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Messages - Libera

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1
I don't have anything else to add.  It looks good other than the Gb -> F#.

2
Submissions / Re: [NES] Duck Hunt - "Round Start" by Th3Gavst3r
« on: September 19, 2020, 11:22:34 AM »
It sounds to me like there's another G on beat 1.5 in the left hand in bar 4.  Other than that, looks great!

3
Gaming / Re: What are you playing right now?
« on: September 15, 2020, 08:53:45 PM »
Risk of Rain 2 - This thing is probably one of my favorite roguelikes I've played. The beginning of each run tends to be very skill focused as you pick up items and slowly become stronger. There's a ton of them, but the fun starts when you begin stacking ones you already have. Say one item gives a 10% chance to bleed on every attack. Get 8 of them, and you can stack 80 bleed debuffs on a boss, if it lives long enough to let you do that. So yeah, as every run progresses, it slowly goes from pure skill to pure chaos with game-lagging numbers of enemies and you with items that can set off massive chain reactions by killing a single enemy. It's very fun and rather challenging too. When I die, I don't really feel like it's the game's fault for giving me bad items; it was my fault for getting hit.

I played a fair amount of the first game but just couldn't get into #2.  Something about the change to 3-d really didn't work for me and I found it much more annoying to work out what was going on in my surroundings than I did in the first one.

Xenogears - Going into this one blind and it's pretty fun so far. My biggest complains are the camera, the slow loading screens (opening and closing the menu can take a few seconds if you don't speed up the emulation speed), and the translation. It's not bad, but it feels stiff and lacking character or personality. I'm hoping that doesn't get in the way of my enjoyment too much.

I actually liked the camera, especially the hide and seek game where you have to mess around with a lot, but I can see why you would find it annoying.

4
Feedback / Re: Problem with "Site's Most Popular Sheets" sidebar
« on: September 14, 2020, 09:40:59 PM »
Hi there!  This is an issue that we're currently aware of and hopefully it should be fixed soon (tm).

5
Ok I've sorted out the articulations (which required a little more manual editing than normal since the pedal articulations didn't want to reset properly).  Also, I had to edit some of the slurs since they were weird in the pdf also, but hopefully that looks all fine now.

Accepted!

6
Awesome, the changes look great!  Nice work.

Approved!

7
I added the A there to thicken the texture (consistent beat 1 triads throughout this section).

This was also not verbatim from the original, but an attempt to fill in the sound a bit because otherwise it'd be a little empty to have a single note in the LH and RH. My question is, do you think the notes I wrote in don't fit? I could see that maybe the C#s should be B, and maybe the G#s should be A instead?

The thing about this piece that sticks out to me is the sort of hollow harmony (fifths) in the strings that sit over the top of the guitar, so I don't really see the need to 'thicken it up' since to me the sound in the original isn't thick.  I also think that introducing a G# earlier lessens the effect of it coming in for beat 3 in bar 12 (on the first pass anyway).  Personally my suggestion would be to only include F# and C# in the first bar, Es and Bs in the second and third and introduce the G# on beat 3 of the fourth bar.  If you really want more notes, then Bs are definitely better than C#s, an A is also better than a G# in the third bar but for the fourth bar I don't think either an A or a G# is a good idea.  If you really really want three RH notes in bar 12 I'd double the C# rather than an A or a G# but I don't think it's necessary.

Oh yeah. I like that! I do hear that when I listen to the original, but I don't think I hear it in m. 14/38. Let me know if it's okay just in 10 and 34 or if you still think it should be in the others as well.

Yeah that's probably fine, it's really quite hard to hear it in 14 and 38 and I'm not 100% sure it's there either.  I mostly just suggested it because it would make sense with how 11 and 31 are, but I don't really mind.

First point sounds good. For the second point - I would like to avoid consecutive changing dyads here for ease of playing and since the texture is pretty light except for the accented beats. I listened again and wrote in what I think sounds good which isn't exactly what you suggested - does that look okay? For the third point, I'm not really hearing F# there, it sounds a bit too full when I add the fifth above the bass.

Yes this section looks better now, although I definitely still hear the F# on beat 2.75 of bar 19.  It's more or less the same 'fullness' as the last chord of 17, although maybe slightly stronger due to F# being a fifth above B rather than a fourth above C# but it doesn't sound that much stronger to me.  It's not a super big deal if you still really don't want to add it though.

What are you hearing? I'm not really hearing anything prominent there, or at least what I hear for the xylophone sounds to me best represented as single notes on the piano.
I'd prefer not to... it's much less audible than the 16th line and would interfere with it

Lower F#s between each note in 17-18 and lower Es between each note in (20-21) 31-32.  Admittedly they're pretty quiet so I don't mind if you don't want to include them really.

I'd prefer not to... it's much less audible than the 16th line and would interfere with it

Fair enough.  I guess I just thought that bar sounded a bit empty with just the slow run compared to the original.

Ah dangit. You think a "first pass only" performance note would suffice here for the chord on beat 3?

Sounds good to me.  Maybe make the noteheads small as well so that it's clear what the direction is applying to.



Anything I didn't respond to looks good.


8
Projects / Re: Libera's Replacements
« on: September 10, 2020, 08:22:10 PM »
Oops, fixed.

9
Projects / Re: Libera's Replacements
« on: September 10, 2020, 06:53:47 PM »
Fithos Lusec Wecos Vinosec

- There's more rhythm on beat 4 of m. 28-43 that you could use to fill out the LH accompaniment better. Any reason why you didn't include it? (Something like eighth notes everywhere except quarter notes in m. 31 and 39.)

I didn't include it because it's just percussion rather than actual notes.  It feels unnecessary to me to include it here.

- I'm a bit confused by your right hand part in m. 40-43. I'm hearing the voice ascend A-B-C-D (as everywhere else) and a harmony line on top of that ascend E-F#-G-A. The top moving voice written in the sheet now (while it fits the chords) is neither of those voices and sounds a bit different from the original when you write it that way I think.

I still hear what I wrote in but yes the other harmony you mentioned is there.  I rewrote it anyway to keep the vocal part on top.

I should have got all the other stuff.  Thanks for checking.



Don't Be Afraid

- I know this is kinda nitpicky, but if you're going to beam this piece in 3+3+2+2, the time signature should be 10/8. With that said, you could keep it as 5/4 and change the beaming since this is a really common 5/4 groove anyway.
- Maybe it's just me, but the beaming across m14-15 barline is more confusing to read than if it was just written normally.
- The beaming in m15 (and 13) itself kind of bothers me too because you wrote it in 5/4, when the rest is in 10/8. But, unlike the above, I think this actually makes it easier to read, so I think it's fine.
- The left side of the tempo marking should be aligned with the left side of the time signature.

I went with this beaming because it's what Latios suggested but I've changed it back to normal beaming since it actually looks fine.  (Let me know if any of the beaming is still messed up).  I fixed the tempo marking positioning as well. 

Thanks for looking it over.

10
Submission Archive / Re: [PS1] Xenogears - "October Mermaid" by Libera
« on: September 10, 2020, 05:47:05 PM »
I hear 3rd harmonies below in m12 b3 and 4.5 also.

I don't hear a C on beat 4.5 of bar 12.  I think the Bb might dip back down to an A there instead (which I've now added).

Aside from that, it's perfect. Excellent work, and a beautiful arrangement.

Thanks!  And thanks for checking it over!

11
Yep, those both sound correct to me.  Thanks for checking!

12
Projects / Re: Zeila's Replacements
« on: September 07, 2020, 03:57:34 PM »
I guess our ears are just different then since (I thought) I transcribed m45-48 from the same voice, and again I only really hear any G in the second half of m45 from the voice that goes G-D two octaves higher. Since two people think it's off though I'll change it, and it makes sense. I wrote your suggestion for the first two beats of m45, but I kept the F's in the second half instead of D's since that will start the descending pattern that Libera mentioned

Thanks for your input!

That works for me so I'll accept!

13
Off-Topic / Re: The Post Your Thoughts of the Moment Thread 2
« on: September 06, 2020, 10:52:23 AM »
There's usually a few hundred messages on discord every day, sometimes more than a thousand.  People tend to put less into messages in discord so it's not really equivalent to hundreds of forum posts but there's still a fair amount of activity if that's what you're looking for.

14
Projects / Re: Code_Name_Geek's Replacements
« on: September 04, 2020, 08:27:07 PM »
Thanks for the patience with this, hopefully all the kinks have been ironed out now!

No worries, accepted!

15
-Bar 1 beat 2.75 should be a Cn not a C#.
-The A# on beat 3 of bar 10 sounds like an An to me.
-It's not actually a collision but you might want to adjust the first triplet in 20 so that the accidentals aren't quite so close to colliding.
-I'm hearing a Dn in the final chord of bar 24 rather than the Bn.  Not 100% sure I hear the Bn in the previous chord either, it might be a Cn.  (Same for 57-58).
-The E moves to a D# on beat 2.75 of bar 49 in the right hand.
-You could do some more moving between Gn and F# if you wanted to in the rest of bar 50.
-The top En in 53 actually falls down to D# and then Dn just before it does the graces up to the Cn at the end of the bar.
-Tidy up some of the ties on chords.  Particularly 56-57 where the ties are colliding with the accidentals, but also 58 and potentially others I missed.

Cool piece, nice sheet.

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