NinSheetMusic Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

Up-to-date news?! Preposterous!

Poll

What do you think of the 'train' idea?

Awesome!
- 4 (19%)
Meh.
- 9 (42.9%)
WHY?!?
- 8 (38.1%)

Total Members Voted: 20


Pages: 1 2 [3] 4 5

Author Topic: Zelda: Spirit Tracks  (Read 9026 times)

Dude

  • Nintendo Nocturne
  • ********************************
  • Gender: Male
  • Posts: 8620
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #30 on: May 19, 2009, 10:54:53 PM »

*Gamer's quote*
TP was one of the best in the series in my opinion. So once again gamer, stop being a dick. And what is this so called bug? I found none.
Sir:  There was this bug where if you saved and quit in that cannon room, you were stuck there and could NEVER EVER LEAVE.
SFK: Please, for the sake of others, read, and stop being a dipshit.
« Last Edit: May 19, 2009, 11:07:56 PM by Dude »
Logged

KefkaticFanatic

  • REVOLVER OCELOT
  • Staff Emeritus
  • Nintendo Nocturne
  • *
  • Gender: Male
  • Posts: 7263
  • Revolver Ocelot
    • View Profile
    • Twitter
    • Email
Re: Zelda: Spirit Tracks
« Reply #31 on: May 20, 2009, 12:10:35 AM »

Dude:  The twilight hack is a GOOD thing.  :P

Also, better image:
Logged



me irl
[close]

Dude

  • Nintendo Nocturne
  • ********************************
  • Gender: Male
  • Posts: 8620
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #32 on: May 20, 2009, 12:49:25 AM »

good point

But my image is better D:<
Logged

SuperFireKirby

  • Nintendo Nocturne
  • ********************************
  • Gender: Male
  • Posts: 7700
  • Resident Avatar Expert
    • View Profile
    • Email
Re: Zelda: Spirit Tracks
« Reply #33 on: May 20, 2009, 01:52:48 AM »

I still never found a bug.
Logged

After viewing both FMA:Brotherhood and Naruto Shippuden, it would be frivolous to even consider watching an anime as unbearably mediocre as Melancholy. NARUTOxHINATA 4 LYFE!!!

Dude

  • Nintendo Nocturne
  • ********************************
  • Gender: Male
  • Posts: 8620
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #34 on: May 20, 2009, 03:07:34 AM »

............................................________
....................................,.-‘”...................``~.,
.............................,.-”...................................“-.,
.........................,/...............................................”:,
.....................,?......................................................,
.................../...........................................................,}
................./......................................................,:`^`..}
.............../...................................................,:”........./
..............?.....__.........................................:`.........../
............./__.(.....“~-,_..............................,:`........../
.........../(_....”~,_........“~,_....................,:`........_/
..........{.._$;_......”=,_.......“-,_.......,.-~-,},.~”;/....}
...........((.....*~_.......”=-._......“;,,./`..../”............../
...,,,___.`~,......“~.,....................`.....}............../
............(....`=-,,.......`........................(......;_,,-”
............/.`~,......`-...................................../
.............`~.*-,.....................................|,./.....,__
,,_..........}.>-._...................................|..............`=~-,
.....`=~-,__......`,.................................
...................`=~-,,.,...............................
................................`:,,...........................`..............__
.....................................`=-,...................,%`>--==``
........................................_..........._,-%.......`
...................................,
Logged

KefkaticFanatic

  • REVOLVER OCELOT
  • Staff Emeritus
  • Nintendo Nocturne
  • *
  • Gender: Male
  • Posts: 7263
  • Revolver Ocelot
    • View Profile
    • Twitter
    • Email
Re: Zelda: Spirit Tracks
« Reply #35 on: May 20, 2009, 04:16:42 AM »

Logged



me irl
[close]

Brassman388

  • Staff Emeritus
  • Nintendo Nocturne
  • *
  • Gender: Male
  • Posts: 2444
  • Planet Destruction 101
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #36 on: May 20, 2009, 04:51:26 AM »

Apparently I'm an idiot.

Nice one.
Logged

KefkaticFanatic

  • REVOLVER OCELOT
  • Staff Emeritus
  • Nintendo Nocturne
  • *
  • Gender: Male
  • Posts: 7263
  • Revolver Ocelot
    • View Profile
    • Twitter
    • Email
Re: Zelda: Spirit Tracks
« Reply #37 on: May 20, 2009, 05:08:09 AM »

I finally found the perfect situation for that link.  I've been waiting a while to use it.
Logged



me irl
[close]

SirIngusBingus

  • Rupee Ragtime
  • *************************
  • Gender: Male
  • Posts: 1165
  • Ingus!
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #38 on: May 20, 2009, 10:31:16 PM »

Completely off-topic, but I have to give you credit for that one, Gamer.
Logged

Zintendo

  • Guest
Re: Zelda: Spirit Tracks
« Reply #39 on: May 20, 2009, 11:39:52 PM »

k i admit i double-quadruple post occasionally to get more posts, from now on i will modify that is better.

and yes shigeru said himself their will be a twilight princess sequel.  he also spoke of pikmin3, and various other games that you wouldnt really care for.

Personally, I really really REALLY want to see Duke Nukem3D on vitrual console, nintendo64.... or goldeneye
Logged

SirIngusBingus

  • Rupee Ragtime
  • *************************
  • Gender: Male
  • Posts: 1165
  • Ingus!
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #40 on: May 21, 2009, 02:00:31 AM »

I would LOVE for you to actually show me that interview, but you can't because it didn't happen. Why would you know about it when no magazine or news site does? You would think Nintendo.com would announce something like that.
Logged

SuperFireKirby

  • Nintendo Nocturne
  • ********************************
  • Gender: Male
  • Posts: 7700
  • Resident Avatar Expert
    • View Profile
    • Email
Re: Zelda: Spirit Tracks
« Reply #41 on: May 21, 2009, 02:12:44 AM »

Golden Eye FTW
Logged

After viewing both FMA:Brotherhood and Naruto Shippuden, it would be frivolous to even consider watching an anime as unbearably mediocre as Melancholy. NARUTOxHINATA 4 LYFE!!!

Sir Awesomesauce

  • Fuzzy Fugue
  • ********
  • Gender: Male
  • Posts: 232
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #42 on: May 26, 2009, 09:00:24 AM »

Back on topic, I hate the train idea.

I hate it. Why can't we go back to the good ole' days of the valiant hero saving the princess on Horseback? Steam Power? Bleagh. I don't care if the train runs on magic or sunshine, I want my chivalrous knight link back! I get that Nintendo tries to do things new with the Zelda series, but putting a lame train-twist on the same idea (saving Zelda), seems ridiculous.

I think it would be cool if Zelda headed back to its roots: Link tries to save zelda, and ends up having to go through temples to do it. No silly little plot or time twists, no ridiculous settings or modes of transportation.

Just my two cents on the matter.
Logged
You should read my post, it's probably above this.

Tranzlater

  • Sheik's Symphony
  • **********************
  • Gender: Male
  • Posts: 882
  • Pwned
    • View Profile
Re: Zelda: Spirit Tracks
« Reply #43 on: May 26, 2009, 10:02:02 AM »

Yes, the train idea looks shite all.

However I never played LoZ wind waker, phantom hourglass, and I only briefly played Twilight princess.

Oh, and I didn't play any handhelds (excpet minish cap... or was it four swords?)

Or any SNES ones...

Eh heh...
Logged
Quote from: Arison The Bat
oviosly so far i've only got "little unmature kids" to respond to this thread
After months of mediation and exams, I return.
Probably not for long.

Cobraroll

  • Samus Sonata
  • ****************************
  • Posts: 1691
  • Halfloop, half corkscrew, half corkscrew, halfloop
    • View Profile
    • Email
Re: Zelda: Spirit Tracks
« Reply #44 on: May 26, 2009, 10:25:41 AM »

However I never played LoZ wind waker, (...)
You, my friend, have, without knowing it, had a very sad childhood.
Logged
Emergence - a story exclusive to NSM

Yes, I'm still around from time to time. For quicker response, you can reach me by PM, or drop by Smogon to say hi. I go by "Codraroll" there, because of a bet.
Pages: 1 2 [3] 4 5
 

Page created in 0.073 seconds with 26 queries.