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Author Topic: [NES] Dragon Quest - "People" by LeviR.star  (Read 110 times)

Zeta

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[NES] Dragon Quest - "People" by LeviR.star
« on: May 13, 2019, 03:37:01 AM »

Submission Information:

Series: Dragon Quest
Game: Dragon Quest
Console: Nintendo Entertainment System
Title: People
Instrumentation Solo Piano
Arranger: LeviR.star
« Last Edit: May 16, 2019, 10:52:10 AM by LeviR.star »
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LeviR.star

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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #1 on: May 13, 2019, 03:40:08 AM »

Decided to submit some easy sheets for this coming month, to give my self time for arranging some slightly more ambitious arrangements.


You all get it; just like "The Amazing Ryu", I made this sheet along with several other Dragon Quest ones amidst the rumors of the leaked DLC fighters for SSBU. I also noticed that the site is incredibly close to having the entire soundtrack covered, so I thought, "Why not help finish it off?"

Hope this sheet isn't too much trouble. ;)
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Latios212

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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #2 on: May 15, 2019, 01:27:14 AM »

Hope this sheet isn't too much trouble. ;)
Haha thanks for giving me a break.

One thing I'd suggest would be to adjust the slur around the last two measure notes to be above the notes and hang out on the right side a bit (similar to the systems above it) since it's part of the phrase in measure 1 that it loops back to. That's all though, this looks splendid!

Actually, may as well put this comment here - I've noticed whatever template you use has the line thickness set to these values under Document > Document Options > Lines and Curves:

What most other sheets submitted use and what I prefer is a line thickness of half that, or 0.00624. (This goes for the fields above as well as for Barlines > Thin line Thickness.) Here's an arbitrary example. I've noticed that the thinner lines create a considerably sharper look both on screen and on paper. Something to consider.
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LeviR.star

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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #3 on: May 15, 2019, 04:52:56 AM »

One thing I'd suggest would be to adjust the slur around the last two measure notes to be above the notes and hang out on the right side a bit (similar to the systems above it) since it's part of the phrase in measure 1 that it loops back to.

I have thought about this kind of thing myself in the past, but decided I didn't trust my own judgement in editing the slur manually unless someone said something about it. How does that look?

Actually, may as well put this comment here - I've noticed whatever template you use has the line thickness set to these values under Document > Document Options > Lines and Curves:

What most other sheets submitted use and what I prefer is a line thickness of half that, or 0.00624. (This goes for the fields above as well as for Barlines > Thin line Thickness.) Here's an arbitrary example. I've noticed that the thinner lines create a considerably sharper look both on screen and on paper. Something to consider.

Always happy to find ways to improve my template to make it look neat as possible formatting-wise! I've updating the line thickness on this sheet, as well as on my other sub, "File Select". Thanks for pointing that out!

Files are fixed. Remember to just let me know in the future if you notice anything else I can change for my template.
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Latios212

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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #4 on: May 16, 2019, 12:54:28 AM »

Always happy to find ways to improve my template to make it look neat as possible formatting-wise! I've updating the line thickness on this sheet, as well as on my other sub, "File Select". Thanks for pointing that out!
No problem! ^^

I have thought about this kind of thing myself in the past, but decided I didn't trust my own judgement in editing the slur manually unless someone said something about it. How does that look?
Yes that looks great!

Nothing else to add here, looks awesome :P
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Libera

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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #5 on: May 16, 2019, 10:03:50 AM »

Everything looks great to me apart from I think I'd write the Gb in bar 2 as an F# since the implied harmony there is a V/ii chord, but it's probably a little up to interpretation there since it's so sparse.

LeviR.star

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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #6 on: May 16, 2019, 10:52:30 AM »

Works for me, thanks!
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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #7 on: May 16, 2019, 11:14:13 AM »

Awesome!

Zeta

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Re: [NES] Dragon Quest - "People" by LeviR.star
« Reply #8 on: May 16, 2019, 11:14:20 AM »

This submission has been accepted by Libera.

~Zeta, your friendly NSM-Bot
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