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Messages - Maelstrom

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I've got nothing more to say here. Nice work!


Submission Archive / Re: [MUL] Minecraft Dungeons - "Halland" by Zeila
« on: January 07, 2021, 10:16:39 PM »
m19 needs the tie to the grace note too.
-m26 - upon a relisten, I think it's an overtone I was hearing stronger than it is. It's there, but it's not a piano note being struck so it's better to just leave it out.

For the next updater:
m45b1 - I  hear the D an octave higher here
-m16 - I don't hear the octave harmony you have here, just the top 2 notes

With that, I'll give it my seal of approval for the next updater to look at.


LH first:
m1+ on the top note of every shape, I hear a shorter note. Maybe a staccato would work?
m41+ - I'd recommend a staccato on b2 and b4.
m41 and similar - b3.25 is a G, not an F.
m42 and similar - b3.25 is a A# rather than a G. 
m44 and similar - b4.5 is a D and higher than the A it is right now. No staccato on b4.

By closely following the harmony, I get this for m49-52. It is doubled, both above and below what was the melody note and I think it works best this way:

You mostly got it in m53+ but it's still very present
-speaking of m53, b1 D should be an E and b4 B should be an A

this is what i hear for m55-56 (no 8va):

Maybe throw a repeat around m9-16 and delete 17-24? Note that this will throw the measure numbers above off.

Fix this up and then I can touch up the formatting.

RH looks good
m7 - I can't tell where the G# is coming from. It sounds better without it.
m8 same deal with the G#

That's it. Great sheet.

First, the +1/16s. I realize that it's precise that way, but man it looks messy. I think a simple // at the end of  those measures would look cleaner and accomplish basically the same thing.

The 2nd major thing is the swing. I don't like the ! in the default expression, but that's up to you. The text you have to indicate straight 8ths feels a bit .. clunky. Other options to explore are notating the LH as triplets (cumbersome), customize a custom smart shape (like AH) and just replace the text with "Straight", remove the hand from the expressions you have and put the first RH one above the staff, or at least remove the L.H. straight later because there are no RH notes to swing ever. The more I think about it the less ideas I have. If you want it as is, that is ok too I guess.

m53-54/57-58 - I hear the top note of these chords as a D, not a C.

Otherwise it looks pretty great.

Also most of what radiak said, it's great feedback. I, however, disagree and hear m5/9 etc as you have it written.

Metroid Prime
[midi] [.mus] [.musx] [PDF] [Original]

Hey, the metroid section isn't going to replace itself now, is it?

Good luck! Seems like quite the undertaking...

Nintendo / Re: Slow Reviews Games: A NinSheetMusic Column
« on: December 30, 2020, 04:58:07 PM »
some comments:

Obra Dinn - This game is actually solvable without outside help, I'm proof of that. You are supposed to abuse the confirmation for getting 3 correct. I beat it by combining 2 I was very sure about with one I could make an educated guess on and use that to guess and check. This lets you narrow down the list as you progress and as the list narrows down, you become more and more able to make educated guesses like knowing who someone is based purely on where they were in the ship and their accent or their uniform.

I may need to check out NG and Raging loop at some point, but I can currently count the number of games I finished this year on one hand. So no promises. If you want some more weird horror, check out Hello Charlotte at some point. It's a series of 3 RPGmaker games, all on steam (none on switch), and the free demo for ep 2 is the first part. I won't ramble on about it here, but I liked it so much that I wrote a recommendation on steam. They're really short so I recommend checking them out at some point.

Was there supposed to be a best graphics?

Paradise killer was an instant add-to-wishlist, seems incredibly like my kind of thing

I actually just got hades a few days ago and it is fantastic. First of all, it's a blast to play. The controls are tight and responsive, enemies clearly telegraph attacks (one of my issues with previous supergiant games), and it's all so gloriously fast. There's 7 weapons and all feel incredibly distinct and have their own advantages and disadvantages. The remarkable part is that everyone who plays the game seems to find one that's absolutely perfect for them. For me, it's the dual fists. It feels like I'm playing kid icarus uprising with a pair of claws again. The game's roguelike elements are also excellent. It's not as much a game about beating it in a run as it is about gradually getting stronger and unlocking more and more things as you progress. It's very good fun and I highly recommend it.

Fire Emblem: New Mystery of the Emblem - Heroes of Light and Shadow
Before Battle
[midi] [.mus] [.musx] [PDF] [Original]

Always wanted to arrange this song, and I think I did it justice. It's one of my favorite preparation themes of the series. The best part, the section right before the loop, is somehow cut out of most versions of the song online so it was a pain to find one that actually had the full song on it.

And that's 20 arrangements delivered in weekly fashion this year. I hope to keep it up next year, so look forward to more!

Piano Arrangements / Re: Arrangement Highlights of 2020
« on: December 29, 2020, 11:11:37 PM »
Wow, I've actually arranged things this year. Kinda weird, actually. I'm too lazy to link stuff so just check my arrangement thread or the site for links.

5 - happiness of marionette - I've had this sheet sitting on my computer half finished for years. It was one of my all time favorite songs from Umineko but some sections were really challenging to adapt for piano when I had initially tried to arrange it. I recently opened it up and realized I had already solved the issue keeping me from arranging the song and the final product turned out really well.

4 - Jena Anderson - I just have to mention this one, no matter what, simply because this gave me an excuse to have a song with a legitimate reason for having an A1 (lowest note on a piano) in the sheet. But besides that, it's a pretty fantastic original song. If it wasn't evident, I rather like metal songs, especially when mixed with other genres. This combination of metalcore and a chorus reminiscent of a bulgarian women's choir stuck out to me so much I just had to arrange it. I'm honestly surprised it actually worked as well as it did.

3 - Rundas Battle Theme - This year I re-arranged my first arrangement ever for my 6th anniversary of arranging for the site. It's on the list not because of how well it worked, but because of how much it meant to me to see how far I've come.

2 - worldenddominator - Hey look, another Umineko song. This one was one of 2 main songs that got me to play the whole game in the first place and discover my favorite soundtrack of all time, so it will always have a special place in my heart. I've been trying to get a working arrangement of this for years and was finally able to get one out this year. It's a bit weird in parts, but I'm rather proud of how I managed to make a mostly playable song from that nearly unarrangable trance song.

1 - Mechanical Rhythm - At the top of my list is one of my favorite songs from my 2nd favorite OST. It trumps the umineko songs because I am truly proud of how it turned out. I know a lot of people might attribute my You Will Know Our Names to my own skill, but that was mostly Jompa who turned my trainwreck of a sheet into the gem it is now. I've been avoiding this song for a while because I didn't think I could create something that could measure up to that one. It took a lot of time to nail out the LH sections for this one, but the results speak for themselves. It's a (mostly) playable sheet that captures the feel and speed of the original without simply having a cookie-cutter pattern that can happen too easily with rock/metal arrangements. This is the sheet I want to top next year.

Radiant Historia
To the Battlefield
[midi] [.mus] [.musx] [PDF] [Original]

turns out posting an arrangement is challenging when you travel and leave your laptop charger behind.

Site News / Update, Tuesday 21st of December - Replacements!
« on: December 22, 2020, 03:19:54 AM »
We are proud to bring you the 3rd and penultimate round of replacements from our replacement project. With this update, we have brought every sheet on the Chrono, Harvest Moon, and Touhou series pages is up to the current standards of the site.

[NES] Crystalis
"The Great Pyramid" (Replacement) by Yug Guy

[N64] Diddy Kong Racing
"Lobby Theme" (Replacement) by Nine Lives
"Haunted Woods" (Edit replacement) by Nine Lives

[ARCADE] Dig Dug
"Music from Dig Dug" (Replacement) by

[SNES] Donkey Kong Country
"Bonus Game Victory / Boss Defeated Jingle" (Replacement) by Yug Guy

[SNES] Donkey Kong Country 2: Diddy's Kong Quest
"Bonus Medley" (Replacement) by Nine Lives

[SNES] Donkey Kong Country 3: Dixie Kong's Double Trouble!
"Brothers Bear" (Replacement) by Nine Lives
"Treetop Tumble" (Replacement) by Nine Lives

[GEN] Earthworm Jim
"Buttville" (Replacement) by Yug Guy

[SNES] Final Fantasy IV
"Another Moon" (Replacement) by Static
"The Dreadful Fight" (Replacement) by Static
"The Final Battle" (Replacement) by Static
"Theme of Love" (Replacement) by Latios212

[SNES] Final Fantasy V
"Battle at the Big Bridge" (Replacement) by Static

[PS1] Final Fantasy VIII
"Don’t Be Afraid" (Replacement) by Libera
"Fithos Lusec Wecos Vinosec" (Replacement) by Libera
"Force Your Way" (Replacement) by Libera

[N64] GoldenEye 007
"Opening Theme" (Replacement) by Yug Guy
"Watch (Pause Menu)" (Replacement) by Yug Guy

[N64] Harvest Moon 64
"Summer" (Edit replacement) by Code_Name_Geek

[GCN] Harvest Moon: A Wonderful Life
"Breeze" (Edit replacement) by Code_Name_Geek
"Gustafa's Yurt (Jovial Gustafa)" (Replacement) by Code_Name_Geek

[N64] Kirby 64: The Crystal Shards
"Bumper Crop Bump" (Replacement) by Radiak488417

[GBA] Mario & Luigi: Superstar Saga
"Cackletta Theme" (Edit replacement) by Rubikium
"Final Cackletta" (Replacement) by Rubikium

[NES] Mega Man
"Elec Man Stage" (Edit replacement) by

[GCN] Pikmin
"The Forest Navel" (Replacement) by Static
"The Forest of Hope" (Replacement) by Static

[NDS] Pokémon Black Version & Pokémon White Version
"Battle! (Team Plasma)" (Replacement) by Latios212

[GBA] Pokémon Ruby Version & Pokémon Sapphire Version
"Oldale Town" (Replacement) by Latios212

[BS-X] Radical Dreamers
"The Girl Who Stole the Stars" (Replacement) by Latios212

[GEN] Sonic the Hedgehog 3
"Endless Mine" (Replacement) by Yug Guy

[GCN] Super Smash Bros. Melee
"Brinstar" (Replacement) by Zeila
"Dr. Mario" (Replacement) by Zeila
"Flat Zone" (Replacement) by Zeila

[Wii] Super Mario Galaxy 2
"Green Star" (Replacement) by Rubikium

[GB] Super Mario Land 2: 6 Golden Coins
"Overworld Map" (Replacement) by Latios212
"Treetop" (Replacement) by Latios212

[Wii] Super Paper Mario
"Flipside" (Replacement) by Static

[MUL] The Legend of Zelda: Twilight Princess
"Postman’s Theme" (Replacement) by Latios212
"Sanctuary" (Replacement) by Latios212

[PC] Touhou 6: The Embodiment of Scarlet Devil
"Lunar Clock ~ Luna Dial" (Edit replacement) by Maelstrom

[PC] Touhou 10.5: Scarlet Weather Rhapsody
"Catastrophe in Bhava-Agra ~ Wonderful Heaven" (Edit replacement) by Maelstrom

[PC] Touhou 13: Ten Desires
"Spirit of Avarice" (Edit replacement) by Maelstrom

Projects / Re: Nine Lives' Replacements
« on: December 22, 2020, 01:20:09 AM »
Cool, accepted

Projects / Re: Maelstrom's Replacements
« on: December 22, 2020, 01:01:52 AM »
Lunar Clock
discussed for far too long on discord and updated

Discussed over discord again and updated

Projects / Re: Zeila's Replacements
« on: December 22, 2020, 12:42:56 AM »
Sounds cool

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