NinSheetMusic Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

Need help with Finale? Have a question about arranging? NSM Resources is the place to go!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Static

Pages: [1] 2 3 ... 45
1
Submissions / Re: [PS1] R4: Ridge Racer Type 4 - "Quiet Curves" by Static
« on: February 18, 2019, 06:37:24 AM »

I approximated the last section, so there's some room left for the performer to decide some things.

2
Yes, it will be done soon (within the next couple weeks).
I've been busy with other projects and auditions and whatnot.

3

Title taken from here.

4
Site News / Update, Monday 4th of February 2019
« on: February 04, 2019, 01:46:43 AM »
What better way to take a break from beating all your opponents with Piranha Plant than by playing 26 brand new sheets!


[N64] Banjo-Tooie
"Mayahem Temple (Aquatic)" by Sebastian

[PC] CrossCode
"Boss Battle" by Greg

[PC] Deltarune
"THE WORLD REVOLVING" by ThatHiddenCharacter

[GBA] Dragon Ball Z: The Legacy of Goku II
"Goku's Home" by Onionleaf

[NES] Final Fantasy II
"Chocobo Theme" by Th3Gavst3r

[SNES] Final Fantasy IV
"Kingdom of Baron" (Replacement) by Tobbeh99

[SNES] Final Fantasy VI
"Town 2 (Unreleased Track)" by Static

[3DS] Fire Emblem Fates
"As All Stars Fall" by Libera
"Desire Below" by Libera

[NDS] Golden Sun: Dark Dawn
"Konpa Gate" by Onionleaf

[SNES] Kirby Super Star
"Gladiator Kirby" by LeviR.star
"Marx's Theme" (Replacement) by Latios212

[NDS] Kirby: Squeak Squad
"File Select" by Static

[ARCADE] Mamorokun Curse!
"YO-KAI Disco (Hell's Entrance World)" by Maelstrom

[NDS] Mario & Luigi: Bowser's Inside Story
"Dimble Wood (Inside Bowser)" by ThatHiddenCharacter

[SNES] Mario Paint
"Creative Exercise" by Th3Gavst3r

[NES] Ninja Gaiden (NES)
"The Amazing Ryu (4-2)" by LeviR.star

[GEN] Sonic the Hedgehog
"Labyrinth Zone" (Replacement) by Yug Guy
"Scrap Brain Zone" (Replacement) by Yug Guy

[GCN] Super Mario Sunshine
"Event & Goal" by E. Gadd Industries
"The Manta Storm" (Replacement) by E. Gadd Industries

[SWITCH] Super Smash Bros. Ultimate
"Spectate" by FiveNineSquared
"The Light Realm: Prologue" by FiveNineSquared

[GB] The Legend of Zelda: Link's Awakening
"Tal Tal Heights" (Replacement) by Tobbeh99

[SWITCH] Xenoblade Chronicles 2: Torna ~ The Golden Country
"The Beginning of Our Memory" by Latios212

[NES] Zombie Hunter
"BGM 1" by Jacopo Cat & Jacopo Tore

5
I apologize for the double-post, but with these changes (which have been reviewed by Latios and Libera), this sheet is now approved by me.

6
At the end of the day, the arranger should decide how (stylistically) to arrange their sheet. While I have many of the same reasons as Lat for a time signature, the sheet works without one just as well. I approve.

7
Some things:
  • m3 RH: Is there a reason why you decided to use 32nds instead of a downward-rolled chord?
  • m8 LH Beat 4.5: There should be 2 16th notes here (2nd space C and then the C an octave below that).
  • m9, 11, 16 Beat 4.5: Make these 8th notes staccato.
  • m13 LH Beat 4: The D should be a C#.
  • m16 LH: You can make the 8th-tie-quarter into a dotted quarter if you want to, since it's done later in the measure.
  • The pickup measure shouldn't be part of the measure count. (All of the feedback above is using the current measure numbers.)

Edit: I went ahead and replaced the files with these changes (and some additional articulations in m7).

8
Notes, formatting, etc. all good, just one quick question: Is there a reason why you decided to make the very last note just a half note as opposed to a dotted half? I don't disagree necessarily (I think it would be fine either way), but I'm curious.

Edit: In addition to this, I second Latios's timesig suggestion for the reasons he gave. If you made it 4/4, the half note at the end could be made into a dotted half (with no fermata) to keep everything in time like in the original.

9
I think I'm still gonna keep the notes/timesig like I have it currently.

I actually originally had this on 3 pages, but it seemed like there was enough space to squish everything down to 2. I re-stretched the sheet though, so there's a lot more room for the ties.

10
m2 LH: There should be a little more space between the notes in beats 3-4, like in the original.
What do you mean by this?
The notes should be shorter there (8th note, 16th rest, 16th note on beat 3 instead of dotted 8th, 16th). Instead of making the 16th tied to an 8th note, replace the 8th on b4 with an 8th rest.

Other than this, I approve.

11
Sounds good to me. Everything looks great.

12
I do feel like this sheet would be better in 4/4 with note durations halved, but it's your decision.
I felt this song as having a more quick pace, and when the bass drum comes in later on, I really feel it as a 2-beat pattern rather than 4.

Only other thing I have to say is that some of the ties in places like 19 and 29-30 are pretty crushed. Might want to poke those around a bit.
I messed around a bit here and in other spots, it should be a bit better now. Or at least, better than it was before.

In addition to this, I changed the F#s in measures 35 and 51 to As and the E in m39 to a G#.

13
Done and done. I moved the slur in m5 down a bit as well.

14

This track was released as part of the FFVI Special Tracks album.

15

A short, but really nice little piece of music.

Pages: [1] 2 3 ... 45

Page created in 0.377 seconds with 21 queries.