NinSheetMusic Forums

Please login or register.

Login with username, password and session length
Advanced search  


NinSheetMusic is the LARGEST video game sheet music archive on the entire internet worldwide!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Latios212

Pages: 1 2 [3] 4 5 ... 429
Oops, forgot one more thing - the quarter-tied-half in m. 20 could be condensed to just a dotted half.

Anyway, approved!

- RH of m. 16-20 should be an octave down
- I decided to have the next 4 measures up an octave because lower would make it clash with the bass in an awkward way.
Sorry, I meant to say 19-20. That would still be above the left hand part.

Submissions / Re: [PC] Cave Story - "Moonsong" by BrainyLucario
« on: November 15, 2020, 01:09:41 AM »
hey there

I definitely want to print and play this one. It sounds super nice and is really simple :)

I have nothing to add - great job!

Nice one! Only a few minor things to add - near flawless :P
- I don't hear the Ab below the melody at the end of m. 9, nor the Bb at the beginning of m. 10.
- The dyad at m. 12 doesn't sound rolled to me
- Bn in m. 14 should be Cb
- Include Intelligent Systems in the copyright info

Sorry for the wait - this looks good! Just a few small things from me.

- m. 6 beat 4 RH sounds like just a G instead of a dyad.
- Is there a reason for the lone staccato in m. 12? I don't hear that note being articulated differently
- Last note (G) in m. 16 should be an octave down
- RH of m. 16-20 should be an octave down
- There's a grace note E leading into the beginning of m. 24, but it's fine if you want to omit it at this speed

Unfortunately, off the top of my head I can't recall any source for narrowing down the composer list here.

Submissions / Re: [NES] Duck Hunt - "Game Over" by Th3Gavst3r
« on: November 15, 2020, 12:08:06 AM »
I don't have anything to add other than the above :3

Submissions / Re: [SNES] EarthBound - "Bed and Breakfast" by AcceptedSugar
« on: November 14, 2020, 10:20:12 PM »
Nice first arrangement! It's pretty good. Two main things to say about this one - one for the first part and one for the second.

First system
The LH is almost there, but note quite right. The bass walks down C > Bb > A > Ab (instead of C > B > Bb > Ab). So:
- The bottom note of the second chord should be Bb (the rest of the chord is fine)
- The bottom note of the third chord should be A. I would also recommend including the third (C) of the chord instead of the fifth (E) since there's already an E in the right hand.

Second system
The bass voice is missing which makes the arrangement sound a whole lot lighter than the original while also making the chords ambiguous. Here's what it looks like fully transcribed (plus a couple other edits) -

- Everything's within reach except for beat 1 of m. 5 and 7 which you can have the right hand take. For that you could use a bracket like in the image.
- First eighth note in m. 8 is a C.
- Last measure should have a fermata over the left to match the right hand.

Also, use a double barline at the end of the first system. There's a few formatting quirks too but let's get the notes first :P Again, nice work!

Submission Archive / Re: [NDS] Nintendogs - "Naptime Record" by PokéMaster
« on: November 14, 2020, 05:11:28 PM »
No worries. All taken care of! (I also adjusted the spacing around some of the roll markings slightly).

Accepting now :)

Wait a sec... the grace notes do have slashes on my Finale file :o so I guess we're good in that regard :o

Also where are the mordents not playing back properly? They seem to be working fine for me

Submissions / Re: [XBOX360] Fez - "Home" by Apind
« on: November 14, 2020, 06:27:05 AM »
what is a performance direction? is it just text saying "play it on the left hand"?
Yeah that's pretty much what I meant :P although here it's more like "play with LH as necessary" since some notes are better off on the RH.

Bumpity bump

Archiving this one... feel free to reach out if you're confused or need help!

Submissions / Re: [XBOX360] Fez - "Home" by Apind
« on: November 13, 2020, 04:54:49 AM »
- Maybe the continuous 8th note line should be in the left hand
I think this is the biggest thing this arrangement needs, and there are a couple different ways you could do it. You could do clef changes in the lower staff, or you could leave it the way it is and add a performance direction indicating that the ostinato should be performed with the left hand. There are some other ways to do it as well but those are the main ones I can think of right now. I think there are some spots where you might want to omit the first 8th note in the ostinato as well, so that the left hand can play the bass note (like m39 and m43).
I think leaving it on the top staff with some sort of performance direction is okay. There will be some parts of the middle line that need to be taken by either hand (i.e. beat 1 of m. 19 must be RH, beat 3.5 must be left) so I'd say it's fine to leave it. The exception to that is the second half of m. 21 through m. 24 (and 29+ similarly) where the entirety of the line must be played by the left hand, so those parts would be better off on the lower staff.

- The console should be changed to Xbox 360, since that was the first platform Fez released on (you can't do this so an updater will have to fix it)
Fixed that!

- not really sure what to do with the copyright at the bottom so I just ignored it.
Developer/publisher and release year. So here, something like
Code: [Select]
Polytron, Trapdoor © 2012

Submissions / Re: [GB] Game & Watch Gallery 2 - "Parachute" by ShyYoshiGuy
« on: November 13, 2020, 04:42:00 AM »
The MIDI should always be an export of the Finale if possible so it's easy to make corrections if necessary (e.g. wrong pitch had to be corrected, just re-export the files and don't edit MIDI playback). In this case, what you want is doable in Finale so you don't have to edit the MIDI after exporting :)

As discussed in #help on Discord, assigning different tempo markings to take effect on different repeats and turning off human playback make this play back properly in Finale and in the MIDI. I've edited that into your files.

Approval from me!

Pages: 1 2 [3] 4 5 ... 429

Page created in 0.2 seconds with 35 queries.