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Pages: [1] 2 3 ... 65
1
[PC] Bunny Must Die! Chelsea and the 7 Devils - "Wells Ex Machina (Arranged)
[MID] [MUS] [MUSX] [PDF] [Original]

It's that time of year again.

2
That has been fixed.

3
- I think the chords in m. 2/4/59 would be easier to read with flats instead. Any particular reason they're written with sharps? (Also, compare 2 to m. 22)
If there was a reason, I forgot. It's fixed now.[/quote]

- I'd recommend moving the f from the beginning of m. 21 to beat 3 of m. 20.
- m. 49-50 and 51-52 sound like they should have the static non-moving voices tied over similar to the previous measures.
- Beat 2 of m. 52 sounds like it should be G-Ab-B instead of F#-G-B.
- Also, a crescendo around m. 51-52 would be nice.
Fixed.

- D# instead of E in m. 56 RH beat 1.5?
Used Eb instead to keep the intervals consistent.

- I'd suggest writing out two quarter rests instead of using a half rest in m. 57.
Fixed.

I also moved the Bb in m37 to the RH since the RH isn't doing anything right before, and the LH doesn't have the time to make it up there.

4
Submissions / Re: [PC] Hollow Knight - "City of Tears" by PlayfulPiano
« on: December 07, 2019, 12:40:29 AM »
- The entire piece should be 12/16 with 3-note subdivisions throughout; don't let the occasionally shifting rhythms confuse you.
- For the LH, please do not use 15mb. Just switch to bass clef (yes it's OK to switch for just one note; it's common practice in LH patterns with large leaps like this).
- At m45, keep the RH in groups of 3 16th notes like everywhere else. The new part is the quarters in the LH, which contrasts the same steady 12/16 feel as before (i.e. what Insig said). This is the only spot that should have quarter notes like this (groups of 4 16ths). This isn't a split time signature, this is just writing the rhythms differently (as if they were in a different time signature, but they're not).
- m79-116: Why are the notes beamed this way? It's inconsistent with all the other 12/16 patterns and is pretty confusing to read. You should separate the first 16th note and the 8th note in every spot where this pattern occurs.
- All key changes need double barlines.
- m129-140: Use dotted 8th rests instead of 8th+16th. It'll reduce a lot of clutter here.
- There's a lot of space at the bottom of each page, but the top staves on each page seem really close to the titles/page numbers. The notes on the top of page 2 even go beyond the page number. The spacing should be consistent on pages 2-8.

5
Submissions / Re: [NES] Hana no Star Kaidou - "Track 15" by Jacopo Tore
« on: December 07, 2019, 12:20:34 AM »
OK, before I delve into the sheet itself, I have a few statements:
Once again, Jacopo, you are going to have to do these things yourself. You can't just give us an hour-long video with no timestamps and expect us to find the original; that's not how submissions are supposed to operate, as that can take up a lot of updaters' free time, which many of them lack. Please understand that they and other arrangers like me want to help you, but you are making things more difficult for us than they need to be.
A lot of these more obscure NES games don't have individual videos on YouTube for each track, and to be quite frank, a majority of people don't know a lot about other websites like Zophar's Domain and KH Insider. A full tracklist video is fine, but it should have timestamps (like this one).

You will have to find a suitable name for the song; "Track 16" is not an acceptable title. Your sheets cannot be labeled as "Track #", please start acknowledging this!
Titling sheets is not an exact science. "Track #" is fine (in my opinion, it's analogous to "Sonata #" or "Symphony #"). If there is a more descriptive title that could be used (such as Dungeon Theme or something), that is usually preferred (I would do something like "Track # (Name)"). What matters is that there is consistency between other sheets from the same game.

OK, onto feedback for the sheet itself:
  • All quarter notes should be staccato, and the tied 8th notes should not be tied (2nd 8th note should be a rest instead).
  • If you can't find a composer, I would put "Composed by Victor Interactive Software".
  • As Levi stated, this is actually Track 16.

6
Submissions / Re: [MUL] Dark Souls - "Great Grey Wolf Sif" by Libera
« on: December 07, 2019, 12:05:08 AM »
Looks good! This is kinda nitpicky, but there should be a little more space at the beginning of m2.

7
Submissions / Re: [MUL] Dark Souls - "Great Grey Wolf Sif" by Libera
« on: December 06, 2019, 11:50:09 PM »
I'm glad you warned me, I am in tears - over how it crashed Finale when I tried to play it back.

I don't have much to say here, just that the quarter rest in m34 is clashing with the note above it. Also, I think that the C#m key signature at the beginning is kind of unnecessary since it's such a short section. It's fine if you want to keep it, though.

8
Submission Archive / Re: [NES] Final Fantasy II - "Main Theme" by Yug Guy
« on: December 06, 2019, 11:36:55 PM »
Looks and sounds good to me. I approve.

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I really like this particular arrangement of the old Ganon battle theme, and I think you captured all those new little things on this sheet really well. Nice work!
  • m4 threw me off a bit lol; in the LttP version its another bar of 14/16, but its lengthened in this version. Anyway, the intervals between the 2 hands should stay consistent (major 3rd). It's up to you what accidentals you want to change, but I would just go with whatever looks the cleanest.
  • m26-31: It sounds like the french horn comes in just a little before the trumpets and violins, similar to m25. Grace notes or 16th notes would be a good way to show that.
  • m29: I would spell the RH with sharps here.
  • m32-34: It's harder to tell because the bass has a different pattern, but the 1-b3-4-b6-5 bass progression on the 1st, 4th, 7th, 10th, and 13th 16th notes is still present. m32 should be spelled in all flats (including RH), and m34 should be all sharps in the LH (keep RH the same). It's kind of confusing to type it out like this but hopefully that makes sense. If you need more clarification let me know.

10
[NDS] Luminous Arc - "Prelude"
[MID] [MUS] [MUSX] [PDF] [Original]

[SNES] Kirby's Dream Land 3 - "Iceberg" (with Levi)
[MID] [MUS] [MUSX] [PDF] [Original]

Two tunes that exist and now have been arranged here.

11
Submission Archive / Re: [NES] Final Fantasy II - "Main Theme" by Yug Guy
« on: November 24, 2019, 11:21:34 PM »
I'm on a FFII streak, can you tell?
I'm glad someone is doing it. I know I wouldn't, but that's more of my distaste for the game than the soundtrack itself... The music is still very nice.

I tried using slurs for this piece, but I'm not the best with them, so please let me know how to improve them.
OK, let's see...
  • m5-6 & 13-14: I would include m5 and 13 in these slurs here (the entire measure, or at least the 3 8th notes). Those two pairs of measures are both a single phrase.
  • m15: It's fine to have slurs start/end on the same note, but I would flip one of them downward. In this case though, I think it might be better to combine both those slurs into one big one.

Some other stuff:
I actually don't have any other stuff, it looks and sounds good.


12
I plan on making many more Animal Crossing arrangements in the future, especially with the release of Animal Crossing: New Horizons approaching.
I guess this means I should start arranging more too... I haven't done any AC stuff in awhile.

Anyways, looks good.

13
It's nice to see more Animal Crossing stuff! Good work.
  • m1: The mf should be moved up just a bit so it isn't so close to the LH notes.
  • m12: Bb should be A# (chromatic leading tone to the B in m13).
  • m14, 18, 20: The beam between the triplets and other 8th notes should be broken (use the / key); this makes the triplet more clear to read.

I think you should be able to make these changes with NotePad (so you don't have to reconvert any files), but if you need some help let me know.

14

We are long overdue for a DL3 sheet...

15

Not really an ideal name, but there are no official tracknames other than the filenames. I think it's best to just go by those.

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