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Topics - XiaoMigros

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Help Guides / Replicating Finale in MuseScore 3 & 4
« on: December 19, 2022, 02:25:11 AM »
The goal of this thread is to get your MuseScore sheets to look like Finale-made sheets that are on the site. This is not a thread about converting MuseScore files to Finale ones, for that see cacabish's work. I only go into details about MuseScore 4, as it is the newer MuseScore version, has more advanced engraving settings, and most importantly it has Finale's Maestro music font. However, I have provided downloads for MuseScore 3 files as well, all linked below..

So, since the last time I talked about MU4, it's been rolled out to millions of people (They're calling it a stable release, but that's debatable). I've also had more time to explore the limitations of this new program, and how it holds up compared to Finale in regards to sheet look and layout.

In case you missed it, here's the link to my previous findings on MU4. In it, I mostly discussed the different features of MU4 and Finale, comparing them side by side and explaining what's possible, what's not, and what can be worked around. However, it's not super in depth and only really talks about hypotheticals.

This time around, I've gone and actually done all of the things I talked about, and much more:

1) The staff space
Finale displays sizes in your preferred units system™, whereas MuseScore uses a mix of both units systems and 'staff spaces', i.e. the distance between two staff lines. The latter system is often more helpful in context, but makes converting sizes and standardising them quite tedious. The first step was to define MU4's staff space, and thus its staff size, which turned out to be more difficult than expected. I don't remember exactly how I calculated it, but it seems to hold up when compared to Finale, so yeah. Based on the NSM 2019 Template file, a staff space in MuseScore is equal to 0.067 inches (There are exceptions).

2) Transferring engraving settings
The next step was to copy as many settings as possible from Finale's Document Options to MuseScore's Style window, again based on of the NSM Finale template. Most of this worked without any issues, but there were a few relevant points that weren't directly convertable:
  • There is currently no way to precisely change the distance between a beam's primary and secondary/tertiary components. MU4 offers a 'regular' and 'wide' setting, but both are marginally off from the desired size. This may be resolved in a future update.
  • There is no way to automatically place a courtesy clef on the left side of a repeat barline, MuseScore's engraving system places it to the right. Thankfully, MU4's spacing system allows for a workaround, which isn't too complicated but does take a fair amount of messing with.
  • Aside from choosing between the traditional and straight options, flags in MuseScore are currently not customisable. That said, I can't make out a visual difference between the flags of either notation program, so Finale's settings seem to partain to spacing, which I will touch on later.
  • MuseScore doesn't allow for customisable automatic placement of grace notes, so this isn't set to the Finale Standard, and would need to be manually tweaked each time.
  • Rests in multi-layered measures appear one staff space higher/lower in MuseScore than in Finale, with no customisable default for the former. Again, an easy manual fix and something that often has to be done manually in Finale as well.
  • Finale's lyrics system offers more advanced automisation, but MuseScore's holds up just fine on its own and can be manually adjusted as needed. The placement system has been improved since v3 and takes up less space.
  • Tuplets are less automatically customisable in than in MuseScore than in Finale, but MU4's system is good enough and allows for easy manual adjusting.
  • Finale allows you to shape and customise the piano brace, whereas MuseScore only lets you reposition it. This is probably the most noticeable visual inconsistency between the two programs, and one that I'm not expecting a fix for.
  • MuseScore places the brace within the margins, while Finale places it outside. Worth keeping in mind for the margin settings, which I'll touch on later.
  • MuseScore doesn't automatically break voltas, and the relatively clean workaround from MU3 is not yet integrated in MU4, meaning you have to workaround the workaround which is far less clean. I'm expecting the old workaround to work again in a future release. They also aren't right aligned the way Finale defaults to, so that would have to be done manually each time (though I don't really like the Finale way of doing this, the MuseScore way is more legible).

3) Page Margins
Using milimeters allows for more precise input, so the values are as follows: Top 12.7, Bottom 12.7, Right 12.7, Left 8.46 12.7.
Due to having to accomodate for the brace, the left margin is set a little lower than the others (my calculations never added up because the notation systems use different levels of padding, so this number is purely experimental). Consequently, text aligned to the center or to the left will need to be manually adjusted (Left +6sp, Center +3sp).
Alternatively you could ignore all of that and set the left margin to 12.7 as well, and just deal with the brace being placed on the wrong side of the margin.
Opening MuseScore again a day later, and it works.. differently? The brace is currently outside of the margins (v1.2) so no need for weird adjustments now...
The setting I recommend for the first system indent is 10sp (changeable under Style/Score).

4) Slurs, ties and other things
  • MU4 has a completely redone system for automatically placing slurs and ties, now it places them in regard to accidentals, other ties, and barlines. However, they are still less curved than in Finale and than is usually desired, so they will frequently need manually adjusting (quite buggy atm tho). Additionally, I couldn't find the value in Finale for the slur's thickness, so the current thickness in the MuseScore templates may be a little off.
  • I already talked about ottavas in my previous analysis, but there's still some things to keep in mind:
    • Text and line don't align nicely, and there is no way to change this default. You will have to fix this every time under Properties/Ottava/Text and mess with the vertical height values.
    • The hook for Ottava Bassas is flipped the wrong way (the style settings don't allow negative input) so you will have to go to Properties/Ottava/Style and add a minus to hook height. I edited the files in a text editor instead, it works fine now.
    • Parentheses don't hug the ottava as nicely as in Finale (same with BPM text), and there isn't really a fix for that at the moment.
  • Things like tempo and repeat markings are aligned to the barline and not to the first note in the measure, and will need to be adjusted each time (setting default values misplaced a bunch of other stuff). If you add an expression to your BPM marking, that should be size 12 and bold (the rest should stay 10pt/regular). Recommended values for first BPM: horizontal 3.5, vertical -3.
  • Page numbers currently need a workaround to have their font size change (one of the more questionable points of the Formatting Guidelines, that I suspect often goes unenforced), but this is due to a bug that will probably be resolved at some point. Update (v1.3): I found another workaround, which is automatic and more reliable.
  • MuseScore also currently displays the repeat dots a little too low, which just means needing to adjust that each time you add a repeat (this issue is already fixed, just hasn't been rolled out yet)
  • Staff spacers' staff space is double that of the regular one, so halve all the values.

5) Downloads n templates n stuff

NEW! Beam Over Rests plugin
As beaming over rests is common practice on NSM and in general, I wrote a plugin to do it automatically! It's still in a very early stage, so feedback on it is appreciated :p

[Download the latest version]

Here's an example of the template compared to the real thing: Finale v MU4 (template v1.1)

The template file is best kept under './MuseScore X/Templates', where it will then show up under 'Create from Template/My Templates' (or, in MU3, on the second page of the score creation wizard). The Style file is best kept under './MuseScore X/Styles', where it can be loaded by right clicking on a sheet's page, or from 'Format/Load Style'.
The style file is more lightweight and contains engraving rules and some page settings. It has the advantage that it can be applied to an existing sheet at any time.
The template file on the other hand contains more detailed elements and is easier to make new sheets from. It doesn't include formatted composer/arranger text or a pre-positioned BPM marking, so if you want those you should create your sheet from within (a copy of) the template file itself.
Both files are set to US-Letter page size, but that can easily be changed to A4 in page settings (to update the style file, do 'Format/Save Style').

[Download Page]

  • v1.5 (02/04/22): Improved first system indent, complete replacement of musescore-only text fonts, automatic ottava bassa hooks.
    Tempo markings now include a pre-formatted expression option, and volta text now works in the MU3 templates.
  • MU3 (02/03/22): Added templates for MuseScore 3
  • v1.4 (12/23/22): Overhauled text positioning system, various other engraving adjustments
  • v1.3 (12/22/22): Page numbers are now automatically the correct size
  • v1.2 (12/20/22): Improved page margins + accompanying text positions, cleaned up the sheet's metadata to allow for a smoother import
  • v1.1 (12/19/22): Incorporation of staff size, page settings & engraving settings
  • v1.0 (10/25/22): Basic formatting adjustments and use of Finale Maestro music font

Almost done arranging the missing Undertale stuff- here's one that fits the theme!

Playability obviously may be an issue here but I tried to omit stuff when it didn't compromise the overall sound too much, but if anyone has some improvement suggestions I am open to hearing them :)

Project Archive / XiaoMigros' Space Travel Project Sheets
« on: April 29, 2022, 11:45:23 AM »
Here's 2 sheets I thought would be fitting for the project:

Sheet 1
Super Mario Galaxy
The Galaxy Reactor

Considering the game and track name it should be pretty self-explanatory why this would work. The track plays at the height of the game, where Mario journeys to the center of the universe to save people and stuff.
The sheet itself is relatively straightforward, I don't think it will need all too much work.

Sheet 2
Kirby and the Forgotten Land
From Those who Departed for Space

While I haven't made it this far in the game yet, I was told it would be fitting, and i mean the title literally has space travel in it.
This sheet isn't perfect yet, I'd probably still be looking for general pointers/tips before tackling the nit-picky things (as there's not really a point to doing that yet).


While I think I'd be able to bring these sheets up to an acceptance level fairly fast, I don't think it's fair yet for me to submit a 3rd one too. But if there is, I can just throw in literally anything from Super Mario Galaxy lol

 Sheet 3 (if time)
Super Mario Galaxy 2
The Starship Sails

If there's time I think this sheet is also fitting for the project.
Some things that might need checking over on it:
  • Articulation in the LH
  • Arranging choices in ms. 22-30
  • Stem directions in m39
  • Added notes in m8 b4 and m18 b4.5

Sorry I haven't been responding to feedback as fast as usual, finals have been killing me but I should have time tomorrow.

Miscellaneous Arrangements / XiaoMigros' Transcriptions/Arrangements
« on: February 23, 2021, 12:54:51 PM »

XiaoMigros' Transcriptions/Arrangements

Here's a list of all the VGM Transcriptions and not-piano Arrangements I've produced. Most of these have been done by ear (no additional software was used), and some are ripped from their game's audio files.
Please feel free to point out mistakes, I want my sheets to be as good as possible!
Also the EQ might be pretty terrible on the older stuff, I only recently got a functioning pair of headphones.
You can find all my Piano arrangements here, and my on-site arrangements here.
Total Sheets here: 166

2D Mario

2D Mario

New Super Mario Bros.
Toad House

New Super Mario Bros. Wii
Castle Theme
Final Bowser
Title Theme
World 3
World 7

New Super Mario Bros. U
Getting Ready
World 8




Paper Mario: The Origami King
Autumn Mountain Battle
Event Battle
Final Battle Medley
Game Over
Go With The Flow
Heading To Peach's Castle With Luigi
Peach's Castle Grand Opening
Purple Streamer Battle
Toad Town
Tranquil Pipes Teahouse
Sleeping Bobby
Whispering Woods

Final Fantasy IX
Crossing Those Hills
Feel My Blade
The Meeting
The Place I'll Return to Someday
Garnet's Theme

Final Fantasy X
Battle Theme

Paper Mario: Color Splash
Main Theme
Wii U Loading
World Map 1

The Legend of Zelda
Complete Soundtrack

The Legend of Zelda: Link's Awakening (2019)
Face Shrine
Mabe Village

Wii Sports
How to Play
Bowling (Results)

Mii Channel
Wii Shop Channel

Internet Settings

Don't Forget

Donkey Kong Country: Tropical Freeze
Amiss Abyss
Horn Top Hop

The Moon

Animal Crossing: New Horizons
Welcome Horizons

Mario Party DS
Staff Credits

Big Blue

Yoshi's Woolly World
Spiky Stroll

Yoshi's Crafted World
Yards of Yarn

Super Smash Bros. Ultimate
Menu Theme

Yoshi's Story
On The Beach

Bad Piggies
Main Theme (Orchestrated)

E3 2014 Trailer

McDonalds eCDP
Menu Theme
Intro Movie

Mario & Luigi: Bowser's Inside Story
Beachside Dream
Beachside Dream (Inside Bowser)
File Select
Grasslands, All The Way
In The Final
Peach's Castle
The Wind is Blowing at Cavi Cape
The Wind is Blowing at Cavi Cape (Inside Bowser)
To a New Adventure!

Nintendo Land
Startup Theme

Nintendo Switch Sports

Persona 5
With the Stars and Us (Piano Ver.)

A Hat in Time
Death Wish

Kingdom Hearts
Dearly Beloved

Kirby and the Forgotten Land

Spider Dance

Chill Jailbreak Alarm to Study and Relax To

Xenoblade Chronicles 3
Keves Battle

World of Warcraft

Pokémon Scarlet & Violet
Eating a Sandwich



XiaoMigros' Piano Arrangements

Hi! I'm XiaoMigros and I'm an amateur arranger, transcriber, and sometimes composer. I've been arranging for around 3 years, and have created a fair number of piano sheets in that time. I've amassed over 1000 followers on MuseScore, where I've been regularly uploading piano arrangements and full transcriptions for about 2 years. Here is a list of most of the Piano Solo VGM stuff I've done, differing in quality by quite a lot depending on when it was made.

Total (VGM) sheets published: 463
Of which are on site: 19
Total non-piano (VGM) sheets: 166
Total (VGM) sheets not yet published: ~200
Color code:
Not Submitted | Submitted | Accepted | oo shiny sheet
You can find all my on-site arrangements here, and my transcriptions/other arrangements here.

Mario Kart

Mario Kart

[SNES] Super Mario Kart
Complete Soundtrack
Bowser's Castle
Choco Island
Choose Your Driver
Donut Plains
Final Lap Notice
Ghost Valley
Koopa Beach
Luigi's Ranks
Mario Circuit
Mario's Ranks
No Record
New Record
Race Fanfare
Rainbow Road
Ranked Out
Staff Roll
Time Trial Start
Title Screen
Vanilla Lake

[N64] Mario Kart 64
Choco Mountain
DK's Junge Park
Frappe Snowland/Sherbet Land
Kalimari Desert
Koopa Castle
Koopa Troopa Beach
Moo Moo Farm/Yoshi Valley

[GBA] Mario Kart Super Circuit
Cheese Land
Cheep Cheep Island/Shy Guy Beach
Rainbow Road

[GCN] Mario Kart: Double Dash!!
Baby Park
Bowser's Castle
Chain Chomp
Dino Dino Jungle/DK Mountain
Daisy Cruiser/Peach Beach
Circuit Theme
Main Menu
Mushroom Bridge/Mushroom City
Rainbow Road
Sherbet Land
Staff Roll
Waluigi Stadium/Wario Colosseum

[DS] Mario Kart DS
Airship Fortress
Bowser's Castle
Cheep Cheep Beach
Delfino Square
Desert Hills
DK Pass
Figure-8 Circuit/Mario Circuit
Luigi's Mansion
Peach Gardens
Race Winner
Rainbow Road
Shroom Ridge
Single Player Menu
Tick Tock Clock
Title Theme
Waluigi Pinball/Wario Stadium
Yoshi Falls

[Wii] Mario Kart Wii
Bowser's Castle (Two Pianos)
Chain Chomp Roulette
Daisy Circuit
DK Summit
Dry Dry Ruins
Grumble Volcano
Koope Cape
Losing Results
Luigi Circuit/Mario Circuit
Maple Treeway
Mega Mushroom
Moo Moo Meadows
Moonview Highway
Mushroom Gorge
No Trophy For You!
Rainbow Road
Rainbow Road (in a different style)
Staff Credits Part 2
Title Theme
Toad's Factory
Wario's Gold Mine
Winning Results (Battle)
Winning Results (Race)

[3DS] Mario Kart 7
Daisy Hills
Main Menu
Rainbow Road
Rosalina's Ice World
Title Theme
Toad Circuit

[MUL] Mario Kart 8/Deluxe
Animal Crossing Results/The Roost
Bone Dry Dunes
Bowser's Castle
Cloudtop Cruise
Cloudtop Cruise (Thundercloud)
Dolphin Shoals (Leadsheet)
GBA Mario Circuit
Hyrule Circuit
Main Menu
Mario Kart Stadium
Mount Wario
Rainbow Road
Shy Guy Falls
Sweet Sweet Canyon
Thwomp Ruins
Title Theme
Twisted Mansion
Water Park
Wireless Play

[MOB] Mario Kart Tour
Course Intro
Mission Start
Opponents Rankings / Friends Menu


3D Mario

3D Mario

[N64] Super Mario 64
Bob-omb Battlefield
Dire Dire Docks (Above Water)

[Wii] Super Mario Galaxy
Complete Soundtrack
A Chance to Grab a Star!
A Tense Moment
A Wish
Airship Armada
Aquatic Race
Attack of the Airships
Battlerock Galaxy
Beach Bowl Galaxy
Beach Bowl Galaxy - Undersea
Big Bad Bugaboom
Blue Sky Athletic
Boo Race
Bowser Appears
Bowser Battle (Choir)
Bowser Jr. Appears
Bowser Jr. (Fast)
Buoy Base Galaxy
Buoy Base Galaxy - Undersea
Chase the Bunnies!
Course Select
Cosmic Comet
Daybreak - A New Dawn
Deep Dark Galaxy
Dino Piranha
Dino Piranha (Fast)
Drip Drop Galaxy
Dusty Dune Galaxy
Enter Bowser Jr.!
Enter the Galaxy
File Select
Final Battle with Bowser
Fire Mario
Flying Mario
Gateway Galaxy
Good Egg Galaxy
Gusty Garden Galaxy
Heavy Metal Mecha-Bowser
Hungry Luma
Ice Mario
Ice Mountain
King Bowser
King Kaliente
King Kaliente (Fast)
Kingfin (Fast)
Lava Path
Major Burrows
Major Burrows (Fast)
Megaleg (Fast)
Melty Molten Galaxy
Miscellaneous Short Themes
Observation Dome
Observation Dome (Enemy Base Detected)
Peach's Castle Stolen
Pipe Interior
Purple Comet
Rainbow Mario
Rosalina in the Observatory 1
Rosalina in the Observatory 2
Rosalina in the Observatory 3
Sad Girl
Space Athletic
Space Fantasy
Space Junk Road
Speedy Comet
Star Ball 1
Star Ball 2
Star Child
Stolen Grand Star
Super Mario 2007
Super Mario Galaxy (Staff Roll)
The Big Staircase
The Fiery Stronghold
The Galaxy Reactor
The Honeyhive
The Star Festival (Duet)
The Star Festival (Solo)
The Toad Brigade
To the Observatory Grounds 1
To the Observatory Grounds 2
Waltz of the Boos
Wii Channel

[Wii] Super Mario Galaxy 2
Sky Station Galaxy
Throwback Galaxy
The Lost Luma
The Starship Sails
World 3
Yoshi Star Galaxy

[3DS] Super Mario 3D Land
Retro Mario
Title Theme
Victory March

[Wii U] Super Mario 3D World

Captain Toad Goes Forth
Chainlink Charge
Final Curtain for Meowser
Fuzzy Time Mine
Getting Ready
Sprixie Princess
Staff Roll
Super Bell Hill
Title Theme
World 1
World 3

[SW] Super Mario Odyssey

Jaxi Ride
Jump Up, Super Star! Music Box Version
Lake Lamode
Lost Kingdom
New Donk City
Peronza Plaza
Shiveria Town
Taking a Breath by the Poolside


Luigi's Mansion

Luigi's Mansion

[GCN] Luigi's Mansion
Main Theme

[3DS] Luigi's Mansion: Dark Moon
Library Piano
Main Theme

[SW] Luigi's Mansion 3
Amadeus Wolfgeist Medley (All Performances)
Title Theme
The Great Hall


The Legend of Zelda

The Legend of Zelda

[NES] The Legend of Zelda
Complete Soundtrack

[GB] The Legend of Zelda: Link's Awakening
Mabe Village

[MUL] The Legend of Zelda: Twilight Princess
Fishing Hole
Ilia's Theme
Lake Hylia
Link is Coming
Meet Ilia Again
Meet Princess Zelda Again
Midna in Distress
Mirror of Twilight Completed

[Wii] The Legend of Zelda: Skyward Sword
Fairy's Fountain (Piano Arrange)
Hymn of the Goddess (Piano Arrange)
Skyloft (Piano Arrange)

[MUL] The Legend of Zelda: Breath of the Wild

[SW] Hyrule Warriors: Age of Calamity
A Quiet Moment




[Wii] Xenoblade Chronicles

[SW] Xenoblade Chronicles 2
Where We Used To Be

[SW] Xenoblade Chronicles 3
Title Screen
The Bereaved and Those Left Behind


Final Fantasy

Final Fantasy

[NES] Final Fantasy II
Chocobo Theme

[NES] Final Fantasy III
Big Chocobo!
Chocobo Forest
Chocobo Theme
Crystal Room
Return of the Warrior
Sailing Enterprise
Time Remains

[PSX] Final Fantasy IX
The Place I'll Return To Someday

[PS2] Final Fantasy X
To Zanarkand

[PS2] Final Fantasy X-2
1000 Words (Piano Version)


Smash Bros.

Smash Bros.

[SW] Super Smash Bros. Ultimate
Classic Mode: Defeat


more below..

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