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Messages - Olimar12345

#1
Site News / Re: Forum Upgrade
December 06, 2023, 05:47:40 PM
Really cool stuff. Great work, y'all! As someone who knows nothing about how this works, is a dark theme a possibility? Sure would make things easier on the eyes! ^^;
#2
Site News / Re: Too Hot to Handle Update
November 24, 2023, 04:39:55 PM
hot
#3
The Werewolf Game / Re: TWG CXVIII Player Signups
November 05, 2023, 07:24:41 AM
If you need a sub I'd be in!
#4
No worries, igi. Thanks for looking over it too, btw! ^^

Quote from: Bloop on October 17, 2023, 01:44:10 PM-The R.H. in the first page feels a little bit over-saturated with articulations here: is there a specific reason you're using both tenuto and legato markings, instead of just legato slurs? I also don't hear that much difference between most accented and un-accented notes in the original.

It's how I would most likely see it written for the flute, or any instrument in a jazz setting like this. The tenutos are also showing where to rearticulate after the string of slurred notes.

Quote from: Bloop on October 17, 2023, 01:44:10 PM-m7: I do hear a C in the flutes and trumpets on beat 2, but the organ melody voice plays the C on beat 2.5, which seems to fit a bit more rhythmically with the rest of the melody.

Ooooo yes good catch, I hear what you mean. I will switch this over to that.

Quote from: Bloop on October 17, 2023, 01:44:10 PM-m12: The G on beat 4.5 isn't part of the organ melody, but the ending note of the flute countermelody. Do you still wanna keep it in? You did leave it out at m4

I see what you mean. I'd actually like to incorporate it in measure 4 as well, tbh. It's nice, I like it.

Quote from: Bloop on October 17, 2023, 01:44:10 PM-m19-20 and 31-32: Maybe you could write these Gbm chords as F#m instead? It might read a little bit easier than Gbm, especially for the melody in m32, and it'd mirror the movement Em to Ebm too. It may look a bit nicer leading up to the dominant in m33 as well.

Yeah, ok, this makes sense. Changd'.

I've uploaded the new version to the DB folder. Thanks again to both of you, I like how this turned out!
#5
Nice arrangement! Small note that when it repeats in-game, it does not repeat the intro bugle call part, but goes back to your measure 6.
#6
Quote from: Kricketune54 on September 02, 2023, 07:53:41 AMThen alternatively I'd suggest going keyless starting at m19. That way you can write out the Gbm as an F#m chord: since it's planing chords, it'll likely be easier to read the chords as F#m with sharps and naturals rather than Gbm with flats and double flats. You could also similarly show the chord planing with Em and Ebm in m23 and m25. m32 in F#m is also a bit easier visually as well, and looks much nicer ascending to m33 beat 1.

Changing the key signature to remove all accidentals is still a change in key signature, which is what my original point was intentionally avoiding...
#7
Dang, well played, TZP! Thanks for hosting, BDS! I had fun!
#8
Quote from: Kricketune54 on August 29, 2023, 11:59:33 AMCould you please upload a copy of this sheet's .musx file to the project folder? Is helpful for our own project tracking
I don't have perms

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AMMy biggest question I have is the second page key signature choice - it seems like after m18 the song should switch to F sharp minor; it would be much easier to read compared to staying in C minor.
The second half of the piece doesn't function tonally for the most part. Unlike the first half, it mostly planes chromatically until setting up the turn around. It'd have lots of accidentals no matter where you put the key signature, and I'd rather keep it the same so the performer doesn't have to worry about that as well as all of the written accidentals.

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AM• m6 Correct me if I'm wrong, but single grace notes are usually 8th notes as opposed to 16ths
I'm not understanding the issue here. Could you elaborate what your concern is?

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AM• m13 RH 2.0 could add C#/Db grace note to this Dn
Thank you, I've added a C# there.

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AM• Whare are the hidden coda symbols at m14?
They're used to facilitate the first and second endings' playback. This is an older arrangement and I used to do that before realizing I could create an empty symbol to use, which is what I do now. It's not visually present when printing so it shouldn't be an issue.

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AM• m15 for your endings couldn't you make m15 be outside the first ending, and then delete current m17? It looks a little weird currently the way the tie is split off from m14 (note all measure numbers in this post are for the current numbers)
I had excess space to work with, and this made the page change cleaner and more visually appealing.

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AM• m16 and 18 maybe you could move the middle tie a little; very small detail
Spoiler
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Moved, thanks.

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AM• m22 RH first triplet hearing G#/Ab not a rest
That's carried over from the idea in the previous measure which I did not include (the flute was playing the accents). Sounds like the horn chords play on beat one also, which might add to what you're hearing. Since it isn't what the flute is actually playing, I'd prefer it as I've written it.

Quote from: Kricketune54 on August 29, 2023, 11:59:33 AM• m26 LH 3.5 this sounds like Fn/E#
You might have gotten the wrong measure numbers? That's what I have written in 26...

The files have been updated.
#9
Ten new arrangements:

[GCN] - Pikmin
-The Impact Site
-The Forest of Hope
-The Forest Navel
-The Final Trial

[GCN] - Pikmin 2
-2-Player Battle Mode
-Area Overview
-Debt Repayment Cinema
-Results Prior to Repaying Debt
-Treasure Completion Cinema

[SW] - Pikmin 4
-Title Screen

Download them here: https://vgmsheetmusicbyolimar12345.com/
#10
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 24, 2023, 12:44:56 PM
Quote from: Toby on August 24, 2023, 11:39:30 AMI'm assuming you haven't won already ?

 ;)
#11
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 24, 2023, 10:48:35 AM
Quote from: Toby on August 24, 2023, 10:14:30 AMOlimar is literally going to try and suicide again tonight so he can win what is the benefit in lynching him

You don knoooow me!
#12
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 24, 2023, 08:15:11 AM
You don't know what I want!!
#13
I made it just in time to be later than Jake:

[NDS] Super Princess Peach - "Fury Volcano 2"
[MUS] [MUSX] [MIDI] [PDF]
#14
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 23, 2023, 03:37:22 PM
Let the chaos ensue! It is all for my beloved wolf-senpai!!
#15
The Werewolf Game / Re: TWG CXV: Just a Numbers Game
August 21, 2023, 07:47:44 PM
 
Quote from: SpecsFlyer17 on August 21, 2023, 07:44:22 PMInsert GTA meme:
Ah, s***, here we go again.

I gotchu
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