NinSheetMusic Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

Au revoir, Reggie. Our bodies aren't ready to say goodbye, but your time at Nintendo will never be forgotten.

Author Topic: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64  (Read 438 times)

Zeta

  • NSM Bot
  • Nintendo Nocturne
  • *
  • Gender: Female
  • Posts: 3586
    • View Profile
[Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« on: April 12, 2019, 01:14:10 PM »

Submission Information:

Series: Rhythm Heaven
Game: Rhythm Heaven Fever
Console: Nintendo Wii
Title: Ringside
Instrumentation Solo Piano
Arranger: WaluigiTime64
« Last Edit: January 08, 2020, 12:35:19 PM by WaluigiTime64 »
Logged

WaluigiTime64

  • Samus Sonata
  • ****************************
  • Gender: Male
  • Posts: 1638
  • Flavour text. Yay.
    • View Profile
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #1 on: April 12, 2019, 01:15:14 PM »


I know I've recently been really out of it when it comes to sheet music, and because of that expect slow responses, but I saw that tiny little Rhythm Heaven section and felt like making it a little less... tiny. So here's something I had lying around.
Logged
My Arrangements
My Compositions
Quote from: WaluigiTime64
I strive for second place and I will fight for the position.

Bloop

  • Samus Sonata
  • ****************************
  • Gender: Female
  • Posts: 1779
  • Your local genderqueer
    • View Profile
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #2 on: May 01, 2019, 12:29:16 PM »

Hey, really nice work! Just a few little things I noticed:

-In m. 2 (and 31), the d in the melody is quite far from the g in the accompaniment above it; I'd either remove the quarter note in the accompaniment, or move the g an octave down.
-In the original, the melody from m. 5 to m. 12 is an octave higher (like you have it after m. 12). Did you have a reason for moving it an octave down?
-I believe there's a second voice that's playing c#'s alongside the melody in m. 10
-Maybe a bit picky, but I'd move the subtitle and arranger text a bit higher, because it feels a little bit too far down for me. You decide if that's relevant or not lol

WaluigiTime64

  • Samus Sonata
  • ****************************
  • Gender: Male
  • Posts: 1638
  • Flavour text. Yay.
    • View Profile
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #3 on: July 12, 2019, 02:13:46 AM »

Hey, really nice work! Just a few little things I noticed:
belated thank

-In m. 2 (and 31), the d in the melody is quite far from the g in the accompaniment above it; I'd either remove the quarter note in the accompaniment, or move the g an octave down.
It's intended to be pedaled, though maybe it's not clear enough on the sheet? If other people yell at me to make it more obvious I'll probably do it.

-In the original, the melody from m. 5 to m. 12 is an octave higher (like you have it after m. 12). Did you have a reason for moving it an octave down?
I kinda liked it being there, particularly because the timbre of the lead sounds deeper than it actually is, and it suited the piece nicely. It also helps with the next point.

-I believe there's a second voice that's playing c#'s alongside the melody in m. 10
Correct. I've been gotten.
I've added the second voice above the current one, because that's where it is originally (I think?), and it prevents a unison harmony on the last note. 

-Maybe a bit picky, but I'd move the subtitle and arranger text a bit higher, because it feels a little bit too far down for me. You decide if that's relevant or not lol
Did this anyway, because I agree. :V



Files should be updated, hopefully.
Logged
My Arrangements
My Compositions
Quote from: WaluigiTime64
I strive for second place and I will fight for the position.

Static

  • Updater
  • Flashman Funk
  • *
  • Gender: Male
  • Posts: 967
    • View Profile
    • YouTube
    • Email
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #4 on: August 05, 2019, 01:07:44 AM »

Some things that I have:

  • The LH margins are kinda small (I tend to make them small as well), which means it can sometimes be a pain for people who want to put their sheets in binders. But I also realize that not everyone uses those, and sometimes that extra space can be useful. It's up to you whether you want to increase those margins a bit, but I figured I'd mention it since it is an important choice I think.
  • m22 beats 3-4 LH: I hear these 4 8th notes as E-C#-D#-C#.
  • There are a bunch of extra 16th notes in certain places in the bassline (like m27 for example), but I'm fine with leaving those in because those bring in some of the percussion parts that you wouldn't otherwise have in just a piano sheet.
  • m26: I would probably put the crescendo in between the 2 staves so it's clear that you want both hands to get louder.
  • The offbeat 16th notes in m31, 33, and 35 should be beamed together as a beat wherever possible.

Neat sheet you got here

Libera

  • The Fastest
  • Updater
  • Ordon Overture
  • *
  • Posts: 1493
  • Triangles!
    • View Profile
    • Email
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #5 on: September 12, 2019, 12:03:14 AM »

Bump for arranger.

WaluigiTime64

  • Samus Sonata
  • ****************************
  • Gender: Male
  • Posts: 1638
  • Flavour text. Yay.
    • View Profile
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #6 on: November 21, 2019, 05:52:19 AM »

Posting to remove silence and the possibility of me being dead.
Apologies, I won't be able to work on this until the 8th of December. Very busy with an unrelated music project.

...that being said, I feel like I do have a copy of this with the feedback implemented, but just never got around to properly responding to each thing and uploading it. Still, I'm a bit busy for now.
Logged
My Arrangements
My Compositions
Quote from: WaluigiTime64
I strive for second place and I will fight for the position.

WaluigiTime64

  • Samus Sonata
  • ****************************
  • Gender: Male
  • Posts: 1638
  • Flavour text. Yay.
    • View Profile
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #7 on: January 08, 2020, 12:52:49 PM »

Right on time. (my apologies...)

It seems I had a copy lying around which had dealt with (most of) the feedback but I never submitted it, presumably because I hadn't dealt with all of the feedback.

  • The LH margins are kinda small (I tend to make them small as well), which means it can sometimes be a pain for people who want to put their sheets in binders. But I also realize that not everyone uses those, and sometimes that extra space can be useful. It's up to you whether you want to increase those margins a bit, but I figured I'd mention it since it is an important choice I think.
I can't tell from the sheet if this was edited or not but it says "0.5" in the margin thing, so if that's too small I'll probably change it.

  • m22 beats 3-4 LH: I hear these 4 8th notes as E-C#-D#-C#.
Turns out it's that but between the first C# and D# there's an E an octave above, though I lowered it for playability.

  • There are a bunch of extra 16th notes in certain places in the bassline (like m27 for example), but I'm fine with leaving those in because those bring in some of the percussion parts that you wouldn't otherwise have in just a piano sheet.
I assume it was left as-is.

  • m26: I would probably put the crescendo in between the 2 staves so it's clear that you want both hands to get louder.
  • The offbeat 16th notes in m31, 33, and 35 should be beamed together as a beat wherever possible.
These were fixed.

Hopefully I respond quicker for anything else that comes up.
Logged
My Arrangements
My Compositions
Quote from: WaluigiTime64
I strive for second place and I will fight for the position.

Maelstrom

  • Resident Fire Emblem Expert
  • Updater
  • Nintendo Nocturne
  • *
  • Gender: Male
  • Posts: 7002
  • anime was a mistake
    • View Profile
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #8 on: January 17, 2020, 03:48:36 AM »

I'm pretty sure the LH for m22 is as follows:


That's basically all I can find, so if someone else wants to take a swing at it, go ahead.

mastersuperfan

  • Sleepless College Student
  • Updater
  • Rupee Ragtime
  • *
  • Gender: Male
  • Posts: 1186
  • BEEP BOOP BEEP
    • View Profile
    • Email
Re: [Wii] Rhythm Heaven Fever - "Ringside" by WaluigiTime64
« Reply #9 on: January 18, 2020, 07:58:39 AM »

- Uh, I don't know if this really matters, but the tempo marking font seems to be different from Finale's default.
- I know you wanted to maximize system space, but I would strongly suggest increasing the left margin to 0.6 at least.
- Regardless of the left margin size, the last system is mega cramped. I would suggest splitting it into two systems (two measures each) and format the last system to end halfway across the page (although I don't know how to do that myself).
- There's no rest in the LH in m1; it should just be a double dotted half note (or half tied to dotted quarter).
- It's hard to transcribe since it's really a slide instead of discrete notes, but I think m2 LH beat 4 would be better written as D#-E-F#-Fx (or maybe Fn for the third note instead of F#?). The bassline slides up to the note but doesn't pass it.
- Like how you wrote it in m39, m4 LH beat 4 just sounds like a quarter-note G# to me (not hearing the sixteenth note B#). (For what it's worth, there's also not actually a C# on beat 3.75, but I think it works really well for a piano arrangement when the synth-y effects can't be replicated.)
- In the first half, it sounds like the bassline is actually alternating between the following two patterns every measure (note the removed tie in m5 LH and the merging of two 16ths into one 8th in m6):

- I would strongly suggest adding the xylophone-like instrument dyads to beats 3.5 and 4 in the RH of m13 and m15.
- m22 LH beat 3.5 sounds like a single staccato'd eighth-note C# (not hearing the sixteenth-note E). Never mind, you mentioned that earlier, and I hear it now.
- m23 LH sounds like this (beats 1, 2, and 4 are all edited):

- Mael is right for m24; I would also remove the staccatos on the triplet notes.
- It's hard to tell what's going on with the bassline in m27, but I think it would be really nice to mimic the percussion like so:

- In m28 LH, if you want to follow the pattern of the bassline, beat 2 should be one octave higher than beats 1/3. If you make this change, you might want to do away with the 8vb in this measure so you don't have high ledger lines and 8vb at the same time.
- Subito in m29 is practically touching the barline; I would move it a bit to the right.
- I would consider adding a staccato'd eighth-note C# to m30 LH beat 4.5. I actually thought it was a real bass note until I slowed it down a ton and realized it was just percussion. You don't have to put a note there since it's not really in the original bass, but I think it works well to mimic the percussiveness and fill the empty space in the measure.
- m36 LH beats 2.5 and 2.75 should be D# and B instead of F# and A.
- m37 LH beat 4.25 should be a D# instead of a Dn.
- For the last measure, you might consider something along the lines of the following to more closely replicate the effect in the original (though the way you have it now is fine if you want to keep it like that):

(Not really sure this is correct fermata notation though)

Potential courtesy accidentals: G# in m32, G# in m36, D# in m38 (maybe? there was a D# at the end of m37 in the LH). Also, once you add the Dx grace note in m23, you could also add a courtesy sharp to D# in m24, but I don't think it's really necessary since it was just a grace note in m23.

You might also consider adding two-note slurs where you have unstaccato'd notes followed by staccato'd notes (e.g. LH first page, m20 beat 1.5-2 in RH, etc.) to make phrasing easier to read.
« Last Edit: January 18, 2020, 08:12:32 AM by mastersuperfan »
Logged
there's also a huge difference in quality between 2000 songs and 2010 songs
The difference between 2000 songs and 2010 songs is 10 songs.
 

Page created in 0.099 seconds with 23 queries.