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Messages - Code_Name_Geek

#32
Project Archive / Re: Final Fantasy VII - Costa del Sol
October 20, 2023, 02:10:28 PM
Sorry for the delay on this!

Quote from: XiaoMigros on October 09, 2023, 05:18:09 PM
  • m8 beat 3.5 LH: I hear an extra D here
  • m13 beat 4.5 and all similar occurences: The Bb-C-E chord sounds to me like a Bb-D-E chord
  • m29 & 31 beat 4.5 RH: I hear the guitar play C#-E-G here, but no A. Could you incorporate that somehow?
  • System spacing: Maybe 4 per page would be better than 5 and 3?
-Yeah you're right about that, fixed.
-That makes sense since it would match what's happening in the previous section, also fixed.
-Incorporated the E-G, but left out the C# since it comes in in the next beat anyways.
-That looks more balanced, so fine with me.

Quote from: XiaoMigros on October 09, 2023, 05:18:09 PMThat's all though, nice arrangement!
Thank you, and thanks for taking a look! I'm quite happy with the way this one turned out.
#33
Final Fantasy VII - Costa del Sol

Quote from: Kricketune54 on September 16, 2023, 04:12:27 PM• in the RH lower layer, there's a few places like m8 that the new F# accidental is inside the notehead of the E. You could move the # symbol a little to the left like this, applies for m9,10,12,17,18,20 as well (image is fixed m8)
Aw shoot, I had noticed those before and meant to fix before submitting but it must have slipped my mind. Should be fixed now.

Quote from: Kricketune54 on September 16, 2023, 04:12:27 PM• I'm a little torn on this, but 25-28 the string part that's the RH lower layer is technically playing A-C-E on each beat to fill out the F that the bass plays. You could have En under the current An as opposed to Fn except for beat 4.5 (the strings lead into next chord, where they play A-D-F technically), but I'll leave it up to you since it is just replacing one octaved note (F) for another (E) between the hands. This feedback has similar recommendation to one I left about middle layers for m29-32, essentially
I like the E because it matches what's going on in m29-32 with the F#, good idea!

Thanks again!
#34
Final Fantasy VII - Costa del Sol

Didn't actually take as long as expected to get to this, so here goes.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• If going by exact tempos, this one actually times to q=117
Done.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• m1 RH 4.5, all of m2, and elsewhere: hearing E stay E as opposed to moving to D. So cluster is C-E-F#. LMK if I need to be more specific for this feedback, because this does apply for a bunch of measures on page 1.
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I think I got everything, but let me know if I missed anything.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• m9, m13, m17, and m21 RH top layer the first note could be held out for half note length. It is a bit more of a reach in the lower layer for m9 and m17, but entirely possible
Ah yeah I wrote that out the way I'd have to play it with my small hands, but I don't mind changing that since pianists like me are good at knowing how to modify spots like that.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• m26 and m28 RH lower layer hearing D-Bb-A-F for beat 1.0-2.0.
I think I actually had something more like this before but second-guessed myself. Fixed anyways.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AMSomething is a bit off with m29-32, outside of melody part most of the notes are wrong. Did you move a key signature here at one point?
• m29-32 LH which notes are these supposed to be? m29 and 31 the bass that has these rhythms is G's and m30 and 32 are A's
• m30 and 32 RH lower layer hearing C#-A-G-E for beat 1.0-2.0.
• m29 and 31 RH lower layer, the F#'s are good, but given this is in G major, Bn is gonna work better than An.  However, for beat 4.5, you could do A and C# or just A given the part this layer is changes key before the measure is over. Fixed measure could look like this for m29:
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This part is entirely on me, something about these bars must have been tricking my ears. Thanks in particular for these corrections, they should all be done.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AMWanted to leave some comments on this as well, one of my favs from FF7!
Same here, I couldn't believe it wasn't on the site already! Thanks again for all the feedback!
#35
Ham-Ham Heartbreak - Sandy Bay

Quote from: Kricketune54 on September 11, 2023, 07:46:02 AMYeah I see what you mean with the pitch bend. I think you could make the first note a Gn and then have the second current G# be a G#/Ab.
I like this option the best, great suggestion!

Quote from: Kricketune54 on September 11, 2023, 07:46:02 AMYeah it's really not all that easy to make out lol. I did relisten, and this is what I came up with
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Changed again, thanks for the help on the part.

Quote from: Kricketune54 on September 11, 2023, 07:46:02 AM• m7 RH 2.0 these F's are G's
• m8 RH 3.5 these E's are F's
Don't know how I missed these, fixed.

Thank you once again! I see the feedback for Costa del Sol as well, I'll get to it later but wanted to get these edits done asap.
#36
Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• Believe it or not, counted tempo to be q = 159
Yeah surprisingly it does count out to that. Normally I prefer rounding tempo markings to more standard markings but in this case it's really consistently 159 so I'll go with that.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m1 You could move the first pedal mark a little to the left so it's more centered under note head. Just for clarity is the pedal supposed to lift up right before beat 3?
That was the idea, but listening again I don't think the pedal sounds good with the chromatic notes so I removed it entirely. Playback still isn't right (beat 2 should be longer) and I can't figure out how to fix that, but I don't like the pedal either lol.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m9 LH beat 4 hearing this A as an 8th note, with an A down an octave on 4.5
Yeah you're right, fixed.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m13 RH beat 3 the triplet hearing the G's as G#'s
I think what's happening on the first note is a bend from Gn into G#, but that would be unwieldy to play on piano so I'm fine with making them both G#s.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m14 RH lower layer did you ever consider writing out more of this part or did you find it difficult with the top layer? If you already did and didn't like the results (I didn't try myself to check) you could hide the second layer rests, and maybe flip the slurs down on beat 2-3.
I did consider this, but decided not to both for difficulty and because I don't think that slide would translate well to piano. Fixed the rests and slurs though.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m17 beat 3.0 this 8th rest could be normal height
Done.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m17 run... this is quite hard to tell because of the somewhat off key nature of the run's pitches. But this is what I'm hearing:
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Yeah that part is really difficult to hear. Made the adjustments and it's sounding closer now, thanks!

Thanks again for the feedback!
#37
Quote from: Latios212 on August 21, 2023, 06:01:17 PMFor the intro, it sounds an octave lower than where you have it now. It's also a pitch bend so it would make more sense to write something in chromatic than diatonic given it doesn't stray far from the A-D dyad - try something like this instead? Similar comment about m. 9.
Makes sense. The chromatic option sounds more dissonant with the pedal but without the pedal the playback cuts off the last note instead of holding it the full value... if anyone knows how to fix that let me know. For m. 9, I think the bend is slightly deeper (approximately a third rather than a second) so I did three notes, Fn-G-G# (Fn rather than F# because I think that's the lowest pitch in the bend).

Thanks!
#38
Hamtaro: Ham-Ham Heartbreak - Sandy Bay
Link to Dropbox file

Here's my first submission for this project! This is the theme for the beach area in the game. It shouldn't be very complicated but one thing I wasn't sure about were the chord voicings in the second-last measure.

Edit: Woke up and had a bad feeling about the 16th note runs so I took a second pass at them. Not so sure about the one in the last measure anymore but it's as close as I could manage.




Final Fantasy VII - Costa del Sol
Link to Dropbox file

And here's my second submission, the theme for the sunny resort town of Costa del Sol in FFVII. I made some minor omissions to the accompaniment for playability but otherwise it's fairly straightforward.

#39
Project Archive / Re: 🔥Too Hot To Handle🔥Update
August 12, 2023, 10:47:05 PM
Just want to double check - would sunny beach levels/settings be hot enough for this theme?
#40
Quote from: Latios212 on May 28, 2023, 08:53:13 AMI'm not certain about some of the repeated notes in the left hand in some of the variations, but I can't be confident they're not there either :P
I wasn't sure about those with all voices together, but when splitting the channels it was more obvious that they were there.

Quote from: Latios212 on May 28, 2023, 08:53:13 AM- Level 9 High 2 and 3 last measure:  the lower layer in the RH goes A-C#-C# (with the first A overlapping the melody). This'd also avoid an awkward crossover on beat 1.
Checked those again and I mostly agree, but I think the first A is in octaves instead of unison. It made more sense to put that in the left hand for playability so it avoids the awkward jump either way. (It's fast enough that I don't think the 16th vs 8th difference in High 3 will make much of a difference.)

Quote from: Latios212 on May 28, 2023, 08:53:13 AM- Level 9 High 4 measure 7: The A's in the RH in the second half should be B's. This is also the case in Level 9 High 5 but only for the second pass, so the 1st/2nd endings will need to be two measures long each.
Oh yeah, I hear that too. Done and adjusted the measure distribution to keep it from getting cramped.

Thanks for catching those note fixes, it's much appreciated!
#41
Quote from: XiaoMigros on May 02, 2023, 12:11:01 AM
  • Level 9 High 5 is missing a time signature
Done, and noticed that Level 9 High 4 was missing the final bar line so I fixed that as well.

Quote from: XiaoMigros on May 02, 2023, 12:11:01 AM
  • I would recommend capitalizing 'Piano' in 'Arranged for Piano...' We don't have any guidelines to go off for this but using conventional capitalization rules it should be capitalized.
What conventional capitalization rule would be applicable here? Instrument names usually aren't capitalized in written English. It could be capitalized in a subtitle (following standard title capitalization rules) but I don't think that rule is necessary here. I've seen it both ways in on-site sheets like this and this. But if there's a rule I'm not aware of I'm open to hearing it.

Quote from: XiaoMigros on May 02, 2023, 12:11:01 AM
  • For the LH in 'Level 9 High 4', is there a reason you used eighths in m1 and m3 but staccato quarters in m2 and m4? I don't think there's an audible difference in the original so you should keep what you use consistent (which in this case means staccato quarters, like elsewhere in the sheet).
No objections here, done.

Thanks again for the feedback! :)
#42
Quote from: XiaoMigros on April 25, 2023, 02:25:07 AM
  • Even though I usually prefer indenting new tracks within a collection, I think it looks a little odd here, especially on the first page where every track starts on a new system. Maybe it's worth removing all indents?
  • 'Level 9 High 5' is missing articulation in m8 of the LH and overall in the RH. I think it's less obvious to hear at first due to the difference in upload quality, but the play style should be the same as 'Level 9 High 4'.
-Done, I'm assuming you meant keeping the first indent so that's what I did.
-Oh yeah you're right, the more active accompaniment also covers that up a bit. Fixed.

Thanks for the feedback!
#43
The tool that helps me the most is my midi keyboard that I plug into my laptop so I can try out notes alongside the track in my headphones. I also try to match pitch by singing if I'm having trouble - I'm sure that sounds quite strange to those around me. ;D

Audio-wise I mainly use YouTube and its slowdown options, or foobar2000 for chiptune soundtracks like Levi mentioned to split channels. However, I try to do as much as I can without splitting channels and mostly use that as a last resort for tricky spots or to check everything at the end (not that it's bad to split channels, I just want to practice hearing voices together as well). If a bass part is hard to hear, I'll import the track into Audacity and pitch it up an octave to put it in an easier range, but that's as much as I do as far as modifying the actual audio.

I definitely agree that practice makes it better. Transcribing is something I really struggled with at first and it's still not really easy for me, but it's gotten better and I can hear more complex things than I could before. Starting with some early console soundtracks with limited channels (or similarly simple pieces) can be a little less daunting than full orchestral pieces as well.
#44
I hope posting multiple videos is okay, I haven't been able to find all the correct versions in one video.

Level 9 High 0

Level 9 High 1

Level 9 High 2

Level 9 High 3

Level 9 High 4

Level 9 High 5
#45
Quote from: Bloop on April 16, 2023, 07:39:42 AMI usually take 2-3 ledger lines for an upper limit for suddenly reading ledger lines, or 4-5 when there's an arpeggio or other run going towards it (like here). By this rule of thumb you could actually leave out of the 8va's here, but since it's pretty long in ledger line material too, it's nice to have them around still. For consistency it's probably nice to have one at m36 too then ^^

As for another tiny thing, you could move the dim. marking in m29 up a bit so it's aligned with the forte at the start of the par
Makes sense! In that case, I decided to extend the 8va at m36 through the next section as well to minimize the jumping back and forth. Fixed the dim. as well, good call.

Thanks again!