NinSheetMusic Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

oh god how did this get here I am not good with computer

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - XiaoMigros

Pages: [1]
1
Help Guides / Replicating Finale in MuseScore 3 & 4
« on: December 19, 2022, 02:25:11 AM »
The goal of this thread is to get your MuseScore sheets to look like Finale-made sheets that are on the site. This is not a thread about converting MuseScore files to Finale ones (for that see cacabish's work).
I focus on MuseScore 4, as it is the newer MuseScore version, has more advanced engraving settings, and most importantly it has Finale's Maestro music font. However, I have provided downloads for MuseScore 3 files as well, all linked below..

For archival's sake, here's the link to my previous findings on MU4. In it, I mostly explain the different features of MU4 and Finale, comparing them side by side and explaining what's possible, what's not, and what can be worked around. This was more a proof of concept, released around the time of the MU4 beta.



1) Display and Page Sizes
The Staff Space
Finale displays sizes in your preferred units system™, whereas MuseScore uses a mix of both units systems and 'staff spaces', i.e. the distance between two staff lines. The latter system is often more helpful in context, but makes converting sizes and standardising them quite tedious. The first step was to define MU4's staff space, and thus its staff size. In the NSM 2019 Template file, a staff is 0.25694 inches or 6.5264 milimetres tall. Dividing by 4 gives us a MuseScore staff space of 1.632mm, or 0.0642 inches.

This means the conversion factor between programs is: Finale units / 0.0642 = MuseScore units).

(Note: For some reason certain items (such as staff spacers)' staff space is double that of the regular one, so you may have to halve or double the values you want depending on the situation. I'm not entirely sure why.)

Page Margins
The generally recommended page margin sizes are 0.5 inches (12.7mm) on all sides, and to account for the piano brace if needed. While these values are unenforced by the updating team, they are the ones present in the NSM template file and are thus used most often.
In MuseScore, these values can be carried over 1:1 (as page settings are in absolute units), and are present in the template files.
[close]

2) Engraving settings
To get the Finale look and feel in MuseScore, we need more than just Finale's music font. Adopting these settings allows even MuseScore 3 (without Finale Maestro) to look pretty darn close to an NSM-looking sheet!
To do this, I transferred settings from Finale's Document Options to MuseScore's Style window, again based on of the NSM Template File. Due to differences in settings these values aren't just copied, but analysed and adapted to ensure the most accurate result.

That said, MuseScore's style options are significantly less advanced than their Finale counterparts. Finale still is the more customisable program, even if not by much.
Below I talk about some engraving options, but this is by far not all of them!
Anything not brought up should work without any noticeable difference in behavior.

Color Code
Not a problem, I just wanted to bring it up
There is an easy workaround available that gets the job done
There is a workaround/option available, however it is either annoying to do or not 100% accurate
There is no workaround available. We have a problem.
  • (Sub-) Beam Distance
    In MU4, there is currently no way to precisely change the distance between a beam's primary and secondary/tertiary components. The program offers a 'regular' and 'wide' setting, with the wide option being the closest fit to Finale. However, there are minor differences upon close inspection.
  • Courtesy Clefs
    There is no way to automatically place a courtesy clef on the left side of a repeat barline, MuseScore's engraving system places it to the right. Thankfully, MU4's spacing system allows for a workaround, which isn't too complicated but does take a fair amount of messing with.
  • Flags
    Aside from choosing between the traditional and straight options, flags in MuseScore are currently not customisable. That said, I can't make out a visual difference between the flags of either notation program, so Finale's settings seem to partain to spacing, which can always be changed manually, on a case by case basis.
  • Grace Note Placement
    MuseScore doesn't allow for customisable automatic placement of grace notes, so this isn't set to the Finale Standard. If you want 100% accuracy then you would have to adjust this every time, if not MU4's automatic placement system is pretty good (significantly better than MU3
  • Rest placement
    Rests in multi-layered measures appear one staff space higher/lower in MuseScore than in Finale, with no customisable default for the former. This is an easy manual fix (and something changed often in Finale as well).
  • Lyrics
    Both softwares use non-comparable lyrics systems. Keep an eye out for differences when working with them.
  • Tuplet Placement
    Tuplets, in particular their brackets, aren't as versatile in MuseScore than in Finale, but MU4's system is good enough and allows for easy manual adjusting.
  • Piano Brace
    Finale allows you to shape and customise the piano brace, whereas MuseScore only lets you reposition it. This is probably the most noticeable visual inconsistency between the two programs, and one that I'm not expecting a fix for.
  • Voltas
    MuseScore doesn't automatically break voltas, and the easy workaround from MU3 is not yet integrated in MU4, meaning you have to workaround the workaround which is far less clean. I'm expecting the old workaround to work again in a future release (probably 4.1). They also aren't right aligned the way Finale defaults to, so that would have to be done manually each time (though I don't really like the Finale way of doing this, the MuseScore way is more legible).
  • Slurs & Ties
    MU4 has a completely redone system for automatically placing slurs and ties, now the placement takes into account accidentals, other ties, and barlines. However, they are still less curved than in Finale and than is usually desired, so they will frequently need to be adjusted. Additionally, I couldn't find the value in Finale for the slur's thickness, so the current thickness in the MuseScore templates may be a little off. Finale's thickness seems to be more modular than MuseScore's one, leading to slightly nicer results for smaller ties.
  • Ottavas
    • Text and line don't align nicely, and there is no way to change this default. You will have to fix this every time under Properties/Ottava/Text and mess with the vertical height values.
    • Parentheses don't hug the ottava as nicely as in Finale (same with BPM text), and there isn't really a fix for that at the moment.
  • Tempo Markings
    Tempo is aligned to the time signature (if present) rather than the note it's placed on, so that will need to be adjusted each time. (setting default values misplaced a bunch of other stuff). If you add an expression to your BPM marking, that should be size 12 and bold (the rest should stay 10pt/regular). Recommended values for first BPM: horizontal 3.5sp, vertical -3.0sp.
  • Page Numbers
    These templates use 14pt font size for page numbers, as per the Formatting Guidelines. However, many sheets submitted use 12pt instead (probably due to a change in Finale standard).
  • Repeat Dots
    MuseScore currently displays the repeat dots a little too low, which just means needing to adjust that each time you add a repeat (this issue is already fixed, just hasn't been rolled out yet (expected: 4.1))
  • Beaming Over Rests
    MuseScore doesn't have an option to automatically beam over rests. This may possible change in a future release. For now, manually changing the beams works fine, and if you're lazy I wrote a plugin to do it (see below).
  • Staccatos on stem side
    Marked orange because it's just annoying to change this so many times. Staccatos center themselves above the stem, not the notehead (except for the cases where it's wrong to do so). You will have to change every staccato marking manually. Currently articulations aren't really accessible through plugins, so there's no solution I can make for this either. I have made a feature request and might try adding this to MuseScore myself.
[close]

3) Downloads and Installation

Here's an example of the template compared to the real thing: Finale v MU4 (template v1.1)

The template file is best kept under './MuseScore X/Templates', where it will then show up under 'Create from Template/My Templates' (or, in MU3, on the second page of the score creation wizard). The Style file is best kept under './MuseScore X/Styles', where it can be loaded by right clicking on a sheet's page, or from 'Format/Load Style'.
The style file is more lightweight and contains engraving rules and some page settings. It has the advantage that it can be applied to an existing sheet at any time.
The template file on the other hand contains more detailed elements and is easier to make new sheets from. It doesn't include formatted composer/arranger text or a pre-positioned BPM marking, so if you want those you should create your sheet from within (a copy of) the template file itself.
Both template files are set to US-Letter page size, but loading an A4 style file over it will change it :)

Additionally I wrote a plugin that generates the copyright/URL text, since making that multi-line in MuseScore is always pretty annoying.
I advise you look around my GitHub profile, I have various other plugins that might be of help (such as beaming over rests or a Finale-inspired tuplet creator)!

[Download Page]

Changelog
  • Copyright Plugin (02/26/23): Generates copyright text in the NSM format
  • v1.6 (02/16/23): Readjusted stave size
  • v1.5 (02/04/23): Improved first system indent, complete replacement of musescore-only text fonts, automatic ottava bassa hooks.
    Tempo markings now include a pre-formatted expression option, and volta text now works in the MU3 templates.
  • MU3 (02/03/23): Added templates for MuseScore 3
  • v1.4 (12/23/22): Overhauled text positioning system, various other engraving adjustments
  • v1.3 (12/22/22): Page numbers are now automatically the correct size
  • v1.2 (12/20/22): Improved page margins + accompanying text positions, cleaned up the sheet's metadata to allow for a smoother import
  • v1.1 (12/19/22): Incorporation of staff size, page settings & engraving settings
  • v1.0 (10/25/22): Basic formatting adjustments and use of Finale Maestro music font
[close]
[close]

2
Almost done arranging the missing Undertale stuff- here's one that fits the theme!


Playability obviously may be an issue here but I tried to omit stuff when it didn't compromise the overall sound too much, but if anyone has some improvement suggestions I am open to hearing them :)

3
Project Archive / XiaoMigros' Space Travel Project Sheets
« on: April 29, 2022, 11:45:23 AM »
Here's 2 sheets I thought would be fitting for the project:

Sheet 1
Super Mario Galaxy
The Galaxy Reactor

Considering the game and track name it should be pretty self-explanatory why this would work. The track plays at the height of the game, where Mario journeys to the center of the universe to save people and stuff.
The sheet itself is relatively straightforward, I don't think it will need all too much work.

[close]
Sheet 2
Kirby and the Forgotten Land
From Those who Departed for Space

While I haven't made it this far in the game yet, I was told it would be fitting, and i mean the title literally has space travel in it.
This sheet isn't perfect yet, I'd probably still be looking for general pointers/tips before tackling the nit-picky things (as there's not really a point to doing that yet).

[close]

While I think I'd be able to bring these sheets up to an acceptance level fairly fast, I don't think it's fair yet for me to submit a 3rd one too. But if there is, I can just throw in literally anything from Super Mario Galaxy lol

 Sheet 3 (if time)
Super Mario Galaxy 2
The Starship Sails

If there's time I think this sheet is also fitting for the project.
Some things that might need checking over on it:
  • Articulation in the LH
  • Arranging choices in ms. 22-30
  • Stem directions in m39
  • Added notes in m8 b4 and m18 b4.5


Sorry I haven't been responding to feedback as fast as usual, finals have been killing me but I should have time tomorrow.
[close]

4
Miscellaneous Arrangements / XiaoMigros' Transcriptions/Arrangements
« on: February 23, 2021, 12:54:51 PM »

XiaoMigros' Transcriptions/Arrangements

Here's a list of all the VGM Transcriptions and not-piano Arrangements I've produced. Most of these have been done by ear (no additional software was used), and some are ripped from their game's audio files.
Please feel free to point out mistakes, I want my sheets to be as good as possible!
Also the EQ might be pretty terrible on the older stuff, I only recently got a functioning pair of headphones.
You can find all my Piano arrangements here, and my on-site arrangements here.
Total Sheets here: 166




2D Mario

2D Mario

New Super Mario Bros.
P-Switch
Toad House

New Super Mario Bros. Wii
Castle Theme
Final Bowser
Overworld
Title Theme
World 3
World 7

New Super Mario Bros. U
Getting Ready
World 8

[close]

Other

Miscellaneous

Paper Mario: The Origami King
Autumn Mountain Battle
Event Battle
Final Battle Medley
Game Over
Go With The Flow
Heading To Peach's Castle With Luigi
Peach's Castle Grand Opening
Purple Streamer Battle
Toad Town
Tranquil Pipes Teahouse
Sleeping Bobby
Whispering Woods

Final Fantasy IX
Crossing Those Hills
Feel My Blade
The Meeting
The Place I'll Return to Someday
Garnet's Theme

Final Fantasy X
Battle Theme

Paper Mario: Color Splash
Main Theme
Wii U Loading
World Map 1

The Legend of Zelda
Complete Soundtrack

The Legend of Zelda: Link's Awakening (2019)
Face Shrine
Mabe Village

Wii Sports
How to Play
Bowling (Results)

Wii BIOS
Mii Channel
Wii Shop Channel

3DS BIOS
Internet Settings

DELTARUNE Chapter 1
Don't Forget

Donkey Kong Country: Tropical Freeze
Amiss Abyss
Horn Top Hop

DuckTales
The Moon

Animal Crossing: New Horizons
Welcome Horizons

Mario Party DS
Staff Credits

F-Zero
Big Blue

Yoshi's Woolly World
Spiky Stroll

Yoshi's Crafted World
Space
Yards of Yarn

Super Smash Bros. Ultimate
Menu Theme

Yoshi's Story
On The Beach

Bad Piggies
Main Theme (Orchestrated)

Splatoon
E3 2014 Trailer

McDonalds eCDP
Menu Theme
Intro Movie

Mario & Luigi: Bowser's Inside Story
Beachside Dream
Beachside Dream (Inside Bowser)
File Select
Grasslands, All The Way
In The Final
Peach's Castle
Shock!
The Wind is Blowing at Cavi Cape
The Wind is Blowing at Cavi Cape (Inside Bowser)
To a New Adventure!

Nintendo Land
Startup Theme

Nintendo Switch Sports
Café

Persona 5
With the Stars and Us (Piano Ver.)

A Hat in Time
Death Wish

Kingdom Hearts
Dearly Beloved

Kirby and the Forgotten Land
Elfilin

UNDERTALE
Home
Spider Dance

DELTARUNE Chapter 2
Chill Jailbreak Alarm to Study and Relax To

Xenoblade Chronicles 3
Keves Battle

World of Warcraft
Tavern

Pokémon Scarlet & Violet
Eating a Sandwich

[close]



5

XiaoMigros' Piano Arrangements

Hi! I'm XiaoMigros and I'm an amateur arranger, transcriber, and sometimes composer. I've been arranging for around 3 years, and have created a fair number of piano sheets in that time. I've amassed over 1000 followers on MuseScore, where I've been regularly uploading piano arrangements and full transcriptions for about 2 years. Here is a list of most of the Piano Solo VGM stuff I've done, differing in quality by quite a lot depending on when it was made.

Total (VGM) sheets published: 463
Of which are on site: 19
Total non-piano (VGM) sheets: 166
Total (VGM) sheets not yet published: ~200
Color code:
Not Submitted | Submitted | Accepted | oo shiny sheet
You can find all my on-site arrangements here, and my transcriptions/other arrangements here.


Mario Kart

Mario Kart

[SNES] Super Mario Kart
Complete Soundtrack
Bowser's Castle
Choco Island
Choose Your Driver
Donut Plains
Final Lap Notice
Ghost Valley
Invincible
Koopa Beach
Luigi's Ranks
Mario Circuit
Mario's Ranks
No Record
New Record
Race Fanfare
Rainbow Road
Ranked Out
Staff Roll
Time Trial Start
Title Screen
Vanilla Lake

[N64] Mario Kart 64
Choco Mountain
DK's Junge Park
Frappe Snowland/Sherbet Land
Kalimari Desert
Koopa Castle
Koopa Troopa Beach
Moo Moo Farm/Yoshi Valley
Raceways

[GBA] Mario Kart Super Circuit
Cheese Land
Cheep Cheep Island/Shy Guy Beach
Circuit
Rainbow Road

[GCN] Mario Kart: Double Dash!!
Baby Park
Bowser's Castle
Chain Chomp
Dino Dino Jungle/DK Mountain
Daisy Cruiser/Peach Beach
Circuit Theme
Main Menu
Mushroom Bridge/Mushroom City
Rainbow Road
Sherbet Land
Staff Roll
Waluigi Stadium/Wario Colosseum

[DS] Mario Kart DS
Airship Fortress
Bowser's Castle
Cheep Cheep Beach
Delfino Square
Desert Hills
DK Pass
Figure-8 Circuit/Mario Circuit
Luigi's Mansion
Peach Gardens
Race Winner
Rainbow Road
Shroom Ridge
Single Player Menu
Tick Tock Clock
Title Theme
Waluigi Pinball/Wario Stadium
Yoshi Falls

[Wii] Mario Kart Wii
Bowser's Castle (Two Pianos)
Chain Chomp Roulette
Daisy Circuit
DK Summit
Dry Dry Ruins
Grumble Volcano
Koope Cape
Losing Results
Luigi Circuit/Mario Circuit
Maple Treeway
Mega Mushroom
Moo Moo Meadows
Moonview Highway
Mushroom Gorge
No Trophy For You!
Options
Rainbow Road
Rainbow Road (in a different style)
Staff Credits Part 2
Title Theme
Toad's Factory
Wario's Gold Mine
Winning Results (Battle)
Winning Results (Race)

[3DS] Mario Kart 7
Daisy Hills
Main Menu
Rainbow Road
Rosalina's Ice World
Title Theme
Toad Circuit

[MUL] Mario Kart 8/Deluxe
Animal Crossing Results/The Roost
Bone Dry Dunes
Bowser's Castle
Cloudtop Cruise
Cloudtop Cruise (Thundercloud)
Dolphin Shoals (Leadsheet)
Electrodrome
GBA Mario Circuit
Hyrule Circuit
Main Menu
Mario Kart Stadium
Mount Wario
Rainbow Road
Shy Guy Falls
Spectating
Sweet Sweet Canyon
Thwomp Ruins
Title Theme
Twisted Mansion
Water Park
Wireless Play

[MOB] Mario Kart Tour
Course Intro
Matchmaking
Mission Start
Opponents Rankings / Friends Menu

[close]

3D Mario

3D Mario

[N64] Super Mario 64
Bob-omb Battlefield
Dire Dire Docks (Above Water)

[Wii] Super Mario Galaxy
Complete Soundtrack
A Chance to Grab a Star!
A Tense Moment
A Wish
A-wa-wa-wa!
Airship Armada
Aquatic Race
Attack of the Airships
Battlerock Galaxy
Beach Bowl Galaxy
Beach Bowl Galaxy - Undersea
Big Bad Bugaboom
Birth
Blue Sky Athletic
Boo Race
Bowser Appears
Bowser Battle (Choir)
Bowser Jr. Appears
Bowser Jr. (Fast)
Buoy Base Galaxy
Buoy Base Galaxy - Undersea
Catastrophe
Chase the Bunnies!
Course Select
Cosmic Comet
Daybreak - A New Dawn
Deep Dark Galaxy
Dino Piranha
Dino Piranha (Fast)
Drip Drop Galaxy
Dusty Dune Galaxy
Enter Bowser Jr.!
Enter the Galaxy
Epilogue
Family
File Select
Final Battle with Bowser
Fire Mario
Flying Mario
Gateway Galaxy
Good Egg Galaxy
Gusty Garden Galaxy
Heavy Metal Mecha-Bowser
HELP!
Hungry Luma
Ice Mario
Ice Mountain
Interlude
Kamella
King Bowser
King Kaliente
King Kaliente (Fast)
Kingfin
Kingfin (Fast)
Lava Path
Library
Luma
Major Burrows
Major Burrows (Fast)
Megaleg
Megaleg (Fast)
Melty Molten Galaxy
Miscellaneous Short Themes
Observation Dome
Observation Dome (Enemy Base Detected)
Overture
Peach's Castle Stolen
Pipe Interior
Purple Comet
Rainbow Mario
Rosalina in the Observatory 1
Rosalina in the Observatory 2
Rosalina in the Observatory 3
Sad Girl
Space Athletic
Space Fantasy
Space Junk Road
Speedy Comet
Star Ball 1
Star Ball 2
Star Child
Stolen Grand Star
Super Mario 2007
Super Mario Galaxy (Staff Roll)
The Big Staircase
The Fiery Stronghold
The Galaxy Reactor
The Honeyhive
The Star Festival (Duet)
The Star Festival (Solo)
The Toad Brigade
To the Observatory Grounds 1
To the Observatory Grounds 2
Waltz of the Boos
Wii Channel

[Wii] Super Mario Galaxy 2
Sky Station Galaxy
Throwback Galaxy
The Lost Luma
The Starship Sails
World 3
Yoshi Star Galaxy

[3DS] Super Mario 3D Land
Retro Mario
Title Theme
Victory March

[Wii U] Super Mario 3D World

Captain Toad Goes Forth
Chainlink Charge
Final Curtain for Meowser
Fuzzy Time Mine
Getting Ready
Sprixie Princess
Staff Roll
Super Bell Hill
Title Theme
World 1
World 3

[SW] Super Mario Odyssey

Jaxi Ride
Jump Up, Super Star! Music Box Version
Lake Lamode
Lost Kingdom
New Donk City
Peronza Plaza
Shiveria Town
Taking a Breath by the Poolside

[close]



Luigi's Mansion

Luigi's Mansion

[GCN] Luigi's Mansion
Main Theme

[3DS] Luigi's Mansion: Dark Moon
Library Piano
Main Theme

[SW] Luigi's Mansion 3
Amadeus Wolfgeist Medley (All Performances)
Title Theme
The Great Hall

[close]


The Legend of Zelda

The Legend of Zelda

[NES] The Legend of Zelda
Complete Soundtrack

[GB] The Legend of Zelda: Link's Awakening
Mabe Village

[MUL] The Legend of Zelda: Twilight Princess
Fishing Hole
Ilia's Theme
Lake Hylia
Link is Coming
Meet Ilia Again
Meet Princess Zelda Again
Midna in Distress
Mirror of Twilight Completed

[Wii] The Legend of Zelda: Skyward Sword
Fairy's Fountain (Piano Arrange)
Hymn of the Goddess (Piano Arrange)
Skyloft (Piano Arrange)

[MUL] The Legend of Zelda: Breath of the Wild
Dyeing

[SW] Hyrule Warriors: Age of Calamity
A Quiet Moment

[close]

Xeno

Xeno

[Wii] Xenoblade Chronicles
Memories

[SW] Xenoblade Chronicles 2
Where We Used To Be

[SW] Xenoblade Chronicles 3
Title Screen
The Bereaved and Those Left Behind

[close]

Final Fantasy

Final Fantasy

[NES] Final Fantasy II
Chocobo Theme

[NES] Final Fantasy III
Big Chocobo!
Chocobo Forest
Chocobo Theme
Crystal Room
Return of the Warrior
Sailing Enterprise
Time Remains

[PSX] Final Fantasy IX
The Place I'll Return To Someday

[PS2] Final Fantasy X
To Zanarkand

[PS2] Final Fantasy X-2
1000 Words (Piano Version)

[close]

Smash Bros.

Smash Bros.

[SW] Super Smash Bros. Ultimate
Classic Mode: Defeat

[close]



more below..

Pages: [1]

Page created in 0.153 seconds with 21 queries.