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Author Topic: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane  (Read 540 times)

Zeta

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Submission Information:

Series: Other
Game: Dragon Buster
Console: Nintendo Entertainment System
Title: Limestone Cave
Instrumentation Solo Piano
Arrangers: Jacopo Tore & Federico Mariane
« Last Edit: November 08, 2023, 07:45:34 PM by JacopoTore »
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JacopoTore

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #1 on: September 20, 2023, 06:05:29 PM »

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XiaoMigros

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #2 on: September 21, 2023, 09:55:42 AM »

  • I'm not 100% sure, but I think this track is in C minor. Even though it creates some accidentals, the bass pattern doesn't really fit into C major in my opinion
  • Can you add a dynamic marking at the beginning?
  • m4: The A at beat 4 sounds like A natural, not A flat
  • m14: The G in the RH sounds the same length as m12, m10, etc. Can you make it a whole note?
  • We recently updated our Formatting Guidelines, can you make sure you're using the recommended fonts for the tempo marking?
    That's MaestroTimes size 16 for the notehead, and Times New Roman size 12 for the numbers and =
« Last Edit: September 21, 2023, 10:02:00 AM by XiaoMigros »
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LeviR.star

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #3 on: September 21, 2023, 06:24:38 PM »

While I agree that the bass line has more of a neutral tonality, the Melody's natural 3rd and 7th scale degrees in m. 1 & 5 make it fairly clear that the tonic is in a major key. This applies to the other stage themes as well, and if you listen to all of them layered onto each other, I think you'll be able to hear the C major sound across the board. This, of course, applies to the other submission as well.
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JacopoTore

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #4 on: September 27, 2023, 04:20:21 PM »

  • I'm not 100% sure, but I think this track is in C minor. Even though it creates some accidentals, the bass pattern doesn't really fit into C major in my opinion
  • Can you add a dynamic marking at the beginning?
  • m4: The A at beat 4 sounds like A natural, not A flat
  • m14: The G in the RH sounds the same length as m12, m10, etc. Can you make it a whole note?
  • We recently updated our Formatting Guidelines, can you make sure you're using the recommended fonts for the tempo marking?
    That's MaestroTimes size 16 for the notehead, and Times New Roman size 12 for the numbers and =
If I select the indicated font, what you can see in the PDF happens.
Furthermore, I did not find the word MaestroTimes in the guidelines
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XiaoMigros

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #5 on: October 02, 2023, 09:22:40 PM »

If I select the indicated font, what you can see in the PDF happens.
Furthermore, I did not find the word MaestroTimes in the guidelines
Yes, that's an unfortunate side effect. If you copy this symbol Œ instead of the q, then the note should appear. In the future, you can use the new template files found on the guidelines page, then it will be fixed automatically.
As for MaestroTimes, we say in the guidelines to use Finale's Maestro series of fonts, and MaestroTimes is the one that's best suited for tempo markings. Sorry if that wasn't clear!

  • Can you add a dynamic marking at the beginning?
Seems you might have forgotten this point? Happy to approve after this and the tempo note are updated, the rest of the changes look good!

JacopoTore

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #6 on: October 18, 2023, 05:28:40 PM »

Yes, that's an unfortunate side effect. If you copy this symbol Œ instead of the q, then the note should appear. In the future, you can use the new template files found on the guidelines page, then it will be fixed automatically.
As for MaestroTimes, we say in the guidelines to use Finale's Maestro series of fonts, and MaestroTimes is the one that's best suited for tempo markings. Sorry if that wasn't clear!
Seems you might have forgotten this point? Happy to approve after this and the tempo note are updated, the rest of the changes look good!
Ok the simbol now it's ok but the PDF isn't. Do you know why?
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XiaoMigros

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #7 on: October 19, 2023, 09:23:04 AM »

I'm not sure, I was able to export one that worked: [Download]

JacopoTore

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Re: [NES] Dragon Buster - "Limestone Cave" by Jacopo Tore & Federico Mariane
« Reply #8 on: November 08, 2023, 07:45:44 PM »

I'm not sure, I was able to export one that worked: [Download]
ok
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