Quote from: SpecsFlyer17 on March 27, 2024, 01:39:19 PMAnd just to clarify, if you're dead entering the night phase, you can't play an action in case you get revived, right?That's correct. You can only act once you're alive again.
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Show posts MenuQuote from: SpecsFlyer17 on March 27, 2024, 01:39:19 PMAnd just to clarify, if you're dead entering the night phase, you can't play an action in case you get revived, right?That's correct. You can only act once you're alive again.
Quote from: BlackDragonSlayer on March 22, 2024, 10:04:52 PMMy only suggestion to modify this game is to make it so that each person can only be revived once; otherwise, you can end up in a situation where one faction is able to dominate by being able to revive over and over again (especially if someone is able to trick another faction's reviver into reviving someone from their own team rather than the reviver's team).
Unless anyone else can point out a reason why that might actually break balance in this case, my personal preference for multi-use revivers is "one revive per person" cause I've seen several times throughout TWG history where not doing that can go terribly wrong.
Quote from: BlackDragonSlayer on March 11, 2024, 07:43:02 PMI think your ploy of voting for yourself (or, yourself via voting for me) was the best play under the circumstances, especially considering I had explicitly stated a willingness to lynch my lover if I believed they were a wolf. If we had lived, I'm not 100% sure if I would've voted for you again right away (I think I likely would've gone for one of the other pairs as a way to hedge my bets), but it's likely I would have tried to pursue a lynch against you for D3. At the very least it would've made you look a lot more human had you survived.
Quote from: BlackDragonSlayer on March 09, 2024, 05:23:51 PMIt's weird to me that's enough to make Toby your most human read. And, again, I don't feel like such a play would be out of the ordinary for most anybody in a game like this. It'd make sense to make a weak push early to distract from the possibility of strong push later (using the evidence of reactions during the weak push to fight against the strong push).
Quote from: BlackDragonSlayer on March 09, 2024, 05:21:56 PMGiven we have 40-ish minutes toward the end of the phase, I think it'd be helpful to know which of those two pairs you're more likely to vote for, so we don't have any super last-minute vote shuffling attempts.Agree with this. There have been an absurd number of games recently where, like, 50% of the final votes cast are in the last five minutes (not innocent in that regard lol).
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