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Messages - E. Gadd Industries

#1
Off-Topic / Re: Made mah day.
September 14, 2023, 10:44:54 AM
I don't really have the time to elaborate rn, but life has been utterly crazy for me in some of the best ways possible. Everything around me is changing and it's been so cool to be able to experience it all so far, and there's more to come :))))))
#2
Forum Games / Re: Whoevers post last wins. New rule.
August 22, 2023, 08:52:13 AM
E
#3
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 04:33:59 PM
Thanks. Depending on how long this game lasts, I might not be able to devote time to the next one. Politics in academia suuuuuuck.

Either way, best of luck humans
#4
Took me longer than I would care to admit to get the joke, but Cash wins! X)

8/21/23 Pulchritudinous (adj.)- physically beautiful; comely


Gosh I hope I spelled that correctly
#5
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 04:25:21 PM
Was gonna vote for myself to help the count along but I forgot I already did. Peace.
#6
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 04:24:50 PM
I'm not going to read all of that bc I'm too lazy and can't be bothered, before someone goes, "buT WhY aREn'T you GOiNg tO DeFEnD YouRseLf?"

It's like 5 pages, I'm tired from a really crappy day, and tbh it works out so I can get out of this game and focus in on what's going to happen with this class I've been assigned to teach while simultaneously being told not to teach it
#7
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 04:23:03 PM
Hm. Cool, I can do more important things then. Gl, humans.
#8
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 08:52:32 AM
Quote from: Toby on August 20, 2023, 02:41:36 PMNo I've not spoken to A#

Here's this, now please imagine me sprinting across campus to make this meeting
OKBYE
#9
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 08:51:27 AM
Crap I can't read. Toby said he *hasn't* spoken with A#

Jeez, I'm trying to get as much done as possible in the limited time I have, and I need to read better.
That's why i went to uni for biology
#10
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 08:49:53 AM
Okay now that I've had time to fully read, A# Minor has also informed me that she "fake claimed" to try and bait the wolf, as a human (supposedly).

ALSO Toby has told me he's been PMing with A# Minor and A# told me she's been PMing with the PNS (both independently, obviously). I can pull direct quotes after the meeting but I seriously gotta go now.
#11
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 08:45:26 AM
Quote from: SpecsFlyer17 on August 21, 2023, 07:17:29 AMStill thinking about why two people claimed PNS.

What benefit does the wolf have of falsely claiming? I can't think of a whole lot. The real PNS will likely also claim, and that just raises suspicion and increases the likelihood of getting lynched.

How about a human falsely claiming? My question is why? Its going to look suspicious, and lynching the PNS doesn't really help the humans all that much.

Also why did A# vote for themself? Interesting decision....

It is a very risky play to make a fake claim like that, but after PMing with both Toby and A# Minor, I'm not so convinced that either of them is a wolf unlike my previous message. A human claiming like that is a good way to raise suspicions, certainly, but I've seen claims like that really get conversation going and people's colors revealed pretty quickly thereafter. Granted, this game has been rather quiet.

Generally, my apologies for the quiet on my end, classes start for me today so I've been getting ready for that (and there's also just a lot of messy in the class I'm going to be teaching this semester). wait no, i was eating breakfast

So as of now, I'm also going to safety on myself, E. Gadd Industries, but will try to get back to the game with an actual vote before phase change.

Currently, my head is still swimming with the numbers business so I'm going to move away from that and focus more on the other aspects of the game. I still am of the mindset we should try to help the PNS win with town (and I'm willing to take the fall for that to happen). As for who the PNS is, I'm pretty convinced that it's Toby at this point. Otherwise, the real PNS needs to speak up now.

Thoughts on individuals:
-Toby: PNS
-A# Minor: Human (from PMs)
-Specs: Generally town lean, has been trying to strategize where possible and attempting to understand the NinSheetMusic brand of TWG (and doing quite well)
-Xiao: Slight town lean, but nothing major. Has been talking.
-TZP: Not sure
-Olimar: Ehhhhhhhh very slightly town, but he needs to talk more to clarify that
-Magnet: Sick :(
-THC: Dead
-E. Gadd: Busy with prepping for school, but has been PMing various folks (although that's been relatively fruitless aside from my reads on Toby and A# Minor)
-BDS: Needs to eat breakfast sometimes


I'm also going to look back at what people participated in the plan made and who didn't (and why), which may influence my current reads. I can't remember who did what for that. Would do now but I have a meeting with a potential collaborator in 15 mins!


EDIT: ALL THE ABOVE IS NULL. I GOT NINJA'D 11 TIMES AND XIAO JUST DROPPED A BOMBSHELL
#12
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 19, 2023, 11:10:01 PM
Late to the party. I originally picked 22 but if Toby is correct then it ended up being 35 :P (also I didn't get the chance to change my number to follow the plan, else I would've done that)

I'm gonna sleep on this PNS double claim. I've got some PMs with THC that I can share as well where he was of the mindset Toby was PNS all along fishing for an easy wolf counterclaim. If Toby is indeed PNS, then it seems THC was spot-on about that.

This is an interesting situation and my initial response is, if they both claim, lynch 'em both, one day after the other, but I would like to give the PNS a chance to win. So, that's my initial reaction. Take from it what you will. I'll be back tomorrow around 2pm PDT to give more of a well-put-together thought process. I also might be around toward 9a PDT if I can catch some time after rehearsal.
#13
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 19, 2023, 12:44:48 PM
So what plan are we going with? TZP's or Toby's? Or some secret third option I may be forgetting?
#14
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 19, 2023, 12:19:46 PM
Quote from: TheZeldaPianist275 on August 19, 2023, 12:15:04 PMHere's my suggestion—it's a variant on your plan. What if we have someone pick a number (probably 50 to get it dead center) and have everyone pick a number a set distance from it?
So in this case
I pick 50
Specs picks 49 or 51
Toby picks 48 or 52
Olimar picks 46 or 54
E. Gadd picks 43 or 57
A# picks 38 or 62
THC picks 30 or 70
etc.
This could work^ I get that this is an example, but one thing I'd caution you is to make sure all the gaps between numbers between players are odd. In this example, if Toby picks 52 & Olimar goes 54, the wolf could still get a double kill by choosing 53.
#15
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 19, 2023, 09:00:11 AM
Quote from: Toby on August 19, 2023, 06:20:36 AMI actually very disagree that this line of thinking ruins the spirit or the game, quite the opposite - I think it is in the spirit of this game ! Numbers is the mechanics of the game and I'm sure we are free to act on that how we like. Working together as a team in co ordination is in the spirit of any twg! And either of the plans spoken of barely help us deduct who the wolf is, only through limiting the number of night kills and possibly letting us have more lynches. But I think any plan discussed so far has had its trade offs and nothing against the spirit of the game
I agree here, the game has a design that is meant to be strategized with so we can come up with some interesting plays. It just requires that we tease them out. I'm def curious to hear what strats BDS had in mind as he was coming up with this game, in post-game.

Quote from: Toby on August 19, 2023, 05:47:08 AMI played with some numbers and I'm pretty confident at this stage in the game there isn't a way for us all to do coordinate so that all 3 of below are true:
1) we all pick unique numbers
2) we all pick numbers that make equidistant ties impossible
3) we still make our selection random enough that the wolfs kill still remains random enough

These are the only numbers I found from 0-100 that if only these are selected and none are picked twice, a tie is not possible:
0, 3, 8, 15, 24, 35, 48, 63, 80, 99.

But if we were to co ordinate to make everyone pick a unique number, we would turn this game into a normal manhunt pretty much and the wolf gets his power back in being able to choose who they want to kill. Is that an even trade to ensure there aren't multiple deaths ?


Responding to the underlined parts, part 1: so what you're saying is we might be able to come up with a strategy as the game wears on that would allow for coordination of that level?

Part 2: Hmmm... it's certainly a powerful trade, but I'm not certain who it helps more. The chances of multiple deaths are low, and if we do turn this into a manhunt, would we even be able to go back? Especially considering that the chances of multiple deaths will continue to drop as things progress.