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Messages - Code_Name_Geek

#1
Quote from: Bloop on January 31, 2024, 12:52:08 PMOh yeah, I forgot to mention this in my previous post! In m9, the R.H. beat 1 quarter note should be shifted to the right a little bit like in m1. Maybe in m1 you could also increase the distance between staves so there's a bit more space for the mf? That should (really) be all!
Done!
#2
Quote from: Bloop on January 31, 2024, 12:28:35 PMYou can write the tied A as a dotted quarter note too (like the E in m13), and you can also flip the beam of the grace notes so they point upwards.

The parentheses in m15 could be a little bit lower so they're centered around the note instead of the ledger lines, but everything else looks good!
I was pretty sure I was missing some sort of obvious solution there, thanks! Fixed the parentheses as well.
#3
Zoo Tycoon - Title Theme
[MUSX] [MUS] [PDF] [MIDI]

First arrangement of 2024! I used to play this game all the time as a kid, and had to re-install the game from disc often enough that this theme is burned into my mind (since it also plays during the entire lengthy installation process). It's a surprisingly short loop that feels kind of abrupt, but I double-checked with a playthrough of the game and that's just how the track is.

#4
Quote from: Bloop on January 20, 2024, 03:12:36 AM-m4 and 12: The triplet in fourths on beat 2 is pretty hard to play at speed, maybe you could leave out the F# and E on the 2nd and third notes?
Did you mean the lower 2nd and 3rd notes of the triplet (A and B)? Those are the ones I chose to leave out, but I'm open to leaving out the F# and E 16th notes as well.

Quote from: Bloop on January 20, 2024, 03:12:36 AM-m14: Maybe you could write the B-A in the R.H. triplet on beat 2 as grace notes instead? As it's a similar ornament as in m1 and 9. If you prefer, you could also even write all 2nd and 3rd triplet notes throughout the piece as grace notes, to differentiate between the koto melody and the ornaments.
Agreed the grace notes make sense in m14, although it does look a little messier now with the slur crossing the beam (not sure if there's a better way to present that). I'd rather keep the triplets in the rest of the piece since the notes are rhythmically even and I think triplets communicate that better to the performer.

All the other changes sound good and I've done them. Thanks for the suggestions!
#5
Woah, this is awesome! I love the StreetPass games, happy to see some arrangements for them!
#6
Quote from: Kricketune54 on December 03, 2023, 07:15:46 PM• I saw this song listed as "2 Player - Danger!" on Zophar and KHInsider. Thoughts on adding that hyphen and exclamation point? Can keep the (Toreador Song) part.
Yeah, that's fine with me, done.

Quote from: Kricketune54 on December 03, 2023, 07:15:46 PM• A little pedantic, but "piano"  could be capitalized (think of this line as not a sentence but more that words with 4 or more letters should be capitalized). Same comment was left on my Star Fox sheet, if you'd like to leave as is to be consistent with your Type B sheet, that's fine, or I could update that as well for the onsite files if you'd like!
Sure, if you could update the Type B sheet to be consistent with it that would be awesome!

Quote from: Kricketune54 on December 03, 2023, 07:15:46 PMSorry for the wait on this one!
Once again, no worries at all and same for me. Thanks for looking this one over as well!
#7
Quote from: Kricketune54 on December 25, 2023, 02:57:06 PM• m1, m9 RH the grace notes sound reversed, A then G
Yeah, you're right, fixed.

Quote from: Kricketune54 on December 25, 2023, 02:57:06 PM• m2 and m12 RH how are you envisioning this being played, with a pedal? I don't think the RH is able to hold that Bn the full length otherwise and move up to those triplet pitches. Additionally, there are notes under those 2nd layer notes for beats 2-4: A-B-A (each Triplet),  2.5 F#, 2.75 En, 3.0 F#
I think you mean m4 and m12? If that's the case, then I'm imagining holding the melody as a quarter note and then moving up to the higher pitches, so I changed the rhythms to reflect that (and added the lower layer in as well). I've also made a similar change in m8 and m16 to keep it consistent.

Quote from: Kricketune54 on December 25, 2023, 02:57:06 PM• m3 and m10 RH lower layer 4.5 this sounds like the note is En just like the top layer, but did you do this so the lower pattern travels D-C-B?
I'm pretty sure the lower layer note on beat 4.5 is actually a C, listening with channels separated it's really obvious but I'm hearing it when it's all together as well. The string instrument and flute that are playing the melody both play an E though, so maybe that's what you're hearing?

Quote from: Kricketune54 on December 25, 2023, 02:57:06 PMSorry for the wait here!
No worries (and likewise on my end). Thanks for taking a look!
#8
Quote from: Latios212 on November 22, 2023, 11:53:29 AMShould the title of this game start with "The"? If so, I'll edit it, you don't need to create a new entry
Oh shoot, you're absolutely right. My bad!
#9

The title seems like a mouthful on this one, but it's from the 2020 vinyl re-issue of the OST (according to VGMDB) so I think it's the most official English title.
#10
AI: The Somnium Files - Awakening Interval
[MUSX] [MUS] [PDF] [MIDI]

I played this game over the summer and really liked it, and this track stuck out to me in particular. A neat detail I noticed about this game's soundtrack is that most of the tracks that aren't named after story chapters or Somnium puzzles have a two-word title starting with the letters A and I, which ties back into the game's title as well as some of its themes. I took some arranging liberties with regards to octaves in this one, taking almost the entire right hand up an octave to distinguish it more from the left hand.

#11
Quote from: paleblood on November 06, 2023, 06:34:27 PMOMG THATS BEAUTIFUL! Thank you very much, im not an advanced piano player but ill practice this song a lot until i can play it! Thank You! Im glad i introduced you to this amazing soundtrack!
No problem! If you wanted to simplify it a little for yourself, you could play the first note of the 16th note triplets in the right hand as an 8th note instead (and leave out the second two notes). Those are just embellishments so it'll sound good without them too! And you can always add them back in once you're ready for them. :D

Here's an example of how that would look for measures 5-8:


Hope that helps! Good luck with the practicing!
#12
Oh shoot, I did mean to include that E. Thanks for double-checking, should be fixed now!
#13
Quote from: XiaoMigros on October 30, 2023, 12:30:29 AMI may have worded that first point a little confusingly, here's what I meant:
You cannot view this attachment.
Ohhh, gotcha. That's fine with me too, fixed!
#14
Legend of the Mystical Ninja - Rendevous With That Girl
[MUSX] [MUS] [PDF] [MIDI]

Another from Legend of the Mystical Ninja! This one stuck out to me while going through the soundtrack in order to find the title of my previous arrangement. The intro sounds heavily salsa-inspired, and the bassline in the B section is also very typical of that style of music. The B section melody, however, keeps the pentatonic sound and harmony that seems to be prevalent in the rest of the game's soundtrack. Very neat fusion of styles here!

#15
Quote from: XiaoMigros on October 29, 2023, 05:53:38 PM
  • m8-9: The weird pitch slidy thing plays an E below the A, which I think you could include, perhaps at the expense of the F grace note
  • m17: You can hide the half rest in the RH, and perhaps widen the distance between the staves here
-Makes sense to me, done
-Also done.

Thanks for taking a look!