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Author Topic: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star  (Read 358 times)

Zeta

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Submission Information:

Series: Castlevania
Game: Castlevania: Bloodlines
Console: Sega Genesis
Title: Reincarnated Soul
Instrumentation Solo Piano
Arranger: LeviR.star
« Last Edit: April 10, 2020, 09:25:45 PM by Libera »
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LeviR.star

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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #1 on: February 05, 2020, 02:19:14 AM »

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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #2 on: March 26, 2020, 02:40:35 PM »

Sorry for the wait!  Checking now...

-Eb on beat 1.25 in bar 5 should be a Dn.
-In bars 4 and 5 I think that final long run (starting on beat 3.5 of bar 4) would probably be better at pitch, or at least higher than it currently is.  I get that it means that the right hand can lead directly into bar 6, but I think having a single jump there isn't so bad (whether it's two octaves or one).
-I'm not convinced about the time signature in the final two bars.  I had a bit of a think/look and this was what I came up with:
Spoiler
[close]
I think the patterns, particularly the left hand ones, make much more sense when you write it out like this.
-Also, note in the above picture that I changed a lot of the accidentals because there's a lot of mixing up sharps with flats going on in the chromatic stuff.  I won't go through them here because you can see what changes I'm suggesting in the picture, but let me know if anything isn't clear.

LeviR.star

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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #3 on: March 27, 2020, 09:40:47 PM »

-Eb on beat 1.25 in bar 5 should be a Dn.
-In bars 4 and 5 I think that final long run (starting on beat 3.5 of bar 4) would probably be better at pitch, or at least higher than it currently is.  I get that it means that the right hand can lead directly into bar 6, but I think having a single jump there isn't so bad (whether it's two octaves or one).
-I'm not convinced about the time signature in the final two bars.  I had a bit of a think/look and this was what I came up with:
Spoiler
[close]
I think the patterns, particularly the left hand ones, make much more sense when you write it out like this.
-Also, note in the above picture that I changed a lot of the accidentals because there's a lot of mixing up sharps with flats going on in the chromatic stuff.  I won't go through them here because you can see what changes I'm suggesting in the picture, but let me know if anything isn't clear.

- right
- sure, on second thought I think the performer can manage jumping a 7th
- ooh, that works much better, thank you. It's good to know there's a much more proper way to notate it
- thanks for re-writing those, I was overthinking them a little too much

Fixed!
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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #4 on: March 27, 2020, 09:49:20 PM »

Those edits look good, but I just remembered something that I spotted when I looked at this before but I obviously forgot to put it in my post.  I'm hearing the C restruck on beat 2.25 of bar 11 rather than the Eb.  Sorry for forgetting to put that in last time.

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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #5 on: April 03, 2020, 08:30:11 PM »

Those edits look good, but I just remembered something that I spotted when I looked at this before but I obviously forgot to put it in my post.  I'm hearing the C restruck on beat 2.25 of bar 11 rather than the Eb.  Sorry for forgetting to put that in last time.

Thanks for pointing that out! Fixed.
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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #6 on: April 03, 2020, 09:20:26 PM »

Awesome.  I'll fix the articulations after/just before it's accepted.

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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #7 on: April 03, 2020, 09:22:09 PM »

I'll fix the articulations after/just before it's accepted.

As long as you leave the PDF alone (it'll be fine unchanged), go ahead :)
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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #8 on: April 06, 2020, 09:12:14 PM »

Looks very nice to me.

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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #9 on: April 10, 2020, 09:03:32 PM »

I should point out that the RH triads in the beginning are expanded from the original to accommodate the bass line. Some of them are weird stretches, could I get some opinions on whether or not they work for this, or how they might be changed?
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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #10 on: April 10, 2020, 09:25:52 PM »

I thought that was what was going on when I looked at it originally; it looked fine to me then and still does.  I've also fixed the articulations now so unless you want more opinions then I can accept.

LeviR.star

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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #11 on: April 10, 2020, 09:34:09 PM »

I thought that was what was going on when I looked at it originally; it looked fine to me then and still does.  I've also fixed the articulations now so unless you want more opinions then I can accept.

Works for me; go for it.
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Re: [GEN] Castlevania: Bloodlines - "Reincarnated Soul" by LeviR.star
« Reply #12 on: April 10, 2020, 09:34:44 PM »

This submission has been accepted by Libera.

~Zeta, your friendly NSM-Bot
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