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TWG XLIV: The Pokemon League

Started by the_last_sheikah, November 26, 2012, 06:36:17 PM

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the_last_sheikah

TWG XLIV: The Pokemon League
*Hosted by the_last_sheikah and Waddle Bro*

The game's universal effect: Items and Cardflip
Each player will be given 6 Balls, one for each set;
1 Master Ball
1 Ultra Ball
2 Great Balls
2 Poke Balls
Pokemon have special powers told in the description. EX: Smeragle, can paint a person once.
Each player will get a total of 6 Pokemon. You can catch your Pokemon Night 0, after the role PMs have been distributed. There will be no wolfing Night 0. In order to get the 6 Pokemon and a PM to the host with 6 Pokemon and the Balls you want to catch them. HOWEVER, if another player throws a Ball that has a better catch rate(Poke<Great<Ultra<Master) that player will get that Pokemon. Meaning the player's Ball will be wasted. If there are two same type of Balls on a Pokemon, the player who gets the Pokemon is chosen randomly. The loser wastes his/her Ball. All the Pokemon that get nobody chose, will randomly be given to people with 5 Pokemon or less so that every player has a total of 6 Pokemon. Players can trade their Pokemon with other players. In order to trade, both players have to approach the host by PM and tell what Pokemon they get, give and with who.

After all 12 players have signed in, the games begins and the roles and Pokemon will be given. You can use your Pokemon as items as many times as the Pokemon description tells. EX: "Smeragle, can paint a player once" After a Pokemon is no longer usable, it will faint.
A player can only use one Pokemon/phase.
A player can trade only one Pokemon in the entire game. You cannot trade fainted Pokemon.
Pokemon do not faint when a player dies.
Wolfings and starter powers happen by voting. EX: Players A, B and D are wolves. Player A and B vote for Player C. Player D votes for Player E. Player C=66% of the votes=Player C gets wolfed.

The Rivals(Wolves):

1. Rival
2. Rival
3. Rival


The wolves don't know eachother.

The Trainers(Humans):

4. Trainer
5. Trainer
6. Trainer
7. Trainer
8. Trainer
9. Trainer
10. Trainer

11. Trainer (will be told that (s)he's green)
12. Trainer (will be told that (s)he's green)

Starter Powers:
Grass:  Guardian (Night 1), Public Pokemon reveal(Night 2), Revive one Player (Night 3 until the end of the game)
Fire:  Stop the use of one Pokemon (Night 1), Give one player a Brutal power for the rest of the game (Night 2), Vigi (Night 3 until the end of the game)
Water:  Paint (Night 1), Psychic (Night 2, doesn't need a voting), Public Seering (Night 3 until the end of the game)

Starter Pokemon evolve every night.

SET 1:
STARTER, GRASS 1. Bulbasaur, if the player chooses the player with the Squirtle, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 2. Charmander, if the player chooses the player with the Bulbasaur, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 3. Squirtle, if the player chooses the player with the Charmander, the player will find out all of that player's Pokemon. One-time use.
4. Rattata, the player can avoid a certain Pokemon's effect for one phase by PMing the host with the Pokemon's name. One-time use.
5. Pikachu, can make a player unable to use any Pokemon for one phase. One-time use.
6. Nidorina, if the player with this Pokemon is attacked by a Pokemon who's effect that is able to be used two times, that Pokemon will faint and nothing happens to the attacked player.
7. Clefable, the player can choose one player in the Night. After that Night is over, the player will be told what Pokemon did that player use that Night. Two-time use.
8. Jigglypuff, can make a player unable to use any Pokemon for one phase. One-time use.
9. Zubat, the player can choose two players during Night. The Pokemon of those two players will target each other this Night. One-time use.
10. Diglett, the player sends a PM during a phase. That player is immune to all effects for that phase. One-time use.
11. Alakazam, can seer a player during Night. One-time use.
12. Drowzee, the player can choose one player and a Pokemon that player has(must be correct, otherwise the power will be wasted). The chosen player will use that Pokemon. One-time use.

SET 2:
13. Electrode, when the player holding Electrode is lynched, he must choose one player(if not, the player will be chosen randomly). The person chosen will be announced publicly. That player is one vote away from an insta for the next Day Phase. Will happen automaticly.
14. Weezing, when the player holding Weezing is lynched, he must choose one player(if not, the player will be chosen randomly). The person chosen will not be announced publicly. That player is one vote away from an insta for the next Day Phase. Will happen automaticly.
15. Magikarp, nothing happens.
16. Ditto, the player chooses a player. Ditto will transform to one of that player's Pokemon for the next Night Phase. Cannot transform into a fainted Pokemon. One-time use.
STARTER, GRASS 17. Chikorita, if the player chooses the player with the Totodile, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 18. Cyndaquil, if the player chooses the player with the Chikorita, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 19. Totodile, if the player chooses the player with the Cyndaquil, the player will find out all of that player's Pokemon. One-time use.
20. Xatu, can seer a player during Day. One-time use.
21. Azumarill, the player names a player. He/she will find out one randomly chosen Pokemon from that player. Two-time use.
22. Sudowoodo, the player can make a player immune to all effects this Phase. Two-time use.
23. Murkrow, When a player dies, the player can find out that player's team. One-time use.
24. Wobbuffet, the player can redirect a players' Pokemon targets. Can use this power more than once in a phase. Cannot redirect a power to the player(s) chosen. Three-time use.

SET 3:
25. Steelix, the player can steal a random Pokemon from a dead player. He/she will give this Pokemon to the dead player in exchange. One-time use.
26. Shuckle, can send a PM to a dead player and the dead player can answer it.(MUST BE SENT TO THE HOST, HE WILL SEND THAT PM TO THE OTHER PLAYER) The message is allowed to have max. 200 characters in it.
27. Delibird, May choose one Pokemon to trade to a specific player. The other person will have to chose a Pokemon to give to Delibird's owner. One-time use.
28. Smeragle, can paint a player. Three-time use.
29. Celebi, can go back or go forward in time a phase(no wolfings or lynchings will happen that phase) immediately after the PM has been sent, but two phases later you will skip/go back(opposite to the option chosen before one phase) one phase.(EX1: The player uses Celebi Day 1 to go back. No lynching happens. It's Night 1 again. BUT, Night 2 will be skipped, meaning after Day 1, there will be Day 2.  EX2: The player uses Celebi Night 2 to go forward in time to Day 2. No wolfing happens. BUT, after Day 2 ends, it'll be Night 2 again. One-time use.
STARTER, GRASS 30. Treecko, if the player chooses the player with the Mudkip, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 31. Torchic, if the player chooses the player with the Treecko, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 32. Mudkip, if the player chooses the player with the Torchic, the player will find out all of that player's Pokemon. One-time use.
33. Ludicolo, the player can take one random wolfing vote and change it to a randomly chosen person. One-time use.
34. Shiftry, the player can choose a player. That player's Pokemon targets a randomly chosen person instead of the one it already targeted/targets. One-time use.
35. Gardevoir, can guard a player. Doesn't guard from Pokemon. One-time use.
36. Slakoth, the person holding this Pokemon can only use one Pokemon at Night. But that player can use his/her Pokemon twice every Night(making any "one-time uses" into "two-time uses and "two-time uses" into "four-time uses", but nothing will happen to "three-time uses"). Optional. The player must choose will (s)he use this option in Night 1.

SET 4:
37. Shedinja, the player holding Shedinja always wins in a KitB.
38. Loudred, in the beginning of Night 1, the player holding Loudred will be revealed. EX: Player A has Loudred!
39. Pluse, the player holding Pluse knows the color of the player holding Minun. Cannot be traded.
40. Minun, the player holding Minun knows the color of the player holding Pluse. Cannot be traded.
41. Milotic, the player can choose a Pokemon. He/She will be told who has that Pokemon. One-time use.
42. Kecleon, the player holding Kecleon is seered red if a wolf has voted for him/her in the lynchings or wolfings. Will happen automaticly.
43. Chimecho, the player can revive a player for the next Day Phase. However, when that player gets even one lynching or wolfing vote, he/she will die immediately. The revived person can't use any of his/her Pokemon. One-time use.
44. Salamence, the player can choose a Pokemon. He/She will be told who has that Pokemon. One-time use.
45. Metagross, the player can choose a Pokemon. He/She will be told who has that Pokemon. One-time use.
STARTER, GRASS 46. Turtwig, if the player chooses the player with the Piplup, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 47. Chimchar,  if the player chooses the player with the Turtwig, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 48. Piplup,  if the player chooses the player with the Chimchar, the player will find out all of that player's Pokemon. One-time use.

SET 5:
49. Jirachi, the player's lynching and wolfing vote is always transferred 2 phases forward.
EX: Player votes for Player B in Day 1. The vote will count in the Day 2. Meaning the vote in Day 1=0.
50. Bidoof, the player can use Bidoof to make one extra use for one of his/her chosen Pokemon. Cannot be used on a fainted Pokemon. Two-time use.
51. Vespiquen, can vote in starter powers. Two-time use.
52. Drifiblim, when the Player holding Drifiblim dies, he/she must choose one player(if he/she doesn't, the player will be chosen randomly). The chosen player's starter power vote counts as 0.
53. Skuntank, when the Player holding Skuntank dies, he/she must choose one player(if he/she doesn't, the player will be chosen randomly). The chosen player's starter power vote counts as 0.
54. Bronzong, the player who's holding Bronzong, can get seering results from the last person who used their Pokemon. Two-time use. (EX: Player A uses a Bronzong. Player B uses a Pokemon 11.30 PM. Player C uses a Pokemon 11.57. The phase ends. Player A will get seering results from Player C.)
55. Lucario, can seer only for red players during Night. Two-time use.
56. Froslass, the player can choose one other player. He/she can't use any Pokemon for the next phase. One-time use.
STARTER, GRASS 57. Snivy, if the player chooses the player with the Oshawott, the player will find out all of that player's Pokemon. One-time use.
STARTER, FIRE 58. Tepig,  if the player chooses the player with the Snivy, the player will find out all of that player's Pokemon. One-time use.
STARTER, WATER 59. Oshawott,  if the player chooses the player with the Tepig, the player will find out all of that player's Pokemon. One-time use.
60. Audino, the player can choose a Pokemon. If it's dead, it can be revived(unless it's owner is dead). One-time use.

SET 6:
61. Darmanitan, the player can guard during Night. One-time use.
62. Scrafty, the player can choose a player during Day. If the chosen player dies, the player holding Scrafty will be told all of the fainted Pokemon of the chosen player. NOTICE: Pokemon do not faint when a player dies. Two-time use.
63. Sigilyph, the player will choose one player in Night 1. The player will get seering results from that person every Night.
64. Zoroark, the player can choose if the host would send him a PM with all the fainted Pokemon so far. The player can choose one fainted Pokemon and Zoroark will copycat it's power. One-time use.
65. Gothielle, the player can psychic(=will be told how many wolves are left). One-time use.
66. Ducklett, can protect the player from Pokemon for one phase. One-time use.
67. Klang, the player holding Klang knows the color of the players holding Minun and Pluse. Cannot be traded.
68. Beeheeyem, the player holding Beeheeyem will be immediately told if there is a seering on a player(s) during the phase this effect is activated. The player can change the seering target(s) at someone else. One-time use.
69. Chandelure, the player may vote for wolfings. If used by a wolf, the wolf has 2 wolfing votes. One-time use.
70. Golurk, can protect the player from Pokemon for one phase. One-time use.
71. Braviary, if the player who's holding Braviary founds out who has the Mandibuzz, he/she will find out that player's color. One-time use.
72. Mandibuzz, if the player who's holding Mandibuzz founds out who has the Braviary, he/she will find out that player's color. One-time use.

1. Youngster BlackDragonSlayer
2. Artist K-NiGhT
3. Beauty Bubbles7689
4. Aroma Lady/Guy blueflower999
5. PI shadowkirby
6. Veteran Dude
7. The Fisherman Who Cried Wolf
8. Black Belt gzgregory
9. Cooltrainer Mashi
10. Ace Trainer spitllama
11. Gentleman davy
12. PokéManiac Jub3r7


PMs will be distributed shortly.  Send Waddle your PM with the pokemon you want and in which ball.  Phase ends when all players have their pokemon (a.k.a., time differences suck).
You see, we're entertainers. We must keep people smiling. No matter how grim things get, we must always be optimistic!

BlackDragonSlayer

Ok!! I am here!! >:D

So... the Pokemon thing is still confusing... :S
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

Bubbles

This might be obvious, but does night 0 count as a night for starters to evolve? Im assuming not, right?

BlackDragonSlayer

Ok... so...

What are the sets? Do you have to choose one Pokemon per set, or can you get multiple from the same sets?
Do you choose all your Pokemon at once, or do you "gradually" get them?
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

K-NiGhT

Guys I'm using my Master Ball on Magikarp okay
Quote from: K-NiGhT on April 11, 2024, 11:54:48 AMwow, 20 years

*crumbles into dust and blows away in the wind*

Greg

We should have people claim the Grass pokemon, I think. Reviving will turn out to be extremely useful when the revival abilities are unlocked, and we can control the revivals if people say which grass pokemon they have.

EFitTrainr

No k-night I used my Master Ball on Magikarp!!
I like food.

BlackDragonSlayer

Please, before I do anything, could you explain how the captures work? (answer my questions, please ???)
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

Waddle Bro

Starters do not evolve Night 0.

You can only catch one Pokemon from each set.

Capturing: You choose six Pokemon from different sets and the Balls you want to catch them. If you are the only player to throw a Ball at the specific Pokemon, you automatically get that Pokemon. If there are two Balls thrown at the same Pokemon, the player who threw the Ball with a higher priority, gets the Pokemon. The loser gets one of the leftover Pokemon from the same set, randomly chosen. If two same type of Balls have been thrown at the same Pokemon, the winner will be chosen randomly and (s)he gets that Pokemon. Once again, the loser will get a leftover Pokemon from the same set, chosen randomly.

Toby

Can you explain the water grass and firepokemon?

Mashi

i call drowzee, murkrow, gardevoir, chimeco, bidoof, and darmanitan
That was only through one read through though, I may make a couple changes the second skim through later today!!!
also gtetfo mai majicarpit

davy

Quote from: Mashi on November 27, 2012, 02:30:56 AMi call drowzee, murkrow, gardevoir, chimeco, bidoof, and darmanitan
That was only through one read through though, I may make a couple changes the second skim through later today!!!
also gtetfo mai majicarpit

I would suggest not talking about potential teams untill night 0 has ended since it gives the wolves information, and it's better to keep information from the wolves as long as possible.
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Waddle Bro

The people with Grass/Fire/Water starters can vote for a person(/Pokemon notice Fire Night 1) that the starters will use their power at.
EX: It's Night 1. Player A has Bulbasaur, Player B has Chikorita, Player C has Treecko, Player D has Turtwig and Snivy.
Players A and B vote for Player C to be guarded. Players C and D(Player D has two grass starters, so his starter vote counts as 2) vote for Player A. 2-3 Player A is guarded Night 1.

davy

Quote from: the_last_sheikah on November 26, 2012, 06:36:17 PMA player can only use one Pokemon/phase.

36. Slakoth, the person holding this Pokemon can only use one Pokemon at Night. But that player can use his/her Pokemon twice every Night(making any "one-time uses" into "two-time uses and "two-time uses" into "four-time uses", but nothing will happen to "three-time uses"). Optional. The player must choose will (s)he use this option in Night 1.

If we can only use one pokemon per phase anyway, doesn't that mean that Slakoth has no drawback?
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Toby

So you are told if you are a fire pokemon, water pokemon or grass pokemon?