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Topics - LeviR.star

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1
I submitted this a while ago, but archived it in favor of a Dragon Quest III sheet, amidst the hype of the remake's announcement.

Here's the boss theme, "Devil's Resurrection", from the laughably bad Haunted Castle! I hope to have this entire OST on-site some day.



[ARCADE] Haunted Castle - "Devil's Resurrection"

[MUSX]



2
Here's the sole sheet I'll be contributing towards the Colors Update, the first zone theme from Game Gear version of Sonic Chaos:



[GG] Sonic Chaos - "Turquoise Hill Zone"

[MUSX]


3
[DROPBOX LINK TO SHEET]






Nothing too special here, folks; just an old sheet. I won't be arranging anything new until my Work-In-Progress folder is empty. So, in search of the most Halloween-y sheet already in my PA, I found this. Can't get much spookier than Castlevania, I always say.

There's not much to say about this one, other than something about the second-to-last measure being pretty hard to play. But I've done my best to write it out fairly, so there's what I've got for now. If there's any questions out there, don't be a f r a a a i i i d to ask!

4
Project Archive / LeviR.star's Replacements
« on: May 31, 2020, 06:56:21 PM »
LeviR.star's Replacements Thread



Oh man, was this separate topics idea a game changer. This'll work out much better for special updates, and I'm so happy for this change!

~ - ~

Anyhoo, below is a list of songs I have arrangements already made for, with the old sheets' PDFs linked. Note that the names used in this thread are not the given ones from the site, they're the names I'd like the replacements to have. There's not very many here because I usually submit the replacements I make right away.

Contents: 10 Sheets
[NES] Mega Man

Stage Select: [OG] [SOURCE]
Cut Man Stage: [OG] [SOURCE]
Dr. Wily Stage 1: [OG] [SOURCE]
Dr. Wily Stage 2: [OG] [SOURCE]
Dr. Wily Stage Boss: [OG] [SOURCE]
Game Over: [OG] [SOURCE]

[NES] Mega Man 5

Dr. Wily Stage: [OG] [SOURCE]

[NES] Mega Man 6

Stage Select: [OG] [SOURCE]

*[ARCADE] Dig Dug

Movement: [OG]
Start: [OG]

Entire OST: [SOURCE]

(*I plan to replace both of these with a sheet that covers the entire OST)
[close]

And below here is a list of sheets I never was able to start...

Contents: 8 *Missed* Sheets ~ R.I.P.
[NES] Kid Icarus

Title Screen: [OG]  [SOURCE] (Suggested by Latios!)

[N64] Kirby 64: The Crystal Shards

Bumper-Crop Bump: [OG] [SOURCE]

[Wii] Kirby's Epic Yarn

Prelude to Yin-Yarn: [OG] [SOURCE]

[NES] Mega Man

Fire Man Stage: [OG] [SOURCE]

[NES] Mega Man 2

Bubble Man Stage: [OG] [SOURCE]

[NES] Mega Man 4

Drill Man Stage: [OG] [SOURCE]

[GEN] Sonic the Hedgehog 3

Act 2 Boss: [OG] [SOURCE]

[ARCADE] Ms. Pac-Man

Music from Ms. Pac-Man: [OG] [Source Pending]
[close]

... but hey, at least I managed to fix up one edit replacement in time, 'cause those don't take too long at all!

Contents: 1 Measly New Sheet
[NES] Mega Man

Elec Man Stage: [OG] [SOURCE]
[close]



Status: No Kid Icarus sheet this time, but we did manage to get in an edit replacement for Mega Man's "Elec Man Stage". Now we wait...

5
Hey, all! This is the topic where I'll be posting my remixes uploaded to YouTube! Here's a couple of my past works:







... and here's today's upload!



6
Help! / Moving Finale Program Files/Deleted Files?
« on: October 04, 2019, 05:46:07 PM »
It has come to my attention recently that, given my arrangement rate, I have about a year or so before I run out of Dropbox space and will be forced to pay for the upgrade. Looking over my contents, I realized I had all of my Finale program file folders saved on Dropbox, and could save a lot of space by moving them to my computer. How would I go about moving these files to my hard drive without altering anything important, or changing where Finale locates its files in order to operate?

Also, yesterday, while moving my game folders into categorized folders by franchise, Dropbox gave me several desktop notifications that files "have been deleted", often with 4-5 files at a time. This has occurred before, but I don't understand what's happening; is it deleting actual files, discarding duplicate files, or removing shared access and essential destroying links just because I'm moving file locations? Please help me comprehend what's going on here.

7
Feedback / New Submission Feature(s) Request
« on: July 14, 2019, 11:47:23 PM »
Hello, NSM. Over the few years that I have been on this site, I have developed an appreciation for the relatively new submission system, and I am still grateful for it, as well as the fact that I joined after it was put into effect. However, with the recent change in staff over the past year, I have become concerned for the cycle, and would like to propose a couple of changes/additions to the system, in order to possibly improve the overall cycle of sheet-accepting, for both new and veteran arrangers:

YouTube Link Embedding

It's a common problem that needs to be addressed with newcomers: YouTube links need to be pasted into a submission topic, so that the updaters don't need to go looking for the songs themselves. But even for some that come to the site and read the rules before doing anything, they fail to paste the link; when an updater kindly reminds them, some take it the wrong way and are put off by the request. When the YouTube link isn't present for the updaters, they can't check it when they want to, and this slow the process down.

But I think this can be easily remedied. If a new feature when submitting was added so that a sheet cannot be finalized without pasting in a link, this would never be a problem again. An embedded link would replace the usual first reply in the topic, but would still be able to be opened by anyone. A two-step process of submitting work would be reduced to one, just like that, benefiting both the arrangers and the updaters.

Credit Information Requirement

I believe that crediting the right people should be a higher priority than we put it at. Right now, it's as if the only people that point out errors like these are just fans of the games involved, and notice the small mistakes easier than others. Yes, some games have better resources for credit information than others, but this shouldn't be an excuse to correct inaccuracies only when prompted by prior knowledge. We need a better system for making sure this information can easily be checked.

I propose that before submitting a sheet, the Composers, Additional Arrangers, Developers, Publishers, and Initial Release Date should all be researched and listed to insure these bloopers don't go unnoticed. This way, the sheet cannot be submitted incomplete, and with everything displayed in one place in the topic, the updaters can verify the credits in an easier, quicker way. Lastly, the release date requirement will save updaters the trouble of entering it in themselves later.

Email-Bumping

We all know what an updater bumping a submission means: one of them or a fellow arranger decided to give you some feedback to push your submission closer to acceptance, and you haven't responded to it yet (for a long time, likely,) so you're getting a nice little nudge. This either means that A.) You read the feedback but told yourself "I'll address it later" (and never did), B.) You hit the "MARK ALL MESSAGES AS READ" button and never noticed you had any feedback, or C.) You're not as active in the NSM community as some others, and you unintentionally drifted away from the site while someone took the time to help you. Some newcomers don't understand how this forum works, and don't find out when someone replies in their topic. And some truly wonderful sheets over the years have been archived because the arrangers forgot to take care of what they started. While this doesn't prevent them from submitting the same sheet again, it's a issue that doesn't have to exist. There's a better way to remind arrangers to fix their sheets.

Bumping would be a lot more universal if the updaters' system was to incorporate an automatic email reminder to send out, instead of bumping in the topic, where they're less likely to see it. This shouldn't be too hard to implement, given that we already have personal messages that automatically send a copy to the user's email. This is what I'm picturing:

Something like this
[close]

It's not intimidating, and it can reach out to an arranger better than a post in a topic, even if they momentarily forgot about their involvement on the site. Simple as that!



If my above suggestions are added to the Submission system, the process will:

- move more efficiently
- insure accuracy
- make sheet assessment noticeable

These plans may not make updates occur more often, but I at least wish for everyone to have an easier time being involved in the sheet acceptance process, newcomers and old-timers alike; we can have more than just the regular arrangers involved in updates! Please understand that this isn't a list of demands, so please, staff, give me your thoughts on how well these concepts and ideas might work, or how they might be fleshed out/revised.

8
Help! / Alternating Bass Line
« on: June 02, 2019, 02:44:49 AM »
Hello, everyone. I hate to create an entirely new topic for a singular sheet, but this kind of problem isn't going to be fixed in my PA.

Some here might remember my earlier days when I submitted this sheet, which made it to the site. But there was a problem with the song that I made note of in this help topic, because it has the same melody over three different basslines, the third of which repeats indefinitely. Here are different rips of the song (notice how the first video, the non-extended version, is strangely cut off at the end):



In the first help topic, Olimar offered to help me with the sheet, and did so by editing it with his own files with a customized MIDI, which ended up looking (and sounding) like this: [GB] Mega Man: Dr. Wily's Revenge - "Wily Stage 1"

Now, as much as I appreciated his help, he created the re-write using knowledge I didn't have at the time, and I still don't completely understand it. The MIDI is ridiculously long, but it's almost completely accurate to the original song. All I know is that I want to update the on-site version with a brand new draft (looks like this now)

This song is completely unconventional to the soundtrack of classic Mega Man, and even to the rest of this game's OST; I'm not even sure writing it out as the true original will be easy for performers to play. Should the new version on site be a cleaned up, re-worked version of Olimar's soundtrack-accurate draft, or my own, with one bass line? Either way, I'd like to update the files sometime.

9
Hello there! It's been talked about outside of the forums, but I'd like to start a little experiment/game here for arrangers.

The objective: arrange sheets of the same 4 songs of varying complexities for piano, and compare resulting sheets with each others'. Not all 4 are required.

The four different sheets (yet to be determined... somehow) As we will not assuming integrity in arranging, the sheet must not be on-site already; c'mon, there's plenty of fish in the sea.

1. A Chiptune Song (NES, GB, MS, etc.)
2. A SNES/N64 Song? {Currently being debated}
3. An Orchestrated Song (from compressed .mp3s, i.e. GameCube on up)

- [SWITCH] Super Mario Odyssey - "Fossil Falls"

4. A "Difficult-to-Notate" Song

This experiment/game will only be for you to join if you can finish the sheets without help. The main point is to see how arrangers' styles differ and what their strengths & weaknesses are.

Before we vote on the songs to choose, I'd like to open up suggestions from anyone else in the forums. The more input, the more solidified this can be.

10
Forum Games / Whoevers post first wins. New rule.
« on: January 17, 2018, 09:30:08 PM »
New game: Whoever posts first wins

I win. Game is over.

Have a nice day!

11
Off-Topic / Hall of (Dude's) Quotes
« on: November 17, 2017, 09:54:23 PM »
A demo:


I don't know if you guys remembered (or cared)...
We didn't.

Best of luck with all of life's troubles! You're one of the best dudes around, don't lose touch :D
Pretty sure I'm the best Dude around these parts.

Rules: Only self-post if you're Dude. If not, only post Dude quotes. Requirements: Snarkiness

12
Gaming / Levi's Snippets of Gaming Trivia!
« on: October 17, 2017, 03:39:19 PM »
Welcome! Since all the facts I learn pertaining to games seem to not have a good place to find, I've decided to create one for them!

I'll try my best to find 5 per day.

Day 1

- Game Boy Advance Video cartridges are incompatible with the Game Boy Player, in order to protect from copying
- the original arcade version of Donkey Kong has only been re-released through Donkey Kong 64 since the 1990 lawsuit concerning the game's source code
- Kirby Super Star was originally planned to have a sub-game where Kirby would navigate a haunted mansion, cursed with the inability to open his mouth. This idea may have been the inspiration behind Milky Way Wishes's Copy Essence Deluxes
- Street Fighter X Mega Man was originally conceived as a fan game, until Capcom encouraged its developer and assisted with the production Street Fighter X Mega Man was just a fan game, until Capcom realized they'd forgotten to do anything for Mega Man's 25th anniversary and hastily made it an official release to cover their asses
- a port of Frogger was the last game for the Sega Genesis/Mega Drive, released in 1998, the same year as the Dreamcast's initial release

13
Forum Games / The "Will You Press the Button?" Game
« on: October 05, 2017, 06:33:20 PM »
Pretty straightforward rules: you answer yes or no to the question above you, and provide a brief explanation why. Then you create your own question for the next person below you.

I'll start:

If you push this button, you'll gain the ability to fly and hover mid-air, but whenever and wherever you wish to walk, in any sort of way, you will be forced to crawl on your hands and knees.

will you P R E SS  T H E  B U T T O N

14

It's been a while since I've requested a sheet, but I can't do this myself.

If someone could do this one, I'd be so happy.

15
Nintendo / Kirby for the SWITCH!!
« on: June 13, 2017, 05:32:23 PM »
Guys, I hate to go overly loco, but THIS. IS. EVERYTHING. I'VE. DREAMED OF!!


LOOK AT THIS GAME!!

- HD GRAPHICS
- CLEAN HAS RETURNED WITH A NEW MOVESET!! (Now called Cleaning)
- NAGO MAKES A CAMEO!!
- BURNIN' LEO RETURNS!!
- WATER RETURNS!!
- THOSE WEIRD BARRELS FROM SQUEAK SQUAD ARE HERE AGAIN!!
- HELPERS ARE BACK, WITH KIRBY'S HATS!!!!!
- YOU CAN COMBINE ABILITIES AGAIN, LIKE IN SQUEAK SQUAD!!
- FIRE SWORD LOOKS AWESOME
- WATER BOMB LOOKS AWESOME
- OH, AND NEW WATER ENEMY!
- CURLING STONE IS BACK FROM KIRBY 64: THE CRYSTAL SHARDS!! AAAAAAHHHHH
- 3-DIMENSIONAL OVERWORLD!!
- WHISPY WOODS IN HD!!

THIS IS EVERYTHING KIRBY GCN WOULD'VE BEEN AND MORE!! I NEEEEEEEEED IT!!!!!!!

*cough* Sorry 'bout that... heheheh...

Thoughts on this most-anticipated Kirby game to exist?

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