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Rest in pepperoni, Mario Mario, 1981 - 2021
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Poll

Do you think it will be any good?

Yes.
- 1 (14.3%)
No.
- 0 (0%)
We'll just have to wait and see.
- 5 (71.4%)
I have no idea.
- 1 (14.3%)

Total Members Voted: 7


Author Topic: VR FOR SWITCH  (Read 1096 times)

Bobbythekid21

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VR FOR SWITCH
« on: March 07, 2019, 04:55:54 AM »

All I can say is, it's about time.
twitter anouncment
kotaku article about it
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Splatoon Inkling

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Re: VR FOR SWITCH
« Reply #1 on: March 07, 2019, 05:07:32 AM »

All I can say is, it's about time.
twitter anouncment
kotaku article about it
Ok, well labo is essentially a bunch of way overpriced card board. Then again this may be better than regular labor stuff, I hope it is.
« Last Edit: March 07, 2019, 05:11:00 AM by Splatoon Inkling »
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Wolf

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Re: VR FOR SWITCH
« Reply #2 on: March 07, 2019, 03:31:28 PM »

Ok, well labo is essentially a bunch of way overpriced card board. Then again this may be better than regular labor stuff, I hope it is.
But it looks like it's gonna be more expensive than the other labo stuff since it has lenses.
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Maelstrom

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Re: VR FOR SWITCH
« Reply #3 on: March 07, 2019, 03:47:44 PM »

I mean it's very much a "vr" headset, like google cardboard or stuff for a smartphone. It's not fair to compare it to stuff like the occulus or vive when the switch doesn't have enough sensors or 90hz capabilities.

Splatoon Inkling

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Re: VR FOR SWITCH
« Reply #4 on: March 07, 2019, 04:04:46 PM »

It might be better, IDK. I just hope it's not only specialized games for for it, and that stuff like Mario kart 8 deluxe, Mario odyssey, Splatoon 2, etc... Could actually be able to used with it. It would make the games even more interesting, and even more fun to play. I can picture the ink flying at my face right now!
                        Splatted by Dark Tetra Dualies
« Last Edit: March 07, 2019, 07:35:42 PM by Splatoon Inkling »
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Maelstrom

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Re: VR FOR SWITCH
« Reply #5 on: March 07, 2019, 08:08:55 PM »

I hate to break it to you, but there's no possible way it can be better. The refresh rate of 90hz (90 fps) is way higher than the switch's max 60hz. That 90hz is the sweet spot to reduce motion sickness. Any lower and you will experience it when doing things for extended periods of time. In addition, I highly doubt any existing games will be ported to it. Take splatoon, for example. Online lag would cause motion sickness. And then there's the issue of controls. At least one joycon, if not 2, is required to properly headtrack the headset, leaving nothing for someone to control with. In addition, any control scheme would be either better or worse than the standard scheme. Both result in an imbalance in online play, since it is a competitive game, after all. On top of it, much of splatoon would need to be rebuilt to fit a first person perspective, since the entire  engine's code is centered around 3rd person movement and camera control.

Splatoon Inkling

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Re: VR FOR SWITCH
« Reply #6 on: March 13, 2019, 11:34:07 PM »

I have a bad feeling about this...
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Bobbythekid21

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Re: VR FOR SWITCH
« Reply #7 on: March 13, 2019, 11:35:50 PM »

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333,331 is a prime number.
Spoiler
Well, I'll just stick around for now and be helpful.
I'm gonna hold myself to it by constantly reminding myself of it.
[close]

Splatoon Inkling

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Re: VR FOR SWITCH
« Reply #8 on: March 13, 2019, 11:59:32 PM »

You have to have other labo things, and it's probably gonna be for specialized games made just for labo. I even got a notification about it on my switch today.
EDIT:My whole point in a nutshell, exactly as I predicted.
« Last Edit: March 22, 2019, 09:45:18 PM by Splatoon Inkling »
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