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Messages - NineLives

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1
Submissions / Re: [3DS] Tomodachi Life - "Mii Edit" by Nine Lives
« on: November 25, 2021, 04:05:25 PM »
Source:

2
In addition to the other Dr. Mario sheet, I decided to do a non-replacement sheet from the game too. This one was a bit of trouble to transcribe due to all the time signature changes and stuff like that, but overall, it was a fun sheet to make!

Dr. Mario - "Endings" | PDF | MIDI | Sources: "Low Difficulty" "Hi/Med Difficulty"

3
I've been on a bit of a Dr. Mario craze. I've mostly been playing the Nintendo 64 version on NSO for a bit, but I was fairly fond of this theme, though I hardly ever heard it in-game due to needing a second player. Either way, I saw the sheet on NSM needed a bit of an update, so I took it upon myself to make this sheet. Hope you all enjoy!

Dr. Mario - "VS Game Over" | PDF | MIDI | Source

4
It's been a while since I did a piece from Tomodachi Life, and since it's section's still been a bit bare on the site, I thought I'd arrange another! I feel this song is probably the most well-known tune from the game, though, if not, then it's the one I remember the most due to constantly having to make Miis and looking up how to set specific personalities for them for hours. It's a fun little ditty, and I hope you all enjoy it!

Tomodachi Life - "Mii Edit" | PDF | MIDI | Source

5
- m1/3 I'm unsure but it sounds like the C in the second layer is struck again on beat 3
I hear it tied throughout. Both layers have the same instrument/sound though, so I can see how that can be misinterpreted.
Aside from that, everything's accounted for from your reply, unless I missed something.

6
Mkie dokie! I believe I got everything! If there's anything else or I missed something, let me know!

7
With the release of the Nintendo Switch Online Expansion Pack, I got to play the N64 version of Mario Tennis. While it is a fun, if not also aggravating, game, I think I'll always prefer the GBC version more. That said, I arranged the main menu's theme from that version as to semi-celebrate the return of the N64 version on Switch.

Mario Tennis - "Menu" | PDF | MIDI | Source

8
Project Archive / Re: Nine Lives' Halloween Sheet
« on: October 25, 2021, 01:52:20 AM »
Should be good now!

9
All right! Sheet's been updated!

10
Project Archive / Re: Nine Lives' Halloween Sheet
« on: October 19, 2021, 10:17:32 PM »
Updated!

11
All right, so I updated the sheet. I also updated the reference. I didn't know it was any different from the one I used before, so I sort of just put up the one that was easier to find. The one above is now the one I used to arrange the sheet before and it's accurate to how it starts in-game, which doesn't include the 8th note pickup and has the first 8 measures repeated both times.

12
Project Archive / Re: Nine Lives' Halloween Sheet
« on: October 18, 2021, 07:24:39 PM »
All right! The sheet's been updated with the above changes!

13
Just finished the remake and the game in general for the first time today. There were a good chunk of songs already up on the site, but I'm glad to have found this one wasn't taken yet.

14
I know some sources call the piece "Credits," but I've also seen it titled as "Ending" as well. If it's easier to update by changing the title to "Credits," I'll swap them.


15
Project Archive / Re: Nine Lives' Halloween Sheet
« on: October 07, 2021, 08:36:42 PM »
I've updated the sheet a bit.
  • m2 beat 3.5 sounds like the B bends to an A here. Idk if you missed that or if you intentionally did it that way to differentiate it from m6 though. Same thing goes for m10 vs m14
  • m24 RH beat 3.5 missing E quarter note
  • m52 RH missing two sixteenth D's on beat 1
I know quite a few of the notes bend, but I'd rather keep it just a long note of the initial hit to differentiate it from the times it's not bent and rather just a couple of eighth notes. On the source above, I don't hear the E you're speaking of in measure 24. For measure 52, I hear it more as a single eighth note rather than two sixteenths.
  • m49-62 RH it would be nice to add the upper harmony layer on some of those notes, although that might raise the difficulty too much in comparison to the rest of the song
  • m49-62 LH another suggestion to make that section a little livelier is to lower the bass part and add octave hits on beats 2 and 4 where there are currently eighth note rests
I do agree that the difficulty spike for the first suggestion is too high compared to the rest of the piece and how the right hand is right now is a tad more complicated rather than a lot more, which I feel is more preferable. On the second suggestion, I don't really like the sound of the lower octave bass since it's also seemingly out of nowhere. Maybe if it was throughout the entire piece, it might sit a little better with me, but for just the one section, I don't hear it working in well.

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