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#81
Forum Games / Re: Whoevers post last wins. N...
Last post by BlackDragonSlayer - April 10, 2024, 09:34:32 PM
wb
#82
Submission Archive / Re: [SW] Pokémon Scarlet & Pok...
Last post by Th3Gavst3r - April 10, 2024, 08:06:38 PM
Notes:
Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m6: Not hearing the Eb at beat 1 RH
I guess the bass already has an Eb, so that one isn't important and I removed it

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m7: Hearing C4 instead of G at LH beat 1, and a C3 at beat 2.5
The C4 does sound better, but I can't figure out what you're talking about with the C3 on beat 2.5. There aren't any notes at all on beat 2.5, and I don't hear any other C3s aside from what's already written

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m9 & 13: The B at beat 1 in the RH sounds an octave lower
  • m10 & 14: The Bb at beat 1 in the RH sounds an octave lower
Sure

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m11: I think I hear D4 at beat 1?
Maybe, but that would be very difficult to play coming out of those chromatic 16th notes the beat before

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m15: I hear Bb3 and D4 instead of F4 at beat 1
I guess the Fn can come from the LH on beat 2 instead, but Bb3 and D4 would be impossible to play

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m18: The high LH Bb could be cross-staved? The beam can stay below the staff as to not add extra clutter
If moved cross-staff, that Bb causes a lot of visual clutter with the B naturals on beat 4

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m18: Beat 4 in the RH should have a D instead of F
In the original, it's an impossible D4. When raising it to a playable D5, I thought an octave+3rd on beat 4 was slightly jarring coming from a unison Bb on beat 3, and that doubling the root instead sounded smoother. But you do lose the D completely with that approach, so I've changed it back.

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m23: I hear additional A3s at beat 3 and possibly 4.5
Playing an A3 on beat 1 is impossible, and lowering it to an A2 muddies the rest of the base contour significantly. And I don't hear any new strikes on beat 4.5

Presentation
Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m2: Thoughts on making the RH lower layer part of the LH? I think it's most comfortable to play that way and also visually looks better. You could start using the treble clef in m1 as well
I thought it would come across that layer 2 was intended to be played with the LH, but if you use a treble clef that whole part fits comfortably into the bottom staff anyway

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m7: The tuplet number in the LH seems too high up (in the PDF at least)
Yeah it looks like Finale snaps the number to just outside the staff for some reason. I moved it down a little bit

Quote from: XiaoMigros on April 10, 2024, 05:47:50 AM
  • m5, 9, && 11: Very nitpicky but these markings could be more appropriately centered between staves. The text expressions can also start slightly before the notes
I'm assuming you meant m10 instead of 11? Adjusted all of those
#83
Forum Games / Re: Whoevers post last wins. N...
Last post by The Musical Poet - April 10, 2024, 08:01:56 PM
guh
#84
Feedback / Re: Sheet Music Errors Thread
Last post by MomoQca - April 10, 2024, 05:18:24 PM
Noticed a playback error on "MNN+@0・ (Ma-non Ship (Day))" where it kept repeating endlessly. I fixed it so that it only loops once. Could someone please update the files? Thanks in advance!
.mid
.mus

And sharing this one, just in case!
.musx
#85
Submissions / Re: [SW] Xenoblade Chronicles ...
Last post by MomoQca - April 10, 2024, 03:41:39 PM
Sorry, this took so long!

Files have been updated per Latios' comments. (Btw, I'm glad you like the lead sheets! Still have a few more songs to add to the catalogue haha)

General changes to the sheet:
-Measure system-wise, the previous file felt cluttered. Decreased to 2 measures per system (not all of them)
-Revamped most of the LH part
-Added guitar voice (m2-4), piano chords (m7, 9, 10, 13, etc.), strings (m27-29, 68, 69, etc.)
-Guitar solo (m60-67) has been tweaked a bit to be more pianistic
#86
Submission Archive / Re: [SW] Xenoblade Chronicles ...
Last post by Zeta - April 10, 2024, 02:20:32 PM
This submission has been accepted by Bloop.

~Zeta, your friendly NSM-Bot
#87
Submission Archive / Re: [SW] Xenoblade Chronicles ...
Last post by Bloop - April 10, 2024, 02:20:21 PM
Great, I can accept!
#88
Submissions / Re: [SW] Super Mario Bros. Won...
Last post by XiaoMigros - April 10, 2024, 01:36:08 PM
Here goes nothing...

  • m1 beat 1: The Ab sounds an octave lower, the En an octave higher
  • m2: The LH Ab sounds like a Bb
  • m3-4: I think this can be easily played if distributed between hands, no need to make these notes optional
  • m5-6: I think the line starting on beat 3 in the LH can be kept to its original pitches
  • m7: The 'optional' C can be left out imo, there are 2 Cs in the LH that make up for it in sound
  • m8: same comment as m5-6
  • Was the pizz. strings harmony omitted intentionally? I think it could make a nice addition, especially in the second measures of the pattern, where the RH doesnt have as much to do
  • m13-14: You could include the full harmony in the lower RH layer
  • m15-19: See previous
  • m26: beat 3.5 RH sounds like an eighth note
  • m28: I think including the 2nd on beat 4 would add more character, in the original its quite distinct as well
  • m37: beat 3.5 I hear E5
  • m37: The key sig is a little close to the barline, could it be moved slightly left? The DS should be right-aligned to the barline as well
#89
Submission Archive / Re: [PC] Your Turn to Die -Dea...
Last post by Zeta - April 10, 2024, 06:58:21 AM
This submission has been accepted by Bloop.

~Zeta, your friendly NSM-Bot
#90
Submission Archive / Re: [PC] Your Turn to Die -Dea...
Last post by Bloop - April 10, 2024, 06:58:17 AM
Alrighty, I can accept!