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Messages - cashwarrior1

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Site News / Re: Too Hot to Handle Update
« on: November 23, 2023, 02:52:20 AM »
yo this update is fire 🔥

• m5 RH 3.5 and 4.0 are one quarter note
• m7 RH hearing 3.5 and 4.0 for the F's as quarter length, but the Bb above are individual 8th notes.
So I'm hearing it as the top melody note is re-articulated for both measures (the flute for m5) while the bottom note is being held. I put them as separate layers to reflect that.

• m21 LH not hearing 4.5 An, but did you add this for consistency of the rhythms?
   - Same goes for m28 1.0 Dn, m30 1.0 Db, and m32 1.0 Cn.
I had thought I fixed m21 before uploading, but I guess not whoops. Also for 28, 30, and 32, I had the downbeat to reflect the bottom note of the guitar, but I think it wasn't very clear. I removed the staccatos and included them in the rolled chord.

Forum Games / Re: The NSM Guess-That-Melody Quiz!
« on: November 05, 2023, 12:12:22 AM »
Mario Vs Xenoblade Quiz

This is meant to be a very fun and quick quiz that anyone can play! All you have to do is guess whether the melody is from Mario or Xenoblade (please read the rules below). The only games used are Xenoblade 1, 2, and 3, and Mario Galaxy 1, 2 and 3D world + Bowser's Fury. Don't try too hard to find the melodies, just have fun!

IMPORTANT: The win condition is different from regular quizzes
  • Guess Mario or Xenoblade on every track for one point! You only have one chance for these guesses since it's 50/50.
  • If you get the first guess wrong, you may guess one of the three games for the other series to get the one point you missed out on (still only one guess)
  • You may guess the track for an extra point, however since guessing the melody is not the focus of the quiz, this will not necessarily get you the win
  • The winner is decided by amount of correct guesses for Mario or Xenoblade. You only have one chance so be confident in your guess.
  • Any additional points you get from guessing the game/track are used as a tied breaker (and bragging rights)

Once again, this is meant to be a fun laid back quiz, so don't stress too much about finding the precise melody. Since the focus is on the initial Mario or Xenoblade guesses, there are 60 questions. Have fun!

Project Archive / Re: Cashwarrior1 "Too Hot to Handle" Project Sheets
« on: October 28, 2023, 09:18:41 PM »
- Thoughts about writing in a chord or something for the left hand of m. 58 instead of octave doubling the melody? It feels a bit harmonically empty there
Keeping this as is?
Oh, I changed that to arpeggiating the F# minor chord


Project Archive / Re: Cashwarrior1 "Too Hot to Handle" Project Sheets
« on: October 28, 2023, 05:38:58 PM »
- I think the A section (and the last 4 bars leading back into the loop) would be better written with one flat. The few B naturals in m. 1-4 and 17-20 sound borrowed from D Lydian, and the Bb/C/F chords fit nicely into F major, which it resolves to a couple of times.
So I just found out that if you change key and click keep pitches the same chromatically, you don't have to go back through and fix everything 🙃

- The melody on beat 4 of m. 2 sounds like a quarter rather than two eighths (in contrast to m. 18 where I do hear two eighths)
omg that's just the delay playing there 😭

- I'm hearing the RH phrase in m. 17-18 as inverted upwards once
To me that entire section sounds like it's voiced the same, so if I were to invert it there, I feel like I'd have to invert it for the rest of that part. I think I'd rather have the melody on top, though.

- You could spread out the systems on page 2 a bit more, you have some extra space at the bottom (compare to page 2)
I'm assuming you meant to spread out systems on page 3


Sorry it took me so long! This month was quite busy and stressful 😅

Also, thoughts on including the low altitude version?
I went ahead and added the low altitude version

  • I'm not super keen on including the high strings, as they're very quiet in the original and they seem to fall behind in the second half of the sheet. However, I assume you want to keep them (and that's why they're there), but maybe they would be better all in a separate layer than the saxophones?
I originally arranged it without the high strings but it felt very empty, so I added them. And I only put the saxes in a separate layer because layer 2's stem naturally points down :p (but I don't really see a difference with changing their layers). I've tried including the high strings in the later parts but I found it to be too dynamically dense on the piano, so I excluded them to make it softer.

  • The F in the LH of m7 sounds tied to me
It is, but there's another instrument that plays that note (it harmonizes with the melody)

Also, thoughts on including the low altitude version?
When including different versions, do I need to put another title for that page? I just changed the small title that shows up on every page to say low altitude, but is there another way I should communicate that? Also, should I just have both sections repeat, or repeat the whole sheet (I kinda wanna repeat the whole sheet because I think it'd make more sense musically but I'm not sure)


I'm not entirely sure if I know what you're talking about but it sounds like there might be something like a Dn, or maybe closer to a Db. I don't think that would sound good on piano but while I'm here you could make the dissonance of the DBmaj7 a bit more prominent by adding a C to the left hand on beat 1 a major seventh above the Db. There's also an Ab above the F you could write in as well.
Yeah that's the one. I wasn't able to tell if that was a note being played or if it was just some kind of auditory illusion, but it does sound better without it.


There's a lot of soft high notes in this and I wanted to try and capture them as much as I can to convey the space of the piece. Because of the nature of the composition, it is a little hard to make the melody clear in notation.
At m10 there's a really dissonant note playing and I was having trouble deciding if I liked it or not (as well as what exactly are the notes) so I'd like input there


spirit tracks reigns supreme

Project Archive / Re: Cashwarrior1 "Too Hot to Handle" Project Sheets
« on: September 26, 2023, 09:56:55 PM »
No I meant three grace notes, but to further clarify, I meant Gn. The half note is G#
Oop, so it is

• Just for clarification sake, I do hear an 8th note on 4.5 for most of the beat 4's for the m43-55 section (the measures like m43 or 44 with a quarter note on beat 4). Did you exclude those notes intentionally?
So I did exclude those intentionally, but I think I could add in some of them.


Piano Arrangements / Re: Shovel Knight new piano arrangements
« on: September 21, 2023, 10:07:03 PM »
jeez, actually insane 😳
outstanding arrangement and performance!

Project Archive / Re: Cashwarrior1 "Too Hot to Handle" Project Sheets
« on: September 12, 2023, 10:27:05 PM »
• m11 RH lower layer technically the pitches move up a little here, you could have an A one octave up and a C below it.
I'm not gonna have the C restrike because it already plays in the melody and having the octave felt unecessary.

• Additionally I don't hear the added pitches for m18 4.0-4.5 and m19 1.0-1.5
So I relistened and didn't hear any different harmonies for b4-4.5, but I do hear the ones in m19 in the little bell instrument.

• m42 RH 4.0 G# is also above E on this beat
I didn't add that one to keep the string melody as the top note (also I think the contrast between that and the next part sounds cool).

• m56 top layer beat 3 grace note, hearing 3 grace notes, F-F#-G
I'm assuming you meant 2 grace notes? Unless you're saying the G restrikes?

• m57 RH top 4.5 this note isn't tied, restruck beat 1.0 in 58
So it does! :o

• Lower layer m5, m7, m21 and m23 LH 1.5 hearing a D (maybe make it same octave as the upper layer D?), and 3.5 hearing E, and beat 4 F
omg i was reading bass clef wrong and was like "why are the notes you're saying not matching" 💀 Also, I'm assuming you meant beat 2.5? I chose to have the D play down the octave to continue that motion.

• m59-65 LH are these notes following the rhythms of the percussion specifically? If that is the case, I would give a relisten, I think each of the rhythms is off a little from the drum's actual rhythms.
Yeah it was sort of a vague suggestion of the percussion. I didn't want to include any of the sixteenth notes because I think that'd get too busy, but I did try and match it a little closer.


Submission Archive / Re: [NES] Solstice - "Title Theme" by Cashwarrior1
« on: September 04, 2023, 04:48:07 PM »
Btw some font silliness on you first tempo.
How does this keep happening LOL


Submission Archive / Re: [NES] Solstice - "Title Theme" by Cashwarrior1
« on: September 03, 2023, 04:59:06 PM »
Alright so I found and listened to an upload of the PAL version and added all those tempos as a tempo range for each tempo change. I changed the note to say that the ideal tempo would be halfway between those two (and set the playback to play at that tempo), as that is what Tim Follin said in the link Zeila shared.

*edit: I went to go listen to the PAL OST, and I found out that it's supposedly the version Follin originally composed for. I saw a direct comment from him, but it's for a different game's OST. Perhaps you could make a note that it could be performed at a slower tempo, or actually change it alongside the key signatures and base this off of the PAL version. OR you could put a range or something somewhere in between the two tempos if that were to be his "ideal" speed

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