This thread is basically me brain-dumping and seeing what people think of my ideas.
A Delayed Game Is Eventually Good is set in a world inhabited by the avatars of video games, who are constantly at war with eachother. Set in the equivalent of 2003, it follows the story of a PlayStation 2 game who is constantly made fun of by her peers for being unfinished, and so escapes to try to find her place. She ends up finding the Nintendo games, despite always being told they were her enemies, where The Wind Waker, realizing that she's not a spy, takes pity on her and disguises her as a GameCube game. Now the PS2 game must avoid being found out, or she'll become an enemy of both sides... but are there always two sides?
There'll also be a subplot about the fall of Sega's consoles, and the protagonists visit the abandoned Dreamcast base at one point.
(If you think you know what game the protagonist is, PM me. It's going to be a plot twist.)
Problems:
- I don't know many non-Nintendo-system games, especially from the 6th generation.
- The protagonist is a PS2 game that was later ported to the GameCube, but what about multi-platform games where every version was released on the same day? Or even cases like Twilight Princess?
- How will Microsoft factor into this?