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Messages - Wolf

#16
Gaming / Re: Wolfz Gaim REVEUZ!!!
March 25, 2019, 10:38:30 AM
Hey guys! Like I already said, I haven't been playing anything for a while. So I thought I might as well review something you guys request so give me some requests! I'd be happy to play anything that's NES, SNES, Genesis, and maybe Switch.
#17
Gaming / Re: Wolfz Gaim REVEUZ!!!
March 25, 2019, 10:27:14 AM
Ghosts'n Goblins

 Prologue

Oh god. I've been dying to do a review of this game. Mostly because it's one of the hardest games on the NES, or maybe even one of the hardest games of all time.

 Difficulty

The number 1 thing that comes to anybody's mind with this game. One thing I don't like about this game's difficulty is that it comes from having only two lives. Get hit 2 times and it's back to the beginning(or a checkpoint). But there's unlimited continues so you might say that makes up for the 2 hit deaths but it still doesn't help you much. In fact, every time you die, it shows the map with that Da! Da Na Na Na Nu Da! Nu Nu~~~ tune. And believe me this tune will make your ears bloody by the time you beat the game. Even more than Bloody tears Famicom version(also known as "Bloody Ears").
I'd at least beat this game with trial and error, but that's also hard for me. If not for the weird jumps it wouldn't have been a problem. But that jumping, kind of like the jumps Simon does in Castlevania, that's what bothers me. I'll call this jumping mechanism "the Castlevania jump". And one MORE thing I hate is that there is no health items. The first time I played this game, I thought those armor looking things the squealing ghosts drop were health. But NOPE! Just points. If you happened to care about the HIGH SCORE that much. Seriously though, it's a fucking tease! The game designers treated the gamers like some fucking dumbass or something.
 To sum up the difficulty scale for this game, it's like Super Mario Bros but with "the Castlevania jump", and with no mushrooms. And trust me, you do not wanna play dirty shit like that.

 Gameplay

Well it's just an average side scroller. Just go through an array of Ghosts and Goblins. But that's not all. There's zombies, devils, killer plants, and squealing weird things and so on. But I guess they couldn't fit all that in the title. Other than that, you can also get a variety of weapons too. There's your spear, knife, fireball, axe, and the shield. And If there's one weapon I recommend is the knife. It's fast and you can rapid fire them. Although you need the shield weapon to beat the final boss. And speaking of final boss...

Spoiler
Spoiler

If you made it to the final boss and beat him, you already know the feeling of backstabbing. Holy shit I have never played a game where it gives you the giant middle finger with extra gas poison. When you beat level 6 do you think it's the end? Hell yeah of course! After all the intense shit I went through. But no. You have to do all that shit again. When I beat the final boss and saw the text I was like "Man, for an ending it sure says some weird shit". But how the fuck was I supposed to know "This level was an illusion and was deviset(probably they meant devised but who knows)by satan" would mean "Sorry dude. You gotta play the game twice". If the difficulty pissed me off already, this was a whole new level of teasing gamers. The game is just raping gamers!
[close]

 Conclusion

Intense difficulty X2 = Fucking pandemonium. No more, no less. That just sums up the game.

Phew, got rid of that. I haven't played anything lately so the next review will be random.
#18
Gaming / Re: Wolfz Top 10s!!!
March 25, 2019, 09:57:32 AM
Actually, if the subject is Top 10 FAVORITE Smash Fighters then well I have to admit Wolf is my no. 1

And that's exactly what I'm gonna do.

Wolfz Top 10 Smash Bros Fighters!!!

NOTE: This is Super Smash Bros. Ultimate standards

10. Marth/Lucina/Roy/Chrom

Although these 4 fighters are technically different(except Marth and Lucina), all 4 of these fighters have the same side special called Dancing Blade. And for whatever reason I find this move very fun and addicting. It just feels so good to hit an enemy multiple times. Other than that, they're fast and has a long range or attacks thanks to their swords.

9. Ike

Sure he's slow and his attacks(especially his smash attacks) are delayed, but all that shit are covered by his overly powerful damage. One thing I like best with Ike is his edge guarding. I can just stay on the edge and charge my side smash and it makes the opponent hard to get back. And once the opponent figures out how to dodge this edge guarding you can just charge a down smash and do a counter attack. Also, his long sword makes his attack range long like the other Fire Emblem fighters.

8. Falco

If it was Brawl, Falco would have been my no. 2. Because in ultimate, he sure did get weaker. His jump ability got buffed, but for me it makes it harder to air attack. It might come in handy when you're doing off stage battles but the fighters I usually play are the ones that can't do off stage battles so it's nothing for me. But still Falco has average speed and average damage. Although to this day I still wish he'd stop kicking his Reflector.

7. Corrin

If you're in NSM Discord server, you all know how much I hate this guy. I've got my ass kicked by a ton of 9.LV Corrins and still to this day if I ever see one I get a mental trauma. But if you hate something you might as well do it. Since I've seen the potential of a good Corrin I know how good he is if you're good at him. And after playing for a while, I started to get good. And eventually became good enough to be on this top 10 list. Just all the combos you can do with him is the biggest charm I got. And his abilities are Dragon related, and I like dragons. :)

6. Simon/Richter

Ever since Brawl came out I thought about future fighters that might make it into the roster. And one of them was Simon. So when I saw the trailer I was like "Oh my fucking god!!! I'm like a prophet or something!!!" Seriously though, whipping for main attacks, axes, Boomerangs, holy water, knives for special moves, it's just perfect for a Smash Bros fighter. And as a Castlevania fan I was just soooooo excited. And when I played him, I was impressed with the long ranged attacks. Also, his down tilt attack is the slide and kick move that appeared in I think Dracula X and that's just so cool.

5. Ridley

I'm not a Metroid fan and when I heard a lot of people requesting Ridley as a playable fighter, I laughed at them. Because honestly, back then I thought Ridley was fine as a boss, not a fighter. Besides "Ridley is too big for Smash." But if by some fucking miracle they'd make Ridley as a fighter, I would be curious to try him. And that became a yes. When I saw his trailer, it was unexpected. I thought the direct was over and that shit came out! At first I was like "What's this shit?" But after seeing Samus and the dark atmosphere I realized it was going to be Ridley. And when he appeared, my mouth was wide open for like 10 minutes. Nintendo did a really good job with the size adjusting and all of his moves feels like I'm playing a mini sized boss. And not to mention his bad ass taunt.

4. King K. Rool

Another huge request people wanted. And with Donkey Kong and Diddy Kong, It's time they had a new DK fighter that's NOT initial's DK. All I can say with King K. Rool is: He's fun to use. His neutral special is more fun than Kirby's neutral special, he has an excellent recovery for a big fighter, and his overall fighting style matches his characteristics.

3. Fox

When I played Fox in Brawl, he sure is fast but has weak damage. And that's the one thing I didn't like about him. But for some reason his overall damage got buffed. So now he's a fast and strong fighter. I actually played him so much that it took me a while to get used to Wolf's slow movement speed.

2. Incineroar

The last fighter to be announced(excluding DLC). Some people were expecting him as a newcomer but honestly it was unexpected for me. Besides I don't know much about Pokémon and I never heard of Incineroar. But after seeing his moves I kinda got attached with the wrestling move sets, not to mention his final smash. And Incineroar eventually became my no.2 fighter.

1. Wolf

Do I need an explanation for this? Wolf is like my kindred soul mate. If this game didn't have Wolf then I wouldn't have enjoyed this game as much as I do now. When I saw his return I was at my school looking at my phone and I almost shouted "FUCK YEAAAAAAAAAAAAHHHHHHH!!!!!!!!!!!!!!!" in front of the whole class. Anyway, if you're wondering why I like Wolf so much is because... Well there are a few reasons. 1: Wolf was my first main in Brawl. Before I got him unlocked I used Fox and Falco but as soon as I got Wolf, I just played him straight until I realized I mastered him. 2: His characteristics in Star Fox games(mostly the Star Fox Assault one) is my type. 3: I like dogs(well I might as well come clean with this fact: I'm a furry).

As always, let me know what your top 10 smash fighters are!
#19
Gaming / Re: Wolfz Top 10s!!!
March 22, 2019, 09:16:11 PM
Quote from: SlowPokemon on March 21, 2019, 07:29:17 PMDo a top ten Smash characters!
Good call. And no, I don't think Wolf would be on the list. There are much more better fighters than him(for my opinion)
#20
Gaming / Re: Wolfz Top 10s!!!
March 21, 2019, 05:55:57 PM
Quote from: Dekkadeci on March 21, 2019, 06:54:05 AMYup, you got that correct.
Then what's all the Smash 4 musics on your list?
#21
Gaming / Re: Wolfz Top 10s!!!
March 21, 2019, 03:46:36 AM
I can totally agree with some of your list.(like Corneria or Meta Knights revenge) But I do have to say I'm not picky with music, if there's a music I like, then I like it the same with any other musics. So there are a lot I didn't add on my list.(besides, I had a lot of trouble picking top 10's when I really liked a lot of SSB musics. But Bramble Blast doesn't change)

BTW, if you played the first 3 games, shouldn't it be Super Smash Bros, Super Smash Bros Melee, and Super Smash Bros Brawl?
#22
Gaming / Re: Wolfz Top 10s!!!
March 19, 2019, 10:39:31 AM
Wolfz top 10 Super Smash Bros Music!!!

10. Story 5 Meeting (Fire Emblem)


As a person who never played any Fire Emblem games, I didn't know much about the music in this game as well. But after listening to some I realized there are good music in this game. And my favorite was Story 5 Meeting. Now, I don't know how the title is supposed to be translated but judging to the feeling of the music my guess is that they're having a meeting or something?

9. Star Wolf (Star Fox)


No, this is not on the list because it's the theme of my favorite character. But because the music fits perfectly with the situation. Usually, Wolf and team Star Wolf show up out of the blue. You don't expect it. So the magnificent beginning gives the feeling of "Surprise motha fucka". And not to mention the entire melody sounds awesome. And especially with the Star Fox Assault version, that orchestra did a fantastic job preforming. Well you might wonder: This is not a Smash Bros original music! But if it's used in any Smash Bros game then I'd admit it is. And still if you think it's unfair, then fine SSBB version of Star Wolf still kicks as much ass as this one.

8. Divine Bloodlines (Castlevania)


Although Castlevania Dracula X wasn't a good game, the music was good. And the best music for me was Divine Bloodlines. This theme felt like Richter's theme song. And it has been used for such purposes. And when I heard the Smash Bros version at the Simon/Richter SSBU teaser it was the 2 theme songs I was hyped about!

7. VS. Ridley (Metroid)


Well the Brawl version was already good, but the Ultimate version made the Brawl version sound like crap! It upgraded everything I liked about the Brawl version. More rocking, more electric sound effects, more dark feeling, it just sounds perfect for a theme song of a big dragon looking boss! It fits the atmosphere.

6. Lost Painting (Castlevania)


Sure for a music that wasn't well known it had 2 versions before this masterpiece came along. Castlevania Symphony of the Night, and Castlevania Harmony of Despair. Both versions sound quite similar. Calm and melodramatic. But the SSBU version has a rock theme mixed with it. Well Nintendo arranged most of the Castlevania themes into rock versions but it's refreshing to hear something that was calm.

5. King Dedede's Theme (Kirby)


This music sounds just like a theme song for King Dedede. A fast and upbeat music. And not to mention the piano part and the orchestral part are just wonderful.

4. Gank-Plank Galleon (Donkey Kong)


First we had the SNES version, then we had the SSBB version(if I missed any, let me know), and then we got this one. I mean don't get me wrong the SSBB version of Gang-Plank Galleon(or King K. Rool/Ship Deck 2) was awesome, but just like Richter, when King K. Rool was announced as a new Smash Bros fighter this song was just FUCKING MIND BLOWING!!!!!!!!! The jazzy theme with all the trumpets was enough to make my hyped about King K. Rool's announcement! And it wasn't just me. Lots and lots of people tried to get the whole song by extracting it from other videos. And people did all this even with the demo version out on the site! Holy shit! No argument here. This song is clearly on almost everyone's top 10.

3. Lifelight (Super Smash Bros)

English

Japanese

Every Smash Bros game had a main theme song. It's been a tradition ever since the Smash Bros series was out. And at 2018 E3 we got to listen to the Super Smash Bros. Ultimate main theme song! Well for me it sounded a lot better than the 3DS & Wii-U theme, but what we didn't know was that this song was going to have lyrics(and a name). I was shocked already from seeing the adventure mode: World of Light. I had my mouth wide open because of all the hypes and surprises. And when I finally calmed myself enough to shut my mouth I heard Lifelight and had my mouth wide open again! I couldn't believe a Smash Bros theme with lyrics would exist.

2. Gourmet Race (Kirby)


I think some people were expecting this one to be on the list. And even if it was this music has like 4 versions! I like to call this the "Kirby Daddy Buffs". But anyway, the ones I like are the Melee version and the Brawl version. I like the Melee versions orchestral feeling as well as the rocking tune of the Brawl version. But the brawl version gives the most feeling of a "race". If you think of the word "race", you would think of something fast. And the Brawl version has that feeling. But that calm and classic version of the Melee version is just too good too.

1. Bramble Blast/Stickerbush Symphony (Donkey Kong)


I know you guys have your own no.1's but this is only my opinion. This theme doesn't need explanations. It's just a FUCKING MASTERPIECE!!!!!!!! The original SNES version might not sound as good as this one does, but that's because the Brawl version is so touching! I remember when I played SSBB for the first time. I was playing Subspace Emissary, and when Fox finally showed up and teamed up with Diddy Kong this song played. And it fit in perfectly. The feeling of Diddy Kong(how he just lost his best friend and helplessly ran away) and Fox(just came here like 2 minutes ago and fucking Rayquaza destroyed my Arwing) matches this songs atmosphere. And I don't know if it's just because of my nostalgic feeling but it gives me memories of my favorite times. The time when I played SSBB with my brother. Also, it relaxes me. Seriously if you never played Subspace Emissary then I suggest you do. You never know unless you played it.

And that concludes my first top 10's. Hope you liked it and tell me what your top 10 SSB musics are.
#23
Gaming / Wolfz Top 10s!!!
March 19, 2019, 09:15:48 AM
Other than game reviews, this is something I also wanna do. Talk about top tens of various things(mostly game related).

1.Super Smash Bros Music
2.Super Smash Bros Fighters
3.Super Smash Bros Stages
4.Game Franchises
5.Utaite Music
#24
Gaming / Re: Wolfz Gaim REVEUZ!!!
March 17, 2019, 07:21:38 AM
   Galaxy on fire 2

 Prologue

Ah yes, another spaceship shooter. But unlike most of them, this one is more of an adventure style spaceship shooter game. And as already mentioned in my Starlink: Battle for Atlas review, both games are similar. But Galaxy on fire 2 surpasses Starlink in almost every way.

 Story

Before I talk about the main storyline, you have to know there are 4 races. Terran, Vossk, Nivelian, and Midorian. And Terrans are friendly to Nivelians but are rivals against Vossk, Nivelians are rivals against Midorians.
The story is mainly divided into 3 parts.
NOTE: Valkyrie and Supernova are only available through DLC.

1: The original campaign
Keith T. Maxwell(the main character and the character you control throughout the entire game) accidentally travels through time and ends up 40 years after where he left off. He learns that while he was missing, an unknown race called the Void have been invading the entire galaxy. So Keith goes to Deep Science(a science research facility) to learn about the Voids and find out how to stop them from invading. And well basically it becomes a happy ending.

2: Valkyrie
Keith receives a call from Cornelius Tenner who tells him that his boss wants to hire Keith to do some of her missions. Also, Deep Science contacts Keith to help them on their new ships. But turns out the boss, Alice Paolini wants the technology of the ships made by deep Science. So a dogfight happens in Deep Science and Alice ends up in the middle of the Void world.

3: Supernova
A supernova happened at Ginoya system, a Midorian territory. So Keith and the Deep Science crew once again try to fix the problem. But there are unknown ships attacking the area as well as other places(including Kaamo, a DLC which is basically your own space station). Turns out, the Nivelians were the cause of the supernova(to be exact the Black Guard were) and so Keith helps stopping the supernova and kills the leader of the Black Guard, Trunt Harval.

NOTE: If you wanna know the whole story then you might as well play Galaxy on fire 1,2, and 3.

So with a big and great storyline like this, there's no cons about it. It's just simply awesome! When it comes to game storylines, we can conclude that Germans are more better than Japanese. And I hardly suggest playing the whole trilogy.(although Galaxy on fire 3 sucks)

 Gameplay

You mostly fly around, but sometimes you can go to space stations and buy stuff, get missions to earn credits. Once you do all the main campaign you might think there's nothing left. But you can do freelance missions and buy whatever you like. For me, I like to collect shit. I collect ships, weapons, equipment, and even commodities. But to explain it better, I'll go deeper with everything.

 Outside

 Pirates
If you're like me, then Vossks and Midorians can be enemies, but pirates are your most primary enemies you can encounter. They're not that strong, and some drop things. If you use a tractor beam to collect whatever loot they shit out, you can keep it. It's finders keepers in fucking space! And some can drop expensive things so later on this will be your primary means of earning credits.

 Mining
The first method of earning credits that you learn. All you need is a drill and a scanner and you're all set! Of course better equipment make it easier to mine(this is the same with everything else) but even the cheapest drill can make a few hundred credits per astroid. But it is hard to steer the drill and can take time to get used to it.

 Jumpgate
These are what they are literally called: Jumpgates. If you get on one, you can travel to the nearest system. But once you get a hyperdrive you won't be using this much.

 Inside

 Hanger
Here you can buy, sell, equip, and build stuff.

Shop
everything here is divided into Ships, Primary weapons, Secondary weapons, Turrets, Equipment, and Commodities. Ships are... Well... Ships! If you don't have one, you can't leave. But of course the game gives you one for free(by taking away your 2 million credit Phantom and giving you a 15000 credit Betty) so you don't have to worry about being "shipless". And Primary weapons are your main weapons. They are unlimited ammunition. Even machine guns have infinite ammo :P. Speaking of machine guns, there are a variety of weapons to choose from so find one you like! And when you pick a ship, this is the primary condition you have to check. 4 Primary weapon slots is necessary. Secondary weapons are like missiles. These have limited ammo depending on how many of the same weapon you bought. Also, there are missiles, nukes, rockets, mines, and turret guns. Turrets are kind of rare. Not that the turrets themselves are rare but the situation of equipping a turret is rare. Not many ships in this game have slots for turrets, and as you get stronger, turret damage is nothing. Equipment... Now when it comes to equipment there's way too many things. There's drills, scanners, shields, armor, boosters, thrusters, tractor beams, cargo spacers... And so on. All I can say is, there's plenty of things to find and it's best if you played the game yourself and check them all out. And last the Commodities. These are practically useless unless you're doing a mission or if you're building something with blueprints. So when it comes to selling, these are your 99% export items. And some of them are expensive like rare plants, implants, and the most famous Vossk organs. Especially with Vossk organs, these things cost 25000 EACH! You can buy a Betty and still you have 10000 left. If you killed a pirate and he drops this, it's your lucky day.

Blueprints
You can find people who sell blueprints in the space lounge. And if you find one, I'd recommend buying it. Even if you don't have enough credits just remember where they were. Because they don't change locations. These blueprints range from Weapons to Shields. But basically, the stuff made from these blueprints are the best ones of their own kind. So it's best to build these and equip them. Like I already mentioned, you use Commodities as material, but sometimes it can need weapons and other equipment. But no blueprint requires ships so don't you worry.

 Space Lounge
This is the main hub for freelance missions. And they sure have a heck ton of them.  Also, as I mentioned already, some sell blueprints, or just something. But the price could be cheap, or expensive. So you have to go to a lot of places to learn the price range of a particular item.

Missions

Junk Removal
Clear out all the junk. It's pretty self explanatory. Sometimes pirates can come out and bother you but just kill those fuckers.

Escort
Escort freighters. Another self explanatory mission. But these can take about 2~7 minutes depending on when the pirates show up. And I like to do missions that end quickly so if you're like me than I don't recommend it.

Intercept
The opposite concept of Escort. Now you ARE like the pirates who intercepted your escort freighters. And just what a pirate would be like, your loyalty will decrease but if you're like me(gaining full loyalty to one side and doing their missions only) then it doesn't matter. Just kill those damn Vossks.

Wanted
Just kill some asshole who happens to have a bounty on his head. Probably one of the... No, the EASIEST mission(except for Purchase but that depends on what you have or what the current space station has).

Defence
Kill all pirates on sight. It's similar to Wanted, but just a little more pirates thats all.

Protection
Another similar mission to Wanted, just kill every pirate on site. The minor difference is that in this mission, you're also protecting miners. Another easy mission.

Challenge
Kill more pirates than the other challenger. Again, if you're strong enough, this is pretty simple. But it can get longer depending on the wage. But still, it's fun to get a score of 7:0 and just laugh at the opponents face. HAHUHAHAHUHAHAHUHA!!!

Purchase
Just have whatever the buyer wants. If you accept the mission WITH the item then it will be done as soon as you accept. This is the reason why it's the EASIEST and FASTEST mission. But it depends on your cargo.

Stolen Files
Similar to Purchase, the NPC will tell you that a sensitive file has been stolen and is now in a particular system. This mission requires a lot of luck because you might find this file right away, or you might search everywhere until you realize the last planet had it. Trust me, if this happens, it pisses you off. So I don't really recommend it but if you wanna window shop then it's kind of ok? Also, you can buy the file(or Documents) and quit the mission and you can KEEP the file. So if you're setting up a huge collection in Kaamo then this is worth collecting.

Courier
Deliver a random amount of cargo to another planet. If you have a lot of space, it's pretty easy. They don't explode so just hyperdrive to your destination and you're all set!

Passenger
Similar to Courier, instead of cargo you're transporting PEOPLE! But they don't fit inside your cargo space NO!!! Instead you need CABINS. And these are equipment so equipping these aren't efficient and carrying them and equip whenever executing this mission is not pleasant. A highly recommended TO REJECT mission. Seriously, it sucks.

Informer
Well I saved the most complicated for last. First of all, you need an EMP weapon to do this mission. Also, you need good scanners as well. Now, what you wanna do is find the INFORMER. If you scan a pack of pirates, on of them will be this informer. Whatever you do, DON'T KILL THIS GUY! The second that bastard bites to dust the mission fails. You need to use your EMP on him, and steal his cargo. Once you do that, now you're free to kill. And just send the retrieved goods and done. It's a pretty complicated mission and if there's like 7 pirates out there it's also hard to find the informer. But once you know how it's done... It's STILL FUCKING ANNOYING! But not AS annoying as the Passenger mission so if you can do it, then I recommend it.

 Kaamo/Kaamo Club

 Ah yes. The first DLC I ever bought. Now I know all these years I hated the idea of DLC but that doesn't mean I don't buy it. It's just that I hate the concept of it, but still buy it cause I need it. Anyway, this DLC gives you a space station of your own! There's nothing in the shop but that's because it's NOT a shop. If you look closely it's called a STORE, which means that you can STORE things you got. And the most fascinating feature is the ability to store SHIPS! That's right, you can own more than 1 ship with this thing. And for collectors like me, this is some major shit I need. Oh and 1 thing about this DLC is that you can buy it with in-game credits. But it costs 50,000,000 credits+50 Buskat(this is a rare commodity)! WTF! If you're gonna play nasty shit like that I'd rather just buy it jeez. They just wanted that extra dollar.
 You might be wondering, if the shop is replaced with a store, then what does the space lounge do? The space lounge is now a black market with guys who upgrade your ship or guys who sell high technology weapons, equipment, and ships. But they're not gonna get away with this that easily. The prices are DOUBLE. But if you happened to buy the Kaamo Club membership then it gives you a discount. WOW! SO where can I get this membership? Why of course DLC......... MY...FUCKING...GOD!!!!!!! First of all, I don't know why I'm getting charged the extra fee! It's MY FUCKING SPACE STATION! If you're gonna do that to the land owner then I'd kick them all out! It's MY PLACE GOD DAMN IT! GET OUT OF MY PROPERTY!!!!

 Music

For a NON Nintendo game it sure has some magnificent music! If you go to their site you can download it so if you're interested check it out!

 Pros
It has some impressive graphics(at least for HD standards) and music. The storyline is well done and as with Starlink, the voice actors did a good job, although for voice acting I'd admit Starlink is better. The map is big, there are a lot of things to explore, and overall if not for the overly expensive price and DLC this would have been rated one of the best games the app store had.

 Cons
As already mentioned, with all the DLC bullshit its overly expensive. And once you did everything, the freelance missions can get boring. Even for me if not for collecting literally everything I'd be bored as well.

Phew, that was a mouthful. I finally got past the red devil in Ghosts'n Goblins so dat'l do.
#25
Gaming / Re: Wolfz Gaim REVEUZ!!!
March 14, 2019, 07:46:20 AM
Game Glitches part 2

 Super Smash Bros. Brawl

One glitch I remember is the Super Jigglypuff Glitch. This glitch is done in the Bridge of Eldin, but it could be done in other stages like Spear Pillar or Green Hill Zone. Get a smash ball with Jigglypuff, and wait for the king bulblin to bomb the bridge. As soon as the bridge is about to be rebuild, get on the constructing part and use your final smash. If timed right, Jigglypuff will be giant! And if that's not it, have Yoshi use his neutral special on the giant Jigglypuff. It gets even MORE GIANT!!! Other than that, there's another glitch I like to call the infinite "Snake? Copy Snake. Snake??? SNAKE!!!!!!!!!!" glitch. Go to Shadow Moses Island stage with Snake. Break one of the walls and use your smash taunt. Now, just keep killing yourself and whoever was on the communications will yell "Snake? Copy Snake. Snake??? SNAKE!!!!!!!" for all eternity.

 Super Smash Bros. Ultimate

For a new game, glitches found are continually being erased. So I might talk about glitches that used to work but don't now.
 The first glitch I'm gonna talk about is the infinite assist trophy glitch. You may know this glitch because it was a big shock when it was first discovered and even Nintendo officially mentioned that they fixed this glitch with patch update 2.0.0. But for the people who didn't know about this glitch, here you go. First off, you need 2...(shivers) Isabelles. And pick an assist trophy you wanna copy. Then, have both Isabelles use their fishing rods to grab the assist trophy. If timed correctly, one of them will spawn an infinite amount of assist trophies. So for those of you who wanted Waluigi so bad have like hundreds of him.(I'd do the same with Krystal;'()
 The other glitch I'm gonna talk about can be done with Villager in training mode on the Mushroom Kingdom U stage. In Mushroom Kingdom U, Nabbit appears. With Villager, grab Nabbit and do a down throw and pause at the same time. If done correctly, Nabbit will disappear. Now grab the enemy fighter(I recommend big fighters like Bowser, King K. Rool or Charizard) and that fighter will be stuck on Villager. It looks like Villager is wearing some kind of suit. And the enemy will be frozen like that. I have tried this glitch for like an hour but it didn't work for me. So I think Nintendo fixed this as well. So if you wanna see it then search it on youtube.

 Kirby's Adventure

This glitch is helpful for once, unlike the other crazy weird fucking shit I talked about. Sucking enemies and absorbing their powers is the main element of this game. But if you get hit once you lose it. Ever thought "Is there a way I can keep my powers?" Well there is! BTW you need to beat the stage that has whatever power up you wanna absorb. Go to the level with the power up, then suck it to absorb its powers. Now, press start and select at the same time, and leave the level. Now you will keep whatever power you had until you die or press select. For me I use the UFO ability. But that only gets you so far. So make your pick and have fun!

 Legend of Zelda

Another helpful glitch as well, although this one isn't as big. On level 1, as soonn as you enter the dungeon, leave right away, then come back in. The door that was locked will now be open! Just a neat trick you can use to save 1 key. And like I said: nothing too big about it.

 Legend of Zelda Breath of the Wild

Speaking of Zelda games, here's another one. And it's also helpful. And if you played this game then you might already know about it since it's pretty handy. If you shoot an arrow at the torch(or it could be a grill but you guys probably know better than I do) doing a strange pose it'll spawn 5 more arrows. Do this shit for half an hour and there you go! 999 arrows to use!

 Starlink: Battle for Atlas

I already talked about me getting stuck in a fucking rock in this game back in my Starlink review. But it's the only glitch that I saw live, the only one to record it, and the only one that wasn't intentional. So for those of you who haven't seen it, here you go.

And that wraps up the whole game glitch fest. I was gonna review Ghosts n Goblins but since I can't get past the red devil I might as well review Galaxy on fire 2(although I will be talking about Galaxy on fire 1 and the shitty Galaxy on fire Manticore but mostly 2).
#26
Off-Topic / Re: The Birthday Topic
March 13, 2019, 09:47:41 PM
Bappy Hirthday slowpokemon! One of 2 people who read my game reviews
#27
Gaming / Re: Wolfz Gaim REVEUZ!!!
March 12, 2019, 09:01:20 AM
Game Glitches

If you played games, there's one thing you saw at least once in your life: Glitches. If you never seen one before, it's like you've never been sick in your life. They can range from helpful glitches, to just flat out stupid annoying ones. And today, I would like to talk about game glitches I heard or seen.

Note: This review will be divided into 2 parts. Part 1 will be about Mario glitches.

 Super Mario Bros

Probably the most famous glitch of all time is the minus world(since the minus comes from X-1 it's more like dash world but the internet said so). At the end of world 1-2 if you break 2 blocks and bump yourself on the pipe while doing a ducking jump, you can go through the pipe and make it to the warp zone. And if you do this right before the "Welcome to the Warp Zone" appears the first and third pipe will lead you to world -1. This is just an infinite loop of the water level of 2-2(I think I may be wrong), but if it's the Japanese version it will take you to a whole new mysterious world.

 Super Mario Bros 2

This game doesn't really have crazy glitches. So this time, I wanna talk about a glitch that I experienced while playing this game. While I was beating Birdo in world 6-2, I was trying to throw a mushroom block at the little bastard. But somehow, I got the block stuck inside a rock! So after I beat the fucker I tried it again. And I got another one stuck! It is a stupid glitch but It happened to me while I was playing for real, and I also got a picture of the situation so might as well talk about this before I move on to the next glitch.


 Super Mario 64

I believe people do a speed run with this game. And one way you can beat this game early is by a glitch where you can enter the final battle against Bowser before you get 70 stars. Usually the path to the final battle (the endless stairs) should be endless if you don't have enough stars. But if you do a strange long jump(long jump and face backwards) Mario freaks out and it immediately brings you to the top of the endless stairs.

 Super Mario Odyssey

For starters, this is a recently released game. So I never thought there would be big glitches in this game, maybe just a few minor ones, but not something like the Jump Rope Glitch! The first time people saw the jump rope challenge, everyone's mind was "Is there any way to cheat this one out"? Because doing 100 jumps without any cheating involved itself is hard as shit. Before I even knew the existence of this glitch, my best record was 79. And that was an effort of jump roping for an hour straight. But I guess every game has big glitches. Because you can cheat this challenge. Because of all the updates and bug fixes there seems to be a lot of ways to trigger this glitch, but they all involve having Mario floating in mid air(standing on the alphabets also counts as floating). So I'm just gonna talk about the one I used to get 99999 points. Place 2 alphabets on the corner(A and M works best, but you can pretty much just use anything), then get yourself a scooter and accelerate to one of the alphabets. Then, you jump and hop off as soon as you jump and you can see the scooter stuck on the alphabet. Now possess the alphabet with the scooter attached and gently move to the other alphabet. If the alphabets are close to each other, possess the other alphabet, and move away. Now, you are out of bounds with the alphabet possessed with you. So take that to the jump rope challenge and BAM! Have fun waiting for about 20 hours.


 I think I told all the Mario game glitches. And when it comes to game glitches, there's tons of em. So, I might as well talk about the rest of them next time.
#28
Nintendo / Re: VR FOR SWITCH
March 07, 2019, 06:31:28 AM
Quote from: Splatoon Inkling on March 06, 2019, 08:07:32 PMOk, well labo is essentially a bunch of way overpriced card board. Then again this may be better than regular labor stuff, I hope it is.
But it looks like it's gonna be more expensive than the other labo stuff since it has lenses.
#29
Gaming / Re: Wolfz Gaim REVEUZ!!!
March 04, 2019, 05:37:48 PM
Quote from: SlowPokemon on March 04, 2019, 11:58:29 AMI like the review, but I have to disagree and say the game feels nothing like Ocarina of Time—to my mind it played the most like The Wind Waker (big open world feeling, emphasis on exploration) and Skyward Sword (stamina system).
You guys could be right since I haven't played wind waker and some of the other Zelda games. So me saying it feels like Ocarina of Time is a comparison from someone who only played a few Zelda games so I might be wrong :P
#30
Gaming / Re: Wolfz Gaim REVEUZ!!!
March 04, 2019, 01:29:39 AM
        Legend of Zelda Breath of the Wild

 Prologue

 As a person who loved the original Legend of Zelda, This game came to my mind after I beat Super Mario Odyssey. For what I heard most people bought this or Super Mario Odyssey as their first Nintendo Switch game. So DAMN I gotta play it. And my brother thought the same as well since we both liked Star Fox Adventures. And I already mentioned that Star Fox Adventures is similar to the modern Legend of Zelda games. So this game is something we both would like to play.

 Timeline

 If there's anything I wanna talk about first is the timeline for this particular game. The Legend of Zelda games are well known for their overly confusing timeline. Then where does this game fit in? Well as the story goes, Legend of Zelda Breath of the Wild takes place 100 years after some incident done by Ganon. Well we had a game where Link travels through time but that was like 15 years different. So 100 years is a LONG time. I didn't play it long so I don't know much about the storyline(It'll be helpful if you guys tell me anything I know wrong), but for what I know Link was asleep for 100 years because he's the only hope for defeating Ganon and stopping whatever calamity he has done. So could this game be the latest timeline? You think so but Nintendo officially said that this game is just another separate timeline. Well actually, Nintendo said this with every Zelda game that didn't fit in. So meh... Let it be...

 Gameplay

 (NOTE: I will be mentioning Star Fox Adventures a lot so get used to it)
 As I said, I bought this game because I wanna play something that feels like Star Fox Adventures. And it sure does kinda feel like it. The jumping is similar, how you can change weapons is similar to changing the types of attack, going up a wall is as slow as ass, and so on. So it really got me into it. And such a big world makes it fun to find hidden stuff like the master sword. Also, the graphics are breathtaking. I guess that's why it's called Legend of Zelda BREATH of the Wild. And those puzzles are fun to do. Except for those guardians. They can kiss my ass. But the thing about this game for me is, after playing for a while, I started to lose the feeling I got from playing Star Fox Adventures. Probably because I liked Star Fox Adventures as a Star Fox game rather than an adventure game(this can be proved by my hate against other adventure games like Maplestory). So nowadays I just watch my brother play it while I give him tips about Zelda games from the knowledge I got from playing other Zelda games. But if you're a Zelda fan, and you like adventure games, this is a great game to start with.

 Pros and Cons

 It's a HUGE game. There are a lot of things to do and lot of things to find. It's worth the money you payed. Even more than Super Smash Bros Ultimate. The storyline is well... Acceptable. The graphics are amazing and it'll take you hours of occupancy just finishing the main storyline. However, the map is too big going to one place to another itself can be a chore. Although you can teleport to a tower but you have to get there first. And some of the towers are reached by climbing the tall ladder(?) and unless you have a lot of stamina, it's gonna take a lot of trial and error. And one major mechanism I hate is the weapon system. If you use a single weapon for too long it will break. It is realistic I'll give them that, but it just bugs me that I have to carry a bunch of weapons with me. it's a waste of fucking space. Sure the master sword is infinite, but that also becomes unusable for a while just like any other weapon. And besides, you need to find the master sword first and it also requires 14 hearts(I think I may be wrong) so good luck getting it let alone finding it.

 Conclusion

 It feels like Legend of Zelda Ocarina of Time. And a lot of people love that game so it has a pretty good reputation. And honestly, I only got disappointed with it because it didn't feel like Star Fox Adventures, if I threw that mind away I could have enjoyed it more. If you thought Super Mario Odyssey was a small game, then you're definitely gonna like this game.(although I thought Super Mario Odyssey was a big game as well)

 Next review is gonna be special. I'm gonna talk about game glitches.