do," said Jack.

"I figured," replied Nate. "As for being bound by secrecy - with the
fulfillment of your next request, you will be bound to say nothing about me,
this place, or any of the information I will tell you after that, when you
decide to go back out to your kind. You won't be allowed to talk about me,
write about me, use sign language, charades, or even act in a way that will
lead someone to guess correctly about me. You'll be bound to secrecy. Of
course, I'll also ask you to promise not to give me away, and as I'm
guessing that you're a man of your word, you'll never test the binding
anyway, so you won't notice." Nate said the last part with utter confidence.

Jack, who had always prided himself on being a man of his word, felt a
little nervous at this. "Ummm, hey, Nate, who are you? How did you know
that? Are you, umm, omniscient, or something?"

Well, Jack," said Nate sadly, "I can't tell you that, unless you make the
second request." Nate looked away for a minute, then looked back.

"Umm, well, ok," said Jack, "what is this about a second request? What can I
ask for? Are you allowed to tell me that?"

"Sure!" said Nate, brightening. "You're allowed to ask for changes. Changes
to yourself. They're like wishes, but they can only affect you. Oh, and
before you ask, I can't give you immortality. Or omniscience. Or
omnipresence, for that matter. Though I might be able to make you gaseous
and yet remain alive, and then you could spread through the atmosphere and
sort of be omnipresent. But what good would that be - you still wouldn't be
omniscient and thus still could only focus on one thing at a time. Not very
useful, at least in my opinion." Nate stopped when he realized that Jack was
staring at him.

"Well, anyway," continued Nate, "I'd probably suggest giving you permanent
good health. It would negate the methanol now in your system, you'd be
immune to most poisons and diseases, and you'd tend to live a very long
time, barring accident, of course. And you'll even have a tendency to
recover from accidents well. It always seemed like a good choice for a
request to me."

"Cure the methanol poisoning, huh?" said Jack. "And keep me healthy for a
long time? Hmmm. It doesn't sound bad at that. And it has to be a request
about a change to me? I can't ask to be rich, right? Because that's not
really a change to me?"

"Right," nodded Nate.

"Could I ask to be a genius and permanently healthy?" Jack asked, hopefully.

"That takes two requests, Jack."

"Yeah, I figured so," said Jack. "But I could ask to be a genius? I could
become the smartest scientist in the world? Or the best athlete?"

"Well, I could make you very smart," admitted Nate, "but that wouldn't
necessarily make you the best scientist in the world. Or, I could make you
very athletic, but it wouldn't necessarily make you the best athlete either.
You've heard the saying that 99% of genius is hard work? Well, there's some
truth to that. I can give you the talent, but I can't make you work hard. It
all depends on what you decide to do with it."

"Hmmm," said Jack. "Ok, I think I understand. And I get a third request,
after this one?"

"Maybe," said Nate, "it depends on what you decide then. There are more
rules for the third request that I can only tell you about after the second
request. You know how it goes." Nate looked like he'd shrug, if he had

"Ok, well, since I'd rather not be blind in a day or two, and permanent
health doesn't sound bad, then consider that my second request. Officially.
Do I need to sign in blood or something?"

"No," said Nate. "Just hold out your hand. Or heel." Nate grinned. "Or
whatever part you want me to bite. I have to bite you again. Like I said,
that's how it works - the poison, you know," Nate said apologetically.

Jack winced a little and felt his shoulder, where the last bite was. Hey, it
didn't hurt any more. Just like Nate had said. That made Jack feel better
about the biting business. But still, standing still while a fifteen foot
snake sunk it's fangs into you. Jack stood up. Ignoring how good it felt to
be able to stand again, and the hunger starting to gnaw at his stomach, Jack
tried to decide where he wanted to get bitten. Despite knowing that it
wouldn't hurt for long, Jack knew that this wasn't going to be easy.

"Hey, Jack," Nate suddenly said, looking past Jack towards the dunes behind
him, "is that someone else coming up over there?"

Jack spun around and looked. Who else could be out here in the middle of
nowhere? And did they bring food?

Wait a minute, there was nobody over there. What was Nate...

Jack let out a bellow as he felt two fangs sink into his rear end, through
his jeans...

Jack sat down carefully, favoring his more tender buttock. "I would have
decided, eventually, Nate. I was just thinking about it. You didn't have to
hoodwink me like that."

"I've been doing this a long time, Jack," said Nate, confidently. "You
humans have a hard time sitting still and letting a snake bite you -
especially one my size. And besides, admit it - it's only been a couple of
minutes and it already doesn't hurt any more, does it? That's because of the
health benefit with this one. I told you that you'd heal quickly now."

"Yeah, well, still," said Jack, "it's the principle of the thing. And nobody
likes being bitten in the butt! Couldn't you have gotten my calf or
something instead?"

"More meat in the typical human butt," replied Nate. "And less chance you
accidentally kick me or move at the last second."

"Yeah, right. So, tell me all of these wonderful secrets that I now qualify
to hear," answered Jack.

"Ok," said Nate. "Do you want to ask questions first, or do you want me to
just start talking?"

"Just talk," said Jack. "I'll sit here and try to not think about food."

"We could go try to rustle up some food for you first, if you like,"
answered Nate.

"Hey! You didn't tell me you had food around here, Nate!" Jack jumped up.
"What do we have? Am I in walking distance to town? Or can you magically
whip up food along with your other powers?" Jack was almost shouting with
excitement. His stomach had been growling for hours.

"I was thinking more like I could flush something out of its hole and bite
it for you, and you could skin it and eat it. Assuming you have a knife,
that is," replied Nate, with the grin that Jack was starting to get used to.

"Ugh," said Jack, sitting back down. "I think I'll pass. I can last a little
longer before I get desperate enough to eat desert rat, or whatever else it
is you find out here. And there's nothing to burn - I'd have to eat it raw.
No thanks. Just talk."

"Ok," replied Nate, still grinning. "But I'd better hurry, before you start
looking at me as food.

Nate reared back a little, looked around for a second, and then continued.
"You, Jack, are sitting in the middle of the Garden of Eden."

Jack looked around at the sand and dunes and then looked back at Nate

"Well, that's the best I can figure it, anyway, Jack," said Nate. "Stand up
and look at the symbol on the rock here." Nate gestured around the dark
stone they were both sitting on with his nose.

Jack stood up and looked. Carved into the stone in a bas-relief was a
representation of a large tree. The angled-pole that Nate was wrapped around
was coming out of the trunk of the tree, right below where the main branches
left the truck to reach out across the stone. It was very well done - it
looked more like a tree had been reduced to almost two dimensions and
embedded in the stone than it did like a carving.

Jack walked around and looked at the details in the fading light of the
setting sun. He wished he'd looked at it while the sun was higher in the

Wait! The sun was setting! That meant he was going to have to spend another
night out here! Arrrgh!

Jack looked out across the desert for a little bit, and then came back and
stood next to Nate. "In all the excitement, I almost forgot, Nate," said
Jack. "Which way is it back to town? And how far? I'm eventually going to
have to head back - I'm not sure I'll be able to survive by eating raw
desert critters for long. And even if I can, I'm not sure I'll want to."

"It's about 30 miles that way." Nate pointed, with the rattle on his tail
this time. As far as Jack could tell, it was a direction at right angles to
the way he'd been going when he was crawling here. "But that's 30 miles by
the way the crow flies. It's about 40 by the way a man walks. You should be
able to do it in about half a day with your improved endurance, if you head
out early tomorrow, Jack."

Jack looked out the way the snake had pointed for a few seconds more, and
then sat back down. It was getting dark. Not much he could do about heading
out right now. And besides, Nate was just about to get to the interesting
stuff. "Garden of Eden? As best as you can figure it?"

"Well, yeah, as best as I and Samuel could figure it anyway," said Nate. "He
figured that the story just got a little mixed up. You know, snake, in a
'tree', offering 'temptations', making bargains. That kind stuff. But he
could never quite figure out how the Hebrews found out about this spot from
across the ocean. He worried about that for a while."

"Garden of Eden, hunh?" said Jack. "How long have you been here, Nate?"

"No idea, really," replied Nate. "A long time. It never occurred to me to
count years, until recently, and by then, of course, it was too late. But I
do remember when this whole place was green, so I figure it's been thousands
of years, at least."

"So, are you the snake that tempted Eve?" said Jack.

"Beats me," said Nate. "Maybe. I can't remember if the first one of your
kind that I talked to was female or not, and I never got a name, but it
could have been. And I suppose she could have considered my offer to grant
requests a 'temptation', though I've rarely had refusals."

"Well, umm, how did you get here then? And why is that white pole stuck out
of the stone there?" asked Jack.

"Dad left me here. Or, I assume it was my dad. It was another snake - much
bigger than I was back then. I remember talking to him, but I don't remember
if it was in a language, or just kind of understanding what he wanted. But
one day, he brought me to this stone, told me about it, and asked me to do
something for him. I talked it over with him for a while, then agreed. I've
been here ever since.

"What is this place?" said Jack. "And what did he ask you to do?"

"Well, you see this pole here, sticking out of the stone?" Nate loosened his
coils around the tilted white pole and showed Jack where it descended into
the stone. The pole was tilted at about a 45 degree angle and seemed to
enter the stone in an eighteen inch slot cut into the stone. Jack leaned
over and looked. The slot was dark and the pole went down into it as far as
Jack could see in the dim light. Jack reached out to touch the pole, but
Nate was suddenly there in the way.

"You can't touch that yet, Jack," said Nate.

"Why not?" asked Jack.

"I haven't explained it to you yet," replied Nate.

"Well, it kinda looks like a lever or something," said Jack. "You'd push it
that way, and it would move in the slot."

"Yep, that's what it is," replied Nate.

"What does it do?" asked Jack. "End the world?"

"Oh, no," said Nate. "Nothing that drastic. It just ends humanity. I call it
'The Lever of Doom'." For the last few words Nate had used a deeper, ringing
voice. He tried to look serious for a few seconds, and then gave up and

Forum Games / Akinator
« on: May 03, 2013, 09:33:16 PM »
OK, I think I found a website today that all of you will love. It's called Akinator. If you're heard of 20Q, then you already know the idea, only this guy guesses characters, both fictional and not. And he's INSANELY GOOD.

So far, he's guessed every single member of the S.O.S. Brigade in Haruhi Suzumiya, every Mega Man Robot Master that I've tried, Olimar, Ness, Lucas, Professor Layton, Dragon Ball Z characters, 9 Hours 9 Persons 9 Doors characters... just... WOW. And he has never missed a character for me so far if I give him two guesses. Unbelievable.

You should all try this for yourself. It's outstanding.

Art / Minecraft Pixel Art
« on: April 10, 2013, 10:48:30 PM »
Mother 1:

Ninten, Ana, and Lloyd/Loid:


Super Mario Bros.:


A Green Koopa:

Dr. Mario:

Dr. Mario:


Mega Man 1:

Mega Man and Cut Man:

Guts Man:

Ice Man and Bomb Man:

Fire Man and Elec Man:

Mega Man 2:

Air Man:

Quick Man and Wood Man:

Crash Man and Flash Man:

Metal Man, Heat Man, and Bubble Man:

Mega Man 3:

Hard Man:

Snake Man, Needle Man, and Top Man:


The Legend of Zelda:





Nintendo / EarthBound/Mother Discussion!
« on: February 10, 2013, 10:47:00 PM »
Discuss the Mother/EarthBound series here!

Forum Games / Video Game Trivia
« on: January 15, 2013, 06:05:17 PM »
I realize that we've been having a lot of new forum games pop up recently, but here's a fun one that can actually get you rewarded in real life. Here's how it works:

I post a piece of video game trivia, usually pertaining to Nintendo or some other game company that I an somewhat knowledgeable about. Depending on the conditions for the question, you may or may not be allowed to use the internet to help you. If I say you can, go ahead, Google the question. But if I say you can't, then don't! The first person to post the correct answer to the question gets a point.

Whoever gets ten points first wins a free mycokerewards code that's worth three points on For those of you that don't know, these codes are found on the bottom of caps of Coke products, and you can enter the codes on the site to win free goodies, when you have enough. Once someone reaches 10, the counters will be reset and a new round started. (The code will be sent to the winner via PM, so that no one can steal it)

Well, let's play!

Round #1, Question #1:

In what year did Super Mario Brothers and the NES itself get released in the USA?

You may use Google.


Round 1
Bubbles: 5
Slow: 7
Sheikah: 4
Waddle: 7
BDS: 10
TBWCW: 3.5
Bloop: 0.5
Dudeman: 4
SocialFox: 4.5
Olimar: 1
Winter: 1

Round 2
Social: 10
Sheikah: 3
Olimar: 7.5
Waddle: 1
Slow: 7
Maestro: 6
Bubbles: 3
Dudeman: 5
BDS: 6
Shado: 1
Shadowkirby: 7
FSM: 2
BP: 1
Fank: 1

Current Round
Maestro: 2
Shado: 1
Dudeman: 1
BDS: 2
Bubbles: 2
K-Night: 1
Nocturne: 1
MLF: 3
Maelstrom: 2
Yugi: 1
Nebbles: 1

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