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Messages - NineLives

#256
Mkay. The sheets have been updated with the above changes.
#257
I couldn't find this song on YouTube, so I had to use just a regular audio source.
#258
Quote from: Radiak488417 on August 29, 2021, 10:47:49 PMAbout the string line, I've always heard it as part of the melody and I think it would work better in the RH in measures 2 and 4. You have it as part of the melody in m6 already, so at the very least I'd recommend being consistent with how you include it.
I thought the 8th on measure 6th fit more up on that octave rather than the lower one. I put the two back up, but it still sounds iffy to me. I updated the other stuff too. Tell me if I missed anything.
#259
Mkie dokie! Sheet's been updated with the fixes!
#260
Thought I'd explain in case it came up, but I moved the string notes on count 4 of measures 2 and 4 to the left hand part since I felt in the right hand it sounded out of place and it'd read as part of the melody.
#261
I'm pretty sure I did set it to "chromatically" and it ended up the same. Well, either way, I believe I got everything above. Anything I missed?
#262
Mkay. The sheet has been updated. The falls were left out.
#263
Source:
#264
Sheets've been updated!
#265
Quote from: mastersuperfan on July 30, 2021, 01:12:47 AM- I forgot to ask this last time, but is there any particular reason you've ordered these the way you have? It would make more sense to me to have BGM A and BGM B after Game Start, and then Clear A and Clear B together closer to the end (right before Miss and Game Over). If possible, it would also be nice if they could be ordered such that some of them didn't have to wrap from one page to the next...
- Do you have a source for the Bee Hive theme?
- How come you chose to call them BGM A and BGM B instead of Stage 1 and Stage 2?
The reason I ordered the themes the way I did was because I wanted one section to be the levels as they progressed with the stage and the stage clear theme to come afterward. Then there'd be the powerup section, which is just the one song, and then the tracks that lead to a game over, each song in that section is ordered from least to most fatal.
I got the title names from the original released soundtrack here. "BGM A" also plays for more than just the first stage. It plays for the second stage that gets added in after beating the final stage for the first time, like in the first Donkey Kong.
The "Bee Hive" sound can be heard in the "Clear B" from this album. I will say that the arcade's "Clear B" doesn't appear in the NES version, but the "Bee Hive" thing is the same.
Now, I should have all the above changes done unless I missed one of the necessary ones. Any optional changes I was to decide on have been put into the sheet. I wanted to type that out just so it was known that I didn't gloss over them.
"Clear B" has been changed up a bit, though I do confirm that the harmony in measure 20 is in fact on beat 3 instead of 4.
#266
All right. I think I got all of the above sorted out. How's it look?
#267
Quote from: LeviR.star on July 28, 2021, 06:24:02 PMIf I may ask, why is "Potted Plant Pinch" an octave down? Doesn't it start on E5?
Fixed.
#268
Quote from: LeviR.star on July 24, 2021, 09:31:43 AMThere's a very short fanfare that plays when the bee nest lands on Donkey Kong's head in Stage B. Did you want to include that?
Sure. I got it in now.
#269
All right. Should have all the changes done.
#270
All right. It should be good now.