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Messages - Dekkadeci

#1336
If you want to decide which home key they have, you can post their original Youtube videos in the "What key/time signature is this song in?" thread and I or someone else with absolute(/perfect) pitch can help you out.

IMO, the start of EoSD Stage 4 is in A minor and Angry Aztec starts off by soloing on the dominant of B flat minor.

WaluigiTime64, you're not alone in finding out-of-tune VGM--here are two I've found:
IMO, this is around halfway between B minor and C minor to me (as in it's in B-C quarter-tone minor to me), but arrangers tend to lean towards B minor. Heck, the entire Final Fantasy Mystic Quest OST seems to suffer from the same out-of-tune problem.

Toby Fox pitch-bends his original .ogg's like nobody's business, so the Undertale OST is full of out-of-tune examples like these. I thought this was in C sharp minor at first, but it starts sounding like D minor towards the end...
(By pitch-bend, I mean he slows down (or maybe speeds up?) songs as necessary. Death by Glamour is in D sharp minor in-game but E minor in the OST because Toby Fox probably composed it in E minor at first, but Mettaton (EX) speaks in-game in D sharp.)
#1337
Home-Made Compositions / Re: Dekkadeci's Compositions
August 17, 2016, 10:04:00 PM
Another fusion of musical forms I've composed is the Sonata-Rag here! This time, it's a rag in sonata-allegro form, complete with ragtime's relentlessly repeated sections and the sonata-allegro's use of development.
#1338
Home-Made Compositions / Re: Dekkadeci's Compositions
August 15, 2016, 10:02:18 PM
Finally, another piece that isn't for solo piano! The Daring March is here and is in unconventional instrumentation for a march! ...Yeah, a complete lack of percussion parts makes this sound less like a march than it could.

...Oh yeah, it's also one of my earlier pieces (though one I've revised).
#1339
Quote from: cashwarrior1 on August 15, 2016, 07:25:11 PMSo, is this an original composition arrangement, or an arrangement of video game/any songs?
Quote from: Latios212 on August 15, 2016, 07:29:29 PMArrangement of video game music. (Take a look at past contests.)

For reference, here are all the other arrangement contests on this website, in order:

My speculation for every poll entry is in the spoiler below:
Spoiler
  • JAZZ IT UP: See insaneintherain's Jazz Challenge.
  • TWO SONG MASH-UP: IMO, http://forum.ninsheetmusic.org/index.php?topic=8204.msg330908#msg330908 implies that the two songs in the mash-up must be from different franchises. My take on the clarification is below.
  • CHRISTMAS VARIATION: Imagine that the song is playing during in-game Christmas. Now what should it sound like?
  • DUET: The most likely to require collaboration (i.e. 2 people working on the same contest entry), this requires at least 2 instrument parts.
  • BOSSA NOVA: See Jazz It Up, except it's restricted to bossa nova only this time.
  • THEME + VARIATIONS: See Arrangement Contest #5, perhaps with slight differences this time around.
  • GIVE IT VOCALS/LYRICS: Exactly as it says on the tin. I suspect picking a song that already has lyrics isn't allowed.
Although my first preference is Jazz It Up, if the winner is Two Song Mash-up, both songs must be from different franchises (i.e. you can't pick Mario & Luigi for one song and Mario Kart for the other), and you can't cheat by picking a song twice that's used in at least 2 franchises (i.e. don't pick Jumper twice just because it's in Castle Crashers and Geometry Dash), I have some suggestions if you can't come up with any and you're open-eared. There's also the old standby of picking 2 songs from the same composer.
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#1340
Home-Made Compositions / Re: Dekkadeci's Compositions
August 13, 2016, 04:08:32 PM
Yet another of my earlier pieces is one of my incomplete piano sonatas, "Scherzando". You can see all its complete movements here and read about the movements in the OP.
#1341
I've gotten pretty excited for this arrangement contest, so I hope we put up the poll soon!
#1342
A few things I'd like to see fixed:
  • The song looks significantly less clumsy with a 2-quarter-note-long pickup bar. I also think that a 2-quarter-note-long pickup bar fits with the Youtube video.
  • The topmost notes I hear in the Youtube video in your Bars 5-6 (starting at the quarter note = 150 mark, ending at the half note) are B and B flat, alternating. (I habitually sing A flat and G there.) Thus, I don't think that topmost notes of E flat and D there are correct.
  • The right hand Piano II accompaniment starting in the middle of Bar 6 should go G-Eb-C-Eb from the beginning to the end of each quarter note, not your current C-Eb-G-Eb.
  • The start of Bar 8 misses out on the series of G's that the Youtube video has (at 0:12). I recommend copying the beginning of the Piano I's Bar 24 (and possibly doing octave G's there, just like the sum of the right hands of the beginning of Bar 24) to fix this.
  • The melody in Bars 8-9 should go Eb-C-Bb-C-Eb-C-Bb-C-Eb-C-F-G, not your current Eb-C-Bb-C-Eb-C-Bb-C-Eb-C-Eb-F.

I might find more errors later.
#1343
Home-Made Compositions / Re: Dekkadeci's Compositions
August 11, 2016, 07:53:33 PM
I published another earlier piece today--the Sonatina in F Major ("Classical") here, for all your "sounds-just-like-composers-from-the-Classical-period" needs.
#1344
How are your left hands that big? I can't do Bars 1-4, Bars 28-29, or Bars 30-End without pedal or large arpeggios. I can't do Bar 29 without both combined.

(The above assumes I use my left hand only.)
#1345
More games I've heard of but not played:
  • Turns out that the goddess sealed in the medallion that drives 5/6ths of its holders insane isn't actually evil, just overly emotional. Maybe it's not such a big surprise that a lot of our protagonists join her instead of the established goddess.
  • Our main protagonist and the lookalike who's leading a small army are related. But they're not twins. They're not brothers. They're not even cousins. They're father and son. And the villain you've been chasing all along is the son of the respected mage who reversed the father's aging. ...Reversed it so much that she had to raise the father. Oh, and the moon god everyone (protagonists and antagonists alike) has been worshipping is evil and the final boss.
  • The evil leader thought it was a good idea to summon the god of antimatter. Just be thankful that your country didn't explode the moment the god arrived.

Games I have played:
  • The final boss is your teacher's familiar?!? Sheesh--it's weird enough that your teacher is the second last boss...

A game and its first expansion pack at once:
  • After beating his final boss and proposing to his girlfriend, our protagonist blows up the tower that everyone hates. ...Right when our other heroes are still trying to defeat the evil inside the tower.
#1346
For underrated puzzle games, Diamond Digger Saga has been great fun. Dandy execution of the "clear groups of 3 or more items of the same colour" game type--good level design, art direction that's right up my alley, and popping so many gems at once looks and feels spectacular (and happens pretty often--not as much painful popping of exactly-3-item groups than in other games). Getting a free, useful power-up every day helps. I don't like the latest direction the creators are taking this game--they added and then took away an entire series of harder versions of levels, and I updated the game just now and they just made the life recharge time the typical 30 minutes instead of the original 10. But I'm a sucker for good puzzle game mechanics, and keeping level unlock rates at 1 day instead of the more typical 3 made me feel like this game actually addresses the concerns of puzzle gamers.

I like it a lot more than Pet Rescue Saga (from the same creators, probably more famous)--although that game has the same game type, it was less intuitive and a much bigger pain to play, so I uninstalled it about 10 levels in.
#1347
Quote from: Nitro Indigo on July 30, 2016, 08:27:18 AMThis thread was fun, and I have a new favourite game now.

A Sonic OC, ripped straight out of deviantART, with an annoying voice and his best friend, a blue sphere, go on a journey to save this random Zeerust girl from a couple of rejected Kirby villains. The game doesn't have the courtesy to give you multiple lives when you restart after getting a game over, and the version I played killed the franchise.
Dang it, if my guess is correct, I mentioned that game in the Spoil the ending of your favourite video game with no context thread.
My guess
Is it Klonoa--specifically Door to Phantomile or its remake?
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Here are games that I have played. Big hint: my gaming is almost all puzzle games on smartphones nowadays:
  • What the heck is a tower defence game where EVERYTHING goes in straight, horizontal lines? The projectiles, the enemies, EVERYTHING! And they give you jack for in-game instructions!
  • All your puzzle game duel matches last only 2 minutes long. Your job in the matches is to manhandle falling blocks. The game has an annoying tendency to crash right in the middle of a match. Oh, and you lose the power-ups and in-game cash you used in that match. ...And with the latest series of updates, they locked out my ability to play this game. Rats.
  • What a ripoff of Bejeweled. They seriously think that swapping candy instead of jewels lets them evade getting sued?!?
  • The makers of the game just above are at it again. Your goal is to click on bundles of same-coloured gems. ...A lot. Some levels are so dumb that they have only two colours of gems! That can't be good game balancing! And the last thing I found is that they TOOK AWAY an entire game mode!
  • What fun am I supposed to get out of playing a mini-game that lasts for 5 seconds or less? ...Let alone playing a lot of them in sequence?

Here's a famous, highly critically rated game (I haven't played it):
  • Your girlfriend is trapped in a tower, some witch is taking over the world, you have to fight eight guys with tenuous reasons for joining that witch--twice--and your former-comrade-turned-rival never has the courtesy to recommend that you exorcise the witch instead of kill her. All he ever does is fight you and say you can't kill her. Oh, and the graphics suck and the music sounds grainy.
#1348
Home-Made Compositions / Re: Dekkadeci's Compositions
August 08, 2016, 09:30:30 PM
I'm putting this in a separate post to notify you all: I like messing around with established musical forms, including fusing two forms together.

The Other Ragtime March is one such fusion of musical forms, where I blend march form and ragtime texture (and arguably form, as rag forms are influenced by march forms). You can view and listen to it here.

EDIT: I published two of my pieces today--one earlier piece and one later piece. The Sonatina in C Major ("Pastorale") here is the earlier piece, while Fraught Forest (Special Level Theme) here is the later piece. Fraught Forest is a dark forest level theme that you can rearrange and put in your game if you want.
#1349
Quote from: DS on August 08, 2016, 05:59:52 PMYou just committed mass genocide and completely ignored the slaughtering of the entire army, but at least Peppy isn't dead.
The OP doesn't mention a single character's name, and you just did...

...Anyway, my gaming nowadays is almost purely puzzle games on smartphones, and those don't really have plots, so I'll spoil the endings of games I've read about instead. Hint: I've played exactly one of these games:
  • Our protagonists think they've drilled through and blown up the rogue supercomputer. ...Think again!
  • Our hero has saved the world...but it turns out that it's not his world, and all his memories of befriending his partner were falsified.
  • You've just defeated the zombie doctor bent on world domination, woo.
  • Our heroes have defeated the demon dragon lord, especially with the help of the resurrected phoenix. ...Wait, the phoenix is the demon dragon lord's son?!?
  • Too many bad guys have joined Team "Ancient Robot". Turns out our hero is an "Ancient Robot" himself and opts to seal all the "Ancient Robot"s in, including himself. ...But then he wants to go back.

A bonus that isn't from a video game but is from a game with a storyline that may never end, but this is the spoiler for the end of its latest story arc:
  • It's been preordained in the cards. Our heroes will seal the villain! ...Wait, she sealed herself in?!?
#1350
Help! / Re: What key/time signature is this song in?
August 08, 2016, 07:52:40 PM
PetrifiedLasagna, I'd notate that section in 4/4 time--it uses the 3-3-3-3-2-2 rhythmic pattern I've heard so often.