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Game?

Davy's
- 4 (66.7%)
Olimar's
- 2 (33.3%)

Total Members Voted: 6

Voting closed: November 04, 2018, 11:05:29 AM


Author Topic: TWG CXI Host Sign-Ups  (Read 663 times)

davy

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TWG CXI Host Sign-Ups
« on: October 29, 2018, 09:47:24 AM »

in

Potential hosts should post their games before Thursday November 1st 10:00 AM CET

Potential Hosts:
1. davy
2. Olimar
« Last Edit: October 30, 2018, 01:54:58 PM by davy »
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Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

BlackDragonSlayer

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Re: TWG CXI Host Sign-Ups
« Reply #1 on: October 29, 2018, 10:03:46 AM »

hype
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davy

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Re: TWG CXI Host Sign-Ups
« Reply #2 on: October 29, 2018, 08:44:30 PM »

TWG CXI: How Do I Title This Game Without Offending Anyone?

7 to 10 players

This is not quite a werewolf game, but a similar secret identity game. As such, there will be no wolfings and lynchings

1 Hitler
2-3 Fascists


Fascists know each other and who Hitler is. Hitler does not know who the Fascists are

4-6 Liberals

Rather than day and night phases, this game has a Nomination Phase (24 hours), an Election Phase (48 hours), a Legislation Phase (48 hours) and an Executive Action Phase (24 hours). Phases will end early if all actions during that phase have been executed.

There is also a deck of 17 policy cards, consisting of 6 Liberal Policies and 11 Fascist Policies, which is randomnized. Enacting a certain number of these policies is one of the win conditions in this game.

At the start of the game, a random player becomes the Presidential Candidate. It is publicly revealed who is the Presidential Candidate



Nomination Phase

At the start of the Nomination Phase (except the first one) the player following the previous Presidential Candidate on the player list becomes Presidential Candidate

During the Nomination Phase the Presidential Candidate nominates a Chancelor Candidate by bolding that player's name in the topic.

The Presidential Candidate cannot nominate himself. He can also not nominate the current President or the current Chancelor

Afterwards, the game continues to the Election phase



Election Phase

During the Election Phase, all players, including the candidates, state wether they want these candidates to be the next government, by voting yes or no. This vote can be placed either in a PM or in the topic, but at the end of the phase, everyones vote is revealed publicly. Insta's do not apply, and votes cannot be changed.

If the majority votes yes, the Presidential Candidate becomes the President and the Chancelor Candidate becomes the Chancelor. The govenments failed counter resets to 0. The game then moves on to the Legislation Phase.

If the majority votes no or if there is a tie, no new government is elected, and the government failed counter goes up by 1. If the government failed counter reaches 3, it resets to 0, the President and the Chancelor lose their titles, and the top card of the policy deck is enacted. If a Fascist Policy is enacted, no power is given to the President, and the game does not move on to the Executive Action Phase. Regardless of the current goverment failed counter, the game moves on to the Nomination Phase (Legislation Phase and Executive Action Phase are skipped).



Legislation Phase

During the Legislation Phase, neither the President nor the Chancelor are allowed to communicate with other players. This means they cannot post in the Topic (except for vetoing), cannot send PM's (except to the host) and cannot participate in the discord server .

At the start of the Legislation phase, the President is dealt the top 3 cards of the Policy deck by PM from the Host.

Within the first 24 hours of the Legislation Phase, the President discards one of these Policies face-down (by PM'ing the host).

The host then sends the remaining two policies to the Chancelor by PM.

The Chancelor then discards another one of the Policies face-down (by PM'ing the host). If the Chancelor has veto power, he may also bold in the topic: I wish to veto these policies. If the President then PM's the host saying that he agrees to the veto, both policies are discarded and no policies are enacted.

At the end of the phase, the host publicly reveals which policy wasn't discarded and that policy is enacted. If a Fascist Policy is enacted (except for the first one with 7-8 players), the game moves on to the Executive Action Phase. Otherwise, that phase is skipped and the game moves on to the next Nomination Phase.



Executive Action Phase

During the Executive Action Phase, the President gains a power that he can use during this phase by bolding the name of the target in the topic. The kind of power depends on the number of Fascist Policies enacted.

1 Fascist Policy: Seer (9-10 players)/Nothing (7-8 players)
2 Fascist Policies: Seer (cannot be the player that was seered before)
3 Fascist Policies: Special Election*
4 Fascist Policies: Vigi
5 Fascist Policies: Vigi. Also, the Chancelor permanently gains veto power

*Special Election means that the President choses the next Presidential Candidate rather than it being random. This Presidential Candidate can nominate anyone but himself as Chancelor Candidate, even the President or the Chancelor. The Presidential Candidate thereafter is the player following the President that gained the Special Election power.



There are no cardflips in this game.
If at any point there are less than three cards in the policy deck, those cards are shuffled together with the discarded policies to form the new policy deck.


Win Conditions

Liberals win by enacting 5 Liberal Policies, or by killing Hitler.
Fascists and Hitler win by enacting 6 Fascist Policies or when Hitler becomes Chancelor and at least 3 Fascist Policies have been enacted.
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Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Dudeman

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Re: TWG CXI Host Sign-Ups
« Reply #3 on: October 29, 2018, 09:34:39 PM »

woah what the heck, I almost played a game of Secret Hitler at my birthday party this Saturday
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BlackDragonSlayer

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Re: TWG CXI Host Sign-Ups
« Reply #4 on: October 29, 2018, 10:18:32 PM »

I've played Secret Hitler before. The best part is when the guy who was Hitler could have easily won the game, but didn't. We won anyway, albeit slightly later. :P
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Brawler4Ever

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Re: TWG CXI Host Sign-Ups
« Reply #5 on: October 30, 2018, 02:08:40 AM »

I see one slight issue.
Fascists know each other and who Hitler is. Hitler does not know who the Fascists are

If the Fascists know who Hitler is, then they can just pm him and that's an immediate alliance. That doesn't work as well irl, but with private messaging, it's an issue. Maybe give them 2 possible Hitlers, and one of them is the real one?


Also, possible title:
TWG CXI: EVERYBODY IS HITLER
Or is that too political? :P
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Olimar12345

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Re: TWG CXI Host Sign-Ups
« Reply #6 on: October 30, 2018, 02:32:49 AM »

In to host and play. Will post a game later.
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mikey

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Re: TWG CXI Host Sign-Ups
« Reply #7 on: October 31, 2018, 04:27:54 AM »

I'm offended because liberal has a different meaning in the us
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davy

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Re: TWG CXI Host Sign-Ups
« Reply #8 on: October 31, 2018, 02:23:33 PM »

I'm offended because liberal has a different meaning in the us

Not my fault that the lables the US gives to their politics are outdated.
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Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

mikey

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Re: TWG CXI Host Sign-Ups
« Reply #9 on: November 01, 2018, 04:50:54 AM »

T R I G G E R E D
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davy

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Re: TWG CXI Host Sign-Ups
« Reply #10 on: November 01, 2018, 09:29:06 AM »

In to host and play. Will post a game later.

The deadline is in half an hour. I will extend the deadline by one day unless you know that you won't have a game by then.
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Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Olimar12345

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Re: TWG CXI Host Sign-Ups
« Reply #11 on: November 02, 2018, 03:37:09 AM »

TWG Perfect Harmony
8 player game for music nerds.
Together the wolves create Diabolis in musica (a tritone, the devil’s music). It’s up to the rest of the diatonic crew to restore pentatonic harmony by removing the fourth and seventh (the wolves). Tonic is in octaves with itself, granting both C’s the ability of telepathy with each other (being masons).

Roles:
C - Tonic (Mason)
D - Supertonic (Human)
E - Mediant (Human)

F - Subdominant (Wolf)
G - Dominant (Human)
A - Submediant (Human)

B - Leading Tone (Wolf)
C’ - Tonic (Mason)

Roles are not made known via pm. At the start of the game, the host only tells the player what color they are. The scale degree is left unknown.

Night start. Humans win when all of the wolves are dead. Wolves win when the number of living humans equal the number of living wolves.

« Last Edit: November 03, 2018, 08:00:09 PM by Olimar12345 »
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davy

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Re: TWG CXI Host Sign-Ups
« Reply #12 on: November 02, 2018, 11:05:44 AM »

Poll is up.
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[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

mikey

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Re: TWG CXI Host Sign-Ups
« Reply #13 on: November 04, 2018, 08:31:46 AM »

I'm honestly happy playing either, they both look really fun
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