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We seem to have trapped one of the mods within the forum's code... and we're not sure how to get him out. Oh well, he'll figure it out!

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Messages - Bobbythekid21

#226
Off-Topic / Re: Relationships
February 12, 2019, 07:31:48 AM
Hmm, it's hard to help come up with a conclusion to a piece of writing that we can't see...

But maybe kinda sum it up with something like, "but anyway, I just wanted you to know that I admire you and" maybe add one more thing here. Maybe something about their feelings toward you or hoping that they will "accept this token" of your admiration or something. Feel free to change the words to better suit the language in the rest of your card. Just make sure to give credit!!!...
I was joking... BTW
#227
Off-Topic / Re: Relationships
February 11, 2019, 10:10:41 PM
These depress me because they kinda sound like something I would say lol. (ESPECIALLY that second to last one)
 
Spoiler






And this thing...
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#228
Off-Topic / Re: Relationships
February 11, 2019, 09:58:02 PM
Will it be anonymous or not?
#229
Forum Games / Re: Text Based Adventure.
February 11, 2019, 07:58:15 PM
I want to try to play and still be fair since I am controlling the game. So here is my character:

Name: Ness
HP: 110 (lvl 2)
Damage: 35 (lvl 2)
Speed: 5.5 (lvl 2)

Single Use Ability:
     PK Thunder
Deal 300 damage to an opponent. Has a 50% hit chance, you can use it again if you miss.

Multi-Use Ability:
     Smaaaash
Make a critical hit. No exceptions.
#230
Forum Games / Text Based Adventure.
February 11, 2019, 07:43:07 PM
So I have never, ever done this before but I have seen other people do it lots of times and I really wanted to try this out myself.

Read the rules below and do as they say.

Rules
Creating a Character
If you would like to play, create a "character profile" and post it below.

Pick a video game character, anybody will work unless it's a godlike character. (basically, you can't start out OP [over powered, not original poster]) Try to pick somebody that most everybody knows. (If you don't know who to pick, pick from smash bros.) Also, you cannot pick someone who is a part of the plot.

Every player starts out with 3 skills that they can advance with skill points (SP) earned from leveling up. They are:
HP, the character's health (starts: 100 | 1 SP = +10 HP)
Damage, how much the player hits for with each attack (starts: 30 Damage | 1 SP = +5 Damage)
And
Speed, determines who goes first in an enemy encounter (Starts: 5 speed | 1 SP = +.5 speed | Max: 10)

You start with 3 SP and MUST apply them in your original character profile. You can spread them out however you wish.

You can also make up a "One Use Ability" it can be fairly OP but not as OP as something like PK fire in Mother (which kills all current opponents.)
You can also make up a "Multi-use Ability". It can be used once per enemy per battle. It can be a heal, an AOE, a ranged attack or whatever you want.

No two characters can have the same ability(s).
Feel free to suggest character specific stuff if you'd like.
It takes 100 to level up a character.
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Plot
Since this is my first time doing something like this I'm gonna do something kinda generic...

Princess Peach has been captured by Bowser. He has taken her to his castle but Mario is too busy to save her this time. He offers to pay 1000 coins to whoever can rescue the princess. (that's 10 extra lives)
All the players happen to meet on the road and all have the same goal, to recapture the princess. They all agree to split the reward evenly.
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Mechanics (Enemies, Actions, etc.)
Enemies
Enemies will randomly appear as you travel and in areas that you travel through. Generic enemies such as Goombas and Koopa Troopas will appear as you travel and engage in a short battle.
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Actions

Battle Actions:
Attack, Hit an enemy and damage it.
Block, reduce enemy attacks by half.
Abilities (multi and single use), case-by-case basis.

Out of battle actions:
Check, check things in the general area.
Use item, use items you find in the different areas.
And many more generic actions such as giving items to other players, taking items from a box/chest etc.

Feel free to ask for an "auto-action". For example "automatically block if an enemy is encountered" or "If I search a chest automatically take the contents", etc.
This way we can progress through the story faster by minimizing the number of posts and allowing actions while offline.
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Feel free to suggest any additional mechanics that might make this more fun or easier to play.
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General Rules
The game will start once we have " enough" players. Somewhere between 3 and 8 players probably. I'll explain the plot a bit more once we start and the mechanics as we go along.

I will be god over this realm and my word is final. I will cause inactive players to die of dysentery or something else fun like that.

Anything not in quotation marks is either an action or an out of character remark. Try to stay in character as much as possible.

Above all have fun and don't forget to tell me if I messed something up or missed something entirely.
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Please bear with me and feel free to offer any suggestions as you probably know better than I do (since I've never done this before.)
#231
Forum Games / Re: ''That is not a ________!'' Game
February 11, 2019, 05:50:33 PM
A quest item! (ROTFL, dunno why I think this is so funny)

That's not a quest item that's a...
#232
Forum Games / Re: ''That is not a ________!'' Game
February 11, 2019, 02:40:33 PM
A long purple vegetable with a green interior!

That's not a long vegetable with a green interior, that's a...
#233
Here, I've been meaning to upload this for a while but I feel like I did such a terrible job, and now I don't ever care so here it is:

Snowdin Town
(If I find the video of when I played Boss Battle from LoZ LttP at my piano recital I'll put it here)
#235
That helps a little.

I tried moving the octaves around but it made the notes so close together that they were possible to play but it made the song sound pretty bad so I know I can't do that.

What do you mean by changing the voicing of the chords?

I'm pretty sure that I'm just gonna have to leave that part out, I guess I just needed to hear from someone else that that was alright.

Thanks.
#236
So I am working on an arrangement of Guardia Millenial Fair (Chrono Trigger) and I have come across a dilemma. I'm not sure whether to make the song playable or omit one of the voices entirely. From 00:16 to 00:45 there is another voice that is on a totally different octave than the main melody.
I know I can't actually make the song unplayable but I'm not sure how to make it playable without taking away from the song.
Please help.
#237
Quote from: braix on May 04, 2017, 01:56:58 PMHow to become a mod on NSM:

Step 1: Profit.
Step 2: ??

I was searching the forums for something similar this... It's got my hopes up lol. It's was all a joke, like my life
#238
Forum Games / Re: ''That is not a ________!'' Game
February 08, 2019, 03:32:10 PM
Cataloupe!

That's not a cantaloupe that's a...

(Btw how does a cat relate to Dracula?)
#239
Forum Games / Re: ''That is not a ________!'' Game
February 08, 2019, 11:39:02 AM
Death!

That's not death, that's __________.

(This is ironic because my grandpa died Tuesday and I am at his funeral today.)
#240
Miscellaneous Arrangements / Enter Sandman
February 08, 2019, 04:32:46 AM
This is an arrangement of Enter Sandman that I have a video for. This was from my "My Singing Monster" days before I found musescore.

You can find it here.