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Messages - Dekkadeci

Pages: [1] 2 3 ... 79
1
Submissions / Re: [PC] Deltarune - "Rude Buster" by mastersuperfan
« on: April 23, 2019, 02:52:41 AM »
I always wondered why Toby made the decision to make the song slightly off-key. But I think it sounds like it's closer to F# than G (not sure why).

Amazing job with this sheet, mastersuperfan! This is the absolute version of Rude Buster for solo piano I've seen anywhere on the Internet. I'll be excited to see this one accepted.
I personally think it sounds closer to G minor than F sharp minor, but the majority of transcriptions of Rude Buster seem to disagree with me.

As for why this theme is slightly off-key, Toby Fox has a habit of time-stretching some of his works ("Hopes and Dreams" has its original file in B major instead of B flat major, the OST version of "Death By Glamour" is in E minor and is faster than the in-game version, which is in E flat minor (I personally believe the key got changed because Mettaton speaks in E flats)). The time stretcher might have bit him here.

Good job here! I had to check portions of the bassline (especially Bars 17-21), but it turns out I couldn't find any wrong notes.

2
Want a less faithful piano arrangement that isn't nearly impossible to play for once? Try Toccata on "Cannonball" from Mega Man Zero 3! "Cannonball" is the theme of the 3rd and last final boss phase of Mega Man Zero 3, for those of you who are curious.

3
Just as a note: Musescore does support separate dynamics for each staff. Just set the dynamics to "Staff" instead of the default "Part" in the dropdown menu.

4
Miscellaneous Arrangements / Re: Video game music for flute and guitar
« on: April 15, 2019, 06:17:53 AM »
Google Drive is also a decent place to host your sheet music. Got too much music for one account? Get both a Google Drive and a Dropbox account!

5
Piano Arrangements / Re: First time on site. Piano submission
« on: April 12, 2019, 12:51:55 AM »
Unfortunately, I don't think I can download any music files from flat.io, so I think we'll have to do it the hard way:

  • Download Finale Notepad. Give out any amount of personal information necessary in order to do so.
  • Manually re-enter all notes from flat.io into Finale Notepad. Make sure to follow our Formatting Guidelines (https://www.ninsheetmusic.org/forum/index.php?topic=481.0) in the process.
  • Figure out how to extract a MIDI and a PDF from that Finale Notepad file. You'll likely need a third-party program in order to extract the PDF; I use PrimoPDF.
  • Submit all 3 files into the same entry in "NSM Panel" near the top of these forums.

If the formatting doesn't quite come out the way you like it, you can ask for help in https://www.ninsheetmusic.org/forum/index.php?topic=685.0.

6
Feedback / Re: Features request
« on: April 07, 2019, 08:04:20 PM »
One complication for searching by composer is that it's relatively easy to credit too many composers to a theme. A naive search for a video game on Google often returns all its composers (on, say, its Wikipedia page), and that number of composers may be 4-6 (or perhaps more?). Several minutes more on the search may reveal the lone composer who actually worked on the theme, but you need to search for the right places (e.g. some YouTube videos, VGMDB). I've been censured for putting too many composers on a transcription, and I suspect guards on the number of composers were more lax in NinSheetMusic's old days. This results in inconsistency on how the composer search works.

And then there's the problem of searching for arrangers for the original version of an arrangement (e.g. the Kirby's Epic Yarn version of Meta Knight's theme, a version for which we have a piano transcription on site). We may need a non-composer, non-us-arranger slot for them.

7
Nintendo / Re: Kirby for the SWITCH!!
« on: April 01, 2019, 08:32:19 AM »
I probably should have made that section earlier, but interviews with HAL Laboratory staff members have revealed some more choice tidbits about Kirby Star Allies. Interviews get pretty spoiler-riffic in general, though, so all the interview items are in spoiler tags:
Spoiler
  • We'll note that Zan Partizanne (barely) keeps her English name in Japanese, while Francisca is called "Fran-Kiss" and Flamberge is called "Fran-Rouge" in Japan. HAL Laboratory has revealed that this use of "Fran" and "Zan" was supposed to imply that Zan Partizanne is not from the same biological family as and does not share her surname with the other two. (Fans indicate that the Three Mage-Sisters consistently do not address each other as if they share a family, regardless of language.)
  • Turns out that the positioning of that proto-Morpho Knight concept art in that 20th anniversary book was misleading: that butterfly knight was originally designed for one of the Kirby GCN games, except all of them got cancelled, so that art was shelved for ages. Whether the concept artists blatantly based proto-Morpho Knight on Meta Knight's black-bodied and red-caped design from Kirby's Adventure, we'll never know, but they probably never seriously considered butterfly wings or that trademark horned mask for Meta Knight.
  • This should prove interesting game design-wise: HAL Laboratory indicates that they got wise to fans figuring that Galacta Knight was a likely secret boss candidate for the latest Kirby games, and they missed the days when the secret boss would actually be secret. (Thus, this is a good portion of their motivation to get a new boss as the sub-final boss for Kirby Star Allies.) They also batted around their awareness that butterflies in the latest Kirby game cutscenes have been representing peace and a return to happy normalcy, while this clashes with what they'd heard about butterflies folklorically while growing up (probably them being spirits of the dead and therefore a bad omen, according to Japanese folklore). So, the bad omen cutscene butterfly came first, and the idea to finally use that Morpho Knight concept art for the resulting boss came later.
  • Interviews with the sound team reveal that Void Termina's voice was constructed from 4 staff members saying "Kirby, iroha" without bring told what those voice clips would be used for. Huh, I guess they're not all distorted versions of Kirby's voice clips.
  • HAL Laboratory originally intended to slap another planet onto story mode for the Wave 3 DLC update, but positive reception to the Dream Friends put them on the direction to creating the Heroes In Another Dimension game mode instead.
  • HAL Laboratory was indeed angling to make Kirby Star Allies an easier Kirby game than the latest ones. They aimed to let kids be able to slog through story mode a la Kirby's Dream Land...and it clearly worked too well.
[close]

8
Story Telling / Re: A New Discovery!
« on: April 01, 2019, 06:30:26 AM »
This has got to be this year's April Fool's joke, right?

9
Pyrokrete (n.) - a substitute for concrete, used to construct particularly flammable but sturdy structures

10
Gmar (n.) - What, today's word wasn't in Pig Latin?

11
Forum Games / Re: ''That is not a ________!'' Game
« on: March 26, 2019, 05:49:34 AM »
....money laundering!

That's not money laundering, that's...

12
Forum Games / Re: ''That is not a ________!'' Game
« on: March 23, 2019, 01:07:00 AM »
...a sweatshirt!

That's not a sweatshirt, that's a...

13
Gaming / Re: Wolfz Top 10s!!!
« on: March 22, 2019, 05:25:34 AM »
Then what’s all the Smash 4 musics on your list?
Brawl has some great remixes (the "Theme of Samus Aran, Space Warrior" was close to making my remix list, and I also love a good rendition of Ridley's theme), but I don't remember its raw-rips anywhere near as distinctly. The only other non-Smash-Bros.-original music I remember from playing Brawl was the "Opening/Menu (Metroid Prime)" theme (which includes nearly all of that game's credits theme in practically unmodified form).

I've spent quite a lot of time bouncing around the Smash Bros. 4 OST on collation sites and YouTube searching for good music, and I got introduced to some great music that way (my already mentioned "Mechanical Rhythm" and "You Will Know Our Names") as well as getting some of my Smash Bros. 4 OST predictions correct (the final boss/Dark Star Core theme from Mario & Luigi: Bowser's Inside Story, "Jergingha: Planet Destruction Form" from The Wonderful 101).

14
Prim (adj.) - Not the best way to conduct yourself during a festival

15
Gaming / Re: Wolfz Top 10s!!!
« on: March 21, 2019, 02:54:05 PM »
BTW, if you played the first 3 games, shouldn't it be Super Smash Bros, Super Smash Bros Melee, and Super Smash Bros Brawl?
Yup, you got that correct.

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