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Topics - Latios212

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Site News / Ghost Updaters
« on: February 19, 2019, 03:14:12 AM »
Introducing a new role: Ghost Updaters!


No, I didn't kill them. Recently a couple of staff members have messaged me that their lives have gotten too busy as of late to really keep up with the site as much as they've wanted to. We've made the decision to assign the Ghost Updater role to Bespinben, JDMEK5, and InsigTurtle. Unlike other staff members who have stepped down from their staff responsibilities with the status of Staff Emeritus, these role changes reflect not a lack of desire to do further work on the site, but a lack of time to commit. All three have made clear their desire to continue contributing despite current conditions. So moving forward, staff members with this role are still free to perform staff duties when their schedules allow, but you may not see them around very much. This role was created to better clarify that expectation to everyone. (It also comes with a cool new badge.)

Periodically we'll review our staff and make role changes as appropriate to reflect our current status. Please join me in thanking our wonderful updating staff for their past and continued service!

Guide Submissions / Cross-staffing in Finale
« on: January 04, 2019, 05:15:47 AM »
Cross-staffing in Finale  by Latios212

This is a technical guide to cross-staffing notes in full Finale. It will go over how to make the program cross-staff notes, but not advise on when you should do so or provide good notational practices when doing so (we can write those up somewhere else if needed).

I'm using Finale 2014, but the same tools should be available in other versions (not Notepad), though the buttons may look a bit different or be located in different places.

First, write out the notes you want on a single staff. Then, find the Note Mover tool and select the Cross Staff option.

Then, click on the staff that has the notes and drag the boxes for the noteheads you want to move to the staff you want to move them to. You can click and drag to select multiple noteheads instead of moving each individually.

Depending on what you're writing, that may be all you need to do if you want to leave the beams untouched.

You may want the beams to go in between the staves, though. In this case, find the Reverse Stem tool and select the appropriate boxes for notes that need to be reverse stemmed. (Note: these next couple of steps may take a little bit of playing around with.)

Next, find the Stem Direction tool and point the first note in each group up or down as desired. (You can also press L while in the Simple Entry Tool.)

Lastly, you may need to adjust the beam angle of the tool using nothing other than the Beam Angle tool! Use the left box for each beam to adjust the starting position of the beam and the right box to adjust the right endpoint relative to the left.

There are a lot of different ways you may want to cross-staff notes that don't match the simple example I provided above. But toying around with the few tools I mentioned above should get Finale to do pretty much whatever you need it to.

Guide Submissions / Basic rhythm grouping in 4/4
« on: January 04, 2019, 03:32:09 AM »
Basic rhythm grouping in 4/4  by Latios212

This is a (non-exhaustive) guide to writing out basic rhythms in 4/4. Of course there are always exceptions and complications, but here's what you need to get started!

Notating rhythms is more than just having all your note durations correct. When grouped improperly, they can be difficult to read.

The sheet should expose the underlying beat so that the performer can follow along with the beat. To do this, you can break up notes that pass through important beats by breaking them up into tied notes.

Unless the rhythm is very simple, expose beat 3.

If a note duration shorter than a half note (like a quarter note or dotted quarter note) passes through the middle of the measure, split it up. If you have notes tied, divide them up where the measure hits beat 3. Here's an example:

Note how the left hand uses an eighth note tied to a quarter note instead of using a dotted quarter note. That way the quarter note falls on beat 3. For the right hand of the second measure, the dyad is split into a half note tied to an eighth note so that the eighth note falls on beat 3. Doing this will allow the performer to easily see where beat 3, the middle of the measure, lies and will make the music easier to count along with. Here's what I mean:

If you have sixteenth notes, expose the other beats.

More intricate rhythms are more difficult to follow along with and you can help the performer by splitting up notes that pass through beats 2 and 4 as well. Here's an example:


Note how it's easy to see all four beats in the left hand because they are grouped separately. And in the right hand, the quarter note is tied to a sixteenth note that falls on beat 4.

I haven't mentioned rests at all yet, but the same basic principles apply when you have them - show the beat when needed.

That's pretty much it! If anything's unclear, feel free to ask!

Site News / Introducing Help Guides!
« on: January 04, 2019, 03:30:27 AM »
Hello everyone,

Something new for today! Introducing Help Guides!

We often have members both new and old asking questions and looking for help - often seeking the same answers that aren't well documented anywhere around here. It's easy for longtime members to forget where they've seen a helpful explanatory post before, or for new members to not know where to find the answer to a question that has been answered in the past.

The plan is to add a section of resources to NSM to give users something to refer to. Help with rhythm grouping? How to find the key signature of a piece? Need to cross-staff notes in Finale? These guides will be written by our members, for our members, to fit our unique needs as a video game sheet music community.

Come check it out!

Help Guides / Guide Request Thread
« on: January 04, 2019, 03:28:25 AM »
Think a guide for a specific topic you're thinking of would be helpful for everyone, but don't know enough to write it yourself? Request it here!

Help Guides / About Help Guides
« on: January 04, 2019, 03:27:36 AM »
A Help Guide is a guide written by one of our forum members that... helps. One could view this new system as an evolution of the outdated NSM Resources. These guides will be written by our members, for our members, to fit our unique needs as a video game sheet music community.

Here's how the process will work!

Write up your guide and post it as a topic here. The original post will serve as the guide. (If you have something written up somewhere else on the forums, you can repost it in a new topic here or ask us to move it.) Members will comment on the topic, giving feedback to improve the guide, and we'll work together to edit it to be correct, clear, and concise. After your guide is approved by two updaters, we'll move it up to the main Help Guides board with the other accepted guides.

The topics will always be open to comments, with the guide in the original post editable by the writer and staff. This way, people can still provide feedback if something was missed, or ask questions if they're confused (so they can get an answer and also help improve the clarity of the guide if it isn't easily understood!).

If needed, later on we will create different sub-boards as categories for our guides (music theory, Finale help, arranging tips and tricks, etc).

Any questions, ask away here!

Music / Arrangement Highlights of 2018
« on: December 15, 2018, 06:13:40 PM »
From here

Now that 2018 is coming to an end, what are the arrangements you've made this year that you're most proud of? :P

« on: December 07, 2018, 05:06:57 AM »
To celebrate the release of Super Smash Bros. Ultimate and its collection of countless pieces of music bundled with it, we've put together an update consisting of sheets from all throughout Smash history, from the original game to today's release! There's a lot of stuff in here, from stage themes to victory themes to menu themes to even a few of the main themes :P

Happy playing! (And see you all on the battlefield.)

[N64] Super Smash Bros.
"Character Select" (Replacement) by
“Dream Land” (Replacement) by Latios212
“Peach's Castle” by Static
“Saffron City” (Replacement) by Latios212

[GCN] Super Smash Bros. Melee
“Big Blue” (Replacement) by Zeila
“Capt. Falcon's Victory” by Zeila
“Corneria” (Replacement) by Bespinben
“DK’s Victory” (Replacement) by Zeila
“Final Destination” (Replacement) by Bespinben
“Fire Emblem Team Victory” (Edit replacement) by Zeila
“Fox’s Victory” (Edit replacement) by Zeila
“Ice Climbers' Victory” by Yug Guy
“Kirby’s Victory” (Edit replacement) by Zeila
“Mario’s Victory” (Edit replacement) by Zeila
“Mother” (Replacement) by Zeila & Latios212
“Mr. Game & Watch’s Victory” by Zeila
“Opening” (Replacement) by Bespinben
“Pokémon Victory” (Edit replacement) by Zeila
“Samus’s Victory” (Replacement) by Zeila
“Targets!” (Replacement) by Th3Gavst3r
“Temple” (Replacement) by Bespinben
“Tournament 1” by Th3Gavst3r
“Yoshi’s Island” by Th3Gavst3r
“Yoshi’s Victory” (Edit replacement) by Zeila
“Zelda Team Victory” (Replacement) by Zeila

[Wii] Super Smash Bros. Brawl
“Gritzy Desert” by Static
“Home-Run Contest” (Replacement) by Latios212
“Mario Circuit” by Static
“Online Practice Stage” (Replacement) by Th3Gavst3r
“Super Smash Bros. Brawl Main Theme” (Replacement) by Tobbeh99

[MUL] Super Smash Bros. for Nintendo 3DS and Wii U
“Famicom Medley” by Yug Guy
“Namco Arcade '80s Retro Medley 1” by Yug Guy

[SWITCH] Super Smash Bros. Ultimate
“Classic Mode: Defeat” by Th3Gavst3r
“Gang-Plank Galleon” by Yug Guy
“Main Theme (Piano)” by Latios212 & Th3Gavst3r

Project Archive / Super Smash Bros. Update
« on: November 30, 2018, 03:31:07 AM »
After a bit of discussion with the staff, trying something new!

With the release of Super Smash Bros. Ultimate just around the corner, we're planning an update for December 7th consisting of sheets from any official Super Smash Bros. game.

If you would like to contribute your arrangements, you can post them here. However, please note that this is not an arrangement project similar to the ones we've done in the past. Due to time constraints, sheets must be arranged and reviewed by December 7th in order to be included in the update, and we cannot guarantee that everything posted here will be uploaded to the site with the update.

We'll see how this one-week blitz goes and then evaluate if we want to do more updates like these, make changes in the process, or try something entirely different instead. Please bear with us for now~

As always, help reviewing is much appreciated. You can find files HERE for what is currently included.

Checked once

- Character Select (Replacement) -
- Dream Land (Replacement) - Latios212
- Peach's Castle - Static
- Saffron City (Replacement) - Latios212

- Big Blue (Replacement) - Zeila
- Capt. Falcon's Victory - Zeila
- Corneria (Replacement) - Bespinben
- DK's Victory (Replacement) - Zeila
- Final Destination (Replacement) - Bespinben
- Fire Emblem Team Victory (Edit replacement) - Zeila
- Fox's Victory (Edit replacement) - Zeila
- Ice Climbers' Victory - Yug Guy
- Kirby's Victory (Edit replacement) - Zeila
- Mario's Victory (Edit replacement) - Zeila
- Mother (Replacement) - Zeila & Latios212
- Mr. Game & Watch's Victory - Zeila
- Opening (Replacement) - Bespinben
- Pokémon Victory (Edit replacement) - Zeila
- Samus's Victory (Replacement) - Zeila
- Targets! (Replacement) - Th3Gavst3r
- Temple (Replacement) - Bespinben
- Tournament 1 - Th3Gavst3r
- Yoshi's Island - Th3Gavst3r
- Yoshi's Victory (Edit replacement) - Zeila
- Zelda Team Victory (Replacement) - Zeila

- Gritzy Desert - Static
- Home-Run Contest (Replacement) - Latios212
- Mario Circuit - Static
- Online Practice Stage (Replacement) - Th3Gavst3r
- Super Smash Bros. Brawl Main Theme - Tobbeh99

- Famicom Medley - Yug Guy
- Namco Arcade '80s Retro Medley 1 - Yug Guy

- Classic Mode: Defeat - Th3Gavst3r
- Gang-Plank Galleon - Yug Guy
- Main Theme (Piano) - Latios212 & Th3Gavst3r

Site News / Forum board structure
« on: November 29, 2018, 12:56:16 AM »
Hi everyone,

Today we shifted around some boards in the forum to organize things in a slightly more logical manner. The main changes include:
- Moving the piano arrangements board (personal arrangement threads) into the NinSheetMusic category - the category deals with things on our main site, and this board contains arrangements that will (ideally) eventually be submitted to the main site.
- Creating a Project Archive board to keep the past projects separate from submission topics.
- Making a performance category to house the three related boards.
- Moving the gaming category to the Other (formerly Off-Topic) category - the Sony/Microsoft/PC boards were hardly being used and taking up space as "main" boards. The Nintendo board along with those three are sub-boards of the General gaming board.
- Other small adjustments.

Any questions or concerns, feel free to ask, nothing is set in stone :3

Site News / New updaters! (Friday 21st of September 2018)
« on: September 22, 2018, 12:03:01 AM »
Hi everyone,

It's no secret that most of our updaters have been pretty preoccupied with school, work, or other stuff lately. However, it would be great if things could still move along around here. So...

I'm excited to announce that Brassman388 and Libera will be joining our updater team! Yeah! Give them a big thanks as they help us churn out ever more updates! ;D

NSM Performance Videos / Announcements
« on: July 29, 2018, 11:05:24 PM »
Hi everyone!

We opened this board back in 2015 for the purpose of sharing performance videos that use NinSheetMusic sheets. We posted a couple of updates compiling some performance videos... and then this board was forgotten about somehow as things sometimes happen around here.

There has been quite a bit of interest lately in NSM performances, however, and I think it's a good time as any to get this rolling again. I'll be helping the effort, but also putting braix in charge! Braix has agreed to help compile videos for us.

Details will follow soon. Happy playing~

Site News / Update, Friday 13th of July 2018 (Octopath Traveler)
« on: July 14, 2018, 12:27:18 AM »
Octopath Traveler is now available, and so are eight new sheets! Here are piano arrangements for all the main character themes!

[SWITCH] Octopath Traveler

"Ophilia, the Cleric" by Maelstrom
"Cyrus, the Scholar" by Maelstrom
"Tressa, the Merchant" by Latios212
"Olberic, the Warrior" by Maelstrom
"Primrose, the Dancer" by Maelstrom
"Alfyn, the Apothecary" by Static
"Therion, the Thief" by Maelstrom and Static
"H'aanit, the Hunter" by Maelstrom

Site News / NinSheetMusic Discord Server
« on: July 01, 2018, 05:02:40 PM »
Hello everyone. We're happy to introduce our Discord server to the public! Anyone is free to join and discuss NinSheetMusic sheets, or just video games and music in general. Feel free to join us at the link below:

We'd be glad to have you! See you around!

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