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Messages - Code_Name_Geek

#31
Oh shoot, I did mean to include that E. Thanks for double-checking, should be fixed now!
#32
Quote from: XiaoMigros on October 30, 2023, 12:30:29 AMI may have worded that first point a little confusingly, here's what I meant:
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Ohhh, gotcha. That's fine with me too, fixed!
#33
Legend of the Mystical Ninja - Rendevous With That Girl
[MUSX] [MUS] [PDF] [MIDI]

Another from Legend of the Mystical Ninja! This one stuck out to me while going through the soundtrack in order to find the title of my previous arrangement. The intro sounds heavily salsa-inspired, and the bassline in the B section is also very typical of that style of music. The B section melody, however, keeps the pentatonic sound and harmony that seems to be prevalent in the rest of the game's soundtrack. Very neat fusion of styles here!

#34
Quote from: XiaoMigros on October 29, 2023, 05:53:38 PM
  • m8-9: The weird pitch slidy thing plays an E below the A, which I think you could include, perhaps at the expense of the F grace note
  • m17: You can hide the half rest in the RH, and perhaps widen the distance between the staves here
-Makes sense to me, done
-Also done.

Thanks for taking a look!
#35
Megami Tensei Gaiden: Last Bible Special - Opening
[MUSX] [MUS] [PDF] [MIDI]

This is an extremely cool song from an extremely obscure game. The Last Bible series is one of the many spin-offs of the larger Megami Tensei series, but other than the first game (localized as Revelations: The Demon Slayer) they haven't been released outside of Japan. I don't know much about this particular game myself, but apparently it's set during biblical times which isn't something you see often. The soundtrack is quite unique and this song in particular gets a lot out of the Game Gear's three channels, so it's taken some editing to get anything remotely playable on piano (no thanks to the blistering tempo). There are two possible composers for this OST, with one credited for "Theme Music" and one for "Sound" - I'm not sure who did what or if they worked together so I've put them both. There is also a really cool intro video (warning for a lot of flashing lights and colours) that goes along with the track.

#36
I arranged the second one for you! I liked this track a lot and I want to check out more of the OST now so thanks for introducing it to me. Files can be found below for now, and keep an eye out for them on the main site in the future. :)

[MUSX] [MUS] [PDF] [MIDI]
#37
The Legend of the Mystical Ninja -Sentiment of Travelers in Hagure Town
[MUSX] [MUS] [PDF] [MIDI]

I've never played this game, but someone requested this track and I liked it a lot so I went ahead and arranged it. Having heard a bit of the rest of the OST there's a chance I may arrange more from this game in the future. I'm not too sure about the title on this one - most English uploads seem to call it "Goemon's Home" or similar but the VGMDB tracklist has "Lost Town Travelling" (or "Hagure Town Travelling" depending on how it's translated) as the official title. (Edit: It appears the track did get an official English name on a vinyl rerelease of the soundtrack in 2020, "Sentiment of Travelers in Hagure Town".)

#38
Just adding the arrangements I did for the Too Hot To Handle project, but I'd also like to say that this marks 50 arrangements that I've posted here! Can't wait for the next 50. :)


Final Fantasy VII - Costa del Sol
[MUSX] [MUS] [PDF] [MIDI]

This is a beautiful bossa nova–inspired piece from Final Fantasy VII that I was surprised to see wasn't on the site yet. In-game, it's the theme for the sunny resort town of Costa del Sol. I'm really happy with how this arrangement turned out and I can't wait to play it myself!



Hamtaro: Ham-Ham Heartbreak - Sandy Bay
[MUSX] [MUS] [PDF] [MIDI]

Here's a fun little surf-y piece from one of the Hamtaro GBA games! I never got far in this game as a kid but I finally played it to completion it last year and enjoyed it a lot. This track plays in the beach area.

#40
Project Archive / Re: Final Fantasy VII - Costa del Sol
October 20, 2023, 02:10:28 PM
Sorry for the delay on this!

Quote from: XiaoMigros on October 09, 2023, 05:18:09 PM
  • m8 beat 3.5 LH: I hear an extra D here
  • m13 beat 4.5 and all similar occurences: The Bb-C-E chord sounds to me like a Bb-D-E chord
  • m29 & 31 beat 4.5 RH: I hear the guitar play C#-E-G here, but no A. Could you incorporate that somehow?
  • System spacing: Maybe 4 per page would be better than 5 and 3?
-Yeah you're right about that, fixed.
-That makes sense since it would match what's happening in the previous section, also fixed.
-Incorporated the E-G, but left out the C# since it comes in in the next beat anyways.
-That looks more balanced, so fine with me.

Quote from: XiaoMigros on October 09, 2023, 05:18:09 PMThat's all though, nice arrangement!
Thank you, and thanks for taking a look! I'm quite happy with the way this one turned out.
#41
Final Fantasy VII - Costa del Sol

Quote from: Kricketune54 on September 16, 2023, 04:12:27 PM• in the RH lower layer, there's a few places like m8 that the new F# accidental is inside the notehead of the E. You could move the # symbol a little to the left like this, applies for m9,10,12,17,18,20 as well (image is fixed m8)
Aw shoot, I had noticed those before and meant to fix before submitting but it must have slipped my mind. Should be fixed now.

Quote from: Kricketune54 on September 16, 2023, 04:12:27 PM• I'm a little torn on this, but 25-28 the string part that's the RH lower layer is technically playing A-C-E on each beat to fill out the F that the bass plays. You could have En under the current An as opposed to Fn except for beat 4.5 (the strings lead into next chord, where they play A-D-F technically), but I'll leave it up to you since it is just replacing one octaved note (F) for another (E) between the hands. This feedback has similar recommendation to one I left about middle layers for m29-32, essentially
I like the E because it matches what's going on in m29-32 with the F#, good idea!

Thanks again!
#42
Final Fantasy VII - Costa del Sol

Didn't actually take as long as expected to get to this, so here goes.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• If going by exact tempos, this one actually times to q=117
Done.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• m1 RH 4.5, all of m2, and elsewhere: hearing E stay E as opposed to moving to D. So cluster is C-E-F#. LMK if I need to be more specific for this feedback, because this does apply for a bunch of measures on page 1.
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I think I got everything, but let me know if I missed anything.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• m9, m13, m17, and m21 RH top layer the first note could be held out for half note length. It is a bit more of a reach in the lower layer for m9 and m17, but entirely possible
Ah yeah I wrote that out the way I'd have to play it with my small hands, but I don't mind changing that since pianists like me are good at knowing how to modify spots like that.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AM• m26 and m28 RH lower layer hearing D-Bb-A-F for beat 1.0-2.0.
I think I actually had something more like this before but second-guessed myself. Fixed anyways.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AMSomething is a bit off with m29-32, outside of melody part most of the notes are wrong. Did you move a key signature here at one point?
• m29-32 LH which notes are these supposed to be? m29 and 31 the bass that has these rhythms is G's and m30 and 32 are A's
• m30 and 32 RH lower layer hearing C#-A-G-E for beat 1.0-2.0.
• m29 and 31 RH lower layer, the F#'s are good, but given this is in G major, Bn is gonna work better than An.  However, for beat 4.5, you could do A and C# or just A given the part this layer is changes key before the measure is over. Fixed measure could look like this for m29:
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This part is entirely on me, something about these bars must have been tricking my ears. Thanks in particular for these corrections, they should all be done.

Quote from: Kricketune54 on September 11, 2023, 08:39:52 AMWanted to leave some comments on this as well, one of my favs from FF7!
Same here, I couldn't believe it wasn't on the site already! Thanks again for all the feedback!
#43
Ham-Ham Heartbreak - Sandy Bay

Quote from: Kricketune54 on September 11, 2023, 07:46:02 AMYeah I see what you mean with the pitch bend. I think you could make the first note a Gn and then have the second current G# be a G#/Ab.
I like this option the best, great suggestion!

Quote from: Kricketune54 on September 11, 2023, 07:46:02 AMYeah it's really not all that easy to make out lol. I did relisten, and this is what I came up with
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Changed again, thanks for the help on the part.

Quote from: Kricketune54 on September 11, 2023, 07:46:02 AM• m7 RH 2.0 these F's are G's
• m8 RH 3.5 these E's are F's
Don't know how I missed these, fixed.

Thank you once again! I see the feedback for Costa del Sol as well, I'll get to it later but wanted to get these edits done asap.
#44
Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• Believe it or not, counted tempo to be q = 159
Yeah surprisingly it does count out to that. Normally I prefer rounding tempo markings to more standard markings but in this case it's really consistently 159 so I'll go with that.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m1 You could move the first pedal mark a little to the left so it's more centered under note head. Just for clarity is the pedal supposed to lift up right before beat 3?
That was the idea, but listening again I don't think the pedal sounds good with the chromatic notes so I removed it entirely. Playback still isn't right (beat 2 should be longer) and I can't figure out how to fix that, but I don't like the pedal either lol.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m9 LH beat 4 hearing this A as an 8th note, with an A down an octave on 4.5
Yeah you're right, fixed.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m13 RH beat 3 the triplet hearing the G's as G#'s
I think what's happening on the first note is a bend from Gn into G#, but that would be unwieldy to play on piano so I'm fine with making them both G#s.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m14 RH lower layer did you ever consider writing out more of this part or did you find it difficult with the top layer? If you already did and didn't like the results (I didn't try myself to check) you could hide the second layer rests, and maybe flip the slurs down on beat 2-3.
I did consider this, but decided not to both for difficulty and because I don't think that slide would translate well to piano. Fixed the rests and slurs though.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m17 beat 3.0 this 8th rest could be normal height
Done.

Quote from: Kricketune54 on September 06, 2023, 08:32:52 PM• m17 run... this is quite hard to tell because of the somewhat off key nature of the run's pitches. But this is what I'm hearing:
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Yeah that part is really difficult to hear. Made the adjustments and it's sounding closer now, thanks!

Thanks again for the feedback!
#45
Quote from: Latios212 on August 21, 2023, 06:01:17 PMFor the intro, it sounds an octave lower than where you have it now. It's also a pitch bend so it would make more sense to write something in chromatic than diatonic given it doesn't stray far from the A-D dyad - try something like this instead? Similar comment about m. 9.
Makes sense. The chromatic option sounds more dissonant with the pedal but without the pedal the playback cuts off the last note instead of holding it the full value... if anyone knows how to fix that let me know. For m. 9, I think the bend is slightly deeper (approximately a third rather than a second) so I did three notes, Fn-G-G# (Fn rather than F# because I think that's the lowest pitch in the bend).

Thanks!