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Author Topic: [NES] Castlevania III: Dracula's Curse - "Beginning" by LeviR.star  (Read 118 times)

Zeta

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Submission Information:

Series: Castlevania
Game: Castlevania III: Dracula's Curse
Console: Nintendo Entertainment System
Title: Beginning
Instrumentation Solo Piano
Arranger: LeviR.star
« Last Edit: February 10, 2019, 05:02:34 AM by LeviR.star »
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LeviR.star

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Re: [NES] Castlevania III: Dracula's Curse - "Beginning" by LeviR.star
« Reply #1 on: February 04, 2019, 06:16:23 AM »


I will answer any questions regarding my LH decisions.
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Re: [NES] Castlevania III: Dracula's Curse - "Beginning" by LeviR.star
« Reply #2 on: February 04, 2019, 04:28:18 PM »

Great arrangement!

M.1-4: I highly recommend having the bass not play octaves but unison. It gets a different feeling when you have them alternate in octaves.
M.17: The bass is different playing only A's (A-A(one octaves lower)-A(low octave)). You could have it your way, although I think the original is fine as well.
M.27: There should be a C# under the trill (like the lower voice in the previous measure). Alternatively you could make the 32-note run into a glissando, a bit easier to play. An option if you want to.

You could also try to incorporate the drum notes at the very start of the song. I think that would be good.

Also I think you should double-check your placement of slurs. For example you could slur all the notes from m.4-5, rather than having 2 slurs. And also you have no slur at all in m.8 which is identical to m.6. And maybe slur all the 4 16th notes in m. 9, makes more sense I think. Slurs denote that you should play legato or that the notes are to be played in one phrase. And you could double-check if that is the way you want to have them.
« Last Edit: February 05, 2019, 02:32:03 AM by Tobbeh99 »
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tfw you get schooled in English grammar by a guy whose first language is not English

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LeviR.star

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Re: [NES] Castlevania III: Dracula's Curse - "Beginning" by LeviR.star
« Reply #3 on: February 10, 2019, 05:09:21 AM »

M.1-4: I highly recommend having the bass not play octaves but unison. It gets a different feeling when you have them alternate in octaves.

Back at the time I made this, I think I was being super strict about repeated 16ths, but I agree that I can be a little more lenient here in the first section.

M.17: The bass is different playing only A's (A-A(one octaves lower)-A(low octave)). You could have it your way, although I think the original is fine as well.

I put that extra E in there to put less strain on the pinkie while keeping the rhythm intact. If there are other ways I can do this, I'm open to suggestions.

M.27: There should be a C# under the trill (like the lower voice in the previous measure). Alternatively you could make the 32-note run into a glissando, a bit easier to play. An option if you want to.

If you look at the LH, you'll notice I moved the harmony down there to allow the performer to use whatever dominant fingers for the RH trill.

You could also try to incorporate the drum notes at the very start of the song. I think that would be good.

Okey, I gave it a shot; not super proud of it right because it's basically a MIDI transcription, but I'll hear anyone's ideas.

Also I think you should double-check your placement of slurs. For example you could slur all the notes from m.4-5, rather than having 2 slurs. And also you have no slur at all in m.8 which is identical to m.6. And maybe slur all the 4 16th notes in m. 9, makes more sense I think. Slurs denote that you should play legato or that the notes are to be played in one phrase. And you could double-check if that is the way you want to have them.

Glad you caught those. Fixed those slurs, and adjusted some to match what the song suggests.
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Re: [NES] Castlevania III: Dracula's Curse - "Beginning" by LeviR.star
« Reply #4 on: February 11, 2019, 01:38:17 PM »

Back at the time I made this, I think I was being super strict about repeated 16ths, but I agree that I can be a little more lenient here in the first section.
I put that extra E in there to put less strain on the pinkie while keeping the rhythm intact. If there are other ways I can do this, I'm open to suggestions.
It's a common piano technique playing repeated notes. What you do is that you alternate the fingers. So you play for example 3-2-1 or 5-4-3. In the example of m.17 you could play 5-4-1 (5 and 4 on the lower note) that way reducing the strain on the pinky.

Here are some examples of it:
https://www.youtube.com/watch?v=iukNLMumXV8
https://www.youtube.com/watch?v=3XcgoAl5WvI


If you look at the LH, you'll notice I moved the harmony down there to allow the performer to use whatever dominant fingers for the RH trill.
Well y... that kind of works. But moving that note down like 2 octaves or so and having it in the bass gives it a different function. You might as well remove it completely. And just have the bass play the bass note and then ignore that lower C, if you want the trill to be easier to play. I think that's better, rather than moving down the notes many octaves, as it might get a bit muddy sound with the chords that low in the bass.
« Last Edit: February 11, 2019, 05:20:38 PM by Tobbeh99 »
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LeviR.star

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It's a common piano technique playing repeated notes. What you do is that you alternate the fingers. So you play for example 3-2-1 or 5-4-3. In the example of m.17 you could play 5-4-1 (5 and 4 on the lower note) that way reducing the strain on the pinky.

Here are some examples of it:
https://www.youtube.com/watch?v=iukNLMumXV8
https://www.youtube.com/watch?v=3XcgoAl5WvI

But that note is on the pinkie for a reason. It's a volley using the whole span of the hand on A's an octave apart and no human performer at 130 bpm is going to manage that idea of yours.
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"Never argue with stupid people, they will drag you down to their level and then beat you with experience."

My arrangements and compositions!
 

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